GM Samy's Belles' Vengeance

Game Master Samy

Hell's Vengeance Book 1: The Hellfire Compact --- Day 4 --- Rebellion Points: 4
Google Drive --- Longacre map --- Sermon in the Square


301 to 350 of 353 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>

NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

Awww, that is unfortunate. See you in other games.

Samy are you wanting to reopen recruitment?


Inactive

Thanks for being understanding, guys. Samy, whenever it suits you would you mind setting Nysene to inactive status? Thanks again!

Liberty's Edge

Female Human Commoner 1

Done, Nysene.

Shiloh, I guess three people is too few so if we continue we should recruit for more. Before I go into that I want to check with the remaining three of you if still want to continue. Has the campaign been meeting expectations, is it still fun? Has my flakiness and absences been too much? Have any life changes come up that limit play time?

If all three of you are still wanting to go on with this campaign, then I'll reopen recruitment.


1 person marked this as a favorite.
NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

I am enjoying it! I am already familiar with you from MM and the 'flakiness and absences', as you put it, have no affected either game for me. Life gets in the way sometimes. For everyone.

You run fun games and I would love to continue. We are just getting started and we are minions! I want to see where it goes.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

I'm still good to go. I'm enjoying this AP quite a bit so far.

Might want to see if any of the MM crew want to jump into the spot here so you don't have to do a full recruitment.


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

To be honest with you I have been feeling RL pressures, mostly due to work, and when Nysene dropped out I was considering doing the same. I think this was also affecting the MM game as well, as I was having difficulty writing for Turel.

After thinking about it further I am willing to stick this game out for now. Recruiting from the MM crew sounds like a good idea to me!

Liberty's Edge

Female Human Commoner 1

You may feel free to finish the current scene if you like. Even if we get a new player I won't be inserting her into the middle of the current scene.

Liberty's Edge

Female Human Commoner 1

Keeping this game on pause until we hear from Polux.


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

ok

Liberty's Edge

Female Human Commoner 1

For me, both a Bloodrager or Fiendish Vessel would be fine. Does anyone else want to chime in?


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Dotted, and waiting for everyone's input ;)


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

I like the Bloodrager option here since we lost our melee combatant.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

Fine by me, either way!


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

I had never heard of the Fiendish Vessel and that one looks fascinating. Cleric are a very versatile class with great spells and they can melee. While Bloodragers are just a lot of fun, I am playing one and having a blast with it. Some of the bloodlines are wonderful and their spell list is brilliant.

Honestly dear play which ever one you think you would have the most fun with. Either option would be helpful. Both would be very helpful.


1 person marked this as a favorite.
HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Ok, I think I will try the Fiendish Vessel first, and see how he works out as a melee combatant - will have it up later today ;)


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

Cool. Happy to have you join us in evil shenanigans :)

Liberty's Edge

Female Human Commoner 1

Do you guys have an opinion one way or another whether we should recruit for a fifth on the public forums? I'm fifty/fifty.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

I'm fine with however you want to play it, Samy.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Sorry it is taking this long to finish the character guys - weekend and travelling got in the midst of it. I'm getting to it today ;)


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

Whatever you think is best for the game Samy is fine with me!


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Ok, Jotun is drafted :D

Jotun:

Jotun
Half-orc female bloodrager (primalist, spelleater) 2 (Pathfinder RPG Advanced Class Guide 15, 84, 85)
LE Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +6
--------------------
Defense
--------------------
AC 18, touch 11, flat-footed 17 (+5 armor, +1 Dex, +2 shield)
hp 22 (2d10+6)
Fort +7, Ref +3, Will +3
Defensive Abilities sacred tattoo[APG]
--------------------
Offense
--------------------
Speed 40 ft. (30 ft. in armor)
Melee cold iron morningstar +6 (1d8+4) or
. . longspear +6 (1d8+6/×3) or
. . longsword +6 (1d8+4/19-20)
Ranged sling +3 (1d4+4)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Special Attacks bloodrage (8 rounds/day)
--------------------
Statistics
--------------------
Str 18, Dex 13, Con 15, Int 10, Wis 12, Cha 13
Base Atk +2; CMB +6; CMD 17
Feats Diehard, Endurance
Traits dangerously curious, fate's favored
Skills Climb +2, Intimidate +6, Knowledge (arcana) +5, Perception +6, Survival +6, Swim +2, Use Magic Device +7
Languages Common, Orc
SQ blood of life, disruptive bloodrage, fast movement, orc blood
Other Gear scale mail, heavy steel shield, cold iron morningstar, longspear, longsword, sling, sling bullets (20), backpack, hemp rope (50 ft.), trail rations (5), waterskin, 56 gp, 8 sp
--------------------
Special Abilities
--------------------
Blood of Life (1) (Su) Gain fast healing when bloodraging.
Bloodrage (8 rounds/day) (Su) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Darkvision (60 feet) You can see in the dark (black and white only).
Diehard You are stable and can choose how to act when at negative Hp.
Disruptive Bloodrage (Su) +2 to DC for enemy spellcasters in threatened area when raging.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Sacred Tattoo +1 to all saves.

I see her as someone who has been through a lot of ups and downs in life - from being born as a predestined child in her village, her first scream into the night to meet a gleaming Blood Red Moon, to being taken as a slave by her cruel, unforgiving Cheliax masters after obliterating her village, scrambling up the ranks into a soldier position after showing some arcane prowess, and finally managing an opportunity to strike out on her own after participating in the plot to eliminate her previous master, and falling into favor of the new one.

(Fiendish Vessel will follow for your appreciation ;))


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

I do like lots of people but I really like the group we have. I will bow to Samy's expertise so I am more than fine to deal with whatever you want to do.

Jotun looks cool.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

And here is Triel, my Fiendish Vessel:

Triel:

Triel
Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1 (Pathfinder Player Companion: Blood of Fiends 22, Pathfinder RPG Advanced Race Guide 170, Pathfinder RPG Bestiary 264, Pathfinder RPG Ultimate Combat 59, Pathfinder Unchained 14)
NE Medium outsider (native)
Init +1; Senses darkvision 60 ft.; Perception +8
--------------------
Defense
--------------------
AC 16, touch 15, flat-footed 14 (+1 Dex, +1 dodge, +1 natural, +3 Wis)
hp 20 (2 HD; 1d8+1d10+5)
Fort +6, Ref +3, Will +5
Resist cold 5
--------------------
Offense
--------------------
Speed 30 ft.
Melee greatsword +5 (2d6+4/19-20) or
. . unarmed strike +4/+4 (1d6+3)
Special Attacks flurry of blows (unchained), stunning fist (1/day, DC 14)
Spell-Like Abilities (CL 2nd; concentration +3)
. . 1/day—alter self
Domain Spell-Like Abilities (CL 1st; concentration +4)
. . 6/day—battle rage (+1), touch of evil (1 round)
Cleric (Fiendish Vessel) Spells Prepared (CL 1st; concentration +4)
. . 1st—divine favor, magic weapon[D], protection from good
. . 0 (at will)—detect magic, guidance, stabilize
. . D Domain spell; Domains Evil (Daemon[APG] subdomain), War
--------------------
Statistics
--------------------
Str 17, Dex 12, Con 14, Int 12, Wis 16, Cha 12
Base Atk +1; CMB +4; CMD 19
Feats Dodge, Improved Unarmed Strike, Stunning Fist, Weapon Focus (greatsword)
Traits fate's favored
Skills Diplomacy +6, Disguise +3, Intimidate +3, Knowledge (religion) +6, Perception +8, Sense Motive +8; Racial Modifiers +2 Disguise, +2 Intimidate
Languages Abyssal, Common, Infernal
SQ channel evil, fiendish summonining
Other Gear greatsword, 85 gp
--------------------
Special Abilities
--------------------
Battle Rage +1 (6/day) (Sp) Touch ally to grant +1 to a melee dam for 1 rd.
Channel Evil 1d4 (4/day, DC 11) (Su) Heals evil creatures and sickens and harms good creatures in a 30-ft radius.
Cleric (Fiendish Vessel) Domain (Daemon)
Cleric (Fiendish Vessel) Domain (War) Granted Powers: You are a crusader for your god, always ready and willing to fight to defend your faith.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Fiendish Summonining You can only summon fiendish creatures and evil outsiders of your patron's alignment.
Flurry of Blows (Unchained) (Ex) As full-rd action, gain extra attacks with unarmed strike/monk weapons.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Stunning Fist (1/day, DC 14) You can stun an opponent with an unarmed attack.
Stunning Fist Helper This is a dummy ability to add an extra entry for the stunning fist feat in another section of the statblock (since it is shown with a different name in the two places, we can't use sbName).
Touch of Evil (1 round, 6/day) (Sp) With a melee touch attack, target is sickened and counted as good-aligned for the purpose of [Evil] spells.

In my head her story is dark and broken - she has no notion of her origins, and only fleeting images of her childhood come to her in troubled dreams. She grew up in the wilds of the Worldwound, amidst a coven of rampaging demons, witches and their minions. Her life was miserable and wretched, but she learned to love it, dwelling in pure evil, mischief and strife.

Her daemonic inspired powers are as a second nature, and have always come naturally. This passion for War, and wanting to go further have seen her pushed by Szuriel into Cheliax. There she found completely different levels and layers for what she had built her life upon, and it has fascinated her.

Bare bones like Jotun, but it gives a general idea ;)


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

As I am DMPCing a Fiendish vessel in a evil-themed Rappan Athuk game, I am leaning towards going with Triel here, but it is a close call!


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Yes... I know Raaz Al'Zuul quite well... :D


Both look awesome. The cleric looks like she can hang out in the front when need be and the channel evil is awesome. I will be using that archetype in the game I run. My players will not like that :)

The bloodrager is a fun class in general and great in the front. I like both.

Is there one you like more Polux?

Liberty's Edge

Female Human Commoner 1

I like both. If I had to pick one I like Jotun a little better but both are good.

I've decided to try four-manning it and not recruiting for more. It's not like you've had any close calls so far.


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

Cause we are lucky :) though that first fight was a close thing. I am more that fine with this option.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6
Valrah wrote:

Both look awesome. The cleric looks like she can hang out in the front when need be and the channel evil is awesome. I will be using that archetype in the game I run. My players will not like that :)

The bloodrager is a fun class in general and great in the front. I like both.

Is there one you like more Polux?

Can't say that I do - Bloodrager is a class I've been wanting to try for a long time, but chances to play a Fiendish Vessel are few and far apart ;)

I think I will just go wit Samy's opinion? I worry we may be dead soon though, with ZERO healing ability and condition removal :P


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

As I have an Inquisitor level, I can use wands! Speaking of which, I think we have a and to go pick up soon.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Don't want to bog down the game, so I'll just make a decision and go with the Fiendish Vessel if everyone agrees.

I would like to play the Bloodrager, but she can fit in ANY game, while I will be hard pressed to find a game where the Vessel would be accepted :D

So I am now getting Triel an alias.


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

Woot! Happy to have you join us and yeah that would be a weird one to have in most game. Everyone seems to want 'heroes'


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

Good! Glad to have the team together!


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

We got the band back together!

Liberty's Edge

Female Human Commoner 1

Yay!


1 person marked this as a favorite.
Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

Done ;)

All the rest are details I can add as we go ;)

Liberty's Edge

Female Human Commoner 1

Excellent. This campaign has a good built-in way to introduce new PCs through the party's employer, archbaron Darellus Fex. Unless there's some issue in Tiriael's background that makes the following problematic, Fex has heard about Tiriael through his underlings, has invited her over to his manor and asked her to swear the Hellfire Compact, which the rest of the group did earlier. After that, he would send Tiriael to meet the rest of the group at the Ash House, where the accuser devil Razelago introduces Tiriael to the group.


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

ZzzZZzzzzz... Games are not updating... Anyone else noticed?


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

I realized it this afternoon but had no time to do anything. I do not like it!


Conditions: None AL NE Female Human Sorcerer 1 (Infernal Bloodline) HP 6/6 | AC 12 T 12 FF 10 | CMD 13 | F -1 R +2 W +2 | Init +2 | Per +1 |
Resources:
Corrupting Touch 6/6; 1st-Level Sorcerer Spells 4/4

Hey all,

I really feel bad about doing this but, after thinking about this for a while, I have come to the conclusion I have exceeded the bandwidth on my games and I need to reduce the number of games i am participating in. Sadly, after considering things for a long while, I have decided this game will be one I will drop.

I just wish to emphasize this has nothing to do with any of the players (who I all know well he he). This is a combination of work getting busier along with other RL issues. While I could have Aevelyn stick around for a while with you guys, I think now is the best time to exit here while the game is in a lull period, so Samy can recruit another player quickly! I would imagine Aevelyn may have been called away by her House (which incidentally would take care of Nysene as well, he he) so she could be easily written out of the game.

Thanks for the fun game everyone, and I will see you all in Mummy's Mask!

(Samy, please mark Aevelyn as Inactive. Thanks!)

Liberty's Edge

Female Human Commoner 1

Thanks for letting us know!

Liberty's Edge

Female Human Commoner 1

As I posted over on the other game, RL's gonna be killer for me over the next 3 weeks or so, so I'm not gonna be running a recruitment during that time at least. I think it may be time to put this game to the pasture. Objections?


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

As in full stop? But I like this game! Hiatus is cool by me. Unless you feel the need to stop running of course. If that is the case I completely understand.


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

I'm gonna echo Shiloh's words - if you have to stop, you have to stop, no ifs or buts about it.

Though personally and in spite of my slow start, I would obviously like to continue ;)


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

I'm a big fan of the game and would love to keep playing! But real life is important, too. Whatever you decide is alright with me.

Liberty's Edge

Female Human Commoner 1

Well, you guys seem to be into this game, so I'd be happy to keep running it. I'm gonna give some thought to whether I want to go to the hassle of recruiting a fourth. Do you have any friends on other games who might be interested?


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

I can check - are you looking for any particular roles? :D


NE Changeling Female lvl 1 Unchained Summoner/ HP: 4 / SR 7 / BaB +0; CMB -2; CMD 7 / F -3, R +0, W +3 (+2 on saves vs. diseases) / spd 30ft / concentration is +7 / Init +0; Senses: Darkvision 60ft Perception +0 / Diplomacy +10 / Bluff +11

Dedicated arcane would be my guess. You are melee and I will be shifting my eidolon to melee. Breeze is our stealth. I am support but my spell list is sub-par to most arcane lists since I only go to sixth level.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

I agree. We need dedicated arcane, or at least something like a witch that is mostly arcane.

Liberty's Edge

Female Human Commoner 1

That makes sense. I'm willing to entertain any role though.

301 to 350 of 353 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Samy's Belles' Vengeance Discussion All Messageboards

Want to post a reply? Sign in.