GM Tektite's PFS #02-11 The Penumbral Accords (Inactive)

Game Master Hawkwen Agricola

Blakros Map


201 to 217 of 217 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Asuna delays until Slypher appears.

Beleg casts a spell, waiting in the next room.

Zorlax! and Grim.

Initiative:
Grim
Slypher
Fetchling
Asuna
Beleg
Zorlax

The Exchange

Misfortune:
Large Magical Beast/ HP 68 - AC 26, T 13, FF 22( DR5/Evil, 10 vs Cold/Elec/Acid) / F +10, R +10, W +4 (SR14)/ CMD 28, CMB +14/ Per +7(LL/DV), Init +4, Move 40ft
Unc Barb 10, HP125 - AC 24, T 14, FF 21/ F +12, R +8, W +8/ CMD 29, CMB +15/ Per +23(Dk Vis), Init +6, Move 40ft

Grim looks fuelled even further with the shedding of blood, the clash of battle clearly a period of worship for him in service to Gorum.

"Send this Evil home!"
Grim & Misfortune switch to full attack/Power attacks
Misfortune smiting Evil, which we ASSUME it is...?

Grim:
Attack 1d20 + 7 + 4 ⇒ (11) + 7 + 4 = 22
Damage 2d4 + 13 ⇒ (3, 1) + 13 = 17

Misfortune:
Bite 1d20 + 5 + 4 ⇒ (15) + 5 + 4 = 24
Damage 1d6 + 4 + 4 ⇒ (5) + 4 + 4 = 13

Claw 1d20 + 5 + 4 ⇒ (3) + 5 + 4 = 12
Damage 1d4 + 4 + 4 ⇒ (1) + 4 + 4 = 9

Claw 1d20 + 5 + 4 ⇒ (11) + 5 + 4 = 20
Damage 1d4 + 4 + 4 ⇒ (3) + 4 + 4 = 11

*If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 8 points of damage instead of 4.

Grand Lodge

Paladin 3/ Hp 22/22/ AC 17, T 11, FF 16/ F +8, R +4, W +7/ CMD 16, CMB +5/ Per +2, Init +3/ Melee +6/ Ranged +1/Speed 20 ft with armor on

Zorlax tries to Detect Evil on the fetchling,

"Good instincts barbarian," as Zorlax takes a 5 ft step

Smite Evil on fetchling

Power Attack Greatsword: 1d20 + 6 + 3 ⇒ (7) + 6 + 3 = 16
Damage: 2d6 + 6 + 3 + 2 ⇒ (6, 2) + 6 + 3 + 2 = 19

Ignore the +3/+2 on attack/damage if not evil, if evil add +3 AC for a total of 19


Zorlax moves up and attacks the fetchling, but the humanoid dodges out of the way at the last moment.

Grim and Misfortune combine there swings, tearing into the fetchling and bringing him down. That was quick!

Out of Combat!

The fetchling falls to the ground, mortally wounded. The party finds a potion of cure serious wounds, a ceremonial dagger, belt of giant strength +2, bracers of armor +1, cloak of resistance +1, an onyx ring bearing the same rune that is branded on the slaves, a copy of the Penumbral Accords, and a key.

Using the key, the party is able to free the Blakros twins and the slave in the last room. Though freed, the twins remain in a trance. Investigating the room, the party examines the Wightir Conjunction.

The 10-foot tall black stone pyramid exudes an eerie black essence
from its apex, which seeps into the air and slowly dims the illumination of the room, but not enough to change the mechanical light level. Surrounding the relic’s apex are a dozen bloodstones set into the rock face, from which a strong aura of conjuration and illusion emanates, when Slypher or Beleg detects magic.

After much consternation, the party is able to deactivate the Conjunction, at ehich point the twins awaken from their trance. They thank the party profusely and ask that you escort them from the museum.

Examining the ceremonial dagger, the party finds that it has a sinister
curved blade. Runes along the length of the blade in Infernal speak of the Midnight Lord, and a sacrifice that will bring shadow to the multiverse. The Midnight Lord is a reference to Zon-Kuthon.

The party escorts the twins to the Grand Lodge, where Dreng commends them for a job well done. He then reaches into a pocket handing you a letter. No rest for the weary! He say with a grin. Reading the letter, you see that the Society already has another mission for you. The mission entails helping one Grandmaster Torch locate a lost minotaur prince in something called the Delirium's Tangle, if you choose to accept it.....

The End!

Day Jobs would be appropriate at this juncture.

If everyone is in for Delirium's Tangle, I'll get the thread up sometime later today.

The Exchange

Misfortune:
Large Magical Beast/ HP 68 - AC 26, T 13, FF 22( DR5/Evil, 10 vs Cold/Elec/Acid) / F +10, R +10, W +4 (SR14)/ CMD 28, CMB +14/ Per +7(LL/DV), Init +4, Move 40ft
Unc Barb 10, HP125 - AC 24, T 14, FF 21/ F +12, R +8, W +8/ CMD 29, CMB +15/ Per +23(Dk Vis), Init +6, Move 40ft

I'd be up for DT, but Grim just hit 5, I should probably tag Takahiro back in for the next session. As a bit of notice, I will be heading away on the 27th for about ten days... that be long enough for DT?


We can sure try!

Dark Archive

Beleg Male Human [6] Magus (Bladebound) 6 | HP 3/57 | AC 18 | T 13 | FF 16 | CMD 19 | Fort +7 | Ref +4 | Will +5 | Init +2 | Perc +2 | SM +2 | arcane pool:3/6 | 6 images, 20% miss chance | blade is +3 keen currently

Nice work!

Beleg will discharge his blade on the foul fletchling, just to make sure he's dead.

elecricity: 3d6 ⇒ (6, 5, 5) = 16

I don't think I've played Delirium's Tangle, but I'll have to double-check. It doesn't sound familiar.


Beleg the Galtan wrote:

Nice work!

Beleg will discharge his blade on the foul fletchling, just to make sure he's dead.

[dice=elecricity]3d6

I don't think I've played Delirium's Tangle, but I'll have to double-check. It doesn't sound familiar.

It was on your and Asuna's lists of things not played yet, hence the choice. But with you guys, you could have played it in the intervening time! ;)

Grand Lodge

Female Kitsune Fighter (Weapon Master) 2/Ninja 2 (hp 32/32) | F +5 R +6 W +1 | AC 17 T 12 FF 15 CMD 18

I am good for DT. I only played specials this past weekend. Still need to find somewhere to get Day of the Demon in though. It is the only one I missed down there. Thank you for running again Tektite.


I need Day of the Demon as well. :(

Dark Archive

Beleg Male Human [6] Magus (Bladebound) 6 | HP 3/57 | AC 18 | T 13 | FF 16 | CMD 19 | Fort +7 | Ref +4 | Will +5 | Init +2 | Perc +2 | SM +2 | arcane pool:3/6 | 6 images, 20% miss chance | blade is +3 keen currently

Nope, haven't played it! I knew it was on there last time I posted my list but I just wanted to double-check. I'm quickly running out of low-tier stuff I can play. Although I think I may have only posted 1-5 last time and there are a few 3-7 that I could play too.

I should be ready to go soon. I don't think there's anything pressing on Beleg's shopping list.

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

I've done DT, so I'll sit that one out. Good luck guys!


Slypher Xen wrote:
I've done DT, so I'll sit that one out. Good luck guys!

Bummer D-Kal. We'll get a list if 3-7 together. I believe Zorlax will be Lvl 3 after one more.

Grand Lodge

Paladin 3/ Hp 22/22/ AC 17, T 11, FF 16/ F +8, R +4, W +7/ CMD 16, CMB +5/ Per +2, Init +3/ Melee +6/ Ranged +1/Speed 20 ft with armor on

How does playing pregens and crediting it to another character work? I played defenders of nesting swallow as kyra lvl 4, maybe I can give the credit to Zorlax to make lvl 3 for the next one.


VC - Sydney, Australia

You can only get play credit once, and GM credit once... so you could play it a second time, but you wouldn't get a sheet for the second playthrough.


The Flaxseed Pathfinder Lodge
Zorlax wrote:

How does playing pregens and crediting it to another character work? I played defenders of nesting swallow as kyra lvl 4, maybe I can give the credit to Zorlax to make lvl 3 for the next one.

You can apply pregen credit to any character but technically I think you have to wait until the level at which you played the pregen. So you'd have to wait until Zorlax is level 4 to apply that chronicle to him.

That being said, if the GM didn't write "played level 4 pregen" on the chronicle, there's really no way for anyone else to know you played a pregen for that scenario. . . .


I wouldn't worry too much Zorlax. Unless I miread the new Guide, with four you guys have to play down and higher levels get out of tier gold.

201 to 217 of 217 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Tektite's PFS #02-11 The Penumbral Accords All Messageboards

Want to post a reply? Sign in.