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GM Smashtag's PFS: In Service to Lore (Inactive)

Game Master DSXMachina

Pathfinder Society First Steps: In Service to Lore


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You may use this thread to discuss build, backstory, Society questions, and all other OOC needs.

We will start the game when everyone has their characters finished up and posted.

Enjoy!

Dedicated Voter 2013, Star Voter 2014

Female Humanish Very little class but on the level

Dotting.

Link to character sheet

Guide to Organized Play

Additional resources allowed

EDIT: Added link #3!


Evil GM

Thank you Treppa. That's lovely, and dotting.

I'll have a little think about what to play. It's been a while since I had some armoured PC. Human male, though.


DougFungus Here!

This is what I have come up with for my character.


>.> not sure what I'm going to do yet *waits for other characters*


Female Helmet Cat

Dotting.


Evil GM

So I have a background for a Paladin/Cav; an interesting mage, I like clerics if we need more healing, or a weird barbarian (including witch & wiz levels).

Dedicated Voter 2013, Star Voter 2014

Female Humanish Very little class but on the level

Monk.


Summary thus far:

DougFungus - Inquisitor Corbyn Osric

Seirou - Cavalier (Unnamed)

Treppa - Monk (Unnamed)

DSXMachina: TBD

Meowselsworth : TBD


3 Melee and no casters? I think we have some gaps that need filling. A Rogue might be nice too?


Evil GM

I'll be either Cleric or Wiz/Witch.

Dedicated Voter 2013, Star Voter 2014

Female Humanish Very little class but on the level

I can switch to rogue easily enough if need be. Maybe Meows will play one.


Legendary Merchant of Pins

Howdy people, anthropomorphic hand mirrors, and cats! I would be willing to be play a sorcerer, or a roguey type character! Too bad Kitsunes aren't legal...making a seven-tailed fox sorcerer would be just too awesome.


Also, don't worry too much about choosing your faction just yet. Your PCs will choose their factions at the end of First Steps #3 and all prestige is retroactively applied at that time to your faction.


What if I already those mine?


Evil GM

Bwahahaha.... So I'm going to be a Cleric or Paladin then, bow down before my pathetic healing powers ;p

Cure Light Wounds 1d8 + 1 ⇒ (1) + 1 = 2


Corbyn Osric wrote:
What if I already those mine?

That's fine, your prestige just all applies at the end of the 3 modules rather than per module.


Also, if you create your char as an alias BEFORE you use the 'register a character' link under the Society tab, you'll have to re-enter your information, so don't delete the alias. ;)

Lantern Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Thank you for the information, honorable GM.

Sczarni

Ranger of the Sable Company Marines HP: 24/25 | AC: 17 (Touch: 13 / FlatFoot: 14) | Fort: 4 Ref: 6 Will: 3 | CMB: 5 CMD: 18 | Perception: +8 (+10 vs. Humans) | Initiative: +3

DougFungus Here

Ignore my above 3 posts with that Alias. This is my PFS Alias.


Female Helmet Cat

I usually favour rogues and bards, so I will likely do the rogue thing. I admit I am new to the forums in general, and haven't played PF games on them before, so I ask for patience and sometimes help. >_>


Evil GM

Don't worry Meowselsworth you are doing better than I.

Head + Wall = Ideas

So I've got it down to 3 choices (in order): Cleric of Shelyn, Cleric of Cayden Cailean, or Paladin of Shelyn.

All of them will be skill deficient, with average stats.

I have some nice ideas for a background, but will probably need to have an extra look in Golarion.


Evil GM

Domains: Shelyn Charm (Love) & Luck
or Cayden Travel (Exploration) & Charm (Love)?

Travel(Exploration) give + 10" move & lets me look through 3 doors per day!
Whilst luck allows a ally to pick the best out of 2 d20's for a round.

Feats: Shelyn - Selective & Extra Channelling
Cayden - Combat Expertise & Butterflys Sting (allowing him to pass a crit onto someone else)

Skills = Know(Nobility)
Diplomacy
Appraise
Acrobatics/Know

Dedicated Voter 2013, Star Voter 2014

Female Humanish Very little class but on the level

Native travel: Travel Domain
Granted Powers: You are an explorer and find enlightenment in the simple joy of travel, be it by foot or conveyance or magic. Increase your base speed by 10 feet.

Agile Feet (Su): As a free action, you can gain increased mobility for 1 round. For the next round, you ignore all difficult terrain and do not take any penalties for moving through it. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Dimensional Hop (Sp): At 8th level, you can teleport up to 10 feet per cleric level per day as a move action. This teleportation must be used in 5-foot increments and such movement does not provoke attacks of opportunity. You must have line of sight to your destination to use this ability. You can bring other willing creatures with you, but you must expend an equal amount of distance for each creature brought.

This! I use it all the time.


Legendary Merchant of Pins

Ah, damn the "Dimensional" feats don't apply to Dimensional Hop. That's too bad. I wish I could take all those feats for free with every character I make they are so awesome...

Dedicated Voter 2013, Star Voter 2014

Female Humanish Very little class but on the level

And Dim Hop <> Dim Door. You have to have line of sight. Still, for a cleric with heals and channels, Dim Hop is great!


And just to make life even more entertaining for you guys, don't forget to think about your character's motivations in becoming a member of the Pathfinder Society and how he or she washed up in Absalom. :)

GMSmashtag, always helpful!


Evil GM

Actually rather than Agile Feet I was thinking of replacing it with:

Door Sight (Su): You can lay your hand upon any surface and see what is on the other side, as if using clairvoyance. Using this power takes 1 minute, during which time you must be touching the surface you want to see through. You can keep looking for as long as 10 minutes with each use of this power, but must touch the surface and take no other action the entire time. The surface cannot be thicker than 6 inches plus 1 inch per cleric level you possess. You can use this power a number of times per day equal to 3 + your Wisdom modifier.

Of course you lose Longstrider for Expeditious Retreat.

But that'd be if I went for a rapier wielding acrobat type. Whom enjoys arranging marriages & trysts (and apparently watching them).

Dedicated Voter 2013, Star Voter 2014

Female Humanish Very little class but on the level

Wait, you want a backstory too? Aw, man. I just wanna roll some dice.

Silver Crusade

Male Human Sorcerer/1 [ HP 6/6 (0 NL) | AC 12 Tch 12 FF 10 | Fort +0 Ref +2 Will +3 | CMD 13 | Init +2 Perc +2 ]

My Storm Born Sorcerer! Zappity-zap!

Still working on backstory. I really need to figure out the whole myth-weavers nonsense, lol. I haven't even been to the website yet.

Incidentally Hero Lab is a boon to unknowledgeables like myself. It completely made making this character easy primarily since it wouldn't stop telling me when I screwed up and needed to correct a choice. :P

Lantern Lodge

I am Jace Mercier, your healér. At your service, how may a ease your payne. I have some reasonable vintage wine?


Passio Tempesta-Nato wrote:
Incidentally Hero Lab is a boon to unknowledgeables like myself. It completely made making this character easy primarily since it wouldn't stop telling me when I screwed up and needed to correct a choice. :P

Unfortunately Hero Lab can come with a heafty price tag after you get all the supplements. Else I would have it already.


Legendary Merchant of Pins
DougFungus wrote:
Unfortunately Hero Lab can come with a heafty price tag after you get all the supplements. Else I would have it already.

Truth!!

Silver Crusade

Male Elf Cavalier 1

I have finally gotten my cavalier up! Behold! *cackles*

Silver Crusade

Male The Horse Warhorse 1

*Nickers and paws the ground twice with a toss of his head*

Lantern Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

I am equipped and ready for Pathfinding.

Lantern Lodge

Mechanically, I am fully equipped and able.

The Exchange

Female Elf Rogue 2

Tada.


1 person marked this as a favorite.

I will get the initial gameplay post up tomorrow or the day after.

Once everyone gets a chance to get in a few posts in gameplay I will force story upon you.

Also, I am super excited and very much looking forward to this!


There are other horse avatars!

Silver Crusade

Male Human Sorcerer/1 [ HP 6/6 (0 NL) | AC 12 Tch 12 FF 10 | Fort +0 Ref +2 Will +3 | CMD 13 | Init +2 Perc +2 ]
Mai Lin wrote:
Am I the 'small one' he refers to?

LOL!


O.O Mr Ed? And while Turin is a murder horse....not so sure he's THAT murder horse...


Of course! Of course!


I'll scan and upload the map of the quarters in the a.m. for you guys. Didn't get a chance to do it today, apologies.


Legendary Merchant of Pins

Just realized...Meowselsworth's alias Samara's name is showing purple not the green for PFS character. Will that prevent PFS credits?


Female Helmet Cat

How do you change it? :O


Meows, what you'll have to do before I send out the chronicle sheets is go My Account -> Pathfinder Society -> Edit -> Register a New Character and copy/pasta Samara over. It's the same problem Doug and Treppa ran into.

Don't worry about it for now. Just keep posting and playing and having fun. :) I'll give you a heads up when I'm about to start filling out the Chronicle sheets so you can get Samara ported.

Dedicated Voter 2013, Star Voter 2014

Female Humanish Very little class but on the level

Plod

Sczarni

Ranger of the Sable Company Marines HP: 24/25 | AC: 17 (Touch: 13 / FlatFoot: 14) | Fort: 4 Ref: 6 Will: 3 | CMB: 5 CMD: 18 | Perception: +8 (+10 vs. Humans) | Initiative: +3

Corbyn's height and weight came up in a discussion elsewhere. Since I never calculated it at the time of character creation I will do it now.

PFSRD wrote:
To determine a character's height, roll the modifier dice indicated on Table: Random Height and Weight and add the result, in inches, to the base height for your character's race and gender. To determine a character's weight, multiply the result of the modifier dice by the weight multiplier and add the result to the base weight for your character's race and gender.

Half-Orc Male:

Base Height: 4ft. 10 in. Base Weight: 150 lbs. Modifier: 2d12 Weight Multiplier: X7

Modifier Roll: 2d12 ⇒ (5, 1) = 6

It appears that Corbyn is quite small for a Half-Orc at 5'6" and 197 lbs.

Lantern Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai still looks up to him.

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