GM Red's Down the Blighted Path (Inactive)

Game Master GM Red

Map of Davarn

Perception:

[dice=Poe]1d20+10[/dice
[dice=Vingold]1d20+7[/dice
[dice=Lilly]1d20+6[/dice
[dice=Yizzik]1d20+9[/dice
[dice=Hiniata]1d20+8[/dice

Initiative:

[dice=Hinata]1d20+4[/dice
[dice=Yizzik]1d20+4[/dice
[dice=Vingold]1d20+1[/dice
[dice=Poe]1d20+8[/dice
[dice=Lilly]1d20+3[/dice


901 to 950 of 1,388 << first < prev | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | next > last >>

M CN Dwarven Bard (Lotus Geisha) 6 | HP: 47/47 | AC: 16 (11 Tch, 15 Fl) | CMB: +7, CMD: 18 | F: +4, R: +6, W: +5 | Init: +1 | Perc: +8 (+2 in dim/dark) | Speed 20 ft | Active conditions: (none) Dwarf Bard 5

Poe if you keep your header updated I can make sure you stay healthy!


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Im good to continue on what th my current health now that I can see


Female Lawful Neutral Kitsune Alchemist (Chirurgeon) 6 | HP: 24/43 | AC: 19 (15 Tch, 14 FF) | CMB: 4, CMD: 18 | F: +6, R: +9, W: +2 | Init: +4 | Perc: +9 | Speed: 30ft | Active Conditions: (None)

If the other's declined her potions Hinata would return her attention to Poe. "I still have a few weaker ones and I can make another if you need something stronger I'll just need a little time." Hinata would place her potions with Poe as she began to pulling items out of her bag and mixing them within her vials.

If no one objects she's making another cure mod which will be her last one for the day

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

After 8 hours: 1d100 ⇒ 29

The path underground continues for hours and hours, and with the map you have, you're sure you're going the right way, but the need for rest eventually overcomes you.
Survival, Poe: 1d20 + 11 ⇒ (5) + 11 = 16
Encounter while asleep: 1d100 ⇒ 13

All spells reset, +6 HP to everyone

8 hours: 1d100 ⇒ 95
16 hours: 1d100 ⇒ 60

After what seems like forever, you finally across countless small halls and chimneys breaking off from the primary tunnels, most blocked or redirected by occasional collapses. The halls effectively create a dizzying, three dimensional maze.

From one PC (who will lead everyone through) I need three DC 20 Survival checks to find the correct path. If you fail, and it's by no more than 5, everyone needs to give me a DC 15 Fort save. If you fail by more than 5, everyone needs an independent second survival check.


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Does everyone want the tank to lead with his kinda low survival check or does someone want to take a shot at being in front?


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

I'll take front. I have a +11, and should be able to take 10 to lead the way.


Female Lawful Neutral Kitsune Alchemist (Chirurgeon) 6 | HP: 24/43 | AC: 19 (15 Tch, 14 FF) | CMB: 4, CMD: 18 | F: +6, R: +9, W: +2 | Init: +4 | Perc: +9 | Speed: 30ft | Active Conditions: (None)

Hinata shouldn't be lead so I second Poe

Just in case: 1d20 + 6 ⇒ (3) + 6 = 9


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

3rd'ing that. :)
It's not wise to let an unhinged person lead. ^^

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Poe has little issue finding the correct path through the maze, and you all form a chain as you make your way through, managing to avoid anything or perhaps anyone who may have been lurking around a corner.

Out of the maze, the path stretches on, and with 18 hours having passed, you figure it's probably a good time to take a break.

Poe finds a comfortable looking side tunnel, and you turn in for the night.

Encounter: 1d100 ⇒ 5
Who kept watch at the time, Yizzik 1 Poe 2 Hinata 3 Lilly 4 Vingold 5: 1d5 ⇒ 3
This time, your sleep is interrupted when Hinata begins shouting that something nefarious approaches. A 1d100 ⇒ 60 dog-sized wasp floats into the cavern, glowing with a dim, violet light.

Everyone except Hinata is prone. Did anyone sleep in armor? I asked earlier but didn't get an answer, so I'm willing to let you decide now.

___

Init:

Hinata: 1d20 + 4 ⇒ (4) + 4 = 8
Yizzik: 1d20 + 4 ⇒ (17) + 4 = 21
Vingold: 1d20 + 1 ⇒ (7) + 1 = 8
Poe: 1d20 + 8 ⇒ (5) + 8 = 13
Lilly: 1d20 + 3 ⇒ (7) + 3 = 10
Gloomwasp: 1d20 + 5 ⇒ (20) + 5 = 25

The wasp points its stinger at Yizzik 1 Poe 2 Hinata 3 Lilly 4 Vingold 5: 1d5 ⇒ 3 Hinata, and fires two lightsaber-like beams of purple light at her.

Light ray: 1d20 + 13 ⇒ (20) + 13 = 331d6 ⇒ 2
Crit: 1d20 + 13 ⇒ (19) + 13 = 32
Extra damage :(: 3d6 ⇒ (5, 6, 3) = 14
Light ray: 1d20 + 13 ⇒ (10) + 13 = 231d6 ⇒ 3
Both beams singe her flesh deeply for 19 damage, and Hinata is surrounded by an aura of violet light. I need two DC 16 Fort Saves vs radiation poisoning

Lilly (prone), Hinata, Poe (Prone), Yizzik (Prone), and Vingold (prone) are up

Map is in "Blighted Path Maps" in my header


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Since I wear light armor I can sleep in mine without trouble.

Poe shakes his head, grabbing Olivia since he typically cradles her while he sleeps. He's actually thankful he's laying down since it would make shooting him harder.

Just within PBS range!
Attack: 1d20 + 11 ⇒ (6) + 11 = 17
Damage: 1d10 + 11 ⇒ (3) + 11 = 14

Grunting, he racks the slide and fires again.
Attack: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d10 + 11 ⇒ (5) + 11 = 16


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

It's Pathfinder meet BOS meet Fallout 4!! O_o

Lilly was sleeping peacefully, well almost peacefully, with a strange dream in the end, before something woke the group up.

"Hey, what's up?", *rubs her eyes*, "Holy....!! Giant bug!"

Lilly closes her eyes and mutters a chant.

Casting Summon Monster I


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

i can't sleep in heavy armor yet. Current AC will be 18. Considerably lower and easier to hit xD

Yizzik is startled awake as the sudden sound of yelling and combat forces him from his relaxed state into a survival mode. Rolling onto his feet, he'd grab both his shield and axe, forced for now to fight with only his natural scales and trusted shield to protect him.


Female Lawful Neutral Kitsune Alchemist (Chirurgeon) 6 | HP: 24/43 | AC: 19 (15 Tch, 14 FF) | CMB: 4, CMD: 18 | F: +6, R: +9, W: +2 | Init: +4 | Perc: +9 | Speed: 30ft | Active Conditions: (None)

Hinata can sleep in her armor as well I believe

Hinata cries out as she takes the hits hard but manages to stay in the fight, she gets ready to dodge the next attack as her fur begins to glow softly mending her flesh.

Total defense, New AC: 23.
Alch Discovery, Spontaneous Healing: +5hp

Fort 1: 1d20 + 6 ⇒ (15) + 6 = 21
Fort 2: 1d20 + 6 ⇒ (5) + 6 = 11


M CN Dwarven Bard (Lotus Geisha) 6 | HP: 47/47 | AC: 16 (11 Tch, 15 Fl) | CMB: +7, CMD: 18 | F: +4, R: +6, W: +5 | Init: +1 | Perc: +8 (+2 in dim/dark) | Speed 20 ft | Active conditions: (none) Dwarf Bard 5

Vingold stands and draws his whip. "Whuzhapening?" He slurs as he blinks and looks around.

Move action to stand, move action to draw weapon.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Poe's second shot tears a decent gash in the giant wasp's abdomen, but not nearly enough to fell it.

Hinata retains her unhealthy-looking purple glow, her body taking on a sudden thinned out appearance. You're outlined similar to a Faerie Fire spell, and you take 1 Constitution drain. Frequency is 1/day, cure 2 saves, so you can make these two saves before tomorrow ingame.

___

Yizzik 1 Poe 2 Hinata 3 Lilly 4 Vingold 5: 1d5 ⇒ 4
The glowing wasp turns its gaze on Lilly and fires away.
Fwoom vs Prone, PBS: 1d20 + 13 - 4 + 1 ⇒ (12) + 13 - 4 + 1 = 22
Damage: 1d6 + 1 ⇒ (5) + 1 = 6
Need a fort save and concentration check
Fwoom vs Prone, PBS: 1d20 + 13 - 4 + 1 ⇒ (3) + 13 - 4 + 1 = 13

Lilly, Hinata, Poe, Yizzik, and Vingold are up

Combat status:

Hinata (-14, radiation poisoning, faerie fire)
Lilly (-6, prone, pending fort save)
Poe (prone)
Gloomwasp (-16)


M CN Dwarven Bard (Lotus Geisha) 6 | HP: 47/47 | AC: 16 (11 Tch, 15 Fl) | CMB: +7, CMD: 18 | F: +4, R: +6, W: +5 | Init: +1 | Perc: +8 (+2 in dim/dark) | Speed 20 ft | Active conditions: (none) Dwarf Bard 5

"I do not work midnights." Vingold says as he looks longingly back at his bed.

Inspire courage, +2 to attack and damage and on saves vs fear


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Here goes the doomed fort roll.

Fort: 1d20 + 4 ⇒ (5) + 4 = 9
Concentration, DC 17: 1d20 + 9 ⇒ (12) + 9 = 21

Lilly grits her teeth, as an eye pulls wider as something is wrong in her body.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"Tha 'ell?" Poe mutters, when he sees Lilly and Hinata affected by the glow. Nevertheless, he resumed fire on the wasp.

Attack 1: 1d20 + 11 ⇒ (9) + 11 = 20
Damage 1: 1d10 + 11 ⇒ (1) + 11 = 12
Attack 2: 1d20 + 6 ⇒ (16) + 6 = 22
Damage 1: 1d10 + 11 ⇒ (6) + 11 = 17

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Lilly suffers a low dose of radiation poisoning. 1 Constitution dmg but manages to complete her spell. Go ahead and place the token or tell me what you summoned and I will

Inspired by Vingold's performance, Poe manages hit the gloomwasp once with a bolt, clipping one of its wings.

Lilly + summoned monster, Hinata, and Yizzik are up

Combat status:

Hinata (-14, radiation poisoning, faerie fire)
Lilly (-6, prone, radiation poisoning, faerie fire)
Poe (prone)
Gloomwasp (-35)


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Lilly's spell is completed, ..help me my feathery friend!

A celestial eagle appears directly above the bug.
Talon, high ground: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10 Dmg, smite evil: 1d4 + 2 ⇒ (2) + 2 = 4
Talon, high ground: 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14 Dmg, smite evil: 1d4 + 2 ⇒ (4) + 2 = 6
Bite, high ground: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6 Dmg, smite evil: 1d4 + 2 ⇒ (2) + 2 = 4

Smite bypasses DR it might have.

Lilly stands up, and dark shadows whirl around her.
Cloak of Darkness (Su): You conjure a cloak of shadowy darkness that grants you a +4 armor bonus and a +2 circumstance bonus on Stealth checks. At 7th level, and every four levels thereafter, these bonuses increase by +2. You can use this cloak for 1 hour per day per oracle level. Activated for the next 1 hour.


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

sorry, it's been hard to get on the site for some reason. Is this wasp low enough for me to track and whack?

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Site's been down and the PFS special's been on, so I've been busy myself. The wasp isn't quite within melee reach, unfortunately.


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Well damn, I will simply move forward then to try and get its attention and total defense so I don't get punched in the face lol AC until my next turn is 22

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Lilly's eagle misses all three of its attacks, and Hinata lobs a stone at the wasp's abdomen.
1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 241d4 + 1 + 2 ⇒ (2) + 1 + 2 = 5

The gloomwasp turns and zips up to the eagle, stinging him in the side.
Which will probably provoke three-dimensionally
Sting: 1d20 + 9 ⇒ (6) + 9 = 15
Damage: 1d6 ⇒ 1
The eagle needs a DC 16 fort save or it'll glow like Lilly and Hinata

Lilly, Hinata, Poe, Yizzik, and Vingold are up

Combat status:

Hinata (-14, radiation poisoning, faerie fire)
Lilly (-6, prone, radiation poisoning, faerie fire)
Poe (prone)
Gloomwasp (-40)
Eagle (-1)


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Provoke..eagle gets an aoo?

If so, high ground: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23 Smite evil: 1d4 + 2 ⇒ (4) + 2 = 6
Fort: 1d20 + 3 ⇒ (7) + 3 = 10

The eagle looks like a light bulb.

"Oh, the bird looks shiny now, pretty cool."
Lilly stares at the bug with a weird smile.

Intimidate, creepy girl: 1d20 + 11 ⇒ (17) + 11 = 28
She then takes a 5ft step SW.

The eagle continues attacking.
Talon, high ground: 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21 Smite evil: 1d4 + 2 ⇒ (3) + 2 = 5
Talon, high ground: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11 Smite evil: 1d4 + 2 ⇒ (3) + 2 = 5
Bite, high ground: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10 Smite evil: 1d4 + 2 ⇒ (2) + 2 = 4


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

While certainly not the lizardfolks typical style of battle, he knew he had to try something to slay the wasp that floated just out of his reach. So it was with a mighty growl that he'd rear back before chucking his magical adamantine battle axe at full force at his enemy

Thrown Attack: 1d20 + 9 ⇒ (11) + 9 = 201d8 + 10 ⇒ (7) + 10 = 17


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe wil fire a bolt before scrambling to his pack so he can grab a reload.

Spending a grit point for vs. Touch Ac
single shot: 1d20 + 11 ⇒ (5) + 11 = 16
damage: 1d10 + 11 ⇒ (9) + 11 = 20

-Posted with Wayfinder


M CN Dwarven Bard (Lotus Geisha) 6 | HP: 47/47 | AC: 16 (11 Tch, 15 Fl) | CMB: +7, CMD: 18 | F: +4, R: +6, W: +5 | Init: +1 | Perc: +8 (+2 in dim/dark) | Speed 20 ft | Active conditions: (none) Dwarf Bard 5

Sorry, extremely busy week. Can't access map on my phone. Vingold will assist whoever is in melee.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Lilly's magical eagle pecks at the wasp as it floats up to his level, then takes another swipe from its claw. Interestingly, the wasp understands what Lilly's odd expression means, and it starts to tremble in fear.

While it's scared, Poe fires a bolt which smashes through its head and carries it off into the cavern.

Out of combat


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

"Seems duergar won't be the only things to worry about down here," Yizzik would comment offhandedly as he moved to collect his axe, tail swishing from side to side against the rocks in slight exasperation.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe yawns. "Right. Back ta bed wit me." he replies, reloading Olivia manually and loading up his spare clip with bolts.

-Posted with Wayfinder

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Thankfully, the rest of the night goes without incident, although the healthy glow from Lilly and Hinata doesn't subside just yet. Before you sleep next, you'll need two fort saves to not suffer the secondary effect. Your str damage was healed by sleeping however.

In the morning, or at least you assume it's the morning given that the Darklands is just that - permanently dark - you pack up and continue on towards what's hopefully Phaedextrin's Maw, referring to your map to keep you on the right path.

Survival: 1d20 + 11 ⇒ (12) + 11 = 23

Ahead, brilliant stripes of red and black stone and growths of glittering crystal line a massive chamber's central pillar.

Kn (Dungeoneering) DC 12+, stonework:
The crystal formations, while beautiful, are comprised of low-quality quartz.

Kn (Dungeoneering) DC 15, stonework:
The striping in the central column is hematite, a high-quality iron ore, and - strangely out of place given the cavern's dry air — an abundance of rust.

Behind the column, you catch a glimpse of two four-legged creatures with feathered tails who look to be happily munching away at the iron-rich ore here. They have not yet noticed you.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Lilly casts guidance on herself, as she figures she will need to be healthy before heading out again. That strange glowy thing wasn't normal.

1st fort, guidance: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
Fort #2: 1d20 + 4 ⇒ (2) + 4 = 6

So..what is going to happen. Will i mutate into a bug?


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

While certainly not his most successful talent, Yizzik would slink low and start to try and slip past the creatures first. He hoped by taking point and sneaking by first he'd either make it, or at the very least distract them from his companions if he was caught.

Stealth: 1d20 + 1 ⇒ (9) + 1 = 10

Damn this bulky body xD

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

And let's continue the combat romp...

The two beasts raise their heads from their metallic meal as Yizzik's heavy armor bumps a nearby stalagmite.

Init:

Hinata: 1d20 + 4 ⇒ (7) + 4 = 11
Yizzik: 1d20 + 4 ⇒ (5) + 4 = 9
Vingold: 1d20 + 1 ⇒ (18) + 1 = 19
Poe: 1d20 + 8 ⇒ (9) + 8 = 17
Lilly: 1d20 + 3 ⇒ (15) + 3 = 18
A: 1d20 + 3 ⇒ (1) + 3 = 4
B: 1d20 + 3 ⇒ (5) + 3 = 8

Striped Crossroads (bold is up): Vingold, Lilly, Poe, Hinata, Yizzik, Monsters

The central pillar next to them provides cover. Kn Dungeoneering DC 13 for monster lore. Ask me a question or two.


M CN Dwarven Bard (Lotus Geisha) 6 | HP: 47/47 | AC: 16 (11 Tch, 15 Fl) | CMB: +7, CMD: 18 | F: +4, R: +6, W: +5 | Init: +1 | Perc: +8 (+2 in dim/dark) | Speed 20 ft | Active conditions: (none) Dwarf Bard 5

Knowledge (dungeoneering): 1d20 + 5 ⇒ (11) + 5 = 16


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Lilly, still under the effect of her shadowy cloak, moves forth, drawing her whip.

"Bugs bugs bugs, i heard of a rabbit named such once.
I don't know the rest of the story, but bugs should stay out of my bed."

Babbling her nonsense, she cracks her whip at the northern bug.

Trip: 1d20 + 11 ⇒ (6) + 11 = 17


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe grimaces, his pipe almost falling out of his mouth. "Ah s#$+e!" he shouts, raising Olivia.

Taking a 5 ft step north, and shooting at the northmost bug twice. PBS applies.

Attack 1: 1d20 + 11 ⇒ (11) + 11 = 22
Damage 1: 1d10 + 11 ⇒ (1) + 11 = 12

Attack 2: 1d20 + 6 ⇒ (20) + 6 = 26
Confirm 2: 1d20 + 6 ⇒ (9) + 6 = 15
Damage 2: 1d10 + 6 ⇒ (4) + 6 = 10
Crit 2: 1d10 + 6 ⇒ (10) + 6 = 16

"Take that!" he crows.


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

With no option left to him but to charge in for the assault, the reptile would move in hard for the attack. He had no idea what the monsters were, but couldn't risk them sneaking past him to attack his companions.

Charge: 1d20 + 13 ⇒ (11) + 13 = 241d8 + 12 ⇒ (5) + 12 = 17


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Sorry. The damage from my second attack should be 5 higher. Borked that up.

-Posted with Wayfinder

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Since he did pass the Knowledge check...

Vingold recognizes these creatures as rust monsters. Their antennae cause metal objects to swiftly rust and corrode, eventually turning to useless piles of rust that they then happily munch on.

Being four-legged, the monster avoids Lilly's whip, but definitely not Poe's bolts, one packed with enough force that it impales the beast's brain and sends it to its death.

Yizzik rushes the remaining monster and cuts deep into its abdomen, coating his axe in blood.

The creature's antennae twitch for a moment, then reach out and touch Yizzik's armor.
Bite vs AC: 1d20 + 6 ⇒ (7) + 6 = 131d3 ⇒ 3
Rust, vs touch: 1d20 + 6 ⇒ (12) + 6 = 18
Where the antennae land on Yizzik's armor, a tiny square of rust forms that quickly expands to cover the entire full plate. Your full plate will take half its hp in damage and gain the broken condition. Damn rust monsters.

As his armor is rendered nearly useless, an elven woman stumbles into the cavern, seemingly out of thin air. At the same time, Vingold slumps over and vomits a black and sticky tar, and is suddenly very still.

Okay, Dawn can feel free to make her entrance and act on this round.

Striped Crossroads (bold is up): Dawn, Lilly, Poe, Hinata (?), Yizzik (half armor AC), Rusty (-17)


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Do I still get the reflex save since my armor would qualify as both an attended and a magical object? My reflex is doodoo either way but I wanted to ask xD


Issil Tanessen | HP 10/10 | AC 15 T 12 FF 13 | Saves: 1/2/2 | CMD 13 | Perception +0 | Init +3 Female Human (Chileax) | Oracle 1 | Spells -/4|

"Let's see... which way did they go...which way-" A pale-skinned elven woman rifles her hand through her flower-studded hair. "Oh! There they are. And they are dealing with... something."

The woman snaps her fingers and a cloud appears on the creature, raining lightning down on the monster. She draws her falchion and closes in. "Hope you don't mind if I help slay this thing. Rust just isn't your color!"

Casting Aggressive Thundercloud. Reflex Save DC 14 to halve 3d6 ⇒ (6, 4, 2) = 12 electric damage.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

"Hey, i didn't order you to give a paw, you are no dog."

Lilly walks NW, and tries again.

Aiming for the head....
Dirty trick, blind the bug, flank: 1d20 + 9 + 2 ⇒ (5) + 9 + 2 = 16

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Oops - Yup, Yizzik may roll a Reflex save to negate the rust


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"Vingold!" Poe shouts, crouching at his friend's side. "Damn it! What did that!?"

Somewhat distracted, he only fires one shot at the remaining rust monster.

Ranged attack: 1d20 + 11 ⇒ (14) + 11 = 25
damage: 1d10 + 11 ⇒ (3) + 11 = 14


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Reflex: 1d20 + 5 ⇒ (16) + 5 = 21
Phew, close >.<

Yizzik would notice and even hear the sounds of his armor corroding beneath the touch of the strange insect. Knowing that it's abilities to help his team would be at risk if this creature should destroy his armor, he knew he had to bring it down, dropping his shield now to put everything he had into his next axe swing. He had heard the new voice ring out in the heat of battle, but was unable to focus upon it for now, lest the beast catch him off guard.

AC drops to 25, two handed swing
Chop chop chop: 1d20 + 11 ⇒ (19) + 11 = 301d8 + 16 ⇒ (4) + 16 = 20
Chop Reloaded: 1d20 + 6 ⇒ (17) + 6 = 231d8 + 16 ⇒ (5) + 16 = 21

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Reflex: 1d20 + 4 ⇒ (10) + 4 = 14
The newcomer conjures an angry looking storm cloud which zaps the rust monster. Poe fires another shot into its brain, and the combined attacks are enough to end the beast's life before it can rust anything else.

- Out of combat -

With the death of the rust monsters, a half-orc man stumbles out of a small campsite setup in a cavern nearby. He walks to the corpses of the rust monsters and kneels down, sighing. "Ah, the divine messengers are slain. No matter, I suppose all things die eventually, right?" His hair is covered in lice and greasy enough that dozens of the bugs have slid down and formed a clump on his shoulders. His behavior is strange, and he occasionally claps into the air and then examines his hands, as if to kill an imaginary fly.


Issil Tanessen | HP 10/10 | AC 15 T 12 FF 13 | Saves: 1/2/2 | CMD 13 | Perception +0 | Init +3 Female Human (Chileax) | Oracle 1 | Spells -/4|

"Divine Messenger, eh?" The lice are a nice touch, though.
How rational is this guy?
Sense Motive: 1d20 + 4 ⇒ (20) + 4 = 24

Dawn retrieves the cloud, directing to stay at her side.
"How long have they been around? Frankly, how long have you been around? And have you seen a goat-legged woman around here? Kinda creepy, hanging around with animated skeletons?"
It fizzles away as she discusses matters with the half-orc.

Diplomacy: 1d20 + 2 ⇒ (9) + 2 = 11

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Dawn senses a sort of madness to the half-orc, catching him mumbling questions to himself and then answering them shortly after. The sorry state of his hygiene and his madness implies he must have been alone down here for a very, very long time.

"Why, I've been down here for as long as Rovagug has been with me. Did you see him? When you killed those things, did you feel his insight wash over you?" He seems pretty interested in the details of the rust monster slaughter. "Goat-legged woman and skeletons. They might have been wandering these lands. They traveled there and then days later, a few went there, but no goat woman that time," he says while nudging his head in the direction you arrived from, and then pointing the opposite direction further down into the tunnels. "Will you destroy them? It is the only way to please The Rough Beast. Conflict is insight."

Kn (Religion) DC 10, Rovagug:

Imprisoned since the Age of Creation, the god Rovagug seeks only to destroy creation and the other gods. Believed to be imprisoned in a state of torpor somewhere deep within Golarion, his increasingly restless stirrings are taken by many to be the cause of volcanic activity and earthquakes.

I'll remind you that you do have a map that provides a survival bonus. You can also listen to his directions with certain consequences.

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