GM Sloth's Carrion Crown (Inactive)

Game Master ThreeEyedSloth

Part II - Trial of the Beast
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Blessings: 3/3|
Spells:
oth: Detect Magic, Guidance, Read Magic; 1st: Bless, Summon Monster I
Human Traveler | AC: |HP: |Initiative: |Perception: |
Skills:
Acrbtcs +3, Lngsts +4, K geo +1, K hist +1, P guide +7, Swm +7

Nym wrinkles his nose at the cloud of gass released from the box (it's an elf thing), quickly looking around to see if he gassed any of his companions as well.

"Andrea or Wren, please be so kind as to inform me if I'm about to die, or turn into a zombie and begin eating you all, or some other horrific fate...There seems to have been a trap that eluded my investigative abilities..." Nym's words speak of nocholance, but it's easy enough to note how forced the effect is.

I've no ranks in Knowledge Nature


Female Human (Mixed race) Hedge Witch 5 (favoured class)

Know.Nature1d20 + 9 ⇒ (15) + 9 = 24

Heal. 1d20 + 8 ⇒ (18) + 8 = 26

"Hold still Nym.."

Andrea checks the Rogue for any ill effects and tries to identfy the powder

"It's Ungol Dust" she declares.."it seems to have had no effect on you just be sure not to breath any more in"

At the grisly contents off the cabinet she give Vorkstagg a long hard stare."Aye take those all off them who knows what crimes we might have uncovered here.."


? ?

Nodding, 'Aldous' carefully wraps up all of the skins, and bundles them away.

He then returns to the other room, to investigate what the Exploding One had on him, and in his room...

Grand Lodge

Galadan looks at the skins before Hastur can put them away.

"This one looks like the Miller of Hargen. He was a good man - but one day he had suddenly disappeared. There was no sign of him and it seemed a strange case."

Galadan hasn't fully finished yet when Wren blurts in
"uh oh, let me have a closer look is this Olga Slovech - oh how fitting off course you all must recognize Olga oh no - you don't - maybe then you heard of the 'scandalous Harlot of Cerny Brothel' yes yes Wren can tell you - Olga and the Harlot are one and the same and the scandals around her - oh I would have loved to hear more about them many rich clients you know - she took in lot of money not that I think she actually looked any good not without any feathers - no no - she preferred leather but everyone knows - feathers just are soo much nicer looking and they can warm you but where did I stop - o yes - the scandals it was said she had a rich client - no - I don't know who he was they never said but he was rich and important and then there was this large hulking client no, no - they are not the same she is having lots of clients you must know oh it's so exiting maybe Hastur I can have another look and might recognize more off course it is unlikely as exiting as the Harlot but then you never know Olga was from Lepidstadt and there have been rumours she fled she found a prince and went to Osision not that I ever thought this makes sense as we all know the Ruby Prince wouldn't want someone like her but then maybe it wasn't Osirion and I just misremeber it or her prince is with her here"


Blessings: 3/3|
Spells:
oth: Detect Magic, Guidance, Read Magic; 1st: Bless, Summon Monster I
Human Traveler | AC: |HP: |Initiative: |Perception: |
Skills:
Acrbtcs +3, Lngsts +4, K geo +1, K hist +1, P guide +7, Swm +7

Finding it terribly hard to not breath while chuckling at Wren Nym continues investigating the box quickly so he can be done with the thing.

Grand Lodge

The strongbox of Grine contains 200 gp, 4 vials of antitoxin and a small velvet purse, containing 4 small cloudy diamonds worth 300 gp each.

Grand Lodge

You might want to plan ahead while we finish the cabinet and Aldous makes a list of all the valuables.
This location:
Unexplored trap door from Grine's room (some noises heard above by Wren/Andrea)
Unexplored door to the area above the storage.
Unexplored door to the area to the east on the ground floor.


Female Human (Mixed race) Hedge Witch 5 (favoured class)

Andrea says nothing as Wren witters on about the notorious Harlot.She shoots a look at Kevin daring him to say anything.


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

Galadan quietly backs out of the room at Wren's twittering, though he asks Aldous/Hastur if he might look over the papers that were found in the cabinet at a later time.

"We have more to do, my friends. Let us free the workers to a hopefully nobler life."


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren lets the last few words of her scandalous gossip slip from her lips with a big smile.

My friends love to hear me talk.

"Well, where do you want to go next?"

Grand Lodge

Weird - I was sure I had posted more but Wren's babbling confused me ...

Wren follows Hastur - may I have another look - I might recognize more of the victims.

Anyone else with a knowledge local check who beats Wren [aka posts faster not a higher number] - there is no DC but depending on the roll I might make it more 'interesting' and add more 'juicy' details.


Female Human (Mixed race) Hedge Witch 5 (favoured class)

Knowledge Local1d20 + 4 ⇒ (11) + 4 = 15 unfortunately Andrea maxes out at 10 on that


? ?

No Knowledge(Local), here...

'Aldous' eyes the trap door speculatively, then shrugs.

"It is always best to finish one area before moving on..."

He then moves over to the sole door on this level (?Above 'Storage'), to investigate what might be behind it...


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

With Hastur busy searching, Galadan returns to take charge of the prisoner.

I was actually hoping Hastur or Kevin would do that, so I could use my master perception and tracking skills elsewhere.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren will follow behind Mr. Not-Aldous.

"Careful now, Mr. Hastur."

Grand Lodge

Hastur carefully opens the door on the level. As expected - this is just a large storage room. Presently the room has only a few wooden cases in it. Some packing straw lies around - seemingly being used for packing.

You assume that if you open the double door you should oversee the courtyard. A retractable iron crane is on the north wall. It allows to lower goods into the wagon below through the double sliding door.

Grand Lodge

Andrea - looking through the skins notices one that she reckons.

"This one looks like Doktor Katarina Vilt. She was an esteemed lecturer at Lepidstadt university. I saw her once in the company of the professor. Sad to see her gone - she seemed a kind soul albeit I never met her more closely."

Hearing Andrea - Wren feels she needs to have the last word.

"Oh I don't know why I didn't recocknize her guess she just wasn't important and boring - see - not like the harlot that is a story I tell you but no just a bland lecturer - that is nearly as boring as the skin of Borgo Znojmo i mean who cares about him just a merchant I hear he was respected but he was so reclusive there are no juicy gossips about him known nobody will care when I go to the market place and would tell his skin was found in a large wardrobe used as a suit but when I tell the story of the harlot of Cerny Brothel - now that is news that will get people talking for weeks and me - me being the one who found her and was able to spread the word if I just would know what her last moments where was Vorgstag a customer or was he being paid to do the job or was there something even more scandalous behind it the options are just mindboggling and all the old women will listen to me and small kids will approach me likely afraid of what I tell but intrigued nonetheless and then I can tell them so much more about stories oh ..."


? ?

'Aldous' checks the wooden cases...


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren, after losing most of her breath talking about the deceased lecturer, stands near the doorway with Mr. Hastur and casts Detect Magic, leaving lots of time to deeply scan the room from her vantage point.


Blessings: 3/3|
Spells:
oth: Detect Magic, Guidance, Read Magic; 1st: Bless, Summon Monster I
Human Traveler | AC: |HP: |Initiative: |Perception: |
Skills:
Acrbtcs +3, Lngsts +4, K geo +1, K hist +1, P guide +7, Swm +7

"Are we planning on asking our new found friend here for a guided tour or is someone going to stay behind and entertain him while the rest continue on?"


Female Human (Mixed race) Hedge Witch 5 (favoured class)

Andrea loks at the Creature they have captured and speaks a few soothing words..

Cast Charm Person DC16 to resist.


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

"I can easily entertain our friend, until we can deliver him to the proper authorities, though perhaps we might find one better skilled at communication to keep him calm. I doubt that my threats and interrogations will do the trick."

After he and Wren have identified some of the skins hanging in the wardrobe, a sickening thought occurs to him.

"It is possible, and perhaps even probable, that this creature has used the skins as disguises even lately, and committed other crimes using their identity."

Should have used an Identity Theft Protection Program.

Grand Lodge

Vorgstag - Will save 1d20 + 5 ⇒ (15) + 5 = 20

Sense Motive 1d20 + 9 ⇒ (11) + 9 = 20

"I'm not sure what this young lady just tried to do. If you think you can hex me - well - this didn't work."

Grand Lodge

The storage room

Among the empty boxes in this room are cases containing 12 vials of acid, 12 vials of nushadir (APG), five tanglefood bags and three thunderstones, all packed in straw.

Grand Lodge

About Vorgstag - having someone captured can be a pain. I'm offering you an iron ring on a wall - you can secure him with the manacles and pick him up on the way out.
Andrea's charm was a great idea to use him as guide - but no luck with the saving throw.


? ?

'Aldous' nods in satisfaction at the inventory of the storage room.

He eyes the iron ring in storage room speculatively.

"Shall we manacle him to that...?"

How about we explore what is beyond the trapdoor?


Female Human (Mixed race) Hedge Witch 5 (favoured class)

Andrea's eyes light up a little as the contents off the room are revealed."We've gained a lot from here all off it useful stuff too."


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

"I think you can be agreeable and remain here quietly." Galadan says to their prisoner as he secures him to the iron ring. Though he cannot remove the edge of threat from his voice.

After that, he goes to see what Hastur/Aldous has found, looking up at the trapdoor as he listens intently for any signs of movement above the ceiling.

Perception (Take 20)
20 + 13 = 33

Grand Lodge

Galadan:

You hear some scratching noises - like claws on wood. They only seem to occur occasionally.


Female Human (Mixed race) Hedge Witch 5 (favoured class)

Andrea looks up at the ceiling .."Whatever is up there it's going to have an advantage with holding the high ground." she states


? ?

'Aldous' shrugs.

"I have no problem with taking this vessel through first... Let's see what is beyond!"

He then gamely clambers up to the trapdoor, and attempts to shove it open.

Climb: 1d20 + 4 ⇒ (12) + 4 = 16.


Kevin yawns and follows Hastur.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren yawns deeply, spurred by Kevin's manners, but also by the fact that she hasn't slept in two days.

Wren stifles the yawn and follows Mr. Hastur and Kevin.


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

"Be careful, Aldous. There is something alive up there, though it could just be rats as they can be found in attics all over the place."

Just to be certain, Galadan detects for evil above them.

As to the other box.

Perception for traps:
1d20 + 13 ⇒ (15) + 13 = 28

Disable Device for trap/lock:
1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25


Blessings: 3/3|
Spells:
oth: Detect Magic, Guidance, Read Magic; 1st: Bless, Summon Monster I
Human Traveler | AC: |HP: |Initiative: |Perception: |
Skills:
Acrbtcs +3, Lngsts +4, K geo +1, K hist +1, P guide +7, Swm +7

Nym will fall in after Wren, ready to see what else this facility has to offer now that their prisoner was relatively secure.

Grand Lodge

Everyone up:

Strange Art and Artifacts from distand lands fill this room. Another ladder rises upward to a ladder in the ceiling.

You notice two tiny creatures. For a moment you mistake them as homunculi - antil you realize these seem to be made out of red leather.

One of them next to the trap door tries to take a bite when Hastur clambers through

AoO on Hastur: 1d20 + 5 ⇒ (2) + 5 = 7 Damage 1d6 ⇒ 2

The creature seems to miss Hastur who quickly climbs out.

It is a difficult situation as you are aware of possible enemies and I wanted to avoid a fight with just a single person on the ladder. So a single AoO seemed the quickest and most fair way (and I missed anyhiw). So you all manage to get up and we can start from here.

Initiative
Snapjaw 1d20 + 3 ⇒ (20) + 3 = 23
Wren 1d20 + 6 ⇒ (20) + 6 = 26
Kevin 1d20 + 6 ⇒ (16) + 6 = 22
Andrea 1d20 + 2 ⇒ (16) + 2 = 18
Hastur 1d20 + 1 ⇒ (13) + 1 = 14
Galadan 1d20 + 4 ⇒ (8) + 4 = 12
Nym 1d20 + 4 ⇒ (3) + 4 = 7

There is a ladder - no climb check necessary.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren looks at the leathery beasts and wonders what they are.

1d20 + 11 - 2 ⇒ (10) + 11 - 2 = 19 Knowledge: Arcana on the things

Wren will relate what she knows to the party.

My friends love hearing me talk.

Round 1, Init 26

Wren will scoot around to the other side of Mr. Hastur while the leatherbeast is biting at Mr. Hastur.

"Careful now, Mr. Hastur. Strike it hard."

Wren will touch Mr. Hastur again with Diviner's Fortune. (Diviner's Fortune: +2 (8/day) (Sp) Creature touched gains +2 to attack rolls, skill checks, ability checks, and saving throws for 1r. 6/8 used today.)


? ?

"Consider it done."

'Aldous' unleashes on the creature that attempted to bite him...

Claw #1: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25, for 1d6 + 4 ⇒ (3) + 4 = 7 Magical S/B damage.

Claw #2: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11, for 1d6 + 4 ⇒ (1) + 4 = 5 Magical S/B damage.

Claw #3: 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28, for 1d6 + 4 ⇒ (4) + 4 = 8 Magical S/B damage.

Claw #4: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19, for 1d6 + 4 ⇒ (1) + 4 = 5 Magical S/B damage.


Female Human (Mixed race) Hedge Witch 5 (favoured class)

Ward on Hastur

Andrea tries to identify the creatures

Craft Alchemy1d20 + 12 ⇒ (10) + 12 = 22 because she suspects they might be Alchemical in nature.

Knowledge Arcana 1d20 + 9 ⇒ (3) + 9 = 12

Knowledge Nature 1d20 + 9 ⇒ (20) + 9 = 29

Knowledge the Planes 1d20 + 9 ⇒ (1) + 9 = 10

At the same time she puts her evil eye on the closest creature reducing its chance to hit.

The usual DC 16 save to reduce the length of effect from 4 rounds to 1 applies

Grand Lodge

Wren starts babbling excitedly "Oh they look interesting I would have expected them green as homunculus tend to be green but I like the red better like feathers of an exotic bird the red looks but yes of course these can be any colour as they are no true homunculus look where Hasturs claw rips into it that is no skin no no no that is leather of course leather once was skin as well but it's no living skin you see and you can therefore colour it hmm you could also colour a tattoo but oh yes yes now tha was a nasty hit from Hastur you can now see some clockwork in the hole he has created looks it is still moving but oh no now Hastur took the head off it means it won't work any more as it gout head well some constructs might still work but that looks dead to me and Hastur was lucky you know they are called Snapjaw Humunculus for a reason they have large mouth with many sharp teeth oh of course I should say large jaws if they hit you this can be nasty but it isn't the worst see the goo dripping from the fangs they surely are poisoned so good that Hastur took off the head of this one but oh my there is another one and HELP, it's attacking me HELP get it off."

Attack Snapjaw 1 on Wren 1d20 + 5 ⇒ (7) + 5 = 12 Damage 1d6 ⇒ 1

Attack Snapjaw 2 on Hastur 1d20 + 5 ⇒ (11) + 5 = 16 Damage 1d6 ⇒ 6

"uh oh - it still moved and the head tried to bite - Hasturs is no really dead but get this one off me get it off get it off!

Got carried away in the description for the Knowledge Arcana and realised too late that the Snapjaw had initiative ahead of Hastur. It's down and out now.

Grand Lodge

Galadan Teresthin wrote:

"Be careful, Aldous. There is something alive up there, though it could just be rats as they can be found in attics all over the place."

Just to be certain, Galadan detects for evil above them.

As to the other box.

Perception for traps:
1d20+13

Disable Device for trap/lock:
1d20+7+2

The box is unlocked and contains some brass weights. Taking them out you feel that the box is still surprisingly heavy. It takes you a moment to notice a false bottom containing

three silver ingots worth 100 sp each.

Stuff you should have already found with the box:

a walnut traveling case with a pair of superior locks and their keys sealed in wax
a jar of pickled garlic cloves
potion of fox's cunning
a magnifying glass with a gold handle (worth 100 gp)


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Who is up? Round 2?

Plumie gives the snapjaws an evil look.

Pfft. They are not familiar material at all. No feathers! Squawk!


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

Kevin goes before me, and I am almost certain that his attack (unless he's been sniffing chemicals somewhere) will end the combat.


Power Attack: 1d20 + 8 ⇒ (17) + 8 = 25 {ooc]Posible crit[/ooc]
Confirm Crit: 1d20 + 8 ⇒ (15) + 8 = 23
Damge: 1d8 + 10 ⇒ (1) + 10 = 11
Crit Damage:1d8 + 10 ⇒ (8) + 10 = 18


Female Human (Mixed race) Hedge Witch 5 (favoured class)

"Fascinating" Andrea breathes as the Snapjaw is impaled on Kevins Sword.."I wonder what it needs to create such..things"

Grand Lodge

Kevin slices with ease through the remaining SnapJaw - leaving all its inner workings open for everyone to see.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

As the monsters fall, Wren will spend a bit of time confirming what she thought she knew, and pointing out to others the different pieces of snapjaw that confirm her words.

"See, dearies? We just needed to hit them hard, like I said."

My friends would be lost without me.

When Wren is finished mentally deconstructing and then re-constructing the snapjaws, she will cast Detect Magic in the room and look around.

1d20 + 6 ⇒ (4) + 6 = 10 Perception

Grand Lodge

Treasure: Among the curios and artifacts in this chamber are an ebony tribal mask from the Mwangi Expanse worth 175 gp, a silver torc from the Lands of the Linnorm Kings worth 200 gp, and a mammoth tusk scrimshaw from the Realm of the Mammoth Lords with several spells carved on its surface. The tusk weighs 20 pounds and functions as a magic scroll containing the spells bull's strength, ice storm, and phantom steed.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

"Oooh!!" Wren says as her Read Magic spell gives her insight into the scroll. "This day was not a complete waste, this scroll will be useful in pursuing my feathercraft."

Wren chitters excitedly as she carefully rolls and stows the scroll.

"Between this and my new wand," Wren holds up the wand of Acid Arrow, "this has been quite a magical haul."

Wren looks around for other exits, happy to follow along.

Where to next, friends?


? ?

'Aldous' watches with interest, as Wren somehow manages to 'roll and stow' 20 pounds of mammoth ivory ;-) That puts Wren at a medium load, at the very least :-P

'Aldous' shrugs.

"Well, there is still that entrance downstairs..."

He then back-tracks, and investigates the remaining door...

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