GM SpiderBeard's Carrion Crown (Inactive)

Game Master motteditor

Chapter Six: Shadows of Gallowspire
Motteditor's Combat map / Campaign Maps / Our Heroes / Loot Spreadsheet / Carrion Crown Poem


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Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

I'll be on camp Wednesday - Friday, and the internet connection is rumored to be awful where I'm staying. I'm taking my laptop with me, but I can't guarantee I'll be able to make posts while there.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Have fun


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

I just found out I will be leaving tomorrow for a 4 day trip. Please carry on without me. I will post if I can, but connectivity is likely to be limited.


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Have fun! If it's a fun trip.


Male Human (Vudrani) Paladin (Undead Scourge) L4 / HP: 36/36 / AC: 21 /Saves: F 7 R 4 W 6

I will be away starting Sunday, I'm only going to have my ipad with me and have not used it for posting here. GM you can run Rustom if you see that I haven't been posting. Back Saturday the 6th.


Male Tengu Druid 10 HP 72/72 | AC 20, T 13, FF 17 | CMB 8, CMD 21 | F:8 R:6 W:11 | Init. 3, SPD 20 | Perc. 18, SM 4 |

Ipad isn't to bad to post with. You just can't move tokens on the map.


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

I use my iPad all the time. If you use it often, set up some custom macros to make the coding easier.

I use (remove the *, they are there to trick the BBC):

d20 = [*dice]1d20
d6 = [*dice]1d6
dicec = [*/dice]
ooc = [*ooc]
oocc = [*/ooc]
boldo = [*b]
boldc = [*/b]
italo = [*i]
italc = [*/i]

You get the idea. Takes 5 minutes to set up, save a ton of time flipping back and forth between the various keyboards

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

I only brought one knock scroll, and it was used on the vault. Kawrock, you said you would buy another, did you do so? If so I will use it.


Male Human (Vudrani) Paladin (Undead Scourge) L4 / HP: 36/36 / AC: 21 /Saves: F 7 R 4 W 6

I will be away for the next few days with limited internet access. Back on the 29th.


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Hey guys, consider any post-nagging from me to be at a minimum for the next few days. I'll keep up with what people post but if you can't post, don't worry about it. Have a merry Christmas and happy holidays and all that.


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

Happy holidays!!!! :)

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Merry Christmas all


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

STATS
HP 28>36
BAB 3>4
Fort 4>5
Will 2>2
Ref 3>3

SKILLS
Climb +1SR 6>7
Intimidate +1SR 7>8
Survival +1SR 7>8
Swim +1SR 6>7

BONUS FEAT
Weapon Specialization

ABILITY SCORE
Dex 14>15

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Ah fourth level.


Male Tengu Druid 10 HP 72/72 | AC 20, T 13, FF 17 | CMB 8, CMD 21 | F:8 R:6 W:11 | Init. 3, SPD 20 | Perc. 18, SM 4 |

Stats
HP +7
BaB +1
Fort +1
Will +1

Skills
Perception +1
Linguistics +1
Know Nature +1
Survival +1

Spells
level 1 +1
level 2 +1

Special abilities
Resist Natures lure
Wild shape

Skill point
+1 Strength

Languages
Draconic
Undercommon


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

Stats
HP: +5 Class +2 Con +1 Fav class bonus = 35
Ref: +1 Class = +8
Will: +1 Class = +5
BAB: +1 = +3
CMB: +1 from BAB = +2
CMD: +1 from BAB = 15

Ability score bonus
+1 to Cha = 17 Cha

Spells
Learned 2 level 2 spells: Cacophonous Call, Suggestion
Can use 2 level 2 spells a day.

Special abilities
2 additional Bardic Performances a day.

Skills
Bluff: +1 = +7
Diplomacy: +2 = +13
Perception: +2 = +9
Sense Motive: +2 = +5


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

How are we doing hit points? I used 1/2+1, but I can certainly change that.

Level 3:

hp: +7
fca: skill +1
bab +1, fort +1, will +1
wis +1
special abilities: sacred weapon +1 4/day, channel energy
sacred weapon damage: d8
spells per day: +1 2nd level
skills (4): heal, k. religion, perception, sense motive

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lena's level up

Con +1
Hp +8 total 22

+1 fort
+1 will

0th level spell spark
2nd level spell knock

Exchange level 1 spell, color spray for shield

Skills
perception +1
spellcraft +1
use magic device +1


.

IIRC I gave people the option for half +1 or roll, but with a preference for half +1.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Explanation for my hp gain.
I gained half plus 1 (4) and my con increased to 12, giving me another 4. So plus 8.


Male Human (Vudrani) Paladin (Undead Scourge) L4 / HP: 36/36 / AC: 21 /Saves: F 7 R 4 W 6

Rustom`s stats have been updated

1st level spell lesser restoration

feat - extra lay on hands


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Congratulations on completing Chapter 1! I've been running with this group for a little less than a year and it's great fun to see we've downed the first book. I'll being Chapter 2 on Monday.


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Huzzah! And thanks again for inviting me as a replacement.


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I'm not sure if the party tracking sheet has received any love recently. If not, I'll take some time to add the goodies. Now is the time to claim loot and do any shopping you want since you have your end-of-adventure goodies.


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

I don't think the tracking sheet has been updated once xD

What's the perfect stone cube do? I can't find the item when I try to look it up.

The loot contains nothing I'd like to keep for Eldon. I'll wait with my purchases until all unclaimed loot is sold, and I know exactly how much gold I end up with.


.

It has not!

Eldon - it's a stone of alarm.


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

Meh, I say we sell that too :)


Male Tengu Druid 10 HP 72/72 | AC 20, T 13, FF 17 | CMB 8, CMD 21 | F:8 R:6 W:11 | Init. 3, SPD 20 | Perc. 18, SM 4 |

Here is a list of the loots.

- +1 heavy mace Avral would like
- stone of alarm If sold at %50 extra 225 each
- 10 +1 crossbow bolts
- wand of hold person (11 charges)
- 4 potions cure moderate wounds
- rope of climbing (ironically and sadly locked away while everyone died in a pit while on fire)
- six suits of masterwork chainmail If sold at %50 extra 150g each
- six suits of masterwork studded leather If sold at %50 extra 87g 5s each
- four masterwork heavy maces
- two masterwork heavy crossbows
- 120 bolts
- masterwork longsword
- +1 keen longsword Kawrock likes swords
- +1 Mithral dagger
- +1 ring of protection Should probably go to front liner
- 3750g 625 each

Feel free to claim anything and Kawrock isn't married to the +1 keen longsword. He just really likes swords.


.

To help things along:

Here's the sale price of gear I imagine you may not keep:

- 6 suits of mw chainmail - 900 gp
- 6 suits of mw studded leather - 525 gp
- 4 mw heavy maces - 624 gp
- 2 mw heavy crossbows - 350 gp
- mw longsword - 150.5 gp
- +1 mithral dagger - 1251 gp

If all of that was sold and divided amongst the party in addition to money Kawrock listed above, that's 1258 gp, 4 sp, 2 cp each.


Male Human (Vudrani) Paladin (Undead Scourge) L4 / HP: 36/36 / AC: 21 /Saves: F 7 R 4 W 6

If no one else wants the ring or protection Rustom could use it.

Thats all that I can see the he would make use of.


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

I would indeed like a non-slicing weapon :) For AC I'm alright so it best go to someone else. Most of the other stuff could indeed be sold in my opinion, except for the potions and wand. The rope might actually also be useful.


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Whiskeyjack isn't too interested in anything in the "sell" pile. The CMW potions should be divvied out to everyone, and I agree tha rustmo could use a little more AC from the ring. I'll hold onto the wand, since I can use it, and we probably need the rope, just in case.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lena would like the mithril dagger


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

So we get 500 each from the village reward and on top of that the sale of items:
- 6 suits of mw chainmail - 150 gp each
- 6 suits of mw studded leather - 87.5 gp
- 4 mw heavy maces - 104 gp
- 2 mw heavy crossbows - 58.33 gp
- mw longsword - 28.08 gp
- Stone of alarm - 225 gp
- 10 +1 crossbow bolts (470 total) - 78.33 gp
- 120 bolts - 2 gp
Everything calculated per person.

1233 gp, 2 sp, 4 cp total per person.

I am fond of the mace but that would add around 200 gp per person to the list. I am focused with feats and such on the bastard sword so it doesn't have much value that it is +1 compared to my normal sword.

GM how do want to do enchants? If I would make my armor +1 could I later upgrade it to +2? Or do I need buy a new set of armor to get to +2?

After the answer I will decide on my wishlist. :P Currently wavering between full plate or upgrading my current set.


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You can pay to upgrade existing items, the original item has to be masterwork quality in order to get that first enchant on it though. And remember magic items sell for half value. So if it's useful, it's generally better to keep it.

Also, the spirit planchette (ouija board) is worth 2000 gold sale value. I'm unsure if you want to keep that or not, but it's an oft-forgotten item.


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

Oke cool :) I've heard of people not being able to upgrade enchantments. That would really suck/cost a ton of money. My current set of armor is already masterwork. But I think I will go for full plate on this one. Although I believe I am short a little money to obtain the masterwork quality.

By that reasoning I also think it wise to keep the mace :)

I haven't really been introduced to the board but if it doesn't have any use anymore I vote to sell it. ( Would finance the last bit of my full plate 0:) )


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Meh! I'd say sell the planchette, but then Whiskeyjack is pretty anti-divination. Angradd is a god of decisive action, after all.


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The planchette featured a little more early in the campaign and was mostly used by Norna. Basically you ask the spirit world a question and then it spells out an answer for you, with a potential chance for negative repercussions for playing with powers from beyond.


Male Human (Vudrani) Paladin (Undead Scourge) L4 / HP: 36/36 / AC: 21 /Saves: F 7 R 4 W 6

Rustom needs better Armor, what would be available?


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All types of mundane armour, regular and masterwork, are available in town. Magical armour may be a trick so ask and I'll see.


Male Tengu Druid 10 HP 72/72 | AC 20, T 13, FF 17 | CMB 8, CMD 21 | F:8 R:6 W:11 | Init. 3, SPD 20 | Perc. 18, SM 4 |

Eventually Kawrock is going to switch to some dragon hide, but I do not think that would be available here. Druid armor ends up being super expensive with the wild enchant and all.


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

I second selling the ouija board.


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

If we are selling the board then I will buy the masterwork full plate armor :) I believe my second character to obtain such a expensive piece of armor.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Would they have full plate for sale here? Expensive item, and who would they sell it to? MW to boot.


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They would! Jorfa the town smith has a suit. She also has a small collection of magical arms and armour.


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Also, selling the planchette and board nets an additional 333.3 gold each. I'll have to get things moving tomorrow, sorry!


Male Human (Vudrani) Paladin (Undead Scourge) L4 / HP: 36/36 / AC: 21 /Saves: F 7 R 4 W 6

Rustom is buying a new set of fullplate masterwork armor.


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

Yay for the full plate :) although... Does he have one or two?

This is a very strange town though... Thema having such items xD

-Posted with Wayfinder


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

So, total of 1566g (close) to everyone?


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Would there be a dwarf-sized suit of plate available? Cannae slow me down, eh?

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