GM Tektite's PFS Reborn Forge (Inactive)

Game Master Auke Teeninga

Sultur Mill
Megator Facient
Current Effects Lowdown


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Sovereign Court

Gnome
Vitals:
Archivist 15 hp 123/123 | F +12 (14) R +17 (19) W +17 (19) | AC 29 (32) T 16 (19) FF 26 CMD 24 Perception +26 (28)

Davo ignores the bait. "As lawfully appointed deputies of Alkenstar, we ask that you peaceably return to the city to answer for you. This place is no venue to determine your guilt or innocence - let us do that in a court of law, under the eyes of your peers."

diplomacy: 1d20 + 22 ⇒ (2) + 22 = 24


Gm Dice:
Politics: 1d20 + 17 ⇒ (7) + 17 = 24

"More lies... I don't know who hired you to tell these untruths, but rest assured, I will hunt them down!"

Liberty's Edge

Male Half Elf Ranger 14 | AC 29 T 16 FF 25 | HP 117/157 | F +15 R +13 W +8 | Init +4 | Perc +26
Shadowpaw:
AC 27 T 13 FF 23 | HP 70/126 | F +13 R +11 W +5 | Init +3 | Perc +6

On the journey, between events, Shahorn will ensure that his sword is properly functioning again with its merciful magic.

At the last claim of the man, he chuckles and mutters "Already hunted people down to find those false truths."

Otherwise, he remains silent, checking for mistruths in this man. Indeed, seeing if he truly believes he is being set up.
Sense Motive: 1d20 + 10 + 4 ⇒ (18) + 10 + 4 = 32


Knight Captain Shahorn Milner wrote:

On the journey, between events, Shahorn will ensure that his sword is properly functioning again with its merciful magic.

At the last claim of the man, he chuckles and mutters "Already hunted people down to find those false truths."

Otherwise, he remains silent, checking for mistruths in this man. Indeed, seeing if he truly believes he is being set up.
[dice=Sense Motive]1d20+10+4

Shahorn recognizes the man as a politician, someone who actually doesn't believe a single word he says!

Sovereign Court

Male Cavalier 16 HP: 39/164 AC (41)39 T 15 FF 38 | F (+21)+19 R (+14)+12 W (+13)+11 | Perception:(+4)+2 Sense Motive (+21)+19 (Effects:Barkskin +5, Heroism)

"Listen bro. You don't wanna do this. Come back with us or we gotta make you."


"Ok, Looks like my words are lost on you!"

He sighs.

"Draw!"

Initiative

Davo: 1d20 + 3 ⇒ (13) + 3 = 16
Kaz: 1d20 + 1 ⇒ (13) + 1 = 14
Lumikello: 1d20 + 2 ⇒ (9) + 2 = 11
Marduk: 1d20 + 1 ⇒ (5) + 1 = 6
Rouva: 1d20 + 8 ⇒ (18) + 8 = 26
Shahorn: 1d20 + 8 ⇒ (15) + 8 = 23

Aredil: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16
Mercenaries: 1d20 + 1 ⇒ (17) + 1 = 18
E: 1d20 - 1 ⇒ (2) - 1 = 1
K: 1d20 ⇒ 10

Rouva
Shahorn
Mercenaries
Aredil
Davo
Kaz
Lumikello
K
Marduk
E

Sovereign Court

Female Lyrakien Azata

Rouva draws her wand of grease and readies to grease the weapon of the first enemy in range that takes offensive action.

Liberty's Edge

Male Half Elf Ranger 14 | AC 29 T 16 FF 25 | HP 117/157 | F +15 R +13 W +8 | Init +4 | Perc +26
Shadowpaw:
AC 27 T 13 FF 23 | HP 70/126 | F +13 R +11 W +5 | Init +3 | Perc +6

Just waiting on the map to load...

Shahorn moves Shadowpaw forward into the fray, with the wolf growing more with every step he takes.
Casting animal growth on Shadowpaw and move forward.


The mercenary (red) between the general store and the blacksmith takes a shot at the water tower.

Musket: 1d20 + 14 ⇒ (20) + 14 = 34 Hits

The shot releases a black slime from the container. The slime converges into a lurching mass.

Initiative: 1d20 ⇒ 9

The mercenary reloads his musket.

The mercenary (blue) takes aim shoots at Shadowpaw! and reloads

Musket: 1d20 + 14 - 3 + 1 ⇒ (13) + 14 - 3 + 1 = 25 Hits for Damage: 1d12 + 1 + 6 + 1 ⇒ (11) + 1 + 6 + 1 = 19

Another gunslinger (green) kicks open the door from the general store and also shoots at the gigantic beast!

Musket: 1d20 + 14 - 3 + 1 ⇒ (19) + 14 - 3 + 1 = 31 Hits for Damage: 1d12 + 1 + 6 + 1 ⇒ (12) + 1 + 6 + 1 = 20

Two more gunslingers (purple and white) step out of buildings and aim their muskets, but seem to be waiting for a better shot.

Aredil smiles.

"You brought a knife to a gunfight?"

He takes a sip from his hip flask.


Davo
Kaz
Lumikello
Black Ooze
K
Marduk
E
end of round 1
Rouva
Shahorn
Mercenaries
Aredil

Sovereign Court

Female Human Sorceress 14

Lumikello casts haste on Davo, Kaz, Marduk, Cookie, Rouva and herself

Sovereign Court

Male Cavalier 16 HP: 39/164 AC (41)39 T 15 FF 38 | F (+21)+19 R (+14)+12 W (+13)+11 | Perception:(+4)+2 Sense Motive (+21)+19 (Effects:Barkskin +5, Heroism)

"This ain't a knife bro. Come at me." Kaz says as Cookie races to the man, around the ooze as the cavalier draws his blade.

Haste, Dazing Strike: 1d20 + 21 ⇒ (17) + 21 = 38

Confirming: 1d20 + 21 ⇒ (16) + 21 = 37
Challenge: 2d6 + 48 ⇒ (4, 6) + 48 = 58

Intimidate from Cornugon Smash: 1d20 + 24 ⇒ (15) + 24 = 39

Make a Fort save DC24 or be dazed for 1 round. He is also probably intimidated.


As Kaz rides forward the two gunslingers shoot at him!

ready, deadly aim, point blank
White: 1d20 + 14 - 3 + 1 ⇒ (15) + 14 - 3 + 1 = 27 Hits for Damage: 1d12 + 1 + 6 + 1 ⇒ (9) + 1 + 6 + 1 = 17

Purple: 1d20 + 14 - 3 + 1 ⇒ (10) + 14 - 3 + 1 = 22 Hits for Damage: 1d12 + 1 + 6 + 1 ⇒ (7) + 1 + 6 + 1 = 15


Kaz's blade hits the politician and cuts deep.

Fort: 1d20 + 11 ⇒ (7) + 11 = 18

Sovereign Court

Gnome
Vitals:
Archivist 15 hp 123/123 | F +12 (14) R +17 (19) W +17 (19) | AC 29 (32) T 16 (19) FF 26 CMD 24 Perception +26 (28)

"Take them down, gentlefolk!"

He moves up and winks out of visibility, and begin a fearful, droning sound.

Red gunslinger needs to make DC 24 will slave or be frightened while within 30' of me. This requires no visual components.

Greater invisibility on himself, move. Lore master on the ooze as well for a 35 dungeoneering, and for the critter on the roof - planes maybe? If so, 37.

The lady up on the roof is the cleric of Brigh that we fought before, no?


Davoliznakamushka wrote:
Davo moves up and winks out of visibility, and begin a fearful, droning sound.

Willsave Red: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24 Succes

Davoliznakamushka wrote:
Greater invisibility on himself, move. Lore master on the ooze as well for a 35 dungeoneering, and for the critter on the roof - planes maybe? If so, 37. The lady up on the roof is the cleric of Brigh that we fought before, no?

Critter and woman are inside the building (behind the salooondoors), but Kaz is able to see them.

The ooze is known as a Gunpowder Ooze. Any specifics would you like to know?


The black ooze tries to slam into Davo

Slam: 1d20 + 23 ⇒ (20) + 23 = 43 Threat!
Slam: 1d20 + 23 ⇒ (20) + 23 = 43 Confirms...
Damage: 2d8 + 26 ⇒ (5, 7) + 26 = 38

Grab: 1d20 + 29 ⇒ (18) + 29 = 47
Constrict: 1d8 + 13 ⇒ (7) + 13 = 20

The ooze also leaves some kind of residue on the gnome as well.

Sovereign Court

Gnome
Vitals:
Archivist 15 hp 123/123 | F +12 (14) R +17 (19) W +17 (19) | AC 29 (32) T 16 (19) FF 26 CMD 24 Perception +26 (28)

Actually, given that everyone spread out many squares apart and all my songs are short range, I just edited my action. No naturalist this turn.

Special defenses, how (and if) it splits. Special attacks.


Davoliznakamushka wrote:

Actually, given that everyone spread out many squares apart and all my songs are short range, I just edited my action. No naturalist this turn.

Special defenses, how (and if) it splits. Special attacks.

Davo knows that these oozes are immune to cold, but vulnerable to fire. Fire does make them split, as do slashing attacks. They are highly volatile and leave volatile residue on things they hit.


GM Auke wrote:
Critter and woman are inside the building (behind the salooondoors), but Kaz is able to see them.

Removed the critter. Replacing it for the 'easier' option. The addition of the priestess to the combat is hard enough already.


Korga walks out of the saloon and moves behind Aredil while avoiding attacks of opportunity.

She then casts a spell on him and his wounds close.

Spellcraft DC21:
Heal


Marduk
E
end of round 1
Rouva
Shahorn
Mercenaries
Aredil
Davo
Kaz
Lumikello
Black Ooze
Korga

Dark Archive

Male Half-Orc Sorcerer/Barbarian 17 | HP 134/184 (150 stoneskin, 0 temps) | AC 17 (22) T 11 FF 16 (21) | CMB +20, CMD 39 | F: +20 (22), R: +13 (15), W: +15 (17) | Init: +1 | Perc: +19 (21), SM: +0 (2) | Speed 40ft (50ft) | Active conditions: A bunch.
Spell Slots:
1st 7/8 | 2nd 7/8 | 3rd 1/7 | 4th 4/7 | 5th 7/7 | 6th 7/7 | 7th 2/4

So the ooze attacking Davo isn't there anymore?

Marduk chants a spell turning his skin rigid and stony and then fires a quick volley of fiery rays at the nearest gunslinger.

Stoneskin and quickened scorching ray. I don't know what those cylanders are but I assume they're some kind of terrain Marduk can climb on top of.

Ray #1: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27
Damage: 4d6 + 14 ⇒ (1, 5, 2, 3) + 14 = 25

Ray #2: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
Damage: 4d6 + 14 ⇒ (5, 4, 2, 2) + 14 = 27

Ray #3: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13
Damage: 4d6 + 14 ⇒ (5, 1, 5, 3) + 14 = 28


Ooze is still there, cylinders are old barrels

Dark Archive

Male Half-Orc Sorcerer/Barbarian 17 | HP 134/184 (150 stoneskin, 0 temps) | AC 17 (22) T 11 FF 16 (21) | CMB +20, CMD 39 | F: +20 (22), R: +13 (15), W: +15 (17) | Init: +1 | Perc: +19 (21), SM: +0 (2) | Speed 40ft (50ft) | Active conditions: A bunch.
Spell Slots:
1st 7/8 | 2nd 7/8 | 3rd 1/7 | 4th 4/7 | 5th 7/7 | 6th 7/7 | 7th 2/4

Ah, well I don't imagine Davo wants me hitting it with fire in any case.


Marduk Beastblood wrote:
Ah, well I don't imagine Davo wants me hitting it with fire in any case.

True, the party might not even know Davo is grappled!

Sovereign Court

Gnome
Vitals:
Archivist 15 hp 123/123 | F +12 (14) R +17 (19) W +17 (19) | AC 29 (32) T 16 (19) FF 26 CMD 24 Perception +26 (28)

He hasn't said anything about it


Marduk severely burns one of the politician's posse.

A huge hulking, roughly humanoid creature of dirt and stone explodes up from the earth, faceless save for two glowing gemstone eyes.

It attacks Cookie!

Slam: 1d20 + 17 + 1 ⇒ (16) + 17 + 1 = 34 for Damage: 2d8 + 9 + 1 ⇒ (5, 5) + 9 + 1 = 20


Rouva
Shahorn
Mercenaries
Aredil
Davo
Kaz
Lumikello
Black Ooze
Korga
Marduk
Elemental
end of round 2

Liberty's Edge

Male Half Elf Ranger 14 | AC 29 T 16 FF 25 | HP 117/157 | F +15 R +13 W +8 | Init +4 | Perc +26
Shadowpaw:
AC 27 T 13 FF 23 | HP 70/126 | F +13 R +11 W +5 | Init +3 | Perc +6

Shahorn and Shadowpaw go up against one of the gunslingers in the alley before trying to fell him swiftly.

Assuming human for these guys

Bite!: 1d20 + 19 + 4 ⇒ (17) + 19 + 4 = 40
Damage: 3d6 + 18 + 4 ⇒ (2, 2, 3) + 18 + 4 = 29
Trip: 1d20 + 23 + 4 ⇒ (7) + 23 + 4 = 34

Vital Strike Power Attack: 1d20 + 19 + 4 + 1 ⇒ (8) + 19 + 4 + 1 = 32
Non-lethal damage: 4d6 + 24 + 1d6 ⇒ (1, 6, 3, 3) + 24 + (1) = 38

Sovereign Court

Female Lyrakien Azata

Rouva delays


Red takes a shot at Marduk

Musket: 1d20 + 14 - 3 + 1 ⇒ (8) + 14 - 3 + 1 = 20 Hits for Damage: 1d12 + 1 + 6 + 1 ⇒ (11) + 1 + 6 + 1 = 19 and reloads

green moves and takes a shot at shadowpaw

Musket: 1d20 + 14 - 3 + 1 ⇒ (9) + 14 - 3 + 1 = 21 Hits for Damage: 1d12 + 1 + 6 + 1 ⇒ (9) + 1 + 6 + 1 = 17

purple reloads and shoots at Kaz

Musket: 1d20 + 14 - 3 + 1 ⇒ (10) + 14 - 3 + 1 = 22 Hits for Damage: 1d12 + 1 + 6 + 1 ⇒ (5) + 1 + 6 + 1 = 13

white reloads and shoots at Kaz

Musket: 1d20 + 14 - 3 + 1 ⇒ (1) + 14 - 3 + 1 = 13 Misfire!

dark blue moves and shoots at Kaz

Musket: 1d20 + 14 - 3 + 1 ⇒ (11) + 14 - 3 + 1 = 23 Hits for Damage: 1d12 + 1 + 6 + 1 ⇒ (7) + 1 + 6 + 1 = 15

light blue uses his musket as a club and swings at shadowpaw

Club: 1d20 + 9 ⇒ (3) + 9 = 12 Miss
Club: 1d20 + 4 ⇒ (11) + 4 = 15 Miss


Aredil retreats into the saloon!

From behind the doors he calls out in three different languages.

[Osiriani]"Stand down or I will kill the hostages"[/Osiriani]
[Giant]"Stand down or I will kill the hostages"[/Giant]
[Abyssal]"Stand down or I will kill the hostages"[/Abyssal]

Davo
Kaz
Lumikello
Black Ooze
Korga
Marduk
Elemental
end of round 2
Rouva (delay)
Shahorn
Mercenaries
Aredil

Sovereign Court

Gnome
Vitals:
Archivist 15 hp 123/123 | F +12 (14) R +17 (19) W +17 (19) | AC 29 (32) T 16 (19) FF 26 CMD 24 Perception +26 (28)

The gnome, grasping for air, somehow keeps singing. With a click of his heels he winks out of the oozes grasp and onto the building above.

Boots of escape. Two gunslingers, elemental, Arendil and cleric all need to make DC 24 save vs fear or flee until out range (30')

Perhaps Davo didn't hear the parlay, or perhaps his gnomish fury is too great.

Osiriani:
Your mind is as low as a shoe!

Giant:
Your sausage is as small as a halflings!

Abyssal:
Your horns are as pointy as an angels!


GM Dice:

Dark Blue: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
White: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
Elemental: 1d20 + 7 ⇒ (18) + 7 = 25
Arendil: 1d20 + 11 ⇒ (2) + 11 = 13
Korga: 1d20 + 17 ⇒ (12) + 17 = 29


Lumikello creates a persistant cold pit under the gunpowder ooze

Reflex: 2d20 ⇒ (11, 9) = 20 Fails!

And the ooze drops to the bottom of the 70 foot pit!

Sovereign Court

Male Cavalier 16 HP: 39/164 AC (41)39 T 15 FF 38 | F (+21)+19 R (+14)+12 W (+13)+11 | Perception:(+4)+2 Sense Motive (+21)+19 (Effects:Barkskin +5, Heroism)

Cookie steps back a few feet before galloping and then jumping over the heads of the gunslingers and next to Arendil. With haste, Cookie auto makes the jump check. Both of us still provokes AOOs though if they can take them.

Power Attack, Combat Expertise: 1d20 + 19 ⇒ (11) + 19 = 30
1d6 + 32 ⇒ (1) + 32 = 33 If that hit's he is flat-footed to all my attacks until the end of my next turn.

Cookie Hoof: 1d20 + 15 ⇒ (17) + 15 = 32
1d6 + 6 ⇒ (6) + 6 = 12

Liberty's Edge

Male Half Elf Ranger 14 | AC 29 T 16 FF 25 | HP 117/157 | F +15 R +13 W +8 | Init +4 | Perc +26
Shadowpaw:
AC 27 T 13 FF 23 | HP 70/126 | F +13 R +11 W +5 | Init +3 | Perc +6
GM Auke wrote:
light blue uses his musket as a club and swings at shadowpaw

Gotta admire his persistence, especially if he was knocked down with that trip...


AoO Korga on Cookie: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22 Misses

AoO Elemental on Cookie: 1d20 + 17 + 2 + 1 ⇒ (18) + 17 + 2 + 1 = 38 Hits for Damage: 2d8 + 9 + 1 ⇒ (7, 5) + 9 + 1 = 22


Reflex: 1d20 + 6 ⇒ (2) + 6 = 8
falling damage: 6d6 ⇒ (2, 6, 3, 2, 6, 2) = 21

The black ooze starts climbing up the pit.


The priestess calls out to her god

"Brigh, burn these infidels!"

Firestorm

She targets all PCs, carpets the roof and fills the pit.

GM dice:

Firedamage: 15d6 ⇒ (4, 5, 3, 5, 2, 1, 2, 2, 2, 3, 2, 1, 3, 2, 3) = 40 DC24 reflex for half.

Sovereign Court

Female Human Sorceress 14

Lumikello casts Emergency Force Sphere


Reflex!
Shahorn: 1d20 + 13 ⇒ (7) + 13 = 20 Fail
Davo: 1d20 + 17 ⇒ (20) + 17 = 37 Succes
Kaz: 1d20 + 10 ⇒ (2) + 10 = 12 Fail
Marduk: 1d20 + 12 ⇒ (7) + 12 = 19 Fail
Cookie: 1d20 + 12 ⇒ (18) + 12 = 30 Succes
Shadowpaw: 1d20 + 11 ⇒ (20) + 11 = 31 Succes
Rouva: 1d20 + 8 ⇒ (1) + 8 = 9 Fail
Ooze: 1d20 + 11 ⇒ (1) + 11 = 12 Fail

Does anyone want to use a reroll?

Sovereign Court

Male Cavalier 16 HP: 39/164 AC (41)39 T 15 FF 38 | F (+21)+19 R (+14)+12 W (+13)+11 | Perception:(+4)+2 Sense Motive (+21)+19 (Effects:Barkskin +5, Heroism)

Nope, I'll save it.

Dark Archive

Male Half-Orc Sorcerer/Barbarian 17 | HP 134/184 (150 stoneskin, 0 temps) | AC 17 (22) T 11 FF 16 (21) | CMB +20, CMD 39 | F: +20 (22), R: +13 (15), W: +15 (17) | Init: +1 | Perc: +19 (21), SM: +0 (2) | Speed 40ft (50ft) | Active conditions: A bunch.
Spell Slots:
1st 7/8 | 2nd 7/8 | 3rd 1/7 | 4th 4/7 | 5th 7/7 | 6th 7/7 | 7th 2/4

No, but I will remember to roll for false life now!

False Lifes: 1d10 + 10 ⇒ (1) + 10 = 11

On second thought, being on fire sucks.

Four Stars!: 1d20 + 12 + 4 ⇒ (14) + 12 + 4 = 30


Ah, just read there is an initial save vs the application of the gunpowder residue, so:

Save vs application of Gun Residue
Davo: 1d20 + 17 + 2 ⇒ (19) + 17 + 2 = 38 Succes!

No residue on Davo!


The ooze gets hit by the firestorm and explodes into two.

Damage tracker:
Ooze1=74hp left
Ooze2=75hp left
Aredil=45 damage taken
Light Blue=67 taken
Red=80 taken


Marduk
Elemental
end of round 2
Rouva (delay)
Shahorn
Mercenaries
Aredil
Davo
Kaz
Lumikello
Black Ooze
Korga

Sovereign Court

Female Lyrakien Azata

SR check: 1d20 + 15 ⇒ (20) + 15 = 35

Rouva gets hit quite badly by the flamestrike!

Item: 1d6 ⇒ 1

One of her wands (bless weapon) gets consumed by the flames...

She immediately tries to extinguish the flames!

1d20 + 8 ⇒ (15) + 8 = 23 Succes!


As everyone has decided their rerolls, you can now open the spoiler in this post and see the initial damage of the firestorm. Luckily it's not that much!

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