GM Tarondor's Dragon's Demand (Inactive)

Game Master Tarondor

Perception Rolls:

[dice=Brandor]1d20+6[/dice]
[dice=Little Liam]1d20+3[/dice]
[dice=Jayla]1d20+9[/dice]
[dice=Edo]1d20+8[/dice]
[dice=Reveka]1d20+8[/dice] But blind beyond 30'
[dice=Uhe]1d20+11[/dice]

Initiatives:

Initiatives
[dice=Brandor]1d20+5[/dice]
[dice=Edo]1d20+3[/dice]
[dice=Jayla]1d20+5[/dice]
[dice=Liam]1d20+3[/dice]
[dice=Reveka]1d20+6[/dice]
[dice=Uhe]1d20+5[/dice]
[dice=Maffei]1d20+6[/dice]

DRAGON'S DEMAND MAPS

MAP OF BELHAIM
The Tale of Tula and Aeteperax and the History of Belhaim


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Female Human Oracle 3 AC 15 | T 11| FF 14 (+4 armor, +1 Dex) hp 28/28 Fort +3, Ref +2, Will +3 | Init +5; Senses darkvision 30 ft.; Perception +7

Val is careful to move across the walkway. She slips and falls into the sludge.

Acrobatics: 1d20 - 2 ⇒ (4) - 2 = 2

Liberty's Edge

Male Human Fighter 3 LG [ HP: 21 | AC: 18, T: 13, FF: 15 | F: +4*, R: +5*, W: +4* | CMD: 18 (+2 **) | Init: +10 | Perception +0 ]
Skills:
Acrobatics 4, Climb 4, Survival 2, Swim 4

Thorny carefully inches his way down the platform.

Acrobatics: 1d20 + 3 - 3 ⇒ (16) + 3 - 3 = 16


Zatial, go!

Sovereign Court

Elf NG Evoker 1 | HP 10 | AC 13 | Touch 13| F+2, R+3, W+2 | CMD 13 | Ini +3 | Perception +2

Acrobatics: 1d20 + 0 ⇒ (19) + 0 = 19

Zatial is able to make his way carefully along the walkway. Thankfully the square footed elf is able to make it along the walkway without much issue.


Zatial, Thorny and Eliastra manage to work their way along the slippery raised ledge, but Valena slips and falls into the green sludge!

Once, this was a highly potent acid, but now it has weakened and become almost inert. It scalds Valena's exposed skin, but isn't horrible.

Valena takes 1 point of damage. However, the walls are very slippery, making climbing difficult (DC 25) and moving through the sludge is slow going (Difficult terrain).

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

WHile the others help Valenca out of the much, Eli listens at the next door. She doesn't open it until everyone is ready.

Perception: 1d20 + 8 ⇒ (1) + 8 = 9

Liberty's Edge

Male Human Fighter 3 LG [ HP: 21 | AC: 18, T: 13, FF: 15 | F: +4*, R: +5*, W: +4* | CMD: 18 (+2 **) | Init: +10 | Perception +0 ]
Skills:
Acrobatics 4, Climb 4, Survival 2, Swim 4

Once off the ledge, Thorny extracts a length of rope from his pack and lowers it to Valena's reach.


Female Human Oracle 3 AC 15 | T 11| FF 14 (+4 armor, +1 Dex) hp 28/28 Fort +3, Ref +2, Will +3 | Init +5; Senses darkvision 30 ft.; Perception +7

Vale grabs the rope. She ties it around her waist, and uses it to carefully make her way out of the pit. She finally gives up on climbing and lets Thorny haul her out of the pit lit a sack of potatos.

Climb: 1d20 - 3 ⇒ (5) - 3 = 2

Climb: 1d20 - 3 ⇒ (7) - 3 = 4

Climb: 1d20 - 3 ⇒ (2) - 3 = -1

Liberty's Edge

Male Human Fighter 3 LG [ HP: 21 | AC: 18, T: 13, FF: 15 | F: +4*, R: +5*, W: +4* | CMD: 18 (+2 **) | Init: +10 | Perception +0 ]
Skills:
Acrobatics 4, Climb 4, Survival 2, Swim 4

Once Valena has the rope around her waist, Thorny plants his feet and hauls her up.

Strength check: 1d20 + 3 ⇒ (14) + 3 = 17


Valena scrambles, unable to ascend the slick-walled trench.

Valena takes another point of acid damage.

Finally, Thorny pulls her out of the scum and the team helps wipe it all off.


Status
Zatial (10 damage -2 Dex)
Thorny
Valena (2 damage)
Eliastra ((2 damage)

Liberty's Edge

Male Human Fighter 3 LG [ HP: 21 | AC: 18, T: 13, FF: 15 | F: +4*, R: +5*, W: +4* | CMD: 18 (+2 **) | Init: +10 | Perception +0 ]
Skills:
Acrobatics 4, Climb 4, Survival 2, Swim 4

"I can't believe this was all underneath Belhaim," Thorny mutters after Valena is sorted. "Right, then." He straightens the bandanna on his head and turns to face the next door. "Zatial, how are you feeling?"


Female Human Oracle 3 AC 15 | T 11| FF 14 (+4 armor, +1 Dex) hp 28/28 Fort +3, Ref +2, Will +3 | Init +5; Senses darkvision 30 ft.; Perception +7

Valena channels positive energy once she's out of the pit. She then casts cure light wounds on Zatial. "This should fix you up."

Channel: 1d6 ⇒ 4
CLW: 1d8 + 1 ⇒ (2) + 1 = 3

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

"Thanks. That's a handy trick."

Feeling better, Eliastra opens the door and looks behind it.


Beyond the door is another corridor. Moving along it, it bends to the left and reveals a long hallway stretching on into the gloom beyond your torches.

Status
Zatial (3 damage -2 Dex)
Thorny
Valena
Eliastra

Liberty's Edge

Male Human Fighter 3 LG [ HP: 21 | AC: 18, T: 13, FF: 15 | F: +4*, R: +5*, W: +4* | CMD: 18 (+2 **) | Init: +10 | Perception +0 ]
Skills:
Acrobatics 4, Climb 4, Survival 2, Swim 4

Thorny frowns and furrows his brow. Looking at Eliastra, "Want to lead this one?" He pauses, turning his gaze down the hall. "I don't trust this corridor."

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

"Very well."

Based on Thorny's distrust, Eli proceeds very carefully, looking for any traps or hidden passages, as those seem common in this place.

Perception: 1d20 + 8 ⇒ (9) + 8 = 17


Nothing to see here. Move along:
20d20 ⇒ (10, 9, 10, 10, 11, 11, 15, 9, 4, 6, 5, 12, 20, 17, 4, 3, 11, 11, 2, 15) = 195

Moving along with painful slowness, Eliastra does not find anything to alarm her. Eventually the team moves far enough down the hallway to spot a solid-looking iron door.

Liberty's Edge

Male Human Fighter 3 LG [ HP: 21 | AC: 18, T: 13, FF: 15 | F: +4*, R: +5*, W: +4* | CMD: 18 (+2 **) | Init: +10 | Perception +0 ]
Skills:
Acrobatics 4, Climb 4, Survival 2, Swim 4

Thorny slowly approaches the door, keeping his eyes peeled for anything that merits additional caution.

Perception: 1d20 ⇒ 4


A small, barred window pierces the iron door at the end of this hall, revealing a plain, ten-foot-square room with a windowless iron door on the opposite wall beyond.


Female Human Oracle 3 AC 15 | T 11| FF 14 (+4 armor, +1 Dex) hp 28/28 Fort +3, Ref +2, Will +3 | Init +5; Senses darkvision 30 ft.; Perception +7

Valena casts detect magic on the door. "An ante room of some kind?"

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

"You got me. Maybe its another prison cell and this is the guards' spot?"

Eli checks the door for traps, locks, and just to make sure all seems quiet on the other side.

Perception: 1d20 + 8 ⇒ (2) + 8 = 10
Perception: 1d20 + 8 ⇒ (8) + 8 = 16
Perception: 1d20 + 8 ⇒ (7) + 8 = 15


Elia finds nothing of note beyond the fact that the door is locked and the lock is in terrible repair.

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

"This is an old lock, but maybe I can get it open."

Disable Device: 1d20 + 8 ⇒ (13) + 8 = 21


Oh yes. The old rusted lock is easy enough for the elf to manipulate and it creaks open with a complaining squeal. Beyond is a small room with a door at the far side.


Female Human Oracle 3 AC 15 | T 11| FF 14 (+4 armor, +1 Dex) hp 28/28 Fort +3, Ref +2, Will +3 | Init +5; Senses darkvision 30 ft.; Perception +7

Valena peeks her head in the door, and casts Detect Magic into the room.


Valena detects a faint aura of illusion in the small chamber.


Female Human Oracle 3 AC 15 | T 11| FF 14 (+4 armor, +1 Dex) hp 28/28 Fort +3, Ref +2, Will +3 | Init +5; Senses darkvision 30 ft.; Perception +7

"There's an illusion in the chamber be careful." She continues to concentrate trying to pinpoint the location.

Liberty's Edge

Male Human Fighter 3 LG [ HP: 21 | AC: 18, T: 13, FF: 15 | F: +4*, R: +5*, W: +4* | CMD: 18 (+2 **) | Init: +10 | Perception +0 ]
Skills:
Acrobatics 4, Climb 4, Survival 2, Swim 4

Thorny raises his shield and glaive, then crosses the threshold.


Who else enters?

As soon as Thorny enters the room, a voice booms out, seemingly from the stones themselves, saying “Please close the door before proceeding with the pass phrase.”

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

Eli follows Thorny in.

"Pass phrase? Do we know that?"


Female Human Oracle 3 AC 15 | T 11| FF 14 (+4 armor, +1 Dex) hp 28/28 Fort +3, Ref +2, Will +3 | Init +5; Senses darkvision 30 ft.; Perception +7

"I don't think we do. Does anyone remember a pass phrase?" Val stays just outside the door.

Liberty's Edge

Male Human Fighter 3 LG [ HP: 21 | AC: 18, T: 13, FF: 15 | F: +4*, R: +5*, W: +4* | CMD: 18 (+2 **) | Init: +10 | Perception +0 ]
Skills:
Acrobatics 4, Climb 4, Survival 2, Swim 4

He freezes in his steps and shakes his head, "I do not recall any pass phrase."


:-)

So whaddya do?

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

"Well, Valena says there is an illusion here... could be the voice, or maybe a hidden door?"

Eli tries to concentrate on what should be real, and searches for a door or curtain.

Will Save: 1d20 + 2 ⇒ (16) + 2 = 18
Perception: 1d20 + 8 ⇒ (10) + 8 = 18


There is a rather ordinary door on the far wall, but Eliastra finds nothing hidden.

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

"Looks clear. Come on in," she calls back to the others.


Female Human Oracle 3 AC 15 | T 11| FF 14 (+4 armor, +1 Dex) hp 28/28 Fort +3, Ref +2, Will +3 | Init +5; Senses darkvision 30 ft.; Perception +7

Vale follows Eli's suggestion and enters the room. Can we get the other door open?" She examines the door with Detect Magic.


Aaaaand that's when the trap springs.

In the absence of a pass phrase, the entire floor suddenly falls away.

Damage: 1d6 ⇒ 4

Eliastra and Valena, give me a DC 20 Reflex save to avoid damage!

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

Reflex: 1d20 + 5 ⇒ (1) + 5 = 6

"Aw, cra....puh!"

Eli looks around at her new surroundings.


Female Human Oracle 3 AC 15 | T 11| FF 14 (+4 armor, +1 Dex) hp 28/28 Fort +3, Ref +2, Will +3 | Init +5; Senses darkvision 30 ft.; Perception +7

Reflex: 1d20 + 1 ⇒ (19) + 1 = 20

Val miraculously manages to twist herself just so, and avoids taking any damage as the floor falls out from under her.

"That was awful. There isn't a person alive who remembers the blasted pass phrase."

Liberty's Edge

Male Human Fighter 3 LG [ HP: 21 | AC: 18, T: 13, FF: 15 | F: +4*, R: +5*, W: +4* | CMD: 18 (+2 **) | Init: +10 | Perception +0 ]
Skills:
Acrobatics 4, Climb 4, Survival 2, Swim 4

Startled, Thorny extracts rope from his pack. "I'm not sure if you're climbing out or we're climbing in!" He looks down to the new sub-floor and along the room to the other side.

Is going into the new lower section the only way to get to the other side, now? How far is the drop?


Valena Lasca wrote:
"That was awful. There isn't a person alive who remembers the blasted pass phrase."

Literally true.


The pit is just a pit. It is ten feet deep. There is no obvious way to get to the other door other than climbing

Status
Zatial (3 damage -2 Dex)
Thorny
Valena
Eliastra (4 damage)

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

Eli tries climbing up, to see if the door is even real.

Climb: 1d20 + 5 ⇒ (18) + 5 = 23


Eliastra manages to clamber up the far side. The door seems real enough, but is locked.

Sovereign Court

Elf NG Evoker 1 | HP 10 | AC 13 | Touch 13| F+2, R+3, W+2 | CMD 13 | Ini +3 | Perception +2

Thanks Valena for the healing. It will be good enough binding to keep my wounds from reopening down in this dungeon.

Zatial looks at the door a bit more closely to determine if it is locked by any magical means.
Spellcraft: 1d20 + 8 ⇒ (6) + 8 = 14
perception: 1d20 + 2 ⇒ (2) + 2 = 4
HP 8, 2Dex damage

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

Eli tries her hand at the lock.

Disable Device: 1d20 + 8 ⇒ (1) + 8 = 9


Female Human Oracle 3 AC 15 | T 11| FF 14 (+4 armor, +1 Dex) hp 28/28 Fort +3, Ref +2, Will +3 | Init +5; Senses darkvision 30 ft.; Perception +7

"What now? Give the lock another try Eli?"

Liberty's Edge

Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None

Eli shrugs. "Yah... it's just an awkward angle."

Eli tries for a while.

Disable Device: 1d20 + 8 ⇒ (2) + 8 = 10
Disable Device: 1d20 + 8 ⇒ (1) + 8 = 9
Disable Device: 1d20 + 8 ⇒ (6) + 8 = 14
Disable Device: 1d20 + 8 ⇒ (3) + 8 = 11
Disable Device: 1d20 + 8 ⇒ (6) + 8 = 14
Disable Device: 1d20 + 8 ⇒ (15) + 8 = 23

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