GM Souls' Crypt of the Everflame

Game Master Paixar

The young heroes of the town of Kassen are ready for their coming-of-age ceremony, an old tradition in which they retrieve a piece of the eternal flame burning in the tomb of the town’s founder. Yet when they arrive there, they find only the corpses of their fellow townsfolk, dead bandits, and mysterious animated skeletons. The novice heroes must brave the traps and perils of the Crypt of the Everflame, discover the source of the corruption that has awakened an ancient evil, and defeat a menace that seeks vengeance against Kassen and its people.


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Male Human Shifter 1

Off to the side, having filtered from the temple, many of the kobolds that arrived yesterday stood out to witness the events. As the mayor called for Kassen's heroes, they parted to permit Gnawl to walk through, closing back up as he approached the others.

"Kassen is not alone in her plight... this is our home as well, and we shall not let her wither without challenge. I, Gnawl of the Rapwood tribe, will answer Kassen's call!" In stark contrast to the solemn quiet of the other townsfolk, the assembled kobolds howled and whooped in triumph at Gnawl's declaration. He grimaced a little to the mayor, apparently apologetic for their behavior.

If nobody else accepted the flame, Gnawl would take command of it. Not that he needed it, given his own divine source of fire...


Male Human(Varisian) Cavalier(Huntmaster) /1st -||-||-||- Init: +3 | HP: 13/13 | AC: 18/16(w/out shield) | FF: 17/15(w/out shield) | Tch: 13 | Fort: +4 | Ref: +3 | Will: +0 | || Perception +0

Manduzi arrived at the Square and took his place with his companions beside the mayor. Zandu walked happily beside him

The Varisian man nodded with a smile in contrast to the somber mood as he accepted the backpack and gave a little wave to Olmira, in the crowd.

" We won't let ya down, Mayor."


I'm currently waiting for a acceptance post from Uriel. If one isn't posted by tomorrow, I'll proceed. I strongly advise you all to make the final preparations for your character before you leave, if any.


Male Tiefling (Demon-Spawn) Rogue (Unchained) 1 /\/\ Init: +3 | HP: 9/9 | AC: 15 | FF: 12 | Tch: 13 | Fort: +0 | Ref: +6 | Will: +0 | Ice, Shock, Fire Resist 5 | Perc: +7 (+8 vs Traps)|

I just realized, I didn't actually say what I was doing. *Facepalm*

Havarus, while honored to by chosen for the Right, tried his best to minimize his presence. He remained knelt down taking his time to pack everything up. It didn't really do any good though, he could feel Katrina's eyes watching him the entire time. Keep it together Havarus. She wouldn't be crazy enough to follow you out there, would she?


As the ceremony of Kassen's Heroes draws to a close after a half-hour, Mayor Uptal guides you toward the western gate and points to the south. The townsfolk wave their solemn goodbyes to the heroes, their grim looks wishing good fortune and health.

I'm going to assume Uriel is coming along since I saw no gameplay post from him. I did read his discussion. I gave a couple extra days so he could put one up and so I could handle a few things. Sorry for worrying yall!

I'll need to know who's navigating. Without a map, I'll be needing some well placed survival checks from whomever you choose. Depending on how these checks go is what will guide you through the next few encounters, or get you lost.


Male Human Fighter(Lore Warden)/1

survival: 1d20 + 4 ⇒ (11) + 4 = 15
Malagaar looks around at the others "I think it's this way, however the huntsman may be a better choice to guide us"


Male Human Shifter 1

Gnawl nods in conjunction with Malagaar, looking up to Manduzi. "I know my way around the dark, not the woods. Kobolds have good senses of direction... but I can help, if needed."

Aid Another: 1d20 + 3 ⇒ (3) + 3 = 6


human female kineticist 6 | HP 52/52, N/L 12, THP 0 | AC 13 (17) TAC 13, FF 11 | F +4, R +7, W +3 | CMB +4, CMD 17 | Init +2 | Per +10 | earth blast +6 (3d6+3+3) DC 16 | Int Buff 1 | Burn 2/6 | DR3/adamantine | Elem Over +2 atk +4 dmg

As the group to set out into the forest on their quests Alain comes swooping in and lands on Fiila's shoulder deciding he wants a ride for now. Fiila looks to her companions and replies, "I'm afraid I don't know much about surviving on the woods, nor does Alain, but we'll help as best we can." Fiila keeps an eye out for landmarks and plants that might be helpful in tending to wounds later as they go while Alain occasionally flies around to look for paths that head in their direction of travel. But both are too distracted by the scenery to be of any help.

Fiila Survival Assist: 1d20 + 1 ⇒ (4) + 1 = 5
Alain Survival Assist: 1d20 + 2 ⇒ (4) + 2 = 6


Male Human(Varisian) Cavalier(Huntmaster) /1st -||-||-||- Init: +3 | HP: 13/13 | AC: 18/16(w/out shield) | FF: 17/15(w/out shield) | Tch: 13 | Fort: +4 | Ref: +3 | Will: +0 | || Perception +0

" Indeed," Manduzi began, crouching to rub a bit of dirt between his fingers. He took a good long look at the clear sky above." If you don't mind, I'll take the lead on this one Malagaar my friend, but I could always use a helping hand." He said, smiling.

After a moment he stands up and points " This a' way!"

Survival: 1d20 + 4 ⇒ (20) + 4 = 24

26 if it's okay to use Malagaar's as an aid-another action!


Male Wolfhound(dog) [Manduzi's Companion 1 ]-||-||-||- Init: +3 | HP: 13/13 | AC: 18/15(w/out barding) | FF: 15/ 12(w/out barding) | Tch: 13 | Fort: +5 | Ref: +6 | Will: +1 | Senses: Scent, Low Light Vision; Perception+5

The bouncy young dog sniffs about on the ground and then darts off a step or two ahead of Manduzi once they determine a direction.


Male Tiefling (Demon-Spawn) Rogue (Unchained) 1 /\/\ Init: +3 | HP: 9/9 | AC: 15 | FF: 12 | Tch: 13 | Fort: +0 | Ref: +6 | Will: +0 | Ice, Shock, Fire Resist 5 | Perc: +7 (+8 vs Traps)|

Havarus wasn't much help, he had never had much cause to leave Kassen. Not to mention the Tiefling was a bit distracted with not remembering what happened last night and, more over, what he feared did.


Male Aasimar Inquisitor (Spellbreaker)/Fighter 1
Spoiler:
HP: 13/13 | AC: 18, T: 12, FF: 16 | CMD: 17 | F: +4, R: +2, W: +4 | Init: +2, Perception: +6 | Spell Slots:

"I'm afraid I'm not much of an outdoorsman," the paladin said, trekking through the underbrush. "Sir Dramott says there are trackers in Lastwall who serve to lead the crusaders against the Belzken hordes." He walks alongside Flint, rubbing the donkey's flank as they walk.

"How far is the crypt, exactly? I have not been this far from town in a long time."


Manduzi's pristine knack for guiding groups through the wilderness pays off as he guides the party through the Fangwood with expertise.

The narrow path winds through the raking claws of the trees, now bereft of their leaves, which crunch loudly underfoot. Up ahead, a fallen tree trunk blocks the path. Suddenly a small group of snarling humanoids leaps up from behind the log, all greenish skin and fearsome tusks, bellowing vulgar challenges.

I will roll Initiative in a spoiler tag and organize the turn order for you all there! Those in bold have yet to do their actions.

Initiative:

Uriel: 1d20 + 3 ⇒ (1) + 3 = 4
Havarus: 1d20 + 3 ⇒ (18) + 3 = 21
Zandu: 1d20 + 3 ⇒ (13) + 3 = 16
Manduzi: 1d20 + 1 ⇒ (6) + 1 = 7
Fiila: 1d20 + 2 ⇒ (20) + 2 = 22
Gnawl: 1d20 + 3 ⇒ (5) + 3 = 8
Malagaar: 1d20 + 4 ⇒ (3) + 4 = 7

Greenish Humanoids: 1d20 ⇒ 6

Turn Order:

Fiila, Havarus, Zandu, Gnawl, Malagaar, Manduzi

Greenish Humanoids

Uriel

Knowledge Local DC10 for creatures:
You recognize these greenish brutes as orcs, powerful and ferocious.

Please refer to the Roll20 map for moving your tokens!


human female kineticist 6 | HP 52/52, N/L 12, THP 0 | AC 13 (17) TAC 13, FF 11 | F +4, R +7, W +3 | CMB +4, CMD 17 | Init +2 | Per +10 | earth blast +6 (3d6+3+3) DC 16 | Int Buff 1 | Burn 2/6 | DR3/adamantine | Elem Over +2 atk +4 dmg

Knowledge (local) untrained (max roll of 10): 1d20 + 3 ⇒ (8) + 3 = 11
Fiila sees the orcs and instantly realizes this could be bad. She says a few words in that hideous language and points at one of the orcs causing his demeanor towards her start to change from hostile to friendly when he looks at her.

I cast charm person on the orc in the column to my left Will dc 14 negates.

If the spell succeeds:
Tillia looks at the orc she has now charmed and says, "If you show me you're worthy by killing the other orcs there I'll reward you by bearing a child for you."
Opposed Charisma check if he wouldn't normally do this for a friend: 1d20 + 2 ⇒ (2) + 2 = 4

I hope I worded my request in such a way that I don't need that check.


Male Tiefling (Demon-Spawn) Rogue (Unchained) 1 /\/\ Init: +3 | HP: 9/9 | AC: 15 | FF: 12 | Tch: 13 | Fort: +0 | Ref: +6 | Will: +0 | Ice, Shock, Fire Resist 5 | Perc: +7 (+8 vs Traps)|

Havarus snapped out of his inner thoughts as the humanoids jumped into view. Without even thinking, the Tiefling flung a dagger at the nearest one.

Ranged Attack: 1d20 + 3 ⇒ (5) + 3 = 8

That's not a good start.


Male Wolfhound(dog) [Manduzi's Companion 1 ]-||-||-||- Init: +3 | HP: 13/13 | AC: 18/15(w/out barding) | FF: 15/ 12(w/out barding) | Tch: 13 | Fort: +5 | Ref: +6 | Will: +1 | Senses: Scent, Low Light Vision; Perception+5

Round 1 || Initiative 16

Zandu takes a step forward to stand by his master and bears his teeth at the green humanoids. A strong howl emerges from the small wolfhound as the canine threatens to strike.

If one of the enemies steps into melee range!

Spoiler:
Bite: 1d20 + 3 ⇒ (11) + 3 = 14
If hit, damage: 1d4 + 2 ⇒ (3) + 2 = 5


Male Human(Varisian) Cavalier(Huntmaster) /1st -||-||-||- Init: +3 | HP: 13/13 | AC: 18/16(w/out shield) | FF: 17/15(w/out shield) | Tch: 13 | Fort: +4 | Ref: +3 | Will: +0 | || Perception +0

Round 1 || Initiative 7

The green humanoids around him seemed an odd sight. In his time in Kassen he had helped Olmira put down a diseased mountain lion that had became aggressive, but he had never encountered these creatures.

The hair on the back of his neck stood on end as he tried to take it all in.

Untrained Knowledge (Local): 1d20 + 1 ⇒ (3) + 1 = 4

Turning up a blank on the green meanies, he takes his cue from the rest of his party who had reacted quicker than he had. In one swift motion he retrieves a short, heavy spear from over his shoulder and hurls it with all of his might.

Javelin Attack: 1d20 + 4 ⇒ (12) + 4 = 16
Javelin Damage, if hit: 1d6 + 3 ⇒ (5) + 3 = 8


Male Human Shifter 1

Gnawl blinked as the they were beset by these green fellows. Were they... sick? No, they seemed fine, as they started at them trying to skewer them! Honestly, he wasn't actually expecting real opposition.

Acting on instinct, Gnawl raised his hand up, glowing red as he called forth energy... but he paused. Teamwork... he had a duty to lead, even if it was just for show. Lowering his claw, he instead raised it overhead, glowing white as he shouted proudly. "Apsu has made me strong! And in turn, I shall make others strong! Have at you!"

His hand pulsed with the energy as it flowed out, surrounding the rest of the group in little white serpentine sillouettes. Every so often, one could hear them make very quiet growls, before snaking out ahead of attacks, as if acting as little targeting reticules.

Casting Bless. Everyone gets a +1 to attacks and saves vs. fear. Now go get them!


Initiative (Already Rolled), Round 1:

Fiila (22)
Havarus (21)
Zandu (16)
Gnawl (8)
Malagaar (7.04)
Manduzi (7.01)
Greenish Humanoids (6)
Uriel (4)

I've added color icons on each enemy token on the Roll20 map so you can state clearly which one you're targeting. Manduzi, I tried to look for the thin line you made, but found none. Can you tell me which creature, and its icon color, you are attacking?

Enemy (Blue), Will Save; Fiila's Charm, DC 14: 1d20 - 1 ⇒ (7) - 1 = 6 Please make your will save, Fiila, DC 16 as per below.

While the humanoid (blue) on the front line turns on his comrade (Red), cutting him down, the rest begin to close in on the party. Brandishing crude greataxes and inescapable pride, one of them (Orange) moves forward to Uriel and swings, it's axe gliding through the air as it misses, while a second (Green) rushes to Manduzi, but not before having Zandu pounce at him, sinking his bite in and killing the pale, but still green humanoid. Witnessing this, the last green man (Purple) charges at the party, taking a flanking route and swinging at Havarus, who had just missed with his dagger, and finds him more dextrose than anticipated, recuperating himself after a miss.

Enemies actions
Enemy(Blue) vs Enemy(Red); Greataxe Attack: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d12 + 4 ⇒ (1) + 4 = 5

Enemy (Orange) vs Uriel; Charge, Greataxe Attack: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d12 + 4 ⇒ (10) + 4 = 14 Enemy (Orange) has -2 AC until starts of its next turn.

Enemy (Purple) vs Havarus; Greataxe Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d12 + 4 ⇒ (8) + 4 = 12

For all those that struck, or have been struck by these creatures – please make a will save.

Will DC 16:

Fiila
The green skinned creature's eyes bulge slightly, obviously taken aback by this offer. He looks sideways at his comrades and turns to them, his blade facing them ferociously, just as he had against you just earlier. Something strikes out as odd to you, however, as you begin to notice that this creature fade slightly like a silhouette, the log behind it being seen right through the creature.

Manduzi and Zandu
Your attack strikes true and the humanoids go down with it, though something is off. You notice that while they bleed like mortals, they are see-through, and they fade slightly from view with a blink of an eye.

Those who are struck and succeed...
The wound from the orcs battleaxe singes across your skin and blood starts to trickle from it, but in just a moments time you realize that the pain is suddenly gone. Glancing at the attacker, you notice that you can see through him, but only slightly. The forest environment is prominent and you can see the log by looking through him.

To all who succeeded...
You look to the rest of the creatures and find that they too, have faded, if only slightly. You start to have a sense of sanctuary.

To those that have succeeded their Will DC, you have disbelieved the enemies, and find that they aren't real.


human female kineticist 6 | HP 52/52, N/L 12, THP 0 | AC 13 (17) TAC 13, FF 11 | F +4, R +7, W +3 | CMB +4, CMD 17 | Init +2 | Per +10 | earth blast +6 (3d6+3+3) DC 16 | Int Buff 1 | Burn 2/6 | DR3/adamantine | Elem Over +2 atk +4 dmg

Will Save: 1d20 + 3 ⇒ (5) + 3 = 8


Male Human(Varisian) Cavalier(Huntmaster) /1st -||-||-||- Init: +3 | HP: 13/13 | AC: 18/16(w/out shield) | FF: 17/15(w/out shield) | Tch: 13 | Fort: +4 | Ref: +3 | Will: +0 | || Perception +0

Hmm weird, idk if I didn't save the changes or something...It should be the one with the blue icon . Didn't see through the guise though, but with the Javelin to Blue, only Orange is still standing at the end of round 1, yeah?

Will Save: 1d20 + 0 ⇒ (8) + 0 = 8


Male Tiefling (Demon-Spawn) Rogue (Unchained) 1 /\/\ Init: +3 | HP: 9/9 | AC: 15 | FF: 12 | Tch: 13 | Fort: +0 | Ref: +6 | Will: +0 | Ice, Shock, Fire Resist 5 | Perc: +7 (+8 vs Traps)|

GM - Don't forget, Orcs don't actually go down until they hit negative Con Score. Makes them that much more scary.

Here goes nothing. Will: 1d20 ⇒ 2

Havarus stood stunned for a moment, looking at the gaping wound in his torso the green skin had just laid upon him. Everything went black soon after as the Tiefling slumped to the ground.


Oh dear, Havarus, thank you. You're absolutely right – which brings to the standing of the answering being no, Manduzi, they are all still up and fighting. I can't believe I missed that rather small piece of information >_< … Nonetheless, I thought your AC was higher Havarus? I thought I saw 19.

I also just realized something else that I didn't account for. Welp, there is my first combat post and I screwed it up :P . First time for everything eh?


Male Tiefling (Demon-Spawn) Rogue (Unchained) 1 /\/\ Init: +3 | HP: 9/9 | AC: 15 | FF: 12 | Tch: 13 | Fort: +0 | Ref: +6 | Will: +0 | Ice, Shock, Fire Resist 5 | Perc: +7 (+8 vs Traps)|

Nope, 15 AC.


human female kineticist 6 | HP 52/52, N/L 12, THP 0 | AC 13 (17) TAC 13, FF 11 | F +4, R +7, W +3 | CMB +4, CMD 17 | Init +2 | Per +10 | earth blast +6 (3d6+3+3) DC 16 | Int Buff 1 | Burn 2/6 | DR3/adamantine | Elem Over +2 atk +4 dmg

With her charmed victim now dealing with one of the other orcs Fiila turns her attention to another of them. She chants and gestures, her magic lashing out to briefly overwhelm the orcs mind and daze him.

I cast Daze on the purple orc, dc 13 will negates.


Im going to try and reach out to malagaar and Uriel before I proceed with your action, Fiila.


I am delaying Uriel's turn. Manduzi, Havarus, Zandu, Gnawl, state your actions before I go with the orcs.


Male Tiefling (Demon-Spawn) Rogue (Unchained) 1 /\/\ Init: +3 | HP: 9/9 | AC: 15 | FF: 12 | Tch: 13 | Fort: +0 | Ref: +6 | Will: +0 | Ice, Shock, Fire Resist 5 | Perc: +7 (+8 vs Traps)|

Stabilization?: 1d20 - 3 ⇒ (2) - 3 = -1

Nope. Just an FYI, I'm dead at -10.


Male Human Shifter 1

Gnawl's fringes stand up and he snarls at the orc that struck Havarus down. Raising his claw, he inhaled and glared down the orc. "By the power of Apsu!" His hand glowed bright red... before launching itself at the orc.

Using Fire Bolt to attack the purple orc. Got 3 left. Also, I forget, do I benefit from the Bless bonus, or is it just others?

Fire Bolt: 1d20 + 4 ⇒ (2) + 4 = 61d6 ⇒ 3


Male Tiefling (Demon-Spawn) Rogue (Unchained) 1 /\/\ Init: +3 | HP: 9/9 | AC: 15 | FF: 12 | Tch: 13 | Fort: +0 | Ref: +6 | Will: +0 | Ice, Shock, Fire Resist 5 | Perc: +7 (+8 vs Traps)|

Bless is a 50 ft burst centered on the caster. It affects the caster and his/her allies. So yes, you are affected as well.


Initiative (Already Rolled), Round 1:

Fiila (22)
Havarus (21)
Zandu (16)
Gnawl (8)
Manduzi (7.01)
Greenish Humanoids (6) (All Dazzled and Staggered)
Uriel (4)

Havarus:
Your body feels numb, drifting away to the everlasting darkness that stifles your sense. You feel as if you're starting to move a step closer to the door of death... I wouldn't worry about stabilization checks.

The orc's actions happen AFTER Manduzi's and Zandu's turn. Therefore, any actions he takes will happen before them. I only wanted to get a post up.

Dice Rolls:

Enemy Orc (Purple), Will Save; Fiila's Daze, DC 13: 1d20 - 1 ⇒ (20) - 1 = 19

Enemy Orc (Blue) vs Enemy Orc (Green); Greataxe, Attack: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d12 + 4 ⇒ (1) + 4 = 5

Enemy Orc (Green) vs Enemy Orc (Blue); Greataxe, Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d12 + 4 ⇒ (1) + 4 = 5

Enemy Orc (Red) vs Enemy Orc (Blue); Greataxe, Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d12 + 4 ⇒ (6) + 4 = 10

Enemy Orc (Orange) vs Uriel; Greataxe, Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Crit Confirm: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d12 + 4 ⇒ (12) + 4 = 16
Crit Damage: 1d12 + 4 ⇒ (11) + 4 = 15

The strong bolt of fire burst from Gnawl's hand, slinking past the orc (Purple) he aimed for before it dissipated to nothing. It snarled toward him before it looked to be in a daze. Moments later, the orc shakes his head from the trance and growls toward Gnawl, stalking toward him.

It was in this moment that the orc that was charm roared, turning and spinning his greataxe out at his ex-comrade (Green), overstepping and entirely missing his attack. This left him open, causing the orc (Green) to retaliate and slice his own axe across his (Blue's) chest. The orc (Blue) staggered backward and met with a grisly death by his first combatant (Red) by a swift overhead swing, the greataxe now protruding from his head. The orcs (Red and Green) roar in triumph before turning their attention back on the party.

Meanwhile, the orc (Orange) in battle with Uriel swings, swinging just over Uriel's shield and slicing across his face. The orc obviously intended for this to be a final blow, with the amount of force behind it. Crit didn't confirm. Though still 15 damage.

Jeez. I gotta throw these guys at my live group. They've become so confident in their abilities, its frightening to see these orcs in action. In case of any worries, you guys don't need to worry about making new characters. I'll leave it at that.


Male Human(Varisian) Cavalier(Huntmaster) /1st -||-||-||- Init: +3 | HP: 13/13 | AC: 18/16(w/out shield) | FF: 17/15(w/out shield) | Tch: 13 | Fort: +4 | Ref: +3 | Will: +0 | || Perception +0

Manduzi leveled his rapier at the green humanoid (Green Icon) in front of him. In the chaos of the battle, he saw out of the corner of his eye Havarus go down. He steeled his teeth. " You bastards!" He calls out at not one in particular of the adversaries.

Rapier Attack: 1d20 + 4 ⇒ (6) + 4 = 10
If hit, damage: 1d6 + 3 ⇒ (3) + 3 = 6


Male Wolfhound(dog) [Manduzi's Companion 1 ]-||-||-||- Init: +3 | HP: 13/13 | AC: 18/15(w/out barding) | FF: 15/ 12(w/out barding) | Tch: 13 | Fort: +5 | Ref: +6 | Will: +1 | Senses: Scent, Low Light Vision; Perception+5

Zandu follows his master's lead dutifully and strikes out, teeth bared at the same humanoid as Manduzi

Bite Attack: 1d20 + 3 ⇒ (13) + 3 = 16
If Bit, then damage : 1d4 + 2 ⇒ (2) + 2 = 4


bump


Thank you Manduzi :) Just seeing if Uriel will post before I delay his turn once more.


Initiative (Already Rolled), Round 3:

Fiila (22)
Havarus (21) (Dying)
Zandu (16)
Gnawl (8)
Manduzi (7.01)
Greenish Humanoids (4) (All Dazzled and Staggered)
Uriel (4) (Dying)

The rapier slides through the air past the orc, leaving no blood to shed until Zandu digs his teeth into it once more. The orc growled in pain.

Please have Zandu roll a Will save DC 16.

I have delayed Uriel's turn once more. I'll consider him delayed until he takes an action, at which point he'll join the initiative order right after said person.


Male Wolfhound(dog) [Manduzi's Companion 1 ]-||-||-||- Init: +3 | HP: 13/13 | AC: 18/15(w/out barding) | FF: 15/ 12(w/out barding) | Tch: 13 | Fort: +5 | Ref: +6 | Will: +1 | Senses: Scent, Low Light Vision; Perception+5

Will Save VS DC 16: 1d20 + 1 ⇒ (9) + 1 = 10

The pup is none the wiser.


Male Tiefling (Demon-Spawn) Rogue (Unchained) 1 /\/\ Init: +3 | HP: 9/9 | AC: 15 | FF: 12 | Tch: 13 | Fort: +0 | Ref: +6 | Will: +0 | Ice, Shock, Fire Resist 5 | Perc: +7 (+8 vs Traps)|

Stable? DC 10: 1d20 - 4 ⇒ (6) - 4 = 2

Ties that bind:
Havarus was chained to the wall once more, the naked woman still bound to the table. His father came into view, "Dying huh? Well, perhaps you've come to realize that you need what lies within your blood."

"Never." Havarus responded weakly.

"No? We'll see about that." Approaching the Tiefling, the Incubus traced the tip of the obsidian blade down his son's torso, before slicing deep into the shoulder. The Rogue screamed in agony. "I'll put down the blade, if you pick it up and use it on the woman." The Demon drove his point home with the blade sinking into Havarus' inner thigh.

"I won't.......And no amount......of torture...." The rest was lost in screams.


Male Human Shifter 1

Gnawl snarled as the orc dodged his fire. This was really starting to chafe his scales, and he had to get to Uriel and Havarus. Hang on... by Apsu's breath, I'm coming for you! He snarled at the orc standing in his way and raised his claw, letting out an impressive roar (for a kobold) and sending forth another blast of hot energy.

Fire Bolt (ranged touch): 1d20 + 4 ⇒ (10) + 4 = 141d6 ⇒ 4

Break the Ties:
Gnawl's little roar causes the little dragon pendant on Havarus to resonate impressively on him...

***********

As Havarus' father sinks his blade into the tiefling's leg, a loud roar echoes through the void. Materializing through the wall, a large red dragon stalks its way towards the incubus, snarling and letting out a mighty roar.

Rearing back, it flaps its large wings at the incubus and attempts to push him away from the rogue, trying to push itself between him and his father. It growls a low, angry growl as words issue from its maw. "You will leave. Your loopholes do not concern me - this is my dominion now, and you will not tread it anymore!"


Male Tiefling (Demon-Spawn) Rogue (Unchained) 1 /\/\ Init: +3 | HP: 9/9 | AC: 15 | FF: 12 | Tch: 13 | Fort: +0 | Ref: +6 | Will: +0 | Ice, Shock, Fire Resist 5 | Perc: +7 (+8 vs Traps)|

Ties Broken.....For now:
Exhausted from the pain and screaming, everything faded to black as the scene between his father and this.....dragon? Unfolded before him.

------------------------------

The Incubus simply smiled, "It matters not. There are other ways to reach my son. By blood we are bound, and that is a bound that even you cannot break, 'Dragon God.'" Before the Dragon could incinerate him, the Demon vanished, laughing maniacally.


Initiative (Already Rolled), Round 3:

Fiila (22)
Havarus (21) (Dying)
Zandu (16)
Gnawl (8)
Manduzi (7.01)
Greenish Humanoids (4) (All Dazzled and Staggered)
Uriel (4) (Dying)

The bolt of fire resonates and smashes into the orc, charring its skin and sending it into a spiral of words that you could not understand, probably swears.

I'm assuming you attacked the orc with the purple icon? Regardless, please make a Will sace, DC 16. :)

Gnawl, Will DC 16:

The triumphant sound of flames striking against the hard surface of the orc fills your body with confidence, though a lingering doubt has you feel as if something was not right. You caught glimpses of seperated embers flickering within the orc, and if that didn't make it the most unsettling, you found that you could now see slightly through all of the orcs.

In making this save, you can successfully disbelieve the orcs and find that they are not real.

Fiila? Your action please.


Male Human Shifter 1

Yep. Slapping the purple orc with fire. Thanks for correcting that.

Will Save: 1d20 + 5 ⇒ (15) + 5 = 20

Gnawl smirked a toothy grin, but that quickly faded as he squinted. What... was going on with this orc? He looked at the others, and his little eyes widened. "Are... are they... ghosts? Or maybe illusions?" If they were, they were very good ones, seeing as they could clearly injure his allies.


Question, Gnawl, are you saying this loud enough for the others to hear clearly?


Male Human Shifter 1

I think so? I'm guessing everyone next to him could hear that.


Male Tiefling (Demon-Spawn) Rogue (Unchained) 1 /\/\ Init: +3 | HP: 9/9 | AC: 15 | FF: 12 | Tch: 13 | Fort: +0 | Ref: +6 | Will: +0 | Ice, Shock, Fire Resist 5 | Perc: +7 (+8 vs Traps)|

Uriel, you're kind of out of commission at the moment.


Male Aasimar Inquisitor (Spellbreaker)/Fighter 1
Spoiler:
HP: 13/13 | AC: 18, T: 12, FF: 16 | CMD: 17 | F: +4, R: +2, W: +4 | Init: +2, Perception: +6 | Spell Slots:

Oh, whoops! I missed that.

Stabilize: 1d20 ⇒ 5


Male Tiefling (Demon-Spawn) Rogue (Unchained) 1 /\/\ Init: +3 | HP: 9/9 | AC: 15 | FF: 12 | Tch: 13 | Fort: +0 | Ref: +6 | Will: +0 | Ice, Shock, Fire Resist 5 | Perc: +7 (+8 vs Traps)|

At least you'll live longer than me.


human female kineticist 6 | HP 52/52, N/L 12, THP 0 | AC 13 (17) TAC 13, FF 11 | F +4, R +7, W +3 | CMB +4, CMD 17 | Init +2 | Per +10 | earth blast +6 (3d6+3+3) DC 16 | Int Buff 1 | Burn 2/6 | DR3/adamantine | Elem Over +2 atk +4 dmg

Fiila attempts to once again daze the nearest orc.

I cast Daze (dc 13 will negates) on orc purple.


Initiative (Already Rolled), Round 4:

Fiila (22)
Havarus (21) (Dying)
Zandu (16)
Gnawl (8)
Manduzi (7.01)
Greenish Humanoids (4) (All Dazzled and Staggered)
Uriel (4) (Dying)

Orc (Purple) Will Save; Fiila's Charm DC 13: 1d20 - 1 ⇒ (11) - 1 = 10

The orc's demeanor turn lax as he twists to face Fiila. His eyes long after her, only drawing in focus to realize what he must do to gain her love.

Fiila, please make a Will save.

Fiila, Will DC 16:
You pierced the veil within the orc's mind to root your intentions and needs into him, however something seems off. You feel another presence within this creatures mind and thus feel as if this creature is guided into following your actions.

You look among the rest of the combatants, realizing not only that you can see through the orcs, but that the wounds that were previously on your allies are no longer there.

Now begins Round 4. Please state your actions!

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