GM Red's Down the Blighted Path (Inactive)

Game Master GM Red

Map of Davarn

Perception:

[dice=Poe]1d20+10[/dice
[dice=Vingold]1d20+7[/dice
[dice=Lilly]1d20+6[/dice
[dice=Yizzik]1d20+9[/dice
[dice=Hiniata]1d20+8[/dice

Initiative:

[dice=Hinata]1d20+4[/dice
[dice=Yizzik]1d20+4[/dice
[dice=Vingold]1d20+1[/dice
[dice=Poe]1d20+8[/dice
[dice=Lilly]1d20+3[/dice


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dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe sighs, taking a moment to sit down and rub his ankles. "Ah need ta take ah break." he grumbles. "Been trundling along fer hours now."


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

The reptile would give a heavy sigh after such long travel. "Agreed. A rest might do us all some good," Yizzik would agree, glancing a round for a spot for them to rest. Having been stranded alone in the wild desert before, a place filled with dangers, he figured the best place for them to rest would be a spot within these caverns where they could put their backs to a wall or two. Anything to keep from being surrounded and give them less sides to watch out from.

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If anyone would like to try to find a less-used side tunnel safer for rest, give me a DC 20 Survival roll.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

survival: 1d20 + 11 ⇒ (16) + 11 = 27

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Nice

1 is bad: 1d100 ⇒ 23

Poe manages to find a small side tunnel twisting out from the main path. The tunnel leads to a cozy cavern with an elevated stone platform - as cozy as anything could be down here - with a good vantage point to see anything that might approach as you rest. You take turns keeping watch, and the night passes without incident.

Going forward should I assume you all sleep without armor?

Survival to stay on path: 1d20 + 11 + 5 ⇒ (17) + 11 + 5 = 33
In the morning, you pack up your things and continue down the dark, twisting tunnels. After another seven hours of travel, the tunnel opens up to a massive cavern. Long ruts are worn into the floor of the cavern, as if it saw heavy traffic, but the roads have no apparent destination. The sound of chirping cave crickets and water trickling into the chamber's large pool seem deafening compared to the silence of the surrounding tunnels.

The pool is crystal clear and filled with transcluent, eyeless fish. Two cat-sized crickets lap up fish at both ends of the pool, and at the center is an elk-sized insectoid whose rear limbs loop into a large, chitinous sphere. They turn as you approach in an attempt to protect their larvae and food supply.

Initiative:

Hinata: 1d20 + 4 ⇒ (15) + 4 = 19
Yizzik: 1d20 + 4 ⇒ (6) + 4 = 10
Vingold: 1d20 + 1 ⇒ (8) + 1 = 9
Poe: 1d20 + 8 ⇒ (18) + 8 = 26
Lilly: 1d20 + 3 ⇒ (9) + 3 = 12
Red: 1d20 + 9 ⇒ (15) + 9 = 24
Green: 1d20 + 9 ⇒ (6) + 9 = 15
Blue: 1d20 + 4 ⇒ (20) + 4 = 24

Crickets' Pool - Round 1
Poe is up
Blue and red
Hinata
Green
Lilly, Yizzik, Vingold

Kn Arcana and Dungeoneering for monster lore.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

OMG cricket wheelies

Poe moves forward into the cavern and opens fire on Blue.

Attack: 1d20 + 10 + 1 ⇒ (10) + 10 + 1 = 21 (PBS)
Damage: 1d10 + 10 + 1 ⇒ (10) + 10 + 1 = 21 (PBS)

...Huh. It's not often you do that, get the same number on your attack and damage rolls...


M CN Dwarven Bard (Lotus Geisha) 6 | HP: 47/47 | AC: 16 (11 Tch, 15 Fl) | CMB: +7, CMD: 18 | F: +4, R: +6, W: +5 | Init: +1 | Perc: +8 (+2 in dim/dark) | Speed 20 ft | Active conditions: (none) Dwarf Bard 5

Knowledge (arcana): 1d20 + 5 ⇒ (16) + 5 = 21
Knowledge (dungeoneering): 1d20 + 5 ⇒ (14) + 5 = 19

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Vingold recognizes the strange wheeled cricket as a Spiroskek, a particularly rare monster. It doesn't have DR. It can use its wheel to charge through difficult terrain and overrun its opponents, and its wheel is barbed thus making whatever it hits bleed.

He recognizes the crickets as fungal crawlers. Their bites are poisonous and they can leap through the air next to enemies as if they were charging.

Poe blows a decent hole through the Spiroskek's solid wheel, which now looks more like a doughnut. -21

Bite: 1d20 + 13 ⇒ (16) + 13 = 291d6 + 4 ⇒ (6) + 4 = 10
Overrun: 1d20 + 12 + 4 ⇒ (12) + 12 + 4 = 28 vs CMD 23
It charges at Poe, biting his arm on the way through and poking him with its wheel barbs, then continues charging through him, knocking him prone. The creature stops next to Poe.
-10 to Poe and Poe will bleed for 1d6 ⇒ 6 at the start of his turn. The creature takes no AoO for its Overrun due to its Freewheeling Charge ability. However, it is now staggered until the end of its next turn.

Bite vs prone: 1d20 + 6 ⇒ (10) + 6 = 161d6 + 2 ⇒ (3) + 2 = 5
The red-shelled fungal crawler moves up next to Poe, now prone, and bites his ankle.
-5 to Poe, and give me a DC 14 Fort save vs poison

Combat status:

Poe (-15, bleed 6, pending DC 14 fort save)
Spiroskek (-21, staggered)

Hinata is up


Female Lawful Neutral Kitsune Alchemist (Chirurgeon) 6 | HP: 24/43 | AC: 19 (15 Tch, 14 FF) | CMB: 4, CMD: 18 | F: +6, R: +9, W: +2 | Init: +4 | Perc: +9 | Speed: 30ft | Active Conditions: (None)

Can't help Poe this round but next she can give him a potion if he can get out of danger to drink it

Hinata moves forward with her spear trying to stab at the creature that knocked Poe over (Spiroskek) from behind Yizzik.

To Hit: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

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You'd be attacking through cover unfortunately

Hinata can't quite see through Yizzik's massive size and misses the creature.

Acrobatics to leap: 1d20 + 14 ⇒ (17) + 14 = 31
The remaining cricket charges at Yizzik, leaping through the air and landing next to him, then furiously scrapes at him with its claws.
Claw: 1d20 + 6 ⇒ (3) + 6 = 9
Claw: 1d20 + 6 ⇒ (10) + 6 = 16
Claw: 1d20 + 6 ⇒ (7) + 6 = 13
Claw: 1d20 + 6 ⇒ (6) + 6 = 12
... None of which hit the lizardman.

Combat status:

Poe (-15, bleed 6, pending DC 14 fort save)
Spiroskek (-21, staggered)

Lilly, Yizzik, Vingold are up


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Keeping the squirming, clawing insect at bay with his shield, Yizzik would actually let out a laugh from behind his bulwark. He couldn't help but laugh at the irony, even the audacity that such a creature would attack him. The cricket had assumed size would help it but the end result would be no different than that of a normal lizard and cricket fighting, Yizzik bringing his axe down hard in two savage swings, attempting a bite right after.

Attack 1: 1d20 + 11 ⇒ (5) + 11 = 161d8 + 12 ⇒ (4) + 12 = 16
Attack 2: 1d20 + 6 ⇒ (12) + 6 = 181d8 + 12 ⇒ (5) + 12 = 17
Bite: 1d20 + 3 ⇒ (4) + 3 = 71d4 + 6 ⇒ (2) + 6 = 8


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Anything special thing about these crickets? Knowledge rolls?

Lilly moves past Vingold, and activates her wand of shield of faith n herself.

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Vingold rolled for them earlier. They don't have DR but are poisonous. If there are any specific questions about them, I can answer those


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Does it speak any languages?
Being a little off in the head, Lilly wouldn't mind making friends.
Azathoth Gods know she does unpredictable things.

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Nope, no languages, unfortunately. Unless Lilly understands chittering :P

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Botting
Vingold begins to speak of a grand tale of a Dwarven miner he once knew. The party finds it mightily inspiring! Inspire Courage +2/+2

Yizzik slashes the green-shelled cricket into oblivion with two swipes of his battleaxe.

Poe bleeds for six damage. Still need a fort save there

Combat status:

Poe (-21, bleeding, pending DC 14 fort save)
Spiroskek (-21, staggered)
Green fungal crawler (dead)

Crickets' Pool - Round 2
Poe is up
Blue
Hinata
Green
Lilly, Yizzik, Vingold


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

fortitude: 1d20 + 9 ⇒ (15) + 9 = 24

Poe, injured and bleeding, struggles to get to his feet, cursing all the while. (if successful) he limps away from the insect, trying to get some distance to use Olivia.

-Posted with Wayfinder

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AoO, Spiroskek: 1d20 + 13 ⇒ (18) + 13 = 311d6 + 4 ⇒ (4) + 4 = 8
AoO, Cricket: 1d20 + 6 ⇒ (2) + 6 = 8

Poe endures another bite from the wheeled insect as he gets to his feet. He quickly limps away from the creatures. I moved your token to the far end.

Still staggered from its earlier freewheeling charge, the spiroskek manages to lurch forward and bite its next nearest target - Yizzik, but his tough skin and heavy armor proves to be impenetrable.
Bite: 1d20 + 13 ⇒ (10) + 13 = 23

Red does the same, with futility.
Bite: 1d20 + 6 ⇒ (13) + 6 = 19
Claw: 1d20 + 6 ⇒ (13) + 6 = 19
Claw: 1d20 + 6 ⇒ (9) + 6 = 15

Combat status:

Poe (-29, bleeding)
Spiroskek (-21)
Green fungal crawler (dead)

Hinata, Lilly, Vingold, Yizzik are up


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Lilly puts on an angry glare at red.
Intimidate: 1d20 + 11 ⇒ (19) + 11 = 30

-Posted with Wayfinder


Female Lawful Neutral Kitsune Alchemist (Chirurgeon) 6 | HP: 24/43 | AC: 19 (15 Tch, 14 FF) | CMB: 4, CMD: 18 | F: +6, R: +9, W: +2 | Init: +4 | Perc: +9 | Speed: 30ft | Active Conditions: (None)

Now that the creatures have grouped up on Yizzik they were perfect bomb fodder and Hinata was going to take full advantage. She hurls one of her explosives at the Red creature making sure to catch the other in the blast while keeping Yizzik safe.

To hit: 1d20 + 10 ⇒ (5) + 10 = 15
Damage: 3d6 + 4 + 1 ⇒ (4, 5, 6) + 4 + 1 = 20

Blue needs Reflex save for half damage, DC 17. Fail = 8 dmg but Yizzik is safe due to precise bombs


M CN Dwarven Bard (Lotus Geisha) 6 | HP: 47/47 | AC: 16 (11 Tch, 15 Fl) | CMB: +7, CMD: 18 | F: +4, R: +6, W: +5 | Init: +1 | Perc: +8 (+2 in dim/dark) | Speed 20 ft | Active conditions: (none) Dwarf Bard 5

Vingold uses his whip to assist Yizzik's AC!

Assist: 1d20 ⇒ 10

Yizzik gains +2 AC against the next attack against him.


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Yizzik would show no fear of the flames, instead using them as he lashed out at his enemy.

Attack: 1d20 + 11 ⇒ (8) + 11 = 191d8 + 12 ⇒ (3) + 12 = 15
Attack 2: 1d20 + 6 ⇒ (10) + 6 = 161d8 + 12 ⇒ (7) + 12 = 19
Bite: 1d20 + 3 ⇒ (16) + 3 = 191d4 + 6 ⇒ (2) + 6 = 8

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AoO: 1d20 + 6 ⇒ (9) + 6 = 15
Miss direction: 1d8 ⇒ 8
Reflex, red: 1d20 + 6 ⇒ (17) + 6 = 23
Reflex, blue: 1d20 + 10 ⇒ (14) + 10 = 24
The fungal crawler opportunely chomps at Hinata's foot as she prepares her bomb but gets a mouthful of dirt. Hinata tosses a bomb, fumbling last minute and tossing it into the wall next to her.

You missed the touch attack, but the bomb still landed next to red, so it'll take the splash dmg. Unfortunately, so will Yizzik and Hinata since Precise Bombs doesn't apply if a bomb misses. This means I need a Reflex save DC 17 from Yizzik and Hinata.

The cricket doesn't seem to care for Lilly's stare, but Yizzik wastes no time at all and shreds the last fungal crawler to pieces with his axe and teeth.

Poe bleeds for: 1d6 ⇒ 4 damage

And it's Poe's turn!

Combat status:

Poe (-33, bleeding)
Spiroskek (-21)
Green fungal crawler (dead)
Red fungal crawler (dead)
Yizzik (Needs reflex save)
Hinata (Needs reflex save)


Female Lawful Neutral Kitsune Alchemist (Chirurgeon) 6 | HP: 24/43 | AC: 19 (15 Tch, 14 FF) | CMB: 4, CMD: 18 | F: +6, R: +9, W: +2 | Init: +4 | Perc: +9 | Speed: 30ft | Active Conditions: (None)

Reflex: 1d20 + 9 ⇒ (20) + 9 = 29

I hate my dice


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe scrambles to staunch the bleeding.

Heal: 1d20 + 2 ⇒ (14) + 2 = 16


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Reflex: 1d20 + 5 ⇒ (4) + 5 = 9

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Bite: 1d20 + 13 ⇒ (7) + 13 = 201d6 + 4 ⇒ (2) + 4 = 6
Claws: 1d20 + 12 ⇒ (4) + 12 = 161d4 ⇒ 2
Claws: 1d20 + 12 ⇒ (2) + 12 = 141d4 ⇒ 3

Poe manages to quickly seal the worst of his wounds while the spiroskek continues its onslaught on Yizzik, but one does not simply penetrate a full plate with a set of teeth and claws.

The meat shield all martials hope to be.

Everyone is up

Combat status:

Poe (-33)
Spiroskek (-21)
Green fungal crawler (dead)
Red fungal crawler (dead)
Yizzik (-8)
Hinata (-4)


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

You can't beat this meat xD

Yizzik would only meet its aggression with his own, roaring loud in battle to his unknown god while seeking to hack away at his enemy.

Attack 1: 1d20 + 11 ⇒ (18) + 11 = 291d8 + 12 ⇒ (2) + 12 = 14
Attack 2: 1d20 + 6 ⇒ (8) + 6 = 141d8 + 12 ⇒ (4) + 12 = 16
Bite: 1d20 + 3 ⇒ (4) + 3 = 71d4 + 6 ⇒ (1) + 6 = 7


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Lilly whistles a tune that sounds like an eerie lullaby, while looking straight at the bug.

Intimidate: 1d20 + 11 ⇒ (20) + 11 = 31


Female Lawful Neutral Kitsune Alchemist (Chirurgeon) 6 | HP: 24/43 | AC: 19 (15 Tch, 14 FF) | CMB: 4, CMD: 18 | F: +6, R: +9, W: +2 | Init: +4 | Perc: +9 | Speed: 30ft | Active Conditions: (None)

"Sorry!" Hinata calls out at her blunder. She tries to correct her mistake by moving forward with her spear to stab at the creature again, at least this time she wouldn't hurt her friends.

To hit: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d8 + 1 ⇒ (8) + 1 = 9


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe lifts Olivia and attempts to retaliate against the thing that ran him over.
PBS
Attack: 1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16
Damage: 1d10 + 10 + 1 ⇒ (9) + 10 + 1 = 20

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Aid: 1d20 + 9 ⇒ (11) + 9 = 20
Vingold aids Yizzik's attack, and Yizzik manages to swipe it once across its waxy shoulder. Hinata misses, though just barely, and Poe's shot flies wide.

The spiroskek wheels back as Lilly manages to scare it with her strange, otherworldly tune. Shaken 2 rds

Now five feet from Yizzik, the spiroskek opens its mouth and breathes a spray of colorful dust on Yizzik and Hinata.
Hinata gets an AoO with her reach Concentration: 1d20 + 11 ⇒ (17) + 11 = 28
Yizzik and Hinata need a DC 15 Will save

Combat status:

Poe (-33)
Spiroskek (-35, shaken 2 rds)
Green fungal crawler (dead)
Red fungal crawler (dead)
Yizzik (-8, pending will save)
Hinata (-4, pending will save)


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Will: 1d20 + 5 ⇒ (6) + 5 = 11


Female Lawful Neutral Kitsune Alchemist (Chirurgeon) 6 | HP: 24/43 | AC: 19 (15 Tch, 14 FF) | CMB: 4, CMD: 18 | F: +6, R: +9, W: +2 | Init: +4 | Perc: +9 | Speed: 30ft | Active Conditions: (None)

Will: 1d20 + 2 ⇒ (18) + 2 = 20
AoO Hit: 1d20 + 5 ⇒ (17) + 5 = 22
[dice=AoO "Damage"]1d8+1[/dice]

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Hinata shuts her eyes tightly and strikes the sprioskek with her spear, but Yizzik gets a face full of glitterdust. Blinded for this round, you'll get another will save at the end of your turn

Everyone is up

Combat Status:

Poe (-36)
Spiroskek (-35, shaken 2 rds)
Green fungal crawler (dead)
Red fungal crawler (dead)
Yizzik (-8, blind)
Hinata (-4)


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe racks the slide on Olivia and fires two shots, trying to get a solid hit on the bugger sprioskek.

Attack 1: 1d20 + 11 ⇒ (18) + 11 = 29
1d10 + 11 ⇒ (5) + 11 = 16
Attack 2: 1d20 + 6 ⇒ (9) + 6 = 15
1d10 + 11 ⇒ (9) + 11 = 20


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

1d2 ⇒ 1

As some of her blonde hair flows in front of one eye, Lilly's other turns to that of a mad woman.

Her speech becomes erratic, and her iris turns pitch black, as she chuckles faintly.
This should be ending soon. Let me share something with you."
Gift of madness, the creature gets to make a DC 15 willsave, or suffer from a round of confusion.


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Snarling loudly from the dust blasted in his eyes, Yizzik was forced to swing wildly at his target. He remembered seeing it leap back before it hit him with the strange dust, and stepped forward after it, swinging and hoping its size would still be easy to strike even if he couldn't see.

I assume I can't give foot step so I'll move the five feet and swing.
Attack: 1d20 + 11 ⇒ (5) + 11 = 161d8 + 12 ⇒ (4) + 12 = 16

Second will 1 turn later: 1d20 + 5 ⇒ (3) + 5 = 8

>.<


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

*Pokes the thread*

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Ironfang Invasion | Loot/Provisions | Combat Map

Poe's first shot blows through the spiroskek's left claw. His second shot bounces into the wall.

Will save, shaken: 1d20 + 5 - 2 ⇒ (18) + 5 - 2 = 21
It avoids Lilly's stare, and Yizzik's aim is way off due to his blindness.

Still need actions from Hinata & Vingold

Combat Status:

Poe (-36)
Spiroskek (-51, shaken 1 rd)
Green fungal crawler (dead)
Red fungal crawler (dead)
Yizzik (-8, blind)
Hinata (-4)


Female Lawful Neutral Kitsune Alchemist (Chirurgeon) 6 | HP: 24/43 | AC: 19 (15 Tch, 14 FF) | CMB: 4, CMD: 18 | F: +6, R: +9, W: +2 | Init: +4 | Perc: +9 | Speed: 30ft | Active Conditions: (None)

While the creature was technically at a safe distance from her bombs having friendly fire she wasn't going to risk it, she'd do what she could to keep the thing distracted so her allies could finish it off.

Aid another: 1d20 ⇒ 1

Unfortunately even her spear was such a small threat it could basically ignore her.

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Ironfang Invasion | Loot/Provisions | Combat Map

Vingold Aid AC: 1d20 ⇒ 18

Vingold aids Yizzik's AC while Hinata fails to do so.

The spiroskek unleashes another attack on Yizzik.
Bite: 1d20 + 13 ⇒ (3) + 13 = 16
Claw: 1d20 + 12 ⇒ (17) + 12 = 29
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Claw: 1d20 + 12 ⇒ (3) + 12 = 15

It catches a small break in Yizzik's armor and tears a superficial scratch through his scaly skin.

Poe, Hinata, Lilly, Vingold, Yizzik are up

Likely the last round. Yizzik gets another Will save.

Combat status:

Poe (-36)
Spiroskek (-51, shaken 1 rd)
Green fungal crawler (dead)
Red fungal crawler (dead)
Yizzik (-13, blind)
Hinata (-4)


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Will: 1d20 + 5 ⇒ (3) + 5 = 8
[ooc] the same number! Forever blind! Come on dice roller, no more 3's[/dice]

Snarling at his wound, Yizzik would swing wildly once more at his enemy to retaliate, still blinded though from its earlier attack.

Attack: 1d20 + 11 ⇒ (13) + 11 = 241d8 + 12 ⇒ (4) + 12 = 16


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe continues to try to bring down the giant insect before it manages to ping Yizzik down with little cuts.

attack: 1d20 + 11 ⇒ (7) + 11 = 18
damage: 1d10 + 11 ⇒ (4) + 11 = 15

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Yizzik miss <50: 1d100 ⇒ 57

The combined attacks of Yizzik and Poe are enough to cut the wheeled cricket down, ending the battle.

Out of combat


Male Lizardfolk Male; Lawful Good; Fighter Lv 6; HP: 21/57; AC: 29 (Tch: 12|Flat: 27); CMB: 10 CMD: 22; F:8 R:5 W:5; Init: 4; Perc: +11; Speed: 30ft; Climb: 15; Active Condition: None

Yizzik would swing again at what he heard was the thud from the creature falling dead, burying his axe within its corpse.

Will: 1d20 + 5 ⇒ (8) + 5 = 13

After, Yizzik would try his best to get the dust from his eyes but it continued to prevent him from seeing. All he could do was growl and whisper horrible curses under his breath in his native tongue.


Female Lawful Neutral Kitsune Alchemist (Chirurgeon) 6 | HP: 24/43 | AC: 19 (15 Tch, 14 FF) | CMB: 4, CMD: 18 | F: +6, R: +9, W: +2 | Init: +4 | Perc: +9 | Speed: 30ft | Active Conditions: (None)

As soon as the creature fell Hinata would Rush to Poe's side digging into her bag and pulling out various liquids before finally deciding on one Cure Moderate and handing to him with haste.

"Who else needs one? I can make more but it will take a few mintues."

Currently have 1 cure mod and 2 cure lights but I left 2 inert so she can make more if we need them


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

cure moderate wounds: 2d8 + 6 ⇒ (6, 3) + 6 = 15
im assuming infused extract? Otherwise I'll change the total healed down.

Poe drinks the potion with a nod and a "thank ya, lass."

-Posted with Wayfinder

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Yizzik's blindness eventually wears off, or perhaps he uses the questionably clean water in the pool nearby to wash the glitterdust out.

Upon searching the cavern, you find a pile of ancient remains that look to have been used as a nest for the wheeled cricket. Amongst the remains is a ring of sustenance.

Continue on, then? Poe's at -21, everyone else is almost full.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

I could use some more healing, then I'm gtg

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