GM Samy's Belles' Vengeance

Game Master Samy

Hell's Vengeance Book 1: The Hellfire Compact --- Day 4 --- Rebellion Points: 4
Google Drive --- Longacre map --- Sermon in the Square


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NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

Oh wow I am going to be no help in this at all. I do not have great spells yet and my melee attempts will have a -4 to them.

Rubbing her lips and trying to ignore the stench. Completely forgeting to keep her hood up and inadvertently reveling the crescent mark around her left eye. Muttering as a shimmer moves over and then pulling out a dagger.

Round 2
Standard = Mage Armor
Move = Draw dagger


Perception: 1d20 ⇒ 11
Stealth: 1d20 + 5 ⇒ (12) + 5 = 17

Her grin is still in place as she moves to the edge of the fence. Trying to make sure she stays out of view and can keep watch for when someone returns.


Female Ifrit Inquisitor (Immolator) 1 ■ HP 8/8 | AC 15 (T 12, FF 13) CMD 14 | Init+2, Perception+1, Fort+1 Ref+2 Will+3 ■ Judgment 1/1, Spells 2/2, Firebolt 4/4

Initiative: 1d20 + 1 ⇒ (6) + 1 = 7

Survival DC 14: 1d20 + 5 ⇒ (11) + 5 = 16
"Th-they use animal piss and such, when they're making leather-- I knew that, but didn't know it'd smell this bad."
Fort save DC 12: 1d20 + 1 ⇒ (6) + 1 = 7
Cherry began to head towards the guard dog, but the horrible smell hit her hard enough that she couldn't even manage to draw her weapon before it attacked Tabitha.
(Round 1 move action to get into melee range.)

However, as she sees the dog fail to connect with Tabitha, Cherry does pull her morningstar and swing at the beast.
Attack: 1d20 ⇒ 14
Damage: 1d8 ⇒ 7


Inactive

Round 2

With the worst of the nausea having passed, Nysene straightens up with a groan and pushes past Cherry. Surprisingly, she does not draw a weapon but instead hauls off and attempts to punch the barking dog.

Attack (Unarmed Strike; Sickened): 1d20 + 4 - 2 ⇒ (20) + 4 - 2 = 22
Damage (Non-Lethal): 1d3 + 3 - 2 ⇒ (1) + 3 - 2 = 2

Crit? (Unarmed Strike; Sickened): 1d20 + 4 - 2 ⇒ (5) + 4 - 2 = 7
Damage (Non-Lethal): 1d3 + 3 - 2 ⇒ (1) + 3 - 2 = 2

"Want something done right..." she gasps as her fist connects solidly against the dog's muzzle "gotta...do it yourself!"

Since Nysene moves slower than Christmas she's going to move through Cherry's square and risk eating the AoO from the dog in order to get to her current position. Her archetype grants her IUS as a feat which is how she's getting to punch for nonlethal :3

Liberty's Edge

Female Human Commoner 1

Fort DC 15 vs scream: 1d20 + 5 ⇒ (10) + 5 = 15 Well, that's *just* enough to negate the daze and reduce the damage to 2hp, sorry!

Round 1 Retroactive
07 Cherry - move

Rolling Init for Shiloh: 1d20 - 1 ⇒ (11) - 1 = 10

Round 2
22 Breeze - charge, miss
17 Tavitha - attack, miss
10 Shiloh - mage armor and draw dagger
09 AoO vs Nysene
09 Nysene - dying
08 Aevelyn - scream for 2hp
07 Cherry - hit for 7hp

I'm not including Valrah because she's outside the combat, but so noted that she's at the gate keeping watch for anyone returning.

AoO vs Nysene: 1d20 + 3 ⇒ (20) + 3 = 23 Crit vs Nysene: 1d20 + 3 ⇒ (18) + 3 = 21
Damage vs Nysene: 2d6 + 6 ⇒ (6, 3) + 6 = 15

The dog is clipped in the side of head by Nysene's fist, then bravely resists Aevelyn's ear-piercing scream, shaking its head to clear out the daze effect, but just as it is getting focused again, Cherry's morningstar crashes into it with a vicious, strong blow, crushing its ribcage inward a little, leaving its left side looking a little deformed. Coughing blood, it barks some more, trembles on its feet, looking like it's at its last legs, but musters its strength for one more attack. Growling, it leaps at Breeze, because it's a dog and she's a cat.

Bite vs Breeze: 1d20 + 3 ⇒ (8) + 3 = 11

Everyone may post Round 3 actions.


Inactive

A crit, really? Then Nysene's attack never went off because now she's at -1 and bleeding to death from that AoO :\

Round 3

Having not expected the dog to react with such ferocity, all Nysene's attempt to be merciful gets her is a severed artery and some massive blood loss as she collapses to the ground!

Stabilize: 1d20 - 1 ⇒ (1) - 1 = 0

Clearly someone up there does not like Nysene...


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

Breeze swings both sets of claws at the dog.

Attack 1d20 + 3 ⇒ (17) + 3 = 20
Damage 1d4 - 2 ⇒ (3) - 2 = 1

Attack 1d20 + 3 ⇒ (13) + 3 = 16
Damage 1d4 - 2 ⇒ (1) - 2 = -1


CE Female Caligni Bloodrager 1 | HP 12/13 | F +5; R +2; W -2 | AC 15; T 12; FF 13

Tavitha had to admire the dog's resilience...but the scuffle was going on far longer than it should have. She swung her massive pick again, hoping to end the beast.

Attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d8 + 6 ⇒ (7) + 6 = 13


Female Ifrit Inquisitor (Immolator) 1 ■ HP 8/8 | AC 15 (T 12, FF 13) CMD 14 | Init+2, Perception+1, Fort+1 Ref+2 Will+3 ■ Judgment 1/1, Spells 2/2, Firebolt 4/4

Seeing Nysene fall down, Cherry drops her weapon, turns and clumsily attempts to stem her wounds.
Heal (untrained), DC15: 1d20 + 1 ⇒ (5) + 1 = 6
Unfortunately all she manages to do is get the end of her robes sticky with blood.

Liberty's Edge

Female Human Commoner 1

The dog is down and dying. Combat is not yet over, however, so only remaining round 3 actions may be posted ar this point.


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

Aevelyn feels her heart constrict as she sees her bodyguard collapse to the ground.

No...NO...NO! My poor foolish girl!

Barely giving the dying dog a second look, she hurries forward to help Cherry stem the flow of blood.

Round 3:
Move: Move to position on map.
Standard: Heal, First Aid DC 15: 1d20 - 3 ⇒ (13) - 3 = 10

Wow, this sure headed south in a hurry! I would suggest our first purchase will need to be a Wand of CLW, he he.


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

I will second that purchase! Be we are fine so she is good at her job ;)

Her jaw drops at how quickly the fight shifted against them. Just one stupid dog! Stepping around the crazy woman with the baby and her cousin to kneel next to the only person who seemed to want to be here less than her Valrah. But all that blood makes her freeze.

Heal: 1d20 ⇒ 2I am so much help! Please don't die Nysene!


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

"Someone stop her from dying! We can leave her here for the time being, and you can collect her on the way out! We've still got a mission to accomplish. I need gold, I don't know about the rest of you..."

Liberty's Edge

Female Human Commoner 1

Dog Stabilization: 1d20 - 9 ⇒ (1) - 9 = -8

22 Breeze - claw dog for 2hp
17 Tavitha - hit dog for 13hp
10 Shiloh - stabilize, fail
09 Nysene - reach -2
08 Aevelyn - stabilize, fail
07 Cherry - stabilize, fail
05 Dog - reach -12

I moved icons around a little to make more sense. I moved Nysene's icon to be in the same square as Cherry, because she took the crit while passing that square, so she would have fallen down in it. I moved Shiloh and Aevelyn next to that square so they can attempt Heal. I moved Breeze's icon also to melee range so she could have attacked the dog. I've also placed Cimri's icon on the map so she can attempt a Heal on Nysene as well. Let's be charitable to me and say that her previous non-involvement on the preceding two rounds was due to crowding and not being able to get into striking position, rather than her being lazy and not bothering. ;)

Heal: 1d20 - 1 ⇒ (5) - 1 = 4 Alas, poor Nysene. At some point you have to start wondering if these failed Heals could do more harm than good. If someone rolls a critical fail maybe I'll say you crush her ribcage while trying CPR or something. Just kidding.

While you all are clumped and crowded around the dying dog and dying Nysene, the door to the A4 building is opened, and a stunned looking man in an apron gapes at the bloody scene in horror. "Abbie! No! You monsters!" he gasps out, and throws something at your group, while another dog runs out from beside him, entering the fray as well. "Archie! Sic'em!" This one is a smaller dog than the previous, currently dying, guard dog, however. I represent it with the same icon though because of a lack of good Pathfinder dog art, so from now on, the dog icon on the map represents the new, smaller dog.

Archie Bite vs Breeze: 1d20 + 2 ⇒ (6) + 2 = 8 Miss
Man Throw vs Square: 1d20 + 5 ⇒ (19) + 5 = 24 Hit

Knowledge (local) DC 10:
The man is Jabral Louslik, who runs the Louslik Tannery, a respectable operation that employs dozens of Longacre’s citizens.

Knowledge (local) DC 15:
Taking a cue from Abbie’s (as in Thrune) former owner, Louslik named Archie as a veiled insult toward Longacre’s ruler, Archbaron Fex.

The object the man throws lands in the square indicated on the map with a yellow explosion. It's a thunderstone, making an incredibly loud noise in a 10' radius, which catches every single one of you. Everyone roll DC 15 Fortitude or be deafened for one hour and 20% chance to miscast anything with verbal component.

Everyone's turn.


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

Samy is starting off swinging!

fort: 1d20 - 3 ⇒ (10) - 3 = 7Dammit!

Heal: 1d20 ⇒ 17 Please say she is not dying now!

Growling in her throat but seeing more use in trying to get Nysene up.


Inactive

That should get it, thanks Shiloh!

As Nysene's bleeding finally stops, an almost serene expression slips over her face...

Fort (DC 15): 1d20 + 6 ⇒ (2) + 6 = 8

I couldn't find a definite ruling on whether or not you still get to make saves while unconscious so I figured I'd roll it just in case.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

Fort 1d20 + 1 ⇒ (20) + 1 = 21


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

Breeze swings both sets of claws at the new dog.

Attack 1d20 + 3 ⇒ (17) + 3 = 20
Damage 1d4 - 2 ⇒ (2) - 2 = 0

Attack 1d20 + 3 ⇒ (16) + 3 = 19
Damage 1d4 - 2 ⇒ (4) - 2 = 2


CE Female Caligni Bloodrager 1 | HP 12/13 | F +5; R +2; W -2 | AC 15; T 12; FF 13

Fort: 1d20 + 5 ⇒ (11) + 5 = 16

Tavitha was startled by the sudden crack of the thunderstone, and as the ringing in her ear dulled she cast a look over her shoulder to make sure Gloom was alright. With teeth grit she swung her pick at the newest dog.

Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d8 + 6 ⇒ (2) + 6 = 8


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

Fort save (thunderstone) DC 15: 1d20 - 3 ⇒ (2) - 3 = -1 Is it even possible to roll lower than a zero? Apparently so :P
Knowledge Local: 1d20 + 6 ⇒ (7) + 6 = 13

The barking of the new dog is soon drowned out by the ringing in her ears. I should never have listened to that vixen Cimri and taken this job!

Seeing the man Jabril show his ugly face, she gives him a look filled with hatred as she casts a simple spell at him.

Cast Daze at Jabril.
Will save DC 14 or be dazed. This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected.
Spell failure 20%: 1d100 ⇒ 63

Liberty's Edge

Female Human Commoner 1

22 Breeze - claw dog for 2hp
17 Tavitha - hit dog for 8hp, downed
10 Shiloh - stabilizes Nysene
09 Nysene - stabilized at -2
08 Aevelyn - cast daze
07 Cherry - may post retroactively

Will DC 14: 1d20 + 6 ⇒ (4) + 6 = 10

Breeze and Tavitha tag-team the smaller dog, downing it and leaving it bleeding on the ground. Aevelyn Dazes the man, so that the enemies' turn passes without incident:

Dog - dying
Man - dazed

Round 4, everyone may post their actions. Cherry may additionally post round 3 action retroactively.


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

deafened for one hour and sickend for 6 rnds

Poking Nysene in the cheek and the looking around. The silence is all consuming. Trying not to yell or be to quiet, She is isn't bleeding anymore but we should go.


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

Aevelyn shakes her head as her lady Shiloh motions to the office where Jabril came from. Shaking her head in response, she points at her unconscious bodyguard and moves to protectively cover her.

Motioning to the others who accompanied them here, she first points at the dazed Jabril and picks up a rock and mimes it striking her temple. She then points to the office building where he exited from, twirling her fingers in a 'hurry-up' motion.


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

We make a very respectable trio don't we :)

Not moving from her position and shooting Aveleyn a dirty look. Why does she think I would leave Nysene?.. Not a word Val. Ignoring the blood on her cloak she keeps her cloak wrapped hands over the wound and ignores the others hoping the they understood Aveleyn's mute commands.


Female Ifrit Inquisitor (Immolator) 1 ■ HP 8/8 | AC 15 (T 12, FF 13) CMD 14 | Init+2, Perception+1, Fort+1 Ref+2 Will+3 ■ Judgment 1/1, Spells 2/2, Firebolt 4/4

Round 3
Fort save, DC 15: 1d20 + 1 ⇒ (9) + 1 = 10
Cherry flinches at the incredibly loud noise and realizes, as her ears don't clear, that she can't hear anything. Oh, I hope that's not permanent...

In anger, she whips around and throws out one hand towards the man who threw the stone. A bolt of flame springs out of her hand and flies over the dog's head at him.
Fire Bolt, ranged touch attack: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d6 + 2 ⇒ (4) + 2 = 6


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

Knowing that the man had seen the group, Qari only had one choice. She charged him and clawed at his face while he was dazed.

Charge 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17

Damage 1d4 - 2 ⇒ (3) - 2 = 1


CE Female Caligni Bloodrager 1 | HP 12/13 | F +5; R +2; W -2 | AC 15; T 12; FF 13

Tavitha watched the dog fall unceremoniously, and saw the man standing in the doorway. "Don't block the door, kitty!" She warned, as Breeze moved to attack. Trying to get a good angle, Tavitha swung her pick at the dazed man.

Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d8 + 6 ⇒ (7) + 6 = 13

Liberty's Edge

Female Human Commoner 1

Breeze, you were only 5' away from the guy so no charge for you. I moved you 5' to melee range. If you want, you have the full attack option to make another claw attack, I believe?

Cherry's fire bolt hits before the man is engaged in melee (round 3 retroactive), then at the beginning of round 4 both Breeze and Tavitha engage the man in melee. Total damage done to the guy by the three is 20 -- he's scorched, clawed and nastily mauled, but somehow, he's still (just barely) standing.

I take it Shiloh and Aevelyn take no actions. Cherry also has her round 4 action to go, but the guy is in melee now so ranged attacks take -4 to hit.

Cimri moves into a melee position as well but doesn't have enough actions to perform an attack this round yet.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

Final claw attack.

Attack 1d20 + 3 ⇒ (3) + 3 = 6
Damage 1d4 - 2 ⇒ (4) - 2 = 2


CE Female Caligni Bloodrager 1 | HP 12/13 | F +5; R +2; W -2 | AC 15; T 12; FF 13

The man was resilient, she had to give him that. But it was obvious he wouldn't hold on much longer; with determination Tavitha brought her pick around again.

Attack: 1d20 + 5 ⇒ (1) + 5 = 6 Well, crap...
Oops!: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d8 + 6 ⇒ (8) + 6 = 14


Female Ifrit Inquisitor (Immolator) 1 ■ HP 8/8 | AC 15 (T 12, FF 13) CMD 14 | Init+2, Perception+1, Fort+1 Ref+2 Will+3 ■ Judgment 1/1, Spells 2/2, Firebolt 4/4

Seeing that her allies have the man well in hand, Cherry looks down at the slowly bleeding dog. No reason to keep it suffering and whining like that, she thinks, and brings down her morningstar once quickly on its chest again to put it out of its misery.

coup de grace damage: 2d6 + 2 ⇒ (3, 6) + 2 = 11

Liberty's Edge

Female Human Commoner 1

Round 3
07 Cherry - fire bolt, miss

Round 4
22 Breeze - claw man for 1hp
17 Tavitha - hit man for 13hp
10 Shiloh - no action
09 Nysene - stabilized at -2
08 Aevelyn - no action
07 Cherry - coup de grace dog
01 Man - step back, fire crossbow

Round 5
17 Tavitha - critical miss

Tavitha's critical miss was early, so it will occur on the next round about to begin. At the end of round 4, there's only the man left, and he takes a 5' step back into the building, raises his crossbow and fires at the one right in front of him, the only one clearly in view through the doorway.

Crossbow vs Breeze: 1d20 + 6 ⇒ (11) + 6 = 17 Damage: 1d10 ⇒ 5

When he sees Cherry's coup de grace of the dog, tears come to his eyes. "I don't know what hells spawned you, but I hope you end up right back there when your time comes!"

He is only 14hp injured at this moment, as opposed to the 20 stated earlier, because Cherry's firebolt missed after all. Still shaky, but not quite at death's door.

Everyone's turn except Tavitha who already posted the critical miss thingee earlier.


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

Aevelyn shakes her head at the needless slaughter of the dog. There will be time enough for that later! She thinks crossly to herself. Stepping into view of the man she lets forth another spell aiming to return the favor of the man deafening her.

5' step on map.
Cast Ear-Piercing Scream at the man Jabril.
Sonic damage: 1d6 ⇒ 3 and the target is dazed for 1 round, DC 15 Fort save negates the daze effect and halves the damage...Keep in mind the spell is inaudible to everyone except the target.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

Breeze follows with a 5' step and swings both sets of claws at the man.

Attack 1d20 + 3 ⇒ (13) + 3 = 16
Damage1d4 - 2 ⇒ (1) - 2 = -1

Attack 1d20 + 3 ⇒ (9) + 3 = 12
Damage 1d4 - 2 ⇒ (1) - 2 = -1

Liberty's Edge

Female Human Commoner 1

Fort DC 15: 1d20 + 3 ⇒ (18) + 3 = 21

Alas, Aevelyn's spell has minimal effect. Both of Breeze's claws hit.

Liberty's Edge

Female Human Commoner 1

Aevelyn, Breeze and Tavitha have acted, Nysene is unconscious. Waiting for Shiloh and Cherry for about 8 more hours or so, after that moving on to the next round.


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

So sorry. Busy day.

Reaching out and touching the crazy woman with the baby with a glowing hand.

Tavitha that is a +1 to attack from guidance. I should have done that before since I doubt I will ever hit anyone. Opps


Female Ifrit Inquisitor (Immolator) 1 ■ HP 8/8 | AC 15 (T 12, FF 13) CMD 14 | Init+2, Perception+1, Fort+1 Ref+2 Will+3 ■ Judgment 1/1, Spells 2/2, Firebolt 4/4

Cherry sees Aevelyn's dirty look and shoots one back in return. What's her problem? We already basically killed the thing.

"Didn't really want to have to do this, but alright," she says (the words sounding a bit mangled due to her current lack of hearing). She pushes past Breeze and attacks the man, hoping to take him out of the fight and get this over with. It's too bad she's currently deaf or she'd have some cool comeback for him yelling at her, I swear.
attack: 1d20 ⇒ 15
damage: 1d8 ⇒ 5

Liberty's Edge

Female Human Commoner 1

Adjusted Tavitha, Breeze and Cherry's positions so that all three are within melee range, as they have posted melee attacks.

Cherry's blow hits the man. You have now dealt a total of 19hp damage to the man.

Surrounded, the man doesn't start reloading his crossbow, but instead swings it as an improvised weapon, treating it as a club.

Improvised Weapon vs Tavitha: 1d20 - 2 ⇒ (19) - 2 = 17 Damage: 1d6 - 1 ⇒ (4) - 1 = 3

Everyone's turn.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

Breeze keeps clawing away at the man.

Attack 1d20 + 3 ⇒ (19) + 3 = 22

Damage 1d4 - 2 ⇒ (4) - 2 = 2

Attack 1d20 + 3 ⇒ (7) + 3 = 10

Damage 1d4 - 2 ⇒ (1) - 2 = -1


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

Aevelyn calls upon her magic again to try dropping the man once and for all.

Cast Ear-Piercing Scream at the man Jabril.
Sonic damage: 1d6 ⇒ 3 and the target is dazed for 1 round, DC 15 Fort save negates the daze effect and halves the damage...Keep in mind the spell is inaudible to everyone except the target.


CE Female Caligni Bloodrager 1 | HP 12/13 | F +5; R +2; W -2 | AC 15; T 12; FF 13

Tavitha grunted as the man hit her with his crossbow, and brought her pick around intent to finish him off.

Attack: 1d20 + 6 ⇒ (7) + 6 = 13 +5, and +1 from Shiloh
Damage: 1d8 + 6 ⇒ (4) + 6 = 10

Liberty's Edge

Female Human Commoner 1

Fort DC 15: 1d20 + 0 ⇒ (19) + 0 = 19

Breeze's claws and Aevelyn's scream bring the guy to exactly 0hp and disabled but still standing. Tavitha's pick then brings him to -10hp, which happens to be his exact Constitution.

The man is dead.

Combat is over.


Female Ifrit Inquisitor (Immolator) 1 ■ HP 8/8 | AC 15 (T 12, FF 13) CMD 14 | Init+2, Perception+1, Fort+1 Ref+2 Will+3 ■ Judgment 1/1, Spells 2/2, Firebolt 4/4

Cherry frowns a little at the dead man, then turns away from his body and holsters her morningstar away. "Let's get what we came here for." She walks toward the office's desk and examines it riffling through the drawers.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

"It would have been so much easier if this bastard would have been gone for the night!"

Breeze looks around the office, trying to find anything of value.

Perception 1d20 + 5 ⇒ (6) + 5 = 11


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

As the others proceed to head into the office for the reason they staked it out earlier, Aevelyn stares at the dead man for a moment already calculating how to deflect blame from her and her party.

We cannot leave the body here out in the open. Any competent sheriff can see he was murdered. We need to dispose the body so it cannot be easily discovered.

She motions to Cimri to help her with the corpse, marking a message in the dirt in order to get her point across. "We need to dispose of him or he will be discovered, and traced back to us!"

Liberty's Edge

Female Human Commoner 1

"How about tossing him into one of his own cesspools?" Cimri suggests, pointing a finger at one of the stenchy waste pools. "Nobody's too eager to dive into dredging one of those I bet."

The description to building A4, which the man came out of:

The Hellfire Compact, p. 9 wrote:
A strip of ornately tooled leather screwed to the door at eye level bears the name “Jabral Louslik, Proprietor.” Several antique tanning tools and a pair of patterned leather tapestries decorate the walls of this small, rustic office. A well-gnawed pig’s foot lies in the corner.

Cherry and Breeze rummage through the office (area A4) and find out the following:

Quote:
The two leather tapestries on the walls are worth 200 gp each, and the antique tools are worth another 200 gp, though they bear the initials “L. T.” In addition, there is a small lockbox under Louslik’s desk.

I'm not going to require the Appraise skill to evaluate the gp value of most things in the game. It's a very annoying mechanic and doesn't add to fun, IMO.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

Breeze will check the box for traps.

Perception 1d20 + 6 ⇒ (2) + 6 = 8

If there is a trap, she will try to disable it.

If no traps, she will try to open the box.

Disable Device 1d20 + 8 ⇒ (19) + 8 = 27


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4
Samy wrote:
"How about tossing him into one of his own cesspools?" Cimri suggests, pointing a finger at one of the stenchy waste pools. "Nobody's too eager to dive into dredging one of those I bet."

"OK, that seems like a good idea to me." Aevelyn replies as she strips the man for any valuables upon his person. Once she has done so, she motions for Cimri to help drag the body into the closest pool.

Perception, if needed: 1d20 ⇒ 9


Inactive

Still lying sprawled on the ground in her unconscious state, Nysene dreams...horrible dreams of being pursued by the hounds of Hell itself, their fiery breath burning her skin and their teeth snapping at her heels as she attempts to flee...

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