GM Shady's The Dragon's Demand

Game Master shady18

Current date: Pharast 4, 4710 AR; XP - 1400 each | Roll20 link | Map of Belhaim

Key to Map:

4 The Wise Piper Inn
5 Xemne's Tonics
9 Tymek's (general store)
11 Soorey's Garments
15 House of Abadar
16 Baccus Smithy
22 Bassy's home
26 Devy Stables
27 Devy Manor
28 Wizard's House
34 Grellen & Sons - moneychanger
36 Chance's Smithy
38 Biton Lodge - hunting lodge
47 Kandos Weavers


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Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased

I hope she is better.

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

Thank you. She is couch bound for a while, but she is whole and on the mend, thank god!


Stats:
CN Human Male Sorcerer(Arcane) 1 | HP: (7/7) | AC: 12 (T: 12, F: 10) | CMB: -1, CMD: 11 | F: +1, R: +2, W: +2 | Init: +8 | Perc: +2* | Speed 30ft | Effects:

Shoot the moon! Glad she's on the mend.


Blimey sorry to hear that Garekk; best wishes to both of you.


Human Druid1 | Init +3| Hits 11/11 | AC 18/20, tch 14, fft 14/16 | F +3, R +3, W +4 | Perception +6

Glad to hear she is okay after that. You chief cook and bottlewasher then?

Regards
Andy

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

Trust me, if it was up to her to cook for us, we would both have starved long ago! However, yes the rest of the housework now falls to me as well lmao. She often says that my skill in the kitchen is what convinced her to marry me!


Human Druid1 | Init +3| Hits 11/11 | AC 18/20, tch 14, fft 14/16 | F +3, R +3, W +4 | Perception +6

Good for you, Garekk (and her)!

Cheers

The Exchange

I've got my children for the next week so posting might be an issue - please bot my PC when necessary. I'll try to post once a day but the little darlings are on holiday.

Cheers


@Den - good to know thanks.


Male Tiefling Alchemist 8 / Master Chymist 4 | HP 95/95 | AC 27 TO 16 FF 23 | F +14 R +15 W +10 | CMD 32 | Init +3 | Perc +17 DV (+21 Traps) | Mutate 3/3 | Bomb 12/12 | Cold 5 Elec 5 Fire 5
Mr. Heineous:
AC 37 TO 18 FF 31 | F +14 R +17 W +9 | CMD 39 | Init +7 | Perc +16 DV (+20 Traps)
Current Effects:
Mutated into Mr.Heineous, Barkskin (NA+5)

I'm flying back home today - please don't expect anything from me on the next days, I'll be busy getting things round :) have fun during the while guys!


Stats:
CN Human Male Sorcerer(Arcane) 1 | HP: (7/7) | AC: 12 (T: 12, F: 10) | CMB: -1, CMD: 11 | F: +1, R: +2, W: +2 | Init: +8 | Perc: +2* | Speed 30ft | Effects:

So as per Shady's hint back there we need a trapfinder/rogue/lockpicker me thinks. And ideas?


Human Druid1 | Init +3| Hits 11/11 | AC 18/20, tch 14, fft 14/16 | F +3, R +3, W +4 | Perception +6

Level up and someone volunteers to grab a level

or

Perhaps someone changes character

or

Failing that grab an NPC.

Not sure how anyone feels but I've never played a druid/rogue before!

Cheers


Stats:
CN Human Male Sorcerer(Arcane) 1 | HP: (7/7) | AC: 12 (T: 12, F: 10) | CMB: -1, CMD: 11 | F: +1, R: +2, W: +2 | Init: +8 | Perc: +2* | Speed 30ft | Effects:

Sounds nice, if you're happy to.

'Restoring nature's balance by disabling the machines of man'


In the short term for the chests you can grab an NPC and bring them down, or else move the chests (assuming you're still able to do so) to the NPC. The NPC will expect a cut.

Normal #2 choice if no rogue is that a bard has access to some roguish skills, without having to multi-class. If necessary - and if it's acceptable to Pip - I will allow Pip to effectively rebuild when you all level up.


Male Gnome Animal Speaker Bard 1 | HP 9/9 | AC 15 (13FF/13T) | F+1, R+4, W+2 | CMD 10 | Init +4 | Perc +6 | Bardic 8/9

I can redirect a few points into roguey bits when we hit level 2. If GM Shady will allow it, I'll swap out one of my traits to get one of the +1 disable device/always a class skill traits to cover that gap. That won't let Pip do anything about magical traps, but it should let him handle most mundane things and basic locks and involves the least revisions to the character.


@Pip - I'm fine with that. My fault for not bringing it up at the start of the campaign.


BRIEF WORD FROM OUR SPONSOR

I've an Iron Gods campaign going, still fairly early, where we seem to have two players who have dropped (from the boards, completely). I'm going round my other campaigns (two of them, at least, and starting with this one) before opening up recruitment on a wider basis. Let me know - by PM - if you'd like to join. The characters in question are/were an Arcanist and an Investigator. The remaining PCs are a Summoner, a Barbarian, a Shaman and a Bloodrager.

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

Isnt there a barbarian archetype that picks up some kinda rogue stuff? Or am I thinking of a bard/barbarian archetype? Its up to yall.. if Pip wants to go that route, I can stay a front liner.

The Exchange

There is alot of useful synergy between bard and rogue. But if want to go all "Conan" on us, I'm sure that would work for you. Garekk as a frontliner alongside Roet seems very positive (especially if we ever get to face a dragon?).

Shady, thanks for the offer, but most of my games have picked up pace and so I'm maxed out. Good luck though my friends say its a great campaign - if a little dangerous.

Cheers


I know that Avogadro is out this weekend so things might be slow. I've also got a long flight (London - San Francisco) tomorrow. I think we're ready to move out and head back to the surface but can restart that on Monday. Note I will be in Pacific time next week.

The Exchange

Thanks for letting us know. Monday is a bank holiday in the UK so I'll be around then.


You'll now find a link to a map of Belhaim in the campaign summary at the top of the thread(s) and a key to those locations you've visited. This isn't a case of having to go everywhere but as you meet people in town it can be associated with particular buildings. The interaction is likely to grow over the next few days (of game time).


Male Tiefling Alchemist 8 / Master Chymist 4 | HP 95/95 | AC 27 TO 16 FF 23 | F +14 R +15 W +10 | CMD 32 | Init +3 | Perc +17 DV (+21 Traps) | Mutate 3/3 | Bomb 12/12 | Cold 5 Elec 5 Fire 5
Mr. Heineous:
AC 37 TO 18 FF 31 | F +14 R +17 W +9 | CMD 39 | Init +7 | Perc +16 DV (+20 Traps)
Current Effects:
Mutated into Mr.Heineous, Barkskin (NA+5)

Hey guys,

I apologize in advance, but I will have to step down for a while from my activities here in the Paizo forums. It will be at least some good months before I can come back.

I'm sorry for the inconvenience. I hope your games continue fun!

Regards,

adsapiens / Archlich


oK - Thanks for playing, Roet. If everyone agrees I'll write Roet out for now and find a replacement?


Male Gnome Animal Speaker Bard 1 | HP 9/9 | AC 15 (13FF/13T) | F+1, R+4, W+2 | CMD 10 | Init +4 | Perc +6 | Bardic 8/9

Hate to see you go, but life does tend to do these things. Wish you the best of luck.

@GM Shady - sounds fine with me.

Also, in trying to figure out a way to approach the kobolds peacefully without the Baroness' aid, I realized we never actually collected anything off the ashen corpses Hazry left behind. Was there anything left? Hopefully something we can bring to the kobold tribe and say 'hey, we totally don't want to murder all of you but it seems the Baroness sort of wants to?'


@Pip - nothing left. The Baroness doesn't want to murder them, she wants them out, because in the default Pathfinder/D&D alignment based world, they're evil and she's not keen on having them there. She could, when her deputies arrive back, go in and kill them all (or try), but she's hoping you can figure out something more subtle. As for paying them, well, they're evil, so why trust them?


Male Gnome Animal Speaker Bard 1 | HP 9/9 | AC 15 (13FF/13T) | F+1, R+4, W+2 | CMD 10 | Init +4 | Perc +6 | Bardic 8/9

Yeah, I know as much--but Pip's not keen on trusting nobles and, in his experience, 'deal with it' oftentimes means 'I don't want to get my hands dirty doing what I know needs to be done to really deal with it.' He's also stubborn in his belief that anyone not trying to immediately kill him (and sometimes those that are) should be given the benefit of the doubt. Chaotic good, etc.

As for getting paid, Pip's just a good-hearted businessman and doesn't want to see someone getting ripped off. It's why he was so sad when our good caravan master Silas failed to pay up ;.;

Sovereign Court

Replacement monk reporting for duty! (I've dotted into the Gameplay thread and I'm catching up on reading.)

Leng the Wanderer

Liberty's Edge

Male Human Healer/ Warrior 10

Roet, Sorry to see you go. I hope things work out for you. Take care.

Good to see you Jesse! Welcome to the game.


Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased

Take care Roet, and I hope you get back to gaming soon.


Stats:
CN Human Male Sorcerer(Arcane) 1 | HP: (7/7) | AC: 12 (T: 12, F: 10) | CMB: -1, CMD: 11 | F: +1, R: +2, W: +2 | Init: +8 | Perc: +2* | Speed 30ft | Effects:

Fare thee well Roet, keep well.

Welcome Leng, that was speedy!


Hi, once we are done with the baroness it will be evening; the party should return to the inn to rest and to meet with Talia. Overnight (game-time), I'll shuffle some caravans back and forth and we'll get Leng into the game.

Sovereign Court

Thanks for the warm welcome folks. :)


Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased

Welcome Jesse!

I hope we get a nice game.

The Exchange

Roet Heineous wrote:

Hey guys,

I apologize in advance, but I will have to step down for a while from my activities here in the Paizo forums. It will be at least some good months before I can come back.

I'm sorry for the inconvenience. I hope your games continue fun!

Regards,

adsapiens / Archlich

Good Luck and see you around on the boards some time.

Cheers
FW

The Exchange

Jesse Heinig wrote:

Replacement monk reporting for duty! (I've dotted into the Gameplay thread and I'm catching up on reading.)

Leng the Wanderer

Happy to have you on board, Jesse and enjoy our brief exploits to date.

Cheers
FW


INACTIVE - GAME DIED

Ping! Just letting you know that I'm still here and following the discussion. :)


Stats:
CN Human Male Sorcerer(Arcane) 1 | HP: (7/7) | AC: 12 (T: 12, F: 10) | CMB: -1, CMD: 11 | F: +1, R: +2, W: +2 | Init: +8 | Perc: +2* | Speed 30ft | Effects:

Hi leng. Sorry we're dragging this out a bit aren't we. Looking forward to meeting you 'tomorrow' anyway.

A


INACTIVE - GAME DIED

No worries, I just wanted to let the group know that I'm still here. There's no hurry!


Leng the Wanderer wrote:
No worries, I just wanted to let the group know that I'm still here. There's no hurry!

Hi - sorry had intended to write about your insertion to the game, but effectively went offline this last 2 nights/1 day. Am just catching up on all my various campaigns but will PM shortly.


You'll notice XP is now at 1400 each. I need to go through and re-check it; this module has XP awards all over the place. So if it goes up or down tomorrow by a few hundred, you know why ...

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

Just passed finals for this quarter! I get a whole 2 and a half weeks of freedom!

-Posted with Wayfinder


Hey congratulations. Now post!

Seriously, well done.


Stats:
CN Human Male Sorcerer(Arcane) 1 | HP: (7/7) | AC: 12 (T: 12, F: 10) | CMB: -1, CMD: 11 | F: +1, R: +2, W: +2 | Init: +8 | Perc: +2* | Speed 30ft | Effects:

Well done Garekk!

I've got exams next week and the week after then I've finished my degree! Five years of slog, over!


Human Druid1 | Init +3| Hits 11/11 | AC 18/20, tch 14, fft 14/16 | F +3, R +3, W +4 | Perception +6

Congratz


INACTIVE - GAME DIED

Hey, congratulations! Enjoy the break :)

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

Good luck Avo. Five years of slog.. *shudder* thats rough. My end goal may take that long or longer, but at least I can sit for my license exams with just my associates degree and then start working my way through everything else. What is your major, Law?

The Exchange

Next week I'm with my kids on holiday - posting may be effected from Tuesday to Saturday.

Cheers
FW/Opalia


Assuming today (game time) is a downtime day, I'd suggest you plan your expeditions and encounters here as an itinerary and then I'll take you through them.


Stats:
CN Human Male Sorcerer(Arcane) 1 | HP: (7/7) | AC: 12 (T: 12, F: 10) | CMB: -1, CMD: 11 | F: +1, R: +2, W: +2 | Init: +8 | Perc: +2* | Speed 30ft | Effects:

As far as Avogadro's itinery for the day goes (following Talia's recomendations where he can):

Buy a new shirt
Buy a impressive looking (but not necessarily good) weapon, probably a longsword unless he's convinced otherwise.
Buy a new waterskin

Have the gems valued
Speak to an alchemist or equivalent and show him the goo from the dungeon trench

Speak to someone ranger/scout ish about any dealings they may have had with, and anything they can tell us about, the kobold tribe.
Speak to a sage/historian (maybe at the baroness' library) about the historical names we learned about underground
Offer the gems and the plaque to the baroness' son.
Talk to the burglar turned whiskey salesman about hunclays house.

And then speak with Talia/Pip about plans for the entertainment this evening.

Most of that doesn't need Avogadro doing it though.

I think that's it...

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