GM Tektite's PFS #05-07 Port Godless (Inactive)

Game Master Hawkwen Agricola

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Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

I am away at the moment, but will be home Friday night TST*

*:
Tektite Standard Time

Luisila doesn't level up, but I won't have her completely updated 'til I get home. Hope that won't slow us down, GM Tektite.

I am thinking of buying (and have the funds for) a Jingasa of the Fortunate Soldier, a second +1 Evil Outsider Bane arrow and a Pathfinder's Pouch (6167 gp).

Grand Lodge

Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    Oink, oink

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Varg is ready and willing!

    Silver Crusade

    Male Human Cleric/10 HPS 54/73 (+NL 10) AC 16(19)/touch 10/FF 16 CMD 15 Fort+8/Ref+3/Will+12 init +2/Per.+18/Sense motive +7

    If there's enough space left, I'd like to join as well


    For sure, your in!

    I believe that makes five. I'm not sure Shan is coming, and we haven't heard from Jarkano for a while.

    I know I can find a sixth if needed.

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    But wasn't the one-off joke that you were me in disguise? (Ref: Something about lowering water level with pits.)

    But no opinion here on a 6th, though its statistically better, iirc?

    -Posted with Wayfinder

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    Hi, Bray! Are you 7th level yet?

    I believe Port Godless will be Luisila and Varg's tenth mission together.

    That's a bummer if Neb's too busy, but I reckon he knows where to find us for a game later on.

    I am OK with a sixth if we're taking a vote.

    Liberty's Edge

    (8) Female Half-Elf Bard 4 / Lore Warden 4 | HP 57/59 | AC 26* | T 15 | FF 21 | Fort +7 | Ref +9 | Will +7 (+2 vs. ench) | CMD 26 | Init +3 | Perc +6 | SM +8 | BP: 14/14

    To paraphrase a movie that really freaked me out as a kid, "Sometimes... six is better."

    I think waiting on a sixth is a fine idea.

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    *Closes an eye* "Pet Sematary?"

    I found Stephen King pretty late. I read his short story collection Night Shift in a big, old empty company house at a fairly remote location while working as a student ... bad move.

    "And now for something completely different!" Luck bonus to AC. Does it affect touch, FF, neither or both?

    Apart from her spell list, Luisila is updated.

    Grand Lodge

    .:
    Male Dwarf Monk 6 | 32/51 HP / AC:(25) 21 / T: 20/ FF:(22)18 / Fort: +8(10) / Ref: +8(10) / Will: +10(12) / CMD: 28(30) / Init: +2 / Perc: +16(18)/ SM: +9

    I'm sorry to say, but I'm out. If I wasn't out before, I'm defiantly out now.

    But to answer Luisila's question, Luck Bonus to AC effects both Touch & FF.

    And that's the bottom line.

    'cause Nebten said so.

    glass breaks and drops the mic

    Silver Crusade

    Male Human Cleric/10 HPS 54/73 (+NL 10) AC 16(19)/touch 10/FF 16 CMD 15 Fort+8/Ref+3/Will+12 init +2/Per.+18/Sense motive +7

    Yes, Brachus turned lvl 7 after our completion of finding the lost dwarven stele...still need to update though

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    I have not leveled yet...Am I OK at 6 for this one?

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    It's a 5-9 so you're fine, Cleaver.

    Neb, hope things settle down for you soon.

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1
    Shan Pangu wrote:
    I'm sorry to say, but I'm out. If I wasn't out before, I'm defiantly out now.

    So rebellious!

    Though noting that Ernest is up-to-date and "don't forget that AC bonuses that aren't Shield, Natural, or Armor also go to CMD!" As for a 6th, I know during Desmond's Dwarftown Dungeon Delve, Sethious asked me a few times where along the line they were for getting back in purposes.


    Sent Sethious a PM yesterday.

    Liberty's Edge

    (8) Female Half-Elf Bard 4 / Lore Warden 4 | HP 57/59 | AC 26* | T 15 | FF 21 | Fort +7 | Ref +9 | Will +7 (+2 vs. ench) | CMD 26 | Init +3 | Perc +6 | SM +8 | BP: 14/14
    Ernest Kalthet wrote:
    "don't forget that AC bonuses that aren't Shield, Natural, or Armor also go to CMD!"

    How was I not aware of this? I need to update some of the CMDs on my characters!

    Also, Ernie - Desmond's Dwarftown Dungeon Delve? I'm having a hard time trying to determine what this is referring to?

    @Luisila - I haven't read much new stuff from King in a while. I hear his latest is good. I do think his short stories are overall stronger than his novels. He doesn't end his novels well.

    I recently discovered his son, Joe Hill. He's got 2-3 novels and a short story collection: 20th Century Ghosts. A fantastic collection of stories. And his novel Horns is good - I'm intrigued by the casting of the movie adaptation and interested to see how it turns out.

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    Bringing the sorceress as there is already a cleric here. Good to see you all again.

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    And you, Sethious!

    Ernest Kalthet wrote:
    "don't forget that AC bonuses that aren't Shield, Natural, or Armor also go to CMD!"

    Thank-you, Ernest!! For me I think it’s a case of being new to the mid-levels of the game, combined with a thick rule book. I find I am much more likely to remember a rule after seeing it demonstrated in gameplay (or after making a mistake with it) than just by reading it.

    Hadn’t heard of Joe Hill, Linnea. Thanks, he’s going on the list!

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast
    Linnea Joculus wrote:
    Also, Ernie - Desmond's Dwarftown Dungeon Delve? I'm having a hard time trying to determine what this is referring to?

    I just really like alliteration.

    -Posted with Wayfinder

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
    Luisila wrote:

    Hi, Bray! Are you 7th level yet?

    I believe Port Godless will be Luisila and Varg's tenth mission together.

    That's a bummer if Neb's too busy, but I reckon he knows where to find us for a game later on.

    I am OK with a sixth if we're taking a vote.

    10th mission together! Wow...how times fly!

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    Hi guys, I believe our party is Barbarian 6, Bard/Lore Warden 6, Sorcerer 5, Wizard 6, Cleric 7, Cleric 7.

    APL = (Math is hard): 6 + 6 + 5 + 6 + 7 + 7 = 37 / 6 = 6.17 = low tier

    We have plenty of combat support, but I am a bit concerned if we have enough damage dealing up front. Am I worrying about nothing?

    I think the key to victory in a tough fight is based on Ernest/Lin’s battlefield control + Varg’s greataxe. (Especially true if the opposition has SR)

    I have been thinking Luisila’s combat role might be to buff Varg initially and then try to ‘tank’ for him and Linnea. Her melee damage is pitiful though. This would also mean she would not be providing archery or spell support. Anyone have any thoughts on this?

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    Ernest is actually pretty mobile with the teleportation subschool, but might actually bother with his Mage Armor wand in this one (which will be made noted as available to the group after the briefing.) The only subpar situation I'm seeing is a Dragon, with Flying / Good SR / and Big Melee, but that doesn't seem likely at this level/region. Barring SR, we've got a lot of magic Missile wands to help. Buying a few scrolls of Fly and getting them to folks who can get that on Varg will solve 9/10 problems, in my opinion. I'm probably going to buy 3, and if there's any left at the end, it'll go into my book.

    -Posted with Wayfinder

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    Thanks for that, Ernest!

    Brachus can also cast Fly. I might pick up another Oil of Bless Weapon for 50gp and give it to Varg.

    I'll ponder tank/buff spells and finalize my spell list straight after the briefing if that's OK, GM Tektite.

    Silver Crusade

    Male Human Cleric/10 HPS 54/73 (+NL 10) AC 16(19)/touch 10/FF 16 CMD 15 Fort+8/Ref+3/Will+12 init +2/Per.+18/Sense motive +7

    You want to synchronize spells again Luisila ?

    I think I'll take Dimension door for my 4th lvl domain spell..and then take a blessing of fervor and maybe a freedom of movement?

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    That would be great, Brachus!

    Blessing of Fervor seems like an awesome spell. Freedom of Movement too! Though, I will try to cast mine on Cleaver to prevent him getting slowed down.

    If you have 2 x Sound Bursts, I might replace 2 x Bursts of Radiance with 2 x Grace. I’m thinking that spell might be useful to help flank with Cleaver or to retreat and heal if I get hit too much.

    Chelsea is a blaster, so I don’t think Burst of Radiance will be missed.

    I’ve dropped Prayer for Magic Vestment as one of my third level slots. Hmm … your third level slots look solid. Might have to get by with Bless, Blessing of Fervor and Inspire Courage from Lin.

    Are you somewhere in Europe, Brachus?

    Criticism from everyone is welcome!

    Silver Crusade

    Male Human Cleric/10 HPS 54/73 (+NL 10) AC 16(19)/touch 10/FF 16 CMD 15 Fort+8/Ref+3/Will+12 init +2/Per.+18/Sense motive +7

    Yes, The Netherlands (or the country that has Amsterdam in it) if that tells you anything.

    I forgot you also get another lvl 1 spell at lvl 7..so I've added a sun metal spell as well..just in case we run into a troll or something.

    You might want to keep 1 burst of radiance..I think it blinds creatures? If something is blind it normally can't make AOO's anyway so that should help with setting up flanks as well (or getting away from stuff)

    Silver Crusade

    Male Human Cleric/10 HPS 54/73 (+NL 10) AC 16(19)/touch 10/FF 16 CMD 15 Fort+8/Ref+3/Will+12 init +2/Per.+18/Sense motive +7

    If we are afraid we don't have a decent enough tank..I could take another shield other instead of a second sound burst..try to spread the damage around a bit?

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none
    Brachus wrote:
    Yes, The Netherlands ... if that tells you anything.

    Natuurlijk! ;)

    Brachus wrote:
    You might want to keep 1 burst of radiance.

    OK, I think I’ll do that.

    Brachus wrote:
    I could take another shield other instead of a second sound burst..try to spread the damage around a bit?

    You make a good point … if you’re happy to share a hit with someone and … channel the following round(?)

    Silver Crusade

    Male Human Cleric/10 HPS 54/73 (+NL 10) AC 16(19)/touch 10/FF 16 CMD 15 Fort+8/Ref+3/Will+12 init +2/Per.+18/Sense motive +7
    Luisila wrote:


    Brachus wrote:
    I could take another shield other instead of a second sound burst..try to spread the damage around a bit?
    You make a good point … if you’re happy to share a hit with someone and … channel the following round(?)

    That's the plan...off course the plan might blow up in my face if we get hit by fireballs and I end up taking 1 and a half as much damage as someone who has more starting hp's then me ;)

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    The good ole' Shield Other gambit... Had that happen once, but with dragon breath. Did not turn out too well. Managed to save someone from a Magus crit another time though. So it is really hit or miss.


    Sending a PM to Linn. I know Signboy has been busy of late.

    Liberty's Edge

    (8) Female Half-Elf Bard 4 / Lore Warden 4 | HP 57/59 | AC 26* | T 15 | FF 21 | Fort +7 | Ref +9 | Will +7 (+2 vs. ench) | CMD 26 | Init +3 | Perc +6 | SM +8 | BP: 14/14

    Sorry everyone. My summer job started this week and going from 10 months behind a desk to racing all over a construction site has taken a toll. Count on me posting more often as my body adjusts to more physical activity.

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    As a reminder/notice, Thursday (which is today, for reference) continues to be my "kill PCs with pirate-y things" night. We're in book 6, and I just took a day making an 18th level NPC with PC wealth. Fun fact: 530,000 gp is a lot to spend on one man and is extra gross on a Barbarian.

    -Posted with Wayfinder

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    *Confused* "But today's Friday, Professor." ;)

    Please don't kill, Sethious!

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    Chelsea is pretty hot under the collar, but I am pretty laid back, lol.

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    I know the Sczarni mission evolved after, like, three missions into the season. The Osirion one did not, correct? I'm still looking for the Jeweled Sages at this point, yes?


    Professor Snouts Oinkerton wrote:
    I know the Sczarni mission evolved after, like, three missions into the season. The Osirion one did not, correct? I'm still looking for the Jeweled Sages at this point, yes?

    Yes sir.

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    I ran Severing Ties the other day for a combat-loving party of four Level 2’s.

    There will be spoilers … they will be spoilered.

    Part 1 got off to a slow start:
    They:

    ★ Thought the bar games were OK, but were looking for a bar fight
    ★ Said the Calistrian temple was lame (!!)
    ★ Steamrolled the reefclaws in 2 rounds AND their best meleer missed the whole thing because he was on his as$ at the base of the Besmaran temple’s stairs

    So I was pretty concerned going into Part 2 … where the bad things® are:

    ★ The scout triggered the basilisk trap, made his save and warned the others. They tumbled through successfully … but I had their attention.

    ★ In the SAW room there were two cleric-rogues. The party rolled low to hit while I had the enemy do 1d6 negative channelling. They were worried for a while.

    ★ After Zynep’s firetrapped barracks, I hit them with the Stone Guardian. Dropped two into negatives in as many rounds. The ranger wasn’t doing much damage and withdrew with a few hp left. The remaining guy held his nerve and made a clutch high roll. If he had missed that roll – it would have been a TPK for sure.

    After that … there was laughter, back slaps and joking throughout the rest of the scenario. I stopped ‘GMing’ for a moment every so often and just listened to all the fun they were having.

    So … to all my online GMs. Although you can’t hear the laughter, please know I appreciate all the effort you put into running the games for us.

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Ditto! Sounds like good times had by all!

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    I bet if I had LoS, I'd be able to Counterspell this lady at least once, even without Improved Counterspell.

    I'm just happy that I get 100% Secret Monkey Squad that'll either get stuck in Webs or somehow pour out of nowhere for maximum amusement.

    -Posted with Wayfinder

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    No worries, Linn! I’m thinking Tektite’s tied up with GenCon + RL stuff anyway.

    School must go back soon too, huh? It’s getting lighter earlier here … summer is not too far away. So that’s something to look forward to. Oh, wait …


    Yes, I have been swamped with prepping for GenCon, but moreso, overseeing our bathroom remodel. Spent the entire day yesterday, driving a couple hundred mile to picks up flooring and cabinets.

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    I really am still unhappy at the unallowance of the Circlet of Speaking. I know it's to prevent "Avoiding Handle Animal checks" shenanigans, but Snouts would be doubly as fun if he had one.

    -Posted with Wayfinder

    Liberty's Edge

    (8) Female Half-Elf Bard 4 / Lore Warden 4 | HP 57/59 | AC 26* | T 15 | FF 21 | Fort +7 | Ref +9 | Will +7 (+2 vs. ench) | CMD 26 | Init +3 | Perc +6 | SM +8 | BP: 14/14

    FYI, I'm taking my boys camping this weekend. I'll be unable to post from Friday morning (Pacific Time) until Monday night.

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    Have fun, Lin!

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    Heading out to Dragoncon. Probably will not be posting again until Monday.

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 20' | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

    Are you taking Ernest with you, Chelsea?

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    Yes, I did take him with me. Home now. Sorry if I held anything up. Now reading through 30 or so posts, haha.


    You guys can post Day Jobs and PFS numbers, as we are nearly finished.

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