GM SpiderBeard's Wrath of the Righteous (Inactive)

Game Master Barvo Delancy

Chapter Three: Demon's Heresy

Currently at: The Ivory Sanctum

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Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

Ronan moves up and chants a spell

A Lion apears behind the Babua that Sarkast is fighting.

using Wild Arcana to summon the Lion

Do I need to do the attack for the lion? And since I have not used summon monster before please let me know if I am using it correctl

I didnt not think i could have Jinxx with me and have a summoned monster at the same time, that is why I was not using summon monster spells


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

As Nilus's and Jinx's wounds transfer to her, Dejik moves up draws her bow. Then she waits to see if any of her comrades need her to dismiss the silence spell.

Nilus and Jinxx each heal 5 hp; Dejik takes 10. Readying an action to dismiss Silence as soon as anyone asks her to. If no one does, she fire her bow at the closest babau.

HP status:

Jinxx 11 dmg (16-5 life link)
Ronan
Nilus 9 dmg (14-5 life link)
Sarkast
Dejik 10 dmg
Ayesha (round 4) (5 images)


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

acrobatics: 1d20 + 4 ⇒ (1) + 4 = 5

Ayesha tried to reposition on the other side of the babau Sarkast was fighting. She attempted to roll past the creature's glaive, but got snagged on one of her shawls and ended up stumbling right into the weapon. Gritting her teeth, Ayesha moved on, getting behind the creature and striking blows of her own.

attack, as, grace, bane, haste, flank: 1d20 + 12 + 2 + 1 + 2 + 1 + 2 ⇒ (19) + 12 + 2 + 1 + 2 + 1 + 2 = 39
damage, as, bane: 1d6 + 5 + 2 + 2 + 2d6 ⇒ (1) + 5 + 2 + 2 + (1, 4) = 15
haste attack, as, grace, bane, haste, flank: 1d20 + 12 + 2 + 1 + 2 + 1 + 2 ⇒ (13) + 12 + 2 + 1 + 2 + 1 + 2 = 33
damage, as, bane: 1d6 + 5 + 2 + 2 + 2d6 ⇒ (1) + 5 + 2 + 2 + (5, 1) = 16
2nd attack, as, grace, bane, haste, flank: 1d20 + 7 + 2 + 1 + 2 + 1 + 2 ⇒ (11) + 7 + 2 + 1 + 2 + 1 + 2 = 26
damage, as, bane: 1d6 + 5 + 2 + 2 + 2d6 ⇒ (3) + 5 + 2 + 2 + (6, 4) = 22

confirm, as, grace, bane, haste, flank, anatomist: 1d20 + 12 + 2 + 1 + 2 + 1 + 2 + 1 ⇒ (10) + 12 + 2 + 1 + 2 + 1 + 2 + 1 = 31
damage, as, bane: 1d6 + 5 + 2 + 2 ⇒ (4) + 5 + 2 + 2 = 13


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

How'd you get all those attacks after moving Ayesha?

Nilus moves up to assist the others in slaying the demons.

Radiance: 1d20 + 16 ⇒ (15) + 16 = 31
Damage: 1d10 + 19 ⇒ (1) + 19 = 20


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

Umm...because I was half asleep when I posted?


.

Ronan: You can use the d20pfsrd to bring up stat blocks for your summoned monsters. Remember your augment summoning feat gives you +4 str and con, or a +2 to hit/damage, and a +2 hp per hit die. The lion attacks the moment it is summoned. Also remember your lion has rake and grab. Token added to the map.

Jinxx continues to tangle with his babau, doing considerable damage in the process while Ayesha shows a rare moment of clumsiness, nearly falling on her face while trying to spring past a babau, whose attack comes nowhere close to her.

AoO: 1d20 + 14 ⇒ (2) + 14 = 16 Damage: 1d8 + 9 ⇒ (6) + 9 = 15

Ronan casts power word: lion, and the room shakes with a roar as a portal opens up and an absolutely gigantic cat springs out before pouncing immediately on a babau. Unfortunately the babau manages to avoid all of the attacks.

Bite: 1d20 + 9 ⇒ (5) + 9 = 14 Damage: 1d8 + 7 ⇒ (7) + 7 = 14
Claw: 1d20 + 9 ⇒ (2) + 9 = 11 Damage: 1d4 + 7 ⇒ (3) + 7 = 10
Claw: 1d20 + 9 ⇒ (8) + 9 = 17 Damage: 1d4 + 7 ⇒ (4) + 7 = 11

Finally, while landing, Ayesha manages a single, vicious strike against the babau that tried to get her with its spear. It turns, snarling at her, but with one sweep of his glaive, Nilus decapitates it, sending a spray of acidic blood around.

Attack: 1d20 + 14 ⇒ (1) + 14 = 15 Damage: 1d8 + 9 ⇒ (2) + 9 = 11
Attack: 1d20 + 7 ⇒ (1) + 7 = 8 Damage: 1d8 + 9 ⇒ (8) + 9 = 17

Ouch,

The babau fighting Jinxx stabs out twice with its spear, but Jinxx grabs the spear in his mouth, and rips it from the babau's hands!

Nobody takes any damage, and a babau is now dead. Everyone is up! I had Dejik hold just so I could push to the next round. Mega-kitty is on the map.

Round Five:

Haste active
Sq babau (49 dmg)
---
Jinxx (16 dmg)
Ronan
Simba (32/32 hp, 8 rnds remaining)
Nilus (14 dmg)
Sarkast
Dejik
Ayesha (round 6) (5 images)


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

Sarkast is surprised by the sudden arrival of the gigantic cat, but when it attacks the demon, he accepts it and moves on.

He swiftly moves around the edge of the room to the final demon, jabbing at it viciously.

Acrobatics vs CMD to avoid AoO: 1d20 + 17 ⇒ (18) + 17 = 35
AC 31 vs AoO if unsuccessful

Haste, Overflowing Grace, Skirmisher
Attack, MW Cold Iron dagger: 1d20 + 13 ⇒ (17) + 13 = 30 Damage, magic: 1d4 + 4 ⇒ (4) + 4 = 8 Sneak Attack: 4d6 ⇒ (6, 4, 4, 2) = 16

If sneak attack hits, target is unable to make attacks of opportunity for 1 round. In addition, target is Bewildered (-2 AC, -4 vs Sarkast) for 1 round.


.

Sarkast springs from the ground, running along the wall over top of the disarmed babau before he springs off, and slashes his daggers down. The babau stares at Sarkast for a moment, and collapses.

The group looks around in the strange silence that is Dejik's spell as the last babau collapses noiselessly to the ground. As the babau collapses, the eastern door flies open! A hallway leads eastwards into a room, but filling the door is a snarling half-orc. He stands a good head taller than most men. He snarls, bearing uncomfortably long fangs as he stares at the group before he starts speaking.

He then stops, tries to speak again, and that just seems to make him madder as no sound comes out. He leaps into action!

Initiative: 1d20 + 10 ⇒ (9) + 10 = 19

Knowledge Religion DC 18:

This half-orc appears to be a vampire, a very powerful one.

Round Five con't:

Haste active
Sarkast
Dejik
----
Half-orc
----
Jinxx (16 dmg)
Ronan
Simba (32/32 hp, 8 rnds remaining)
Nilus (14 dmg)
Ayesha (round 6) (5 images)

The babau are dead the same round this guy shows up! I've inserted this guy into the initiative order. Dejik is up!


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

Knowledge Religion, Overflowing Grace: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20

Nilus, that half-orc is a vampire! Dejik moves into the silence circle as Nilus and Jinxx's wounds continue to heal. Not willing to give the newcomer a chance to cast spells, she turns to Ayesha and Sarkast, holds up two fingers, then jabs repeatedly at her neck, hoping her friends will understand the gesture.

Hit point status:

Jinxx 6 dmg (16-10 life link)
Ronan
Nilus 4 dmg (14-10 life link)
Sarkast
Dejik 20 dmg
Ayesha


.

I'll take that to mean Dejik holds her action.

Immediately sensing that there's a silence spell over the area, the half-orc withdraws down the hallway. He points at the group with his dagger, and using his free hand he makes a 'come here' motion with his claws. As he acts, he focuses intently on Ayesha, his eyes burning holes into her soul.

Ayesha must make a DC 22 will save or be dominated! Everyone is up!


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

Sense Motive to understand Dejik's mime: 1d20 + 15 ⇒ (2) + 15 = 17
Sarkast sees Dejik say something to Nilus, then move into the room, making an add gesture and looking through the door beside him. Something just appeared in that doorway that concerns Dejik greatly ... something that is going to try to hit me in the neck?

Taking advantage of the silence, the scout whips out from the cover of the wall, hoping to surprise whatever is there. He keeps his shoulders hunched up, hoping to protect his neck from whatever Dejik is trying to warn him about.

Stealth: 1d20 + 15 ⇒ (5) + 15 = 20 Plus whatever circumstance bonus the silence might give

Move action to move into the small hallway then attack. Hopefully it is flat-footed, but regardless it will take sneak attack due to Skirmisher.
Haste, Overflowing Grace, Skirmisher, Stealth(?), Combat Expertise
Attack, +1 returning dagger: 1d20 + 11 ⇒ (9) + 11 = 20 Damage, magic: 1d4 + 5 ⇒ (1) + 5 = 6 Sneak Attack: 4d6 ⇒ (6, 3, 3, 4) = 16
If sneak attack hits, target is unable to make attacks of opportunity for 1 round. In addition, target is Disoriented (-2 attack, -4 vs Sarkast) for 1 round.
AC 31 for this round.


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

will: 1d20 + 6 ⇒ (17) + 6 = 23

Ayesha felt the spell try and take hold of her mind, and she immediately focused on her link to Darb N'ssiar. She put all of her attention on the blade, its sharp edge, how the purple swirls seemed to pulse with life. Slowly she felt her sense of self being restored. Glaring at the vampire in the doorway, she flashed it a rude sign with the fingers of her left hand.

"Let us see if you can take it better than you can dish it out!"

Working the fingers of her free hand, she tossed a spell into the room just beyond the vampire. An explosion of light and glitter bathed the creature.

Casting glitterdust. fail the DC17 will save and be blinded!

combat status round 5:

HP 68/68. Current AC: 25/20/22 (w/ haste)
Active conditions:
Active spell effects: haste, bane
Arcane pool: 5/8 left today
Spells remaining: 1st 4/5, 2nd 2/5, 3rd 0/3
Black Blade arcane pool 2/2
Mythic power: 4/7
pearl of power lvl 1 0/2
pearl of power lvl 2 0/1


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

Don't forget you're in the silence. You'd need to back up toward the wall to be able to cast the spell.


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

Thanks. I thought I had moved that already. Urgh


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

is the Lion too large to get into the other room, behind the half-orc?


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

Dejik will dismiss the silence after the vampire moves out of range.

That half-orc is a vampire. Be careful--he'll try to control your mind.

SpiderBeard: does the 20 Knowledge Religion get Dejik any general information on vampires?


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Nilus moves up behind Sarkast and if he his hasted he can attack the Vampire(because of the extra movement)

Radiance: 1d20 + 17 ⇒ (12) + 17 = 29 Radiance: 1d10 + 19 ⇒ (4) + 19 = 23


.

Dejik. Vampires are famous enough I won't make you get higher checks for the info. These include garlic, mirror, and holy symbols (strongly presented, as in, a standard action) - which can keep a vampire at bay. They can't enter a home unless invited. Sunlight, a stake through the heart, or immersion in running water are the best ways to kill one. They can control minds, turn into gas certain creatures, drain life, drink blood, and have control over vermin. Also, magic and silver are required to damage it effectively.

Ronan - you can squeeze the lion through the space. It counts as difficult terrain and has a -4 penalty to AC and attacks while squeezing. And people are in the way right now. A good jump check may be able to do it, although you'd need to bypass its DR.

Perception: 1d20 + 24 ⇒ (3) + 24 = 27
Will Save: 1d20 + 10 ⇒ (1) + 10 = 11

Dejik's silence spell falls away, and the sounds of combat fill the area. Ayesha weaves a spell, and the blinding light has a spectacular effect on the vampire, who shrieks, covering his eyes.

Sarkast takes well advantage, but his blade is turned aside by the vampire's incredibly tough hide. Nilus is right behind Sarkast, and despite Sarkast blocking his attack somewhat, he manages to score a hit!

Ronan, and Jinxx are up!

Round Six con't:

Haste active 4 rnds remaining

Sarkast
Dejik
----
Vampire (23 dmg) (blinded, 8 rnds)
----
Jinxx (6 dmg)
Ronan
Simba (32/32 hp, 7 rnds remaining)
Nilus (4 dmg)
Ayesha (round 6) (5 images)


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

Holy cow, I can't believe it worked :)


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

Ronan moves near Ayesha and chants a spell.

A wall of fire erupts right on the half-orc.

Fire Dmg: 2d6 + 8 ⇒ (4, 6) + 8 = 18

Sarkast and Nilus take no damage as all the heat is directed into the room. Be careful, if you move into the room through the fire you will take 2d6+8 damage as you move though the wall, and if you are in the room 2d4 damage if right next to it or 1d4 damage if one space away, ONLY IF YOU ARE IN THE ROOM though


Outsider Eidolon HP: 58/58 AC:25/Mage Armor 29 Saves F: 6 R: 8 W: 1

Jinxx will hold, if the half-orc comes into the room then he will pounce on him.


.

Neither can I.:P

Damage: 2d4 ⇒ (2, 2) = 4

Sarkast and NIlus also feel the heat from the flames, but Dejik's fantastically handy resistance spell spares them from the worst of the damage. The vampire is not so lucky, and screams in pain as a wall of fire envelops him. With his idea of bottle-necking the group

Blinded, infuriated, and now terrified, the vampire screams as the wall of fire envelops him. Rather than remain in the wall, he dissolves into a mist, which flees eastwards from the wall.

The room the vampire came from is lined with books, many of which burst into the flame as the fire catches them. The body of a human male also lies on the table, smouldering from the intense heat.

End of Combat

The vampire's mist flowed into the east wall from the room he was in.


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

Damage from the wall is from only one side of the wall, the side of my choosing "One side of the wall, selected by you, sends forth waves of heat"


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

I just read that the wall does double damage to undead :), if I ever use that again on undead


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Nilus holds Radiance ready....

What now? We follow the creature right?


.

The wall of fire continues to burn merrily, charring the corpse and burning more books. Beyond the wall of fire is a bare wall.


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

Sarkast pulls back as the wall suddenly appears in front of him, then growls as the vampire gets away. "Can you make it go away to save some of the books?"

He doesn't wait for a reply, but instead moves off to try to find a way to follow the fleeing creature.

Move around to the nearest door, checking for traps, then open it.


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

While the party waits for the wall of fire to die down, the last of Jinxx's wound heals. Dejik draws a wand and uses it to heal herself.

Wand of cure moderate wounds: 2d8 + 3 + 4 ⇒ (1, 8) + 3 + 4 = 16
Lay on Hands: 1d6 + 3 ⇒ (1) + 3 = 4

Looking much less ragged, Dejik sighs with relief and returns the wand to her belt. Do we go after the vampire or keep hunting for the Sword of Drezen? She thinks for a moment. Joran said the Sword was guarded by a marelith...and there was another guardian demon nearby--a brimorak was it? Can we take them on, or do we need to rest?

Hit point status:

Jinxx 1 dmg (16-15 life link)
Ronan
Nilus 4 dmg (14-10 life link)
Sarkast
Dejik 5 dmg (25-16-4)
Ayesha


.

To clarify, Staunton works for a Marilith and the sword is guarded by a shadow demon.

Unfortunately, Ronan lacks the means to dismiss the wall of fire. But it only lasts half a minute or so before burning out. Sarkast checks the surrounding rooms, but only finds smaller isolation chambers for the victims that would be tortured here.

The fire eventually burns out, vanishing along with Ronan's lion. Around a third of the books have been destroyed, and the scent of the charred corpse makes for a very unpleasant sensation.

The remains of the room look to have been a pleasant study, with well-stocked bookshelves and a plush carpet covering the floor.


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

"I am prepared to continue, and our presence is known. Unless any of you are in need of rest, I say we push on."


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Indeed, I follow you Scout Sarkast. Nilus nods at the man, indicating he is ready to follow.


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

"Darb N'ssiar and I are capable of continuing, though my spell repertoire is becoming limited."


.

Where are you going? The only door is west by the entrance, the mist vanished into the east wall, and the top floor is only partially explored.


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

I'm looking at the map, and don't see anyplace we haven't gone yet ... am I missing something? I do see the door with stairs, do those go up or down? When you say "the top floor is only partially explored", do you mean the one we are on, or one above us?


.

I'm using a dynamic map, so secrets don't show up. You found a secret door in the westernmost room you've explored. I'll indicate it on the map once I find an elegant way to do so.

EDIT: There. A giant neon sign will do so. And so avoid the metagame thinking of if bare wall is showing on the map that there's nothing there. There are two map versions.


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

If you are all willing to keep fighting, I can keep you alive. I'm not sure how much more help I can be beyond that, though.

Dejik moves into the fire-scarred room and examines the corpse, looking for any way to identify the man. Some of these books might be useful. Ayesha, are any of them magical?

Dejik pauses and looks at the eastern wall. The vampire went through that wall as mist, but I don't think they can pass through solid stone. There might be something behind that wall.


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

Ahah! I was assuming that if we had discovered a door, it would be visible. ;-)

At Dejik's comment about the wall, Sarkast goes over to where the vampire disappeared and gives a thorough inspection.

If it has been an hour since arriving, his Elixir of Vision has worn off. If so, he'll drink his last one to keep the Perception bonus up. Let me know if I need to mark if off yet. Take 10 for 35 Perception.


.

Update will come when I'm hnome and have access to the new map version. There may be a scret door here. :P


.

Sarkast drains his elixir, and immediately spots an irregularity in the untouched eastern bookshelf. Finding the correct book, he gives it a nudge, and the bookshelf swings open.

The room beyond is revealed to be just a simple sparse chamber containing a coffin. As the door opens, the half-orc immediately sits up, snarling at the party!

"You chase me down to my sanctuary? DIE, FOOLS!" He leaps from the coffin, snarling!

Initiative:

Vampire: 1d20 + 10 ⇒ (1) + 10 = 11
Dejik: 1d20 + 5 ⇒ (12) + 5 = 17
Nilus: 1d20 + 3 ⇒ (12) + 3 = 15
Ayesha: 1d20 + 7 ⇒ (17) + 7 = 24
Ronan: 1d20 + 6 ⇒ (2) + 6 = 8
Jinxx: 1d20 + 3 ⇒ (3) + 3 = 6
Sarkast: 1d20 + 7 ⇒ (13) + 7 = 20

Round One:

Ayesha
Sarkast
Dejik
Nilus
---
Vampire
---
Ronan
Jinxx

Everyone but Ronan and Jinxx are up! The vampire is currently prone in his coffin.


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

Ayesha snarls and casts a small spell. Her scimitar crackled with lighting as she moved into the room, prepared to kill this foul creature quickly.

ss: 1d20 + 12 ⇒ (4) + 12 = 16
damage: 1d6 + 5 ⇒ (4) + 5 = 9

SR: 1d20 + 10 ⇒ (11) + 10 = 21
shocking grasp: 5d6 ⇒ (1, 1, 1, 3, 6) = 12

Edit: maybe the prone penalties will help?


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

Sarkast follows Ayesha in, finding a position opposite from her from which to stab the foul creature.

Acrobatics vs CMD: 1d20 + 17 ⇒ (9) + 17 = 26
AC 31 vs AoO if unsuccessful

Flanking
Attack, +1 returning dagger: 1d20 + 13 ⇒ (6) + 13 = 19 Damage, magic: 1d4 + 5 ⇒ (3) + 5 = 8 Sneak Attack: 4d6 ⇒ (5, 1, 4, 6) = 16

If sneak attack hits, target is unable to make attacks of opportunity for 1 round. In addition, target is Bewildered (-2 AC, -4 vs Sarkast) for 1 round.


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

If Dejik can act before either Ayesha or Sarkast, she'll use the wand to cast Protection from Evil on one of them (targeting Sarkast first because he has the lower Fort and Will saves).


.

Sorry Dejik, not only did they post before you, their initiative was higher as well.

Ayesha and Sarkast rush into the room, but are unable to score a hit on the vampire, who thrashes about as he attempts to rise. As Sarkast rushes past, a claw swipes out from the coffin in an attempt to grab him.

Attack of Opportunity: 1d20 + 9 - 4 ⇒ (15) + 9 - 4 = 20 Damage: 1d4 + 4 ⇒ (3) + 4 = 7

Nobody takes damage! Dejik, Nilus, and Ronan/Jinxx are up!


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Nilus moves into the room, eager to finish off this monstrous undead

Radiance!: 1d20 + 16 ⇒ (20) + 16 = 36 ???!!!: 1d20 + 16 ⇒ (18) + 16 = 34

Ouch: 3d10 + 57 ⇒ (9, 2, 2) + 57 = 70


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

In that case, Dejik readies an action to cast Suppress Charms and Compulsions in case she needs to counter Dominate.


Outsider Eidolon HP: 58/58 AC:25/Mage Armor 29 Saves F: 6 R: 8 W: 1

Jinxx flies in and pounces on the vampire.

Bite: 1d20 + 9 ⇒ (14) + 9 = 23 Bite Dmg: 1d8 + 4 ⇒ (6) + 4 = 10
Gore: 1d20 + 9 ⇒ (20) + 9 = 29 Gore Dmg: 1d6 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 ⇒ (10) + 9 = 19 Claw Dmg: 1d4 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 9 ⇒ (15) + 9 = 24 Claw Dmg: 1d4 + 3 ⇒ (1) + 3 = 4

Gord Ctrit: 1d20 + 9 ⇒ (19) + 9 = 28 Gore Crit Dmg: 1d6 + 3 ⇒ (2) + 3 = 5


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

Ronan waits


.

Nilus roars, charging in an dbringing down Radiance as hard as he can. An insane shriek sounds from the box as a spray of blood flies upwards, coating Ayesha and Sarkast! Jinxx then rushes in, pouncing on the vampire as well and doing his own damage.

The vampire finally rises to his feet, ignoring the attacks he draws before he snarls at Nilus, and leaps through the air, trying to land beside the paladin!

Acrobatics: 1d20 + 16 ⇒ (15) + 16 = 31
Acrobatics: 1d20 + 16 ⇒ (20) + 16 = 36
Acrobatics: 1d20 + 16 ⇒ (12) + 16 = 28
Acrobatics: 1d20 + 16 ⇒ (12) + 16 = 28

Some of his wounds begin healing as soon as they are inflicted.

Everyone is up!

ROund Two:

Ronan
Jinxx
---
Ayesha
Sarkast
Dejik
Nilus
---
Vampire (75 dmg)


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

ss: 1d20 + 12 ⇒ (15) + 12 = 27
damage: 1d6 + 5 ⇒ (5) + 5 = 10

SR: 1d20 + 10 ⇒ (14) + 10 = 24
shocking grasp: 5d6 ⇒ (4, 2, 1, 3, 6) = 16

Ayesha spun to the attack, following the vampire and slashing high and low as the electricity coursed along her blade.


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

Ronan, back away--don't let him touch you. Dejik steps up to block the vampire's escape, drawing her sword as she does. She uses the wand of Protection from Evil to boost her defenses against the creature.

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