GM SpiderBeard's Second Darkness (DrEvil Group) (Inactive)

Game Master Barvo Delancy

Chapter 4: Endless Night

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INACTIVE - GAME DIED

1. Can't see Grease on map 2. Must charge in straight line, per readied action above


.

Cleaned up the map so I could see what's going on. Besh - I'm just going to move your grease spell to a better location to push on. The decoration in the middle of the room is just a rug.

GM Rolls:

Attack: 1d20 + 11 ⇒ (12) + 11 = 23 Damage: 1d6 + 7 ⇒ (6) + 7 = 13
Attack: 1d20 + 11 ⇒ (8) + 11 = 19 Damage: 1d6 + 7 ⇒ (6) + 7 = 13
Attack: 1d20 + 11 ⇒ (3) + 11 = 14 Damage: 1d6 + 7 ⇒ (4) + 7 = 11
Attack: 1d20 + 11 ⇒ (2) + 11 = 13 Damage: 1d6 + 7 ⇒ (4) + 7 = 11

Lyr rushes in to shed light on the area. As he moves in, so does Brenna, who bowls into a drow, slashing him hard. Beshtori then throws down a grease spell behind Brenna, protecting her from a flank. Seeing an armoured hulk of a woman charge in and start beating on drow, they instead attack the source of the painful light, rushing for Lyr. Lyr avoids most of the attacks, but is pinked by a rapier.

Round Two:

Beshtori
---
Soldier:
Red (-10)
Orange
Green
Plain
Captain (-40) (unconscious) (1 con dmg)
---
Zoso
Saphren
---
Lyr
Brenna

Lyr takes 13 damage. Everyone is up!


M Half Orc Unchained Rogue 8 (Scout) | AC 23/25 vs traps T 16 FF 18 | CMB +11 CMD 27 | HP 87/87| F +7 R +13(15 vs traps) W +6 | Init +6 | Perc +17/23 vs traps

Spring attacking again, saphren springs in and attacks the drow he can flank with Brenna (Red).

+1 Cold Iron Falchion: 1d20 + 12 + 2 ⇒ (13) + 12 + 2 = 272d4 + 16 + 2 + 4d6 ⇒ (4, 4) + 16 + 2 + (2, 2, 3, 5) = 38

If that foe is not dead then he receives a Debilitating Injury: Disoriented -2/-4 (Ex) Foe who takes sneak attack damage takes attack pen (more vs. striker) for 1 rd.

After the attack Saphren moves to threaten green and provide Lyr a flank.

Sovereign Court

Deceased Male Elf Bard 7 : Place of Death, The Armageddon Echo

Zoso continues his song and fires a volley into the mix, first targeting the drow off to Lyr's side (green).Moving to Orange if Green drops, optimism ;)

Rapid Shot 1, Point Blank, Deadly Aim, Inspired: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21
Damage: 1d8 + 8 + 2 ⇒ (7) + 8 + 2 = 17
Rapid Shot 2, Point Blank, Deadly Aim, Inspired: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
Damage: 1d8 + 8 + 2 ⇒ (5) + 8 + 2 = 15
Haste, Point Blank, Deadly Aim, Inspired: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17
Damage: 1d8 + 8 + 2 ⇒ (6) + 8 + 2 = 16


INACTIVE - GAME DIED

Need to know whether Saphren dropped the Red foe.


HP 80/80 , Temp HP: 5, AC 20, Fort +6, Ref +5, Will +13, Perception +21, Survival +19 WD Channel 2/3, Life Channel 0/1, Quickrun 0/1. ACTIVE EFFECTS: Life Link, hunter's blessing (elves), false life

Was there a will save made on that attack? I have Sanctuary up.


INACTIVE - GAME DIED

While we're talking about forgotten defenses, it looks like the crossbow bolt that I took in round 1 for 5 damage didn't count my DR 1/-. I've added DR to my stat bar so it's harder to miss.


.

Missed that - the bolt missed.

GM Rolls:

Will: 1d20 + 3 ⇒ (11) + 3 = 14

Just as Lyr thinks he's done for, the bolts curve away, unable to resist the holy sancturary he's placed himself under. Saphren once more swoops in, cutting down one of the drow with a well-timed strike. With nice lighting on the area, Zoso fires in a volley of arrows, one of which hits solidly.

Round Four:

---
Soldier:
Orange
Green (-15)
Plain
Captain (-40) (unconscious) (1 con dmg)
---
Zoso
Saphren
Lyr
Brenna
Beshtori

Red is down. Green is hurt. Brenna, Beshtori, and Lyr are up!


CG Gnome Arcanist 9 | HP: 59/74 | AC: 22 (FF: 13; T: 15) | CMB: 2, CMD: 16, FF: 13 | F: +7, R: +8, W: +6 | Init: +10 | Perc: +9 | +2 vs Illusions | +2 vs Fear & Despair | Speed 20ft | Active Effects: Mage Armour (+4AC), Haste

Drawing a wand from zir belt, Beshtori twitches it in the direction of the (orange) soldier on Lyr's flank.

Magic Missile: 4d4 + 4 ⇒ (2, 2, 3, 2) + 4 = 13


HP 80/80 , Temp HP: 5, AC 20, Fort +6, Ref +5, Will +13, Perception +21, Survival +19 WD Channel 2/3, Life Channel 0/1, Quickrun 0/1. ACTIVE EFFECTS: Life Link, hunter's blessing (elves), false life

If that is a table, then yes, Lyr is definitely standing on it. Standing on tables is awesome.

Lyr stood on the table and notched an arrow defiantly, adjusting to give his allies space to continue their assault.

Taking no directly offensive action. If any of the drow try to run, I'll shoot at them when they reach the edge of the light. If they don't run, I'll just wait. I think we have this.


.

Reminder drow have (admittedly weak) spell resistance.

Besh's Spell Penetration: 1d20 + 9 ⇒ (6) + 9 = 15

Behstori fires off a magic missile, which blasts one of the drow back in a pleasing fashion.

Round Four con't:

Soldier:
Orange (-13)
Green (-15)
Plain
Captain (-40) (unconscious) (1 con dmg)
---
Zoso
Saphren
Lyr
Brenna
Beshtori

Brenna still has an action!


INACTIVE - GAME DIED

Since Saphren has made his intentions known with his positioning, Brenna steps into the pocket, gives a mighty roar, and starts hacking wildly!

Starting attacks on bronze; working my way around clockwise as people drop. Hopefully Saph will sneak attack the crap outta green.

Battleaxe attack, raging, hasted: 1d20 + 16 ⇒ (11) + 16 = 27
Battleaxe damage: 1d8 + 8 ⇒ (3) + 8 = 11 (1 point is cold)

Battleaxe haste bonus attack, raging, hasted: 1d20 + 16 ⇒ (20) + 16 = 36
Battleaxe confirm crit: 1d20 + 16 ⇒ (13) + 16 = 29
Battleaxe crit: 3d8 + 24 ⇒ (8, 1, 4) + 24 = 37 (3 points are cold)

Battleaxe iterative attack, raging, hasted: 1d20 + 11 ⇒ (19) + 11 = 30
Battleaxe damage: 1d8 + 8 ⇒ (2) + 8 = 10 (1 point is cold)


.

GM rolls:

Attack: 1d20 + 11 ⇒ (13) + 11 = 24 Damage: 1d6 + 7 ⇒ (1) + 7 = 8
Attack: 1d20 + 11 ⇒ (5) + 11 = 16 Damage: 1d6 + 7 ⇒ (2) + 7 = 9

Brenna casually sweeps the head off of one drow before turning to the southern one, attacking consistently as she cracks down with her axe.

With only two drow left standing, they both focus on Brenna, doing their best to find an opening in the barbarian's defenses. However, she just turns aside their attacks.

Round Five:

Soldier:

Green (-15)
Plain (-10)
Captain (-40) (unconscious) (1 con dmg)
---
Zoso
Saphren
Lyr
Brenna
Beshtori

Everyone is up!


INACTIVE - GAME DIED

Brenna spins and continues her clockwise reign of terror, smashing her axe with cold fury!

Battleaxe attack, raging, hasted: 1d20 + 16 ⇒ (7) + 16 = 23
Battleaxe damage: 1d8 + 8 ⇒ (5) + 8 = 13 (1 is cold)

Battleaxe haste bonus attack, raging, hasted: 1d20 + 16 ⇒ (4) + 16 = 20
Battleaxe damage: 1d8 + 8 ⇒ (2) + 8 = 10 (1 is cold)

Battleaxe iterative attack, raging, hasted: 1d20 + 11 ⇒ (14) + 11 = 25
Battleaxe damage: 1d8 + 8 ⇒ (4) + 8 = 12 (1 is cold)

Sovereign Court

Deceased Male Elf Bard 7 : Place of Death, The Armageddon Echo

Zoso continues his performance, Brenna and Saphren giving him the impression of dancing together as they drop Drow.

A lovely pair. he smirks and lets loose another volley.

Rapid Shot 1, Point Blank, Deadly Aim, Inspired: 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 12
Damage: 1d8 + 8 + 2 ⇒ (6) + 8 + 2 = 16
Rapid Shot 2, Point Blank, Deadly Aim, Inspired: 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17
Damage: 1d8 + 8 + 2 ⇒ (8) + 8 + 2 = 18
Haste, Point Blank, Deadly Aim, Inspired: 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18
Damage: 1d8 + 8 + 2 ⇒ (4) + 8 + 2 = 14


INACTIVE - GAME DIED

(Forgot to add Zoso's inspiration to my attacks & damage above, which I think is a +2 on all of 'em)


.

I LIIIIVE!

Brenna viciously cracks one of the drow upside the head. With her axe, which is unpleasant but the drow manages to barely keep on his feet. Zoso lets fly a beautiful volley of arrows which utterly miss their target.

Round Five:

Green (-40)
Plain (-10)
Captain (-40) (unconscious) (1 con dmg)
---
Zoso
Saphren
Lyr
Brenna
Beshtori

Lyr, Besh, and Saphren are up!


HP 80/80 , Temp HP: 5, AC 20, Fort +6, Ref +5, Will +13, Perception +21, Survival +19 WD Channel 2/3, Life Channel 0/1, Quickrun 0/1. ACTIVE EFFECTS: Life Link, hunter's blessing (elves), false life

Delaying. Going to wait until I see what Besh and Saphren do.


CG Gnome Arcanist 9 | HP: 59/74 | AC: 22 (FF: 13; T: 15) | CMB: 2, CMD: 16, FF: 13 | F: +7, R: +8, W: +6 | Init: +10 | Perc: +9 | +2 vs Illusions | +2 vs Fear & Despair | Speed 20ft | Active Effects: Mage Armour (+4AC), Haste

Beshtori will zap the (green) drow with magic missiles from zir wand.
Magic missiles: 4d4 + 4 ⇒ (4, 3, 1, 2) + 4 = 14
Spell penetration: 1d20 + 9 ⇒ (13) + 9 = 22


INACTIVE - GAME DIED

Doesn't a wand use the wand's caster level for spell penetration?


M Half Orc Unchained Rogue 8 (Scout) | AC 23/25 vs traps T 16 FF 18 | CMB +11 CMD 27 | HP 87/87| F +7 R +13(15 vs traps) W +6 | Init +6 | Perc +17/23 vs traps
Brenna Eklund wrote:
Doesn't a wand use the wand's caster level for spell penetration?

I think its the minimum caster level to create the wand, baring some unusual class ability, so for this wand it would have a caster level of 7 since is can fire 4 magic missiles at a time.


M Half Orc Unchained Rogue 8 (Scout) | AC 23/25 vs traps T 16 FF 18 | CMB +11 CMD 27 | HP 87/87| F +7 R +13(15 vs traps) W +6 | Init +6 | Perc +17/23 vs traps

so with the bard song Brenna's attacks were 25, 22 and 27. Per your post it seems that only the 27 hit? I wanted to verify before making my attack but will post assuming that is right. I'd also like to know which drow she targeted. Does clockwise mean green?

Standing in a flank with his best fighter friend Brenna, Saphren targets the foolish drow who did not move from the flank.

+1 Cold Iron Falchion: 1d20 + 12 + 2 + 2 ⇒ (3) + 12 + 2 + 2 = 192d4 + 16 + 2 + 4d6 ⇒ (2, 4) + 16 + 2 + (2, 6, 2, 6) = 40

+1 Cold Iron Falchion, Hasted Attack: 1d20 + 12 + 2 + 2 ⇒ (15) + 12 + 2 + 2 = 312d4 + 16 + 2 + 4d6 ⇒ (3, 3) + 16 + 2 + (3, 5, 2, 1) = 35

That enemy, if not dead, receives a Debilitating Injury: Disoriented -2/-4 (Ex) Foe who takes sneak attack damage takes attack pen (more vs. striker) for 1 rd.


.

Correct on the wand, Besh' roll is good enough anyways.

A magic missile blasts into one of the drow, sending him to the ground. Saphren then turns to the last drow, and using his flank with Brenna, slices him to pieces.

End of Combat

The drow are dead, save for the one knocked unconscious by the poison bolt.


INACTIVE - GAME DIED

Brenna raises her axe again, pauses, then lowers it and lets the head hit the ground with a clank while she leans on the handle. "Gimme a minute here," she says, panting. "Is it just me or are these guys getting a little tougher?"


M Half Orc Unchained Rogue 8 (Scout) | AC 23/25 vs traps T 16 FF 18 | CMB +11 CMD 27 | HP 87/87| F +7 R +13(15 vs traps) W +6 | Init +6 | Perc +17/23 vs traps

Yea. This group sorta pissed me off too. he says as he begins to disarm and secure the one living enemy. Lets see if they have any good stuff and heal up as best we can before advancing.


HP 80/80 , Temp HP: 5, AC 20, Fort +6, Ref +5, Will +13, Perception +21, Survival +19 WD Channel 2/3, Life Channel 0/1, Quickrun 0/1. ACTIVE EFFECTS: Life Link, hunter's blessing (elves), false life

Detect Magic.

Lyr collected his arrows and took a moment to reapply the poison on the white one.

Poison Check: 1d20 ⇒ 6 I didn't poison myself.

Sovereign Court

Deceased Male Elf Bard 7 : Place of Death, The Armageddon Echo

Zoso moves into the room and helps Saphren with organizing the debris, though his mind is mostly on the dragon next door. "Let me see if I can glean something from this one, anything we can get should be useful in front of the dragon."

Once the drow is unarmed and bound, Zoso kneels before him and snaps his fingers a few times, "Lyr, what's the best way to do this? Wait or slap him or something?"


HP 80/80 , Temp HP: 5, AC 20, Fort +6, Ref +5, Will +13, Perception +21, Survival +19 WD Channel 2/3, Life Channel 0/1, Quickrun 0/1. ACTIVE EFFECTS: Life Link, hunter's blessing (elves), false life

Lyr handed Zoso two small vials. "The liquid down his throat. The crystal under his nose. He should wake. Take his equipment and search him for hidden blades first. Also, search his mouth for false teeth and capsules. Drow are often ready to kill themselves to avoid capture."

First vial is antitoxin for +4 to his poison saves. Second is smelling salts to give him another save.

Sovereign Court

Deceased Male Elf Bard 7 : Place of Death, The Armageddon Echo

Zoso nods and checks Saphren's disarming and binding of the drow, making sure to check for false teeth and oddly hidden blades. Feeding the vial to the man, "Alright gents, any utility charm spells may help, otherwise steel your hearts now for him to not be cooperative and preferring execution." He then breaks the salts under his nose and waits.

If and when the drow captain wakes, here are some questions for the sort of narrative Zoso would create/follow. Figure posting a few things for you to work with GM is the quickest way to make this happen without stalling the game.
"Morning love," Zoso greets the distant elven cousin with a smile. "I brought you back to talk about ol'Razorhorn. MY name is Zoso, yours?" Zoso plays on his assumption that the dragon is indeed Razorhorn, trying to trick the captain into revealing more than he thinks.
"What does he have the lot of you doing here? What's his intention with this place?"
If he does give his name: "Huh, funny. Depora mentioned mentioned you along with some others while we were interrogating her." Zoso bluffs half to himself thoughtfully.
"What does House Azrinae want from all of this?" he attempts to lead the drow on again by dropping a name he knows.
"What is this shadowy place, this Armageddon Echo? Another plane? Time-travel?"

Diplomacy: 1d20 + 14 ⇒ (10) + 14 = 24
Bluff: 1d20 + 14 ⇒ (1) + 14 = 15 Ha! A purposefully failed bluff perhaps?


M Half Orc Unchained Rogue 8 (Scout) | AC 23/25 vs traps T 16 FF 18 | CMB +11 CMD 27 | HP 87/87| F +7 R +13(15 vs traps) W +6 | Init +6 | Perc +17/23 vs traps

Saphren is thorough in searching the prisoner, stripping him completely and then putting him back into his small clothes. Somewhat unhappily he checks mouth and other hiding places before announcing the prisoner is "clean" and only they secures the prisoner with ropes.

Once the prisoner is awake Saphren offers If you tells us about the dragon maybe I'll not use you as a shield against his breath weapon. Good deal, huh?

Diplomacy assist: 1d20 + 2 ⇒ (11) + 2 = 13


.

With some combined ingenuity you get the drow captain awake, and in a very, very bad state. He looks around with fear at you as you ask your questions. He swallows before speaking in a halting common tongue.

"What will become of me if I answer your questions?"


HP 80/80 , Temp HP: 5, AC 20, Fort +6, Ref +5, Will +13, Perception +21, Survival +19 WD Channel 2/3, Life Channel 0/1, Quickrun 0/1. ACTIVE EFFECTS: Life Link, hunter's blessing (elves), false life

"Well, if you do not answer our questions, we will leave you here, trussed up and alive, as a gift for your matriarch. I'm sure she will be forgiving of your failure." Lyr rasped.

Sovereign Court

Deceased Male Elf Bard 7 : Place of Death, The Armageddon Echo

Zoso chuckles at the sad truth in the room, the difficulty of diplomacy in times of war. "There are a few ways it could go. If you're surprisingly helpful we might just untie you once we're on our way out. Otherwise there are various paths you could take towards death or punishment by your own kind... but let's focus on the future we desire, shall we? Divulge everything and you will not die by our hands."

Zoso knows he is speaking for the group here, a group that has more than enough reason to murder every Drow they find in battle without much thought. But he hopes they support his quest for knowledge, while also seeing that if they're successful they'd just abandon the man within this realm as they destroy the Armageddon Echo and flee.


.

Wtf, I posted! Gahhh...

The drow takes a moment to figure out his fate, and then shrugs. "My name is Asherell Misraria. I will speak to a point; after that point it won't matter who kills me. Razorhorn is neither master nor servant, he has an alliance with us for his own purposes. I imagine he has been an enemy of the elves of Crying Leaf for a while, a feud I believe goes back to his mother."

He takes a moment, looking at the tips of the swords pointed at him.

"As for what this is - well, what it looks like. This is a shadow realm; Celwynvian before the Earthfall that created my people. I do not understand the magic. Nolveniss is using it to research his weapon for House Azrinae. And Razorhorn is here for the reason the army has been here, it is an easy refuge. Or was."


HP 80/80 , Temp HP: 5, AC 20, Fort +6, Ref +5, Will +13, Perception +21, Survival +19 WD Channel 2/3, Life Channel 0/1, Quickrun 0/1. ACTIVE EFFECTS: Life Link, hunter's blessing (elves), false life

"What kind of weapon?" Lyr asked flatly.


.

The drow blinks, a little confused. "To bring the next Earthfall. I don't know how it works or what it looks like - something to do with runes. They test-fired it out near that pirate city."

Sovereign Court

Deceased Male Elf Bard 7 : Place of Death, The Armageddon Echo

Kn(Local): 1d20 + 10 ⇒ (16) + 10 = 26 Heard a story of green dragon slaying around the Crying Leaf?

"Ah, yes, that.. demonstration of yours. Well, perhaps we can negotiate peace between Razorhorn and the Crying Leaf, though blood of his mother will make that quite hard.. Unfortunately Asherell we will still need to stop this foolish weapon of your people."

Then looking to the others, "Let's administer some poison to sleep him again. Keep him bound. We may have more questions after talking to Razorhorn." the bard says done talking to the prisoner for now.


M Half Orc Unchained Rogue 8 (Scout) | AC 23/25 vs traps T 16 FF 18 | CMB +11 CMD 27 | HP 87/87| F +7 R +13(15 vs traps) W +6 | Init +6 | Perc +17/23 vs traps

Nah, I still am gonna use him as a shield, unless he tells me more about the dragon. Saphren says with a grimace. He knows a lot more about the wyrm I am guessing, and the alliance with his kind. Turning to Asherell he says What else do you know about Razorhorn and the alliance with him? And where does he keep his treasure. We did not see it when we peeked in through the windows.

Torn between getting information so I an claim the drow broke the alliance to help diplo with the dragon and wanting to kill the dragon to get his loot. :)


.

The drow sighs miserably at Saphren. "He's a dragon and his treasure is somewhere in the forest. A few of our number went looking for it without informing our superiors but nothing was found. I think he dislikes being in the Echo because it separates him from his horde. Beyond that... he's a dragon. He's large and breathes acid and talks too much without saying much. And if you believe I have value to you as a shield you do not understand my people. At all."


M Half Orc Unchained Rogue 8 (Scout) | AC 23/25 vs traps T 16 FF 18 | CMB +11 CMD 27 | HP 87/87| F +7 R +13(15 vs traps) W +6 | Init +6 | Perc +17/23 vs traps

Sense Motive: 1d20 + 11 ⇒ (15) + 11 = 26

Saphren is tempted to truss up the drow and put a handle on him just to prove him wrong. But in this case he actually believes the man has told what he knows. Unless the GM tells me otherwise with that SM of 26 So instead he says OK. I think you are being strait with me. So no acid for you today. Pity you never found his loot though. Would have saves us some effort. Perhaps you could help us fill in the details of the building map? Unsure if we just have the dragon room remaining or if there are a number of other rooms to go.

Turning to the party he asks So, do we go and talk to the dragon? We can tell it that its alliance with the drow is not longer in its best interest and even hint that the drow have broken their side of the deal by telling us about Razorhorn, which they did or we would not know his name. Negotiating a peace would be great except is a dragon and is gonna want lots of tribute that we can't promise. If we can't get a peace at least we can end the alliance with the drow and get it to back off for a month or so? Or do we go in swinging? Seems a pity to fight a dragon and not get a dragon horde. Subdue it and make it tell us where its treasure is?

Sorry for the long ramble. Lots of thoughts to impart.


INACTIVE - GAME DIED

"Who's got a tongue silver enough to pull that off?" says Brenna. She looks down at her gauntlet and curls her fingers as if to examine her fingernails (a ludicrous proposition while wearing a gauntlet), then suddenly raises her head to stare at Zoso.


.

The drow falls silent as you decide on his, and the dragon's fate. Saphren is certain he has been honest. His behaviour has been of one resigned to his fate and now just trying to save his hide.

Sovereign Court

Deceased Male Elf Bard 7 : Place of Death, The Armageddon Echo

"Let's talk to Razorhorn first, before swinging. That's a great idea about the broken pact with the Drow though. Also knowing that it is not aligned with the weapon they're developing, perhaps we appeal to his senses on preserving Golarion and his horde in their current state rather than some desolate apocalypse."

Zoso stands and dusts himself off, "Time for last preparations and our big entrance, eh? Anything else we should be worried of in here Asherell?"


M Half Orc Unchained Rogue 8 (Scout) | AC 23/25 vs traps T 16 FF 18 | CMB +11 CMD 27 | HP 87/87| F +7 R +13(15 vs traps) W +6 | Init +6 | Perc +17/23 vs traps

Scattering once we are all inside makes sense too. No reason to have us all in one breath weapon. Saphren comments. Perhaps you go in alone at first Zoso, or at least show yourself in the doorway alone at first. Don't want to seem too threatening right off the bat.


INACTIVE - GAME DIED

"Anyone have any spells to protect us against acid?"

Sovereign Court

Deceased Male Elf Bard 7 : Place of Death, The Armageddon Echo

"Unfortunately that I do not, Brenna."

The elf rubs his chin in thought, "Sure, I can address him first from the door and move in slowly while trying to read his mood. If things are well I'll introduce you all, one at a time. Move in and stay spread out, some 10 or 15 feet between everyone. That is probably the best we can hope for."


M Half Orc Unchained Rogue 8 (Scout) | AC 23/25 vs traps T 16 FF 18 | CMB +11 CMD 27 | HP 87/87| F +7 R +13(15 vs traps) W +6 | Init +6 | Perc +17/23 vs traps

That and maybe some of those spells I think he cast might have worn off by now. I can hope for that too. The rogue says with a wry smile.


HP 80/80 , Temp HP: 5, AC 20, Fort +6, Ref +5, Will +13, Perception +21, Survival +19 WD Channel 2/3, Life Channel 0/1, Quickrun 0/1. ACTIVE EFFECTS: Life Link, hunter's blessing (elves), false life

"Yes." Lyr said. "One. With a bit of time, two."

I have Resist Energy memorized, and one open spell slot. If we're willing to take 15 minutes, I can cast them both. I think they should probably go to Brenna and Beshtori


.

I'll casually note as you plan that you have seen the northernmost and southernmost room of this building. There's a lot left to explore between you and the dragon.

From this room, exits lead to two towers in the west and east, and then to rooms to the southeast and southwest.

Sovereign Court

Deceased Male Elf Bard 7 : Place of Death, The Armageddon Echo

We've asked the drow a few times what the rest of the rooms are like, I'm guessing he's choosing not to comply?

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