GM Silbeg's PFS #8-05 Ungrounded but Unbroken (Inactive)

Game Master Silbeg

#8-05: Ungrounded but Unbroken
Demerits: 2


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Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

assuming the general continues into the gaming room... and Lucky can spot her:

Lucky will make eye contact with her, and give a quiet salute while snapping to attention, before returning to his duties.

Dark Archive

Fury's Toll | MotD

The General notices Lucky's salute, and gives a salute back.

Dark Archive

Fury's Toll | MotD

The most popular game in this casino involves rolling a polished crystal shard that scintillates between different colors and patterns. Players win a round when the shard matches the color and pattern of the crystals at the center of their table. The game is simple enough to play, but participants only have a 15% chance of winning a given round. In another popular game, players attempt to form specific patterns by stacking partially transparent tiles.

GM ONLY:

Arxus perception: 1d20 + 2 ⇒ (4) + 2 = 6
Lucky perception: 1d20 + 2 ⇒ (9) + 2 = 11
Roudantaimi perception: 1d20 + 6 ⇒ (1) + 6 = 7

Check 2:
Arxus perception: 1d20 + 2 ⇒ (8) + 2 = 10
Lucky perception: 1d20 + 2 ⇒ (18) + 2 = 20
Roudantaimi perception: 1d20 + 6 ⇒ (1) + 6 = 7

An hour or so after the General makes her way to the VIP lounge, Lucky notices an oread woman wearing an ornate courtier’s outfit with long sleeves and several voluminous skirts that has been on an amazing hot-streak. She tends to win all of her high-stakes bets, while losing a on the low. This bothers the little cleric, as it defies the luck that he worships.

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

Lucky will stop by Arxus and update him briefly on the nagging feeling... then proceed to circle the room discreetly and slowly, observing the player's rolls.

does she match the description from Boss?

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

per private chat with gm...
perception, adaptable luck: 1d20 + 2 + 3 ⇒ (15) + 2 + 3 = 20

Dark Archive

Fury's Toll | MotD

Lucky:

Sense Motive: 1d20 + 6 + 3 ⇒ (14) + 6 + 3 = 23

Lucky notices the woman cheating by sneakily replacing some of her tiles with others hidden in the sleeves of her dress. While she doesn't match the description of Inysha, she is, for sure, actively cheating.

Silver Crusade

Male LG Tiefling (demon-spawn) Paladin of Iomedae 4 | HP: 30/40 | AC: 24 (11 tch, 23 Fl) | CMB: +7 CMD: 18 | F: +9, R: +5, W: +7 | Init: +3 | Perc: +2, SM: +4 | Speed 20 | Shirt Reroll: 1/1 | Spells: Hero's Defiance | 3/5 Lay on Hands| Active conditions: None

Per GM
Perception: 1d20 + 2 ⇒ (15) + 2 = 17

Grand Lodge

Oread Two-handed Fighter 5 | HP: 46/46 | AC:24 (27) T:14 FF:21 | CMB:10(+1 to dmg objects) CMD:23(+1 Sunder) | Saves F:6 R:5 W:2 | Init:3 | Per:0 | Combat Stamina 7/7

Gridger nods at Prizm in agreement. Then turns back to observing the entrance for any suspicious characters.

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

Lucky stops a waiter/staff member and whispers "Tell the Boss we have a cheat."

He then makes eye contact with Arxus before pointing to the cheat and moving with intent to... politely remove her from the table.

Silver Crusade

Male LG Tiefling (demon-spawn) Paladin of Iomedae 4 | HP: 30/40 | AC: 24 (11 tch, 23 Fl) | CMB: +7 CMD: 18 | F: +9, R: +5, W: +7 | Init: +3 | Perc: +2, SM: +4 | Speed 20 | Shirt Reroll: 1/1 | Spells: Hero's Defiance | 3/5 Lay on Hands| Active conditions: None

Arxus nods and moves in to... kindly support Lucky.

Dark Archive

Fury's Toll | MotD

The two move forward toward the table, but the woman does not react to their presence. She continues to play the game with the tiles.

Arxus:
You can tell that she's changed her play style (like many drivers do when they notice a cop on the side of the road), and that she's noticed you.

Spoiler:

lucky sense motive: 1d20 + 6 ⇒ (13) + 6 = 19
arxus sense motive: 1d20 + 4 ⇒ (17) + 4 = 21

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

"M'am. You are going to have to come with us. Now please."
Lucky tried to look stern... but is happy to have Arxus there.

Dark Archive

Fury's Toll | MotD

As an FYI - the staffer leaves to go tell Boss, but suggests that Lucky handle it.

The woman does not stand up, stays with her tiles at the table. "And why would I want to do that, little man?" she asks, with a snarl on her face.

Now that they are face to face with the woman, the two can tell that she has an elaborate disguise on, but cannot, as of yet, tell if she matches the description Boss gave them. However, she was definitely cheating, so they do feel they have the right to throw her out.

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

"Because we don't appreciate cheats in this establishment. Now you can come peacefully or not. your choice - but you are still leaving."

intimidate, luck: 1d20 + 3 + 3 ⇒ (20) + 3 + 3 = 26

Dark Archive

Fury's Toll | MotD

At that, she stands up, obviously furious. "HOW DARE YOU ACCUSE ME OF CHEATING!!!" she screams, causing many around the room to notice.

Within a very short matter of time, slips of paper start circulating through the room.

Linguistics DC15 or know Terran:

In Terran, they say, “Fight or no Fight? Place your bets now! Odds are 2:1 in favor of a purely verbal argument over a physical confrontation!”

She looks at Lucky, and then notices the tiefling with the sword hovering over him.

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

Prizm wanders over to Lucky and looks at him with a clueless smile.

"Have you seen Bert? Oh you look serious.."

The little gnome adopts a similar look and posture as the dour little Halfling.

Dark Archive

Fury's Toll | MotD

Prizm starts moving towards the commotion, but quickly realizes that the crowds are now hindering his movement, especially as he gets closer.

Difficult terrain in the gaming room, especially around the tables.

Silver Crusade

Male LG Tiefling (demon-spawn) Paladin of Iomedae 4 | HP: 30/40 | AC: 24 (11 tch, 23 Fl) | CMB: +7 CMD: 18 | F: +9, R: +5, W: +7 | Init: +3 | Perc: +2, SM: +4 | Speed 20 | Shirt Reroll: 1/1 | Spells: Hero's Defiance | 3/5 Lay on Hands| Active conditions: None

Would Arxus be able to reveal a tile from her sleeve or the pockets in them without too much trouble or appearing out of bounds for his station to do so?

If he can prove the cheating...:

Arxus will grab at the individual's sleeve and reveal the tiles/pockets hidden within.

"This is how we accuse you of cheating! With proof!"

If he can't reveal the cheating easily:

"Would you kindly show us the insides of your sleeves? And dealer, would you kindly gather the tiles on the table and count them by color Or suit, or however theyre differentiated to ensure that you have a full set, without any extra or missing tiles? We believe this individual has been trading their own tiles with the ones on the board."

Dark Archive

Fury's Toll | MotD

Without waiting for the counting to start, and without revealing the contents of her sleeves, the woman grabs her pile of winnings, shoving them into her purse, and starts stomping towards the entrance, with Lucky and Arxus in tow. "Fine, I am leaving! Are you happy?"

SM DC20:
She is being honest about this, and is leaving, not to return.

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

Lucky will escort her out. Upon exiting. "And don't come back Inysha." as he watches her reaction to confirm his guess...

Sense Motive: 1d20 + 6 ⇒ (17) + 6 = 23

Dark Archive

Fury's Toll | MotD

Lucky:
She reacts, just slightly, to that

The woman does not react to Lucky's comment, but allows herself to be escorted out.

Dark Archive

Fury's Toll | MotD

The rest of the night goes smoothly, and Boss thanks you for protecting his casino. He hands each of you a bag of gems in payment. (on your chronicle)

You are able to head back to the barracks.

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

Lucky pours drinks create beer on the way back with a big grin. "That was fun. Arxus - time for a drink! to success! "

Lucky drinks deep before pouring another. "I am glad we caught her - hopefully the general noticed our solid work!"

Grand Lodge

Oread Two-handed Fighter 5 | HP: 46/46 | AC:24 (27) T:14 FF:21 | CMB:10(+1 to dmg objects) CMD:23(+1 Sunder) | Saves F:6 R:5 W:2 | Init:3 | Per:0 | Combat Stamina 7/7

Upon hearing the commotion, Gridger walks in to see what it's all about but notes that Lucky and Arxus seem to have things under control so does not interfere with it. He picks the pieces of papers and thinks to himself. "Do I have enough faith in my friends to bet on them?" But decides in his consciousness that it's probably not the right thing to do.

A while later, after the commotion cease, he congratulates Lucky to give credit where it's due."Good job Lucky. How she passed our security checkpoint beats me."

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

"Oh, you caught him!? Good job, gentlemen! But how did you manage to spot him? I was looking and looking but I couldn't find anything suspicious..."

But the important thing is that they succeeded in their mission - even with the misinformation the captain gave them.

"What do you think we should do with the captain? She's been strange all along, but after this I would say she has something against us."

Dark Archive

Fury's Toll | MotD

Is there anything else you want to do before morning?

Silver Crusade

Male LG Tiefling (demon-spawn) Paladin of Iomedae 4 | HP: 30/40 | AC: 24 (11 tch, 23 Fl) | CMB: +7 CMD: 18 | F: +9, R: +5, W: +7 | Init: +3 | Perc: +2, SM: +4 | Speed 20 | Shirt Reroll: 1/1 | Spells: Hero's Defiance | 3/5 Lay on Hands| Active conditions: None

Probably sleep.

Arxus will report in and wait a short amount of time for a mission briefing, before retiring to his quarters; polishing his armor, honing his blade with a whetstone, and reciting his devotionals to The Inheritor. Then he will go to bed.

Grand Lodge

Oread Two-handed Fighter 5 | HP: 46/46 | AC:24 (27) T:14 FF:21 | CMB:10(+1 to dmg objects) CMD:23(+1 Sunder) | Saves F:6 R:5 W:2 | Init:3 | Per:0 | Combat Stamina 7/7

Gridger is no thinker, but a fighter. He does similar activities like Arxus, and plans to clean his sword and sleep.

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

Prizm just pouts off in the corner because he can't find Bert, and that this whole place really didn't like him or his talents.

"Oh Bert wherever you are, I wish we could just go home - I desperately want to have some blackberries with fey dust, and maybe some fizzy sweetened spring water... oh and the light.. that would be nice"

Scarab Sages

Bert N Magical Beast | HP: 13 | AC: 13 | CMB: -3, CMD: 7 | F: +4, R: +2, W: +2 | Init: +0 | Stealth: +14, Dance: +2 | Speed 20ft | Active conditions: None.

Meanwhile off in the not so distance corner of the casino, a small dodo runs around a roulette table with a pickle in his mouth while clutching a casino chip in one of his delicate avian feet.

The pitboss dives this way and that as the young dodo seems very intent to bet on black...

"Beeerrrrrrrt!!!!"

Dark Archive

Fury's Toll | MotD

The next morning you are ordered to Captain Othis's office.

“You’re still here?” Captain Othis growls, without looking up from the pile of missives on her desk. “I thought you’d find a path out of here by now. Well, maggots, it’s your lucky day. I have another easy job for you to screw up.” Othis rifles through her stack of papers and holds up a scroll bearing a bronze seal.
“Zuhair Issawa needs someone to babysit a shipment of gems. Our real troops have more important things to do, so I’m sending you. All you have to do is get the caravan to his estate a few miles outside the city. Any questions?”

Silver Crusade

Male LG Tiefling (demon-spawn) Paladin of Iomedae 4 | HP: 30/40 | AC: 24 (11 tch, 23 Fl) | CMB: +7 CMD: 18 | F: +9, R: +5, W: +7 | Init: +3 | Perc: +2, SM: +4 | Speed 20 | Shirt Reroll: 1/1 | Spells: Hero's Defiance | 3/5 Lay on Hands| Active conditions: None

"Just a few. Where are we heading to? Is the route determined already, and will it be scouted out ahead of time? Are any points of the route particularly vulnerable to ambush? Has this caravan been attacked before? If so, what do we know of the suspected attackers or attack points?"

Arxus likes tactics...

Dark Archive

Fury's Toll | MotD

"As I clearly stated, the caravan is going to Zuhair Issawa's estate, a few miles outside of the town. Issawa knows the route. This is well-used thoroughfare and is safe." she barks back at Arxus. "As I said, this is an easy job, not worth using real troops on."

Silver Crusade

Male LG Tiefling (demon-spawn) Paladin of Iomedae 4 | HP: 30/40 | AC: 24 (11 tch, 23 Fl) | CMB: +7 CMD: 18 | F: +9, R: +5, W: +7 | Init: +3 | Perc: +2, SM: +4 | Speed 20 | Shirt Reroll: 1/1 | Spells: Hero's Defiance | 3/5 Lay on Hands| Active conditions: None

ah, missed the "his estate" bit on the first read-through.

"Alright, we'll get going."

"Didn't answer my questions about why it needs guarding..."

Grand Lodge

Oread Two-handed Fighter 5 | HP: 46/46 | AC:24 (27) T:14 FF:21 | CMB:10(+1 to dmg objects) CMD:23(+1 Sunder) | Saves F:6 R:5 W:2 | Init:3 | Per:0 | Combat Stamina 7/7

Gridger nods. "Agreed, we shall ensure the caravan makes the route safely." Disheartened at the little trick the captain pulled earlier, Gridger cautiously approaches this job. But nonetheless gives it his all to prove to the Ungrounded the pathfinders are worthy, or maybe even better.

Dark Archive

Fury's Toll | MotD

The PCs can easily locate the caravan outside a warehouse in the outskirts of the city. Four stocky rock beetles carry the heaviest goods, and an agrawgh—a 25-foot-long bronze-ringed serpent with horns, silvery skin, and deadly fangs (See slide #9)—carries the bulky material. Two dwarves, Nef and Annie, are in charge of the caravan.

The journey to the Issawa estate is slow going, as the overworked beetles frequently stop to rest and must be coaxed to continue. The dwarves appear to be doing their best, but the beetles are not cooperating well.

Handle Animal check to help them, if you would like

Silver Crusade

Male LG Tiefling (demon-spawn) Paladin of Iomedae 4 | HP: 30/40 | AC: 24 (11 tch, 23 Fl) | CMB: +7 CMD: 18 | F: +9, R: +5, W: +7 | Init: +3 | Perc: +2, SM: +4 | Speed 20 | Shirt Reroll: 1/1 | Spells: Hero's Defiance | 3/5 Lay on Hands| Active conditions: None

Sense Motive on the Captain: 1d20 + 4 ⇒ (14) + 4 = 18 before leaving the office.

After leaving the Ungrounded property Arxus will ask the party,
"Do any of you know anything about this person we're working for, or what trouble we may come across?" Are there knowledge or diplomacy checks available?

"Last time we were given incorrect information that would have been embarrassing if we had acted on. I don't much like liars, I would like not to be misinformed again..."

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

Lucky will cast Longstrider when they reach the caravan. After finishing his beer and stowing his tankard, he will attempt to coax the animals into moving.

handle animal: 1d20 + 3 ⇒ (20) + 3 = 23 trained only gaah...

Dark Archive

Fury's Toll | MotD

Arxus:
She doesn't seem to be hiding anything, as far as you can tell.

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

Seeing Lucky struggle Prizm hops down and walks over near the giant beetles.

Looking at one of the dwarves he chirps "What do these jumbo's eat?"

assuming I get the simple detail

Nodding at the dwarf he waggles his small fingers and conjures a tempting floating large treat in front of the massive beasts.

The little gnome places his tiny hand on the massive beetles leg and tries to help move it.

Silent Image, Effortless Trickery

handle animal: 1d20 + 6 ⇒ (3) + 6 = 9

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

Lucky will help Prizm by casting bit of luck on him.

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

"Thanks Lucky! Maybe that will be JUST what we need here!"

Bert waddles up to Prizm and gives him a gentle nudge.

Aid Another, Handle Animal for Prizm: 1d20 + 0 ⇒ (7) + 0 = 7

"Oh that's very nice Bert! Thank you!

With that the gnome whispers some words in fey into the ear of the giant beast of burden.

Handle Animal reroll via Bit of Luck, no aid from Bert!: 1d20 + 6 ⇒ (14) + 6 = 20

plus whatever the effortless silent image lends to the cause

The little fey squinches his noes and utters some faerie magical words "ksdadbao daad akdhai!"

Speak with Animals, illusion maintained as a swift

To the Beetle:
"Ohhh look at the big grub! And those crystals and leaves! Those look delicious!"

Scarab Sages

Bert N Magical Beast | HP: 13 | AC: 13 | CMB: -3, CMD: 7 | F: +4, R: +2, W: +2 | Init: +0 | Stealth: +14, Dance: +2 | Speed 20ft | Active conditions: None.

"bert?"

Dark Archive

Fury's Toll | MotD

The beetles get moving once again, with Prizm's help.

For no apparent reason, set yourselves up on the map on slide #10

Grand Lodge

Oread Two-handed Fighter 5 | HP: 46/46 | AC:24 (27) T:14 FF:21 | CMB:10(+1 to dmg objects) CMD:23(+1 Sunder) | Saves F:6 R:5 W:2 | Init:3 | Per:0 | Combat Stamina 7/7

Gridger moves along at the back of the caravan to take rear guard. He attempts to make small talk along the way, but being a man of few words, he repeatedly ends up talking about the weather.

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

Roudantaimi joins the rear guard, happy to keep company to Gridger.

Silver Crusade

Male LG Tiefling (demon-spawn) Paladin of Iomedae 4 | HP: 30/40 | AC: 24 (11 tch, 23 Fl) | CMB: +7 CMD: 18 | F: +9, R: +5, W: +7 | Init: +3 | Perc: +2, SM: +4 | Speed 20 | Shirt Reroll: 1/1 | Spells: Hero's Defiance | 3/5 Lay on Hands| Active conditions: None

Arxus will walk at the front of the caravan, ready to be the first to greet people they approach, or enter battle with those blocking their way unlawfully.

Dark Archive

Fury's Toll | MotD

A er 4 hours of stop-and-go travel through a forest of stalactites and stalagmites, the caravan reaches a narrow bridge made of magically-shaped quartz spanning the vast geode walls surrounding the Opaline Vault. A waterfall tumbles from the ceiling nearby, an influence from the Plane of Water that fills the air with a perpetual mist, though the mist has no effect on Perception checks against creatures within 200 feet. Stalactites grow down from the low ceiling, the longest of them reaching all the way down to the bridge itself. Beneath the bridge, the “floor” of the geode is made up of jagged crystals that sprout from the ground 10 feet below.

From the ceiling, a pair of rock creatures drop down, as well as a flying earth creature.

The flying earth creature casts a spell-like ability. The ground beneath the party gets very soft and muddy (the orange squares on the map). Arxus, Prizm, and Bert are all caught in the mud, and cannot move, attack, or cast spells. However, The Drunken Hero smiles upon Prizm, and he manages to wiggle his way out of the mud, so is not bound.

Spellcraft DC 17:

kn:planes DC13 rock creature:

These are medium earth elementals. Outsider (earth, elemental, native [here]). Standard elemental traits.

kn: planes DC18 rock creatures:

Earth elementals have earth mastery and earth glide.

The former grants them a +1 bonus for to hit and damage if their target is on the ground, but they get a -4 penalty if their target is in the air.

The latter allows them to move through stone, dirt, or any other sort of earth, except metal, as easily as a fish swims through water,

kn:planes DC13 flying earth creature:

This is an earth mephit. It is a small outsider (earth).

kn:planes DC18 flying earth creature:

Earth mephits can breathe out a cone of rocks once every 4 rounds as a standard action. They also can change size (as enlarge person 1/day.

kn:planes DC23 flying earth creture:

1/ day they can soften earth and stone and 1/ day they can potentially summon another earth mephit.

GM rolls, et al:

Arxus init: 1d20 + 3 ⇒ (2) + 3 = 5 7
Gridger init: 1d20 + 3 ⇒ (13) + 3 = 16 5
Lucky init: 1d20 + 2 ⇒ (16) + 2 = 18 2
Prizm init: 1d20 + 6 ⇒ (19) + 6 = 25 1
Bert init: 1d20 + 0 ⇒ (15) + 0 = 15 6
Roudantaimi init: 1d20 + 4 ⇒ (13) + 4 = 17 4
rock creature init: 1d20 - 1 ⇒ (6) - 1 = 5 8
flying earth creture init: 1d20 + 6 ⇒ (11) + 6 = 17 3

green rock creature vs AC18: 1d20 + 9 + 1 - 2 ⇒ (15) + 9 + 1 - 2 = 23 slam: 1d8 + 7 + 1 + 6 ⇒ (3) + 7 + 1 + 6 = 17
brown rock creature vs AC18: 1d20 + 9 + 1 - 2 ⇒ (5) + 9 + 1 - 2 = 13 slam: 1d8 + 7 + 1 + 6 ⇒ (8) + 7 + 1 + 6 = 22

reflex Arxus: 1d20 + 5 ⇒ (5) + 5 = 10 stuck?: 1d2 ⇒ 1
reflex Gridger: 1d20 + 5 ⇒ (12) + 5 = 17 stuck?: 1d2 ⇒ 1
reflex Lucky (adaptable luck, etc): 1d20 + 3 + 3 + 1 ⇒ (7) + 3 + 3 + 1 = 14 stuck?: 1d2 ⇒ 2
reflex Prizm: 1d20 + 4 ⇒ (4) + 4 = 8 stuck?: 1d2 ⇒ 2
reflex Bert: 1d20 + 2 ⇒ (4) + 2 = 6 stuck?: 1d2 ⇒ 2
reflex Roudamtaimi: 1d20 + 9 ⇒ (9) + 9 = 18 stuck?: 1d2 ⇒ 1

reflex Lucky Halfling for Prizm : 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20

Prizm and Lucky are up!
Universal Adjustments:
Universal Conditions:
Knowledge: Planes (x2)

QUARTZ PATH rd1:


  • => Prizm
  • => Lucky
  • Flying earth creature
  • Roudantaimi
  • Gridger
  • Allies
  • Bert [stuck!]
  • Arxus [stuck!]
  • Rock creatures

Arxus: [STUCK]
Gridger:
Lucky:
Prizm:
Bert: [STUCK]
Roudantaimi:

Agrawgh: -17

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

Spellcraft: 1d20 + 5 ⇒ (13) + 5 = 18

Lucky trudges out of the softened earth... to cast sound burst at the flying creature

sonic damage: 1d8 ⇒ 6
dc 15 fort save

Dark Archive

Fury's Toll | MotD

FYI - the orange squares are mud -- take 2X movement.
Lucky screams at the flying creature, who is stunned by the action.

rolls:

flying creature save: 1d20 + 2 ⇒ (10) + 2 = 12

Prizm is up!

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Dark Archive

Fury's Toll | MotD

This campaign is by invite only!

This is the discussion thread.

Dark Archive

If low tier - my level 2 staff magus will make an appearance.

High tier - i have a number of 3rd level options.. or my 4th level cleric of luck.

3rd level options include:
goblin hating dwarf hunter with owlbear
Lya - team "Just this once, Everybody lives!"
Kern - Melee wizard

Liberty's Edge

Mosquito Witch Handouts

Hello all!

I have a 3rd level summoner engineer with his "dog" ready to go!
Alternatively if we start in a week or so, I have a grumpy half orc rogue about to finish up. He'll be a 4th level when he's done with the current scenario.

Dark Archive

Fury's Toll | MotD

@Batpony, we can definitely wait for your half orc, if you'd like.

Scarab Sages

High-tier: level 4 Paladin of Iomedae, or level 5 Cleric of Urgathoa.

Low-tier: a lot of level 1's
Treesinger, Paladin of Shelyn, Arcanist, Cavalier, Oracle, Gunslinger.
Preference towards the Treesinger or Gunslinger.

Liberty's Edge

I forgot to introduce myself!

I've been playing PFS less than a year after migrating from the adventure card game! I'm from Malaysia, and work as an engineer! Had the pleasure of hosting Silbeg and Neal in the BuA PBP special!

I've relooked at my available characters, I've forgotten that I've committed my summoner. My preference is high tier as I only have one character above level 3 so I don't get much chance for outside tier 1-2 games!

Oread "way of the sword" fighter 5 (Ready to go!)
Grumpy half-orc "do it my way" rogue 4 (available in 1-2 weeks)

Or if we're leaning low tier - I'm considering creating a dhampir with my brand new boon. So I'm good to go either way!

Dark Archive

Fury's Toll | MotD

At this point it is looking high tier, with an illusionist 3, cleric 4, [paladin 4|cleric 5], [fighter 5|rogue 4]

Going to check with a couple of more folks, to see if we can get 6, otherwise it looks like we'll just be high tier with 4 player adjustment.

Or, if you would all rather, we just go with the 4?

Also, do we want to wait for Batpony's rogue?

Dark Archive

Fury's Toll | MotD

FYI - I invited Karma (Jyri), a friend from Finland that I have been PbP'ing with for almost 3 years. He'll be joining us as well, to make 5.

Liberty's Edge

Hello all!

Some characters I have available for this tier:
lvl5: Tiberius - a magic missile specialist
lvl5: Roudantaimi - gunslining gnome paladin

lvl3: heavily armored warpriest lacking minor details like name

lvl2: some credit babies
lvl1: Quintus - 0xp Asmodean Advocate

Dark Archive

Fury's Toll | MotD

Roudi! I haven't seen him in a long time! That'd be fun!

He still have the lizard?

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

Roudantaimi is exactly where we left with the group, so very long time ago :)
And the gecko is very much alive (probably because Roudantaimi couldn't take him into Hao Jin Tapestry)

Liberty's Edge

I'm more than happy to use my fighter! One more credit to level 6! But the rogue is more useful with his range of skills. 5 is a good number with me.

Dark Archive

Fury's Toll | MotD

I am good with 5 if you all are... we have one person I'll ask tomorrow night, and then we'll get started.

So, we are looking at:

Lucky (Cleric of Cayden Cailean 4)
Roudantaimi (Gun1/Pal4) (or Tiberius - arcanist 5)
Rogue 4 or Fighter 5
Prizm (Illusionist 3)
Paladin of Iomedae 4 or Cleric of Urgathoa 5

At this time, please introduce your character in the gameplay thread (Batpony, how long for the rogue? We can play delaying if you aren't quite ready yet)!

Liberty's Edge

I'm at final combat! We've just started though, at round 2! And it doesn't look like it'll be an easy one.

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

So many gnomes!

Scarab Sages

Bert N Magical Beast | HP: 13 | AC: 13 | CMB: -3, CMD: 7 | F: +4, R: +2, W: +2 | Init: +0 | Stealth: +14, Dance: +2 | Speed 20ft | Active conditions: None.

bert?

Dark Archive

Fury's Toll | MotD
Prizm wrote:
So many gnomes!

Yes, two gnomes out of five. And a halfling.

Liberty's Edge

I think once everyone has checked in on the gameplay thread, I'll bring whichever character is ready! Don't want to hold the game from starting :)

Dark Archive

Fury's Toll | MotD

Everyone introduce yourselves in the game thread and we will get started, then.

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

I'm on vacation and travelling until next saturday, with limited chances to post. Please bot if necessary (I try to check the thread daily, but no guarantees)

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

Also on vacay till next sunday

Silver Crusade

Male LG Tiefling (demon-spawn) Paladin of Iomedae 4 | HP: 30/40 | AC: 24 (11 tch, 23 Fl) | CMB: +7 CMD: 18 | F: +9, R: +5, W: +7 | Init: +3 | Perc: +2, SM: +4 | Speed 20 | Shirt Reroll: 1/1 | Spells: Hero's Defiance | 3/5 Lay on Hands| Active conditions: None

Heading out for my buddy's wedding. Likely wont be able to post again until Sunday.

Please bot Arxus if necessary

Dark Archive

Fury's Toll | MotD

I'll be pretty busy, too... with a different wedding.

So, I will have a follow up post today, and nothing until Monday.

Dark Archive

Fury's Toll | MotD

I know this is frustrating and slow going, but it is setting the stage. For sure, it would be a lot better if face to face.

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

I'm travelling until next Saturday. I hope I'm be able to post daily, but if there's any issues with WLAN etc, there might be delay.

Grand Lodge

Oread Two-handed Fighter 5 | HP: 46/46 | AC:24 (27) T:14 FF:21 | CMB:10(+1 to dmg objects) CMD:23(+1 Sunder) | Saves F:6 R:5 W:2 | Init:3 | Per:0 | Combat Stamina 7/7

Everything alright?

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

Silbeg forgot to post he is in seattle for paizocon through monday

Dark Archive

Fury's Toll | MotD

Sorry, I thought I had stated that in all of my games.... guess I missed this one.

If I get the chance tomorrow, I will post the casino maps, and room descriptions.

Grand Lodge

Oread Two-handed Fighter 5 | HP: 46/46 | AC:24 (27) T:14 FF:21 | CMB:10(+1 to dmg objects) CMD:23(+1 Sunder) | Saves F:6 R:5 W:2 | Init:3 | Per:0 | Combat Stamina 7/7

Was getting bit worried!

Have fun at paizocon! One can only dream being on the other side of the world!

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

Happy midsummer!
I'll be celebrating the nightless night with family, so unfortunately I have little time for posting...

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

I love how I summon.. an ELDER... air elemental.. like huge.. thunderbolts and stuff

and the party is chill :P

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

Well this whole present evidence got complicated....

I think Roudi can start with the letter from Dell.
I can go with the poison vial second.
next... Arxus with the elemental tattoos
then Prizm with the slagcrusher note
Bert with the ASpis badge
and finally Gridger with the Inyasha descriptions

thoughts? trying to keep the paladins from having to present stolen evidence

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

I memorized a full boat of illusions...

We can just enact where we found them.. I can recreate the scene.. and each of you can speak to it.. pretty easy...

Dark Archive

Fury's Toll | MotD

How is Bert going to talk?

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

Yes, I'm sure Roudi and Arxus are happy to remain ignorant about how Lucky and Prizm came up with certain pieces of evidence.

I'm good with the suggestion above. If Bert won't be talking, Roudi/Lucky/Arxus can do another round.

Scarab Sages

Bert N Magical Beast | HP: 13 | AC: 13 | CMB: -3, CMD: 7 | F: +4, R: +2, W: +2 | Init: +0 | Stealth: +14, Dance: +2 | Speed 20ft | Active conditions: None.

Bert can do interpretive dance :D with an illusion as his canvas!

Dark Archive

Fury's Toll | MotD

So, folks, whomever is going first, present your evidence (in character).

Finish with a diplomacy check. I will apply any bonuses due to the evidence and RP on top of your roll.

Dark Archive

Fury's Toll | MotD

As we're wrapping up now, I need your reporting information!

Player Name:
Character Name:
PFS Number of Character:
Normal|Slow
In-tier?:
Day Job roll:
Anything else you want on the chronicle:

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

Player name: Bryan Gorny
Character Name: Prizm
PFS Number: 59287-7
Slow Track: No
Day Job: Profession Herbalis, MC Toolt: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23

Grand Lodge

Oread Two-handed Fighter 5 | HP: 46/46 | AC:24 (27) T:14 FF:21 | CMB:10(+1 to dmg objects) CMD:23(+1 Sunder) | Saves F:6 R:5 W:2 | Init:3 | Per:0 | Combat Stamina 7/7

Player Name: Tim P
Character Name: Gridger (level 5)
PFS Number of Character: 222036-1
Normal Track!
Day Job roll: Profession Scribe: 1d20 + 4 ⇒ (2) + 4 = 6

Liberty's Edge

Male Halfling Cleric 4 | HP: 31/31 | AC: 19 (13 Tch) | CMB: +1, CMD: 13 | F: +6, R: +3, W: +7 (vs Fear +2) | Init: +2 | Perc: +2, SM: +6, Diplo: +7 | Speed 30ft | Bit of Luck 6/6 | Adaptable Luck 4/4 | Channel (2d6) 6/6 | Agile Feet 5/5 | Active Conditions:Lucky, elemental conquest (Earth)

Player Name: aj torgerud
Character Name: Lucky
PFS Number of Character: 59286-13
Normal|Slow normal
In-tier?: yes
Day Job roll: speed drinker: 1d20 + 10 ⇒ (17) + 10 = 27
Anything else you want on the chronicle: no

Thanks for gm'ing!

Scarab Sages

Player Name: Neal B
Character Name: Arxus
PFS Number of Character: 89589-4
Normal|Slow Normal
In-tier?: level 4 so "yes"
Day Job roll: None
Anything else you want on the chronicle: N/A

Thanks for running the game! And thanks to the other players for a fun adventure!

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

Player Name: Jyri
Character Name: Roudantaimi
PFS Number of Character: 96960-7
Normal|Slow Normal
In-tier?: yes
Day Job roll: Craft (alchemy): 1d20 + 6 ⇒ (2) + 6 = 8

Dark Archive

Fury's Toll | MotD

I have the chronicles ready for scanning... will do that this evening!

Dark Archive

Fury's Toll | MotD

Chronicles!

This has been reported! I know this was a frustrating scenario, but i hope you all had fun nonetheless!

I will be running The Infernal Vault next! (At 3-4)

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

Thanks for running, it was fun!
I've played Infernal Vault already (my very first pbp scenario!), so I'll pass that one. But please let me know if you're running anything in the future.

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

Will do!

Grand Lodge

Oread Two-handed Fighter 5 | HP: 46/46 | AC:24 (27) T:14 FF:21 | CMB:10(+1 to dmg objects) CMD:23(+1 Sunder) | Saves F:6 R:5 W:2 | Init:3 | Per:0 | Combat Stamina 7/7

Yes! It was tons of fun! I have definitely enjoyed this scenario as a whole. And thank you for running once again.

I am due to travel for the first 2 weeks of August, and will not likely have any time for PBP during it. Planned vacation! So as much as I'd like to accept games, I'm holding out any new games until I return!

Likewise, to Roundataimi, would be greatly interested in future scenarios.

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

@Batpony and @Karma, likewise, if you get the itch to start a PbP, let us know!

FYI - I am strongly considering running SFS 1-00 in a PbP for the upcoming PbP Game Day. If that goes well, I would follow up with 1-01...

Any interest?

Dark Archive

i am in for infernal vault - but gotta bring a different character.

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