GM RePete: Solstice Scar B (3-4 Core) (Inactive)

Game Master RePete

Maps and Handouts


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|Kintargo Area Map | Combat Slides |

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|Kintargo Area Map | Combat Slides |

The fourth and final day of training has come to a close at the Grand Lodge of Absalom, heralding the end of this year's Torchbearing. Pathfinders the world over attend this annual symposium to share their knowledge, teach each other new skills, and reinforce their connections across the Inner Sea and beyond. To celebrate the end of festivities, the lodge has hosted a grand banquet in the visiting agents' honor. A refreshing winter breeze blows through an open window, flickering torches and sending papers scattering. The smell of freshly baked desserts fills the air while initiates clear away the remnants of the first course.

The Three Masters, along with other notable Pathfinders, taught a variety of classes, from Golarion’s history to spellcasting techniques, and ran obstacle courses and a triathlon. Drendel Dreng staggers towards you, last nights ale still on his breath. "Hey, you lot learn anything? Personally, I taught a group how to disguise themselves...the homely look is all about the details ya know?"

Spotting someone at a far table, he smiles. "Ah, that lad was there last night. Wonder how he's feeling..." And before you have a chance to respond, he's gone.

Each of you should choose one skill. For the duration of this adventure, you will either treat it as a class skill or gain a +1 bonus on checks with that skill if it was already a class skill.

You may know more about the Torchbearing. You learn all of the information whose DC is equal to or less than the result of your check

K Local or Diplomacy (Gather Information) DC 15+:

The Three Masters use the event to keep an eye out for particularly talented agents that embody the Pathfinder Society ideals: Explore, Report, and Cooperate.

K Local or Diplomacy (Gather Information) DC 20+:

At the end of the Torchbearing, the most exemplary agents are publicly recognized and given special wayfinders.

K Local or Diplomacy (Gather Information) DC 25+:

Sometimes Pathfinder agents disappear for hours during the course of events. Rumors suggest they are brought before The Decemvirate, but no one can agree on why.

Kick off is still Monday. Go ahead and introduce yourselves and select your skill

Sovereign Court

***OVERSEER ANNOUNCEMENT***

@Table GMs: If you haven't already, please run "Beginning Part 1" on page 7 of the scenario, and then wait for the next announcement before continuing.

@Players: Please have fun, and remember to explore, report and cooperate at all times.

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

Local: 1d20 + 6 ⇒ (12) + 6 = 18

Sipping her tea as Dreng departs on wobbling leg, Wraith wonders again about The Torchbearing ceremony. She looks around at the gathered company. With a quiet voice she offers, "The Three Masters cannot be looking for us. Surely we have not accomplished as much as more tenured agents. One day perhaps."

I will take the bonus to Diplomacy.

Liberty's Edge

Male Elf CORE Fighter/1 Rogue/4 Shadowdancer/3 HP 58/58 AC25|T 18|FF 19 CMD 26* Fort +7|Ref +14|Will +6*/+8* vs. enchantments Init +6* Perc +14/+16 vs. traps Low-light, darkvision|Sense Motive +9

Knowledge (Local) check: 1d20 + 6 ⇒ (10) + 6 = 16

Tere shivers as an old memory resurfaces. "You're best off keeping your head down at these things. Too easy to blunder into something by accident." He takes a slightly larger than intended swig of the coal-black brandy in front of him, but manages not to choke.

I'll take the bonus to Use Magical Device.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Character Introduction

"I am Capone, a librarian with the Dark Archives. Archiving and labeling is an important task when dealing with relics and books of knowledge. Without organization in that vast chamber, how can you ever find what you're looking for?"

"I'm actually a recent convert from Asmodeus to Sarenrae. I saw the light, but I still enjoy my job in the Dark Archives."

Capone is dressed in studded leather and carries a holy symbol of Sarenrae. He looks weak yet hardy.

------------------------------------------------------------------

For situation now

Can't get higher than what has already been rolled.

Will take the bonus for Perception.

Capone spent most of his time trying to test his senses.

The Concordance

Male NG Human (Bonuwat Mwangi) Druid 7 | HP: 59/59 | AC:21 (12 tch, 19 Fl) | CMB: +9 CMD: 21 | F: +8, R: +5, W: +9 (+4 vs fey and plant-targeted effects) | Init: +1 | Perc: +11 SM: +3 | Speed 30 | Wildshape 3/3 | Shirt Reroll: 1/1, Coin 1/1 | Active conditions: GMF 14h, Longstrider 14h

because he is trying to talk more, I will take diplomacy

A Mwangi man, with a dinosaur next to him, joins the group. Rare for him,he has been talking, which isn’t something he does well.
gather info: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25
”I have heard that some special Pathfinders get awarded special wayfinders. Others get called before the Decemverite. I am not worried, they won’t be looking for me any time soon. “”

To Tere he says, ”You got that right. Or you get sent to a crypt with mutated goblins, right?” He grabs the brandy that had Tere’s eyes watering, takes a sniff, and bolts it down. ”This isn’t bad..”


Male N deinonychus (medium animal) | HP: 51/51 | AC: 25 (14 tch, 121 Fl, Incorp 18) | CMB: +8 CMD: 22 | F: +9, R: +8 (evasion), W: +3 | Init: +3 | Perc: +5 (lowlight, scent) SM: +1 | Speed 60 | Active conditions: GMF, Mage Armor

The little raptor stands in front of the elven Pathfinder, bobbing slightly. He sniffs Tere once, twice, and then nudges him with his snout.

The Concordance

Male NG Human (Bonuwat Mwangi) Druid 7 | HP: 59/59 | AC:21 (12 tch, 19 Fl) | CMB: +9 CMD: 21 | F: +8, R: +5, W: +9 (+4 vs fey and plant-targeted effects) | Init: +1 | Perc: +11 SM: +3 | Speed 30 | Wildshape 3/3 | Shirt Reroll: 1/1, Coin 1/1 | Active conditions: GMF 14h, Longstrider 14h

”Yes, Shredder, you know Tere,” says Alaric. ”No, you cannot eat him. Or anyone here. ” He gives a little grin, and a look as if he is waiting for a reaction.

”Alaric is my name. I come from down near Bloodcove, but my tribe doesn’t abide by any of that Aspis bull crap. I figure they Society did well for us, a while back, and they don’t get us killed, so Shredder and I came here. Got some training, and it stuck for at least one of us.” He eyes the deinonychus, who has moved on to give Capone a sideways look, eye to eye.

”Shredder! Get your tail over here!”

Liberty's Edge

Male Elf CORE Fighter/1 Rogue/4 Shadowdancer/3 HP 58/58 AC25|T 18|FF 19 CMD 26* Fort +7|Ref +14|Will +6*/+8* vs. enchantments Init +6* Perc +14/+16 vs. traps Low-light, darkvision|Sense Motive +9

Tere gives a quick half-smile at the raptor. "And the rest of you, too. Mutated goblins would be just fine...first mission I went on was by accident, and I almost ended up with a ringside seat to Earthfall. After that, you know--" He shrugs a bit. "--everything else has been, ah, ordinary."

The elf is, like most of his sort, tall, slender, and graceful. His pale hair is tied back in a somewhat messy queue to keep it out of his eyes. Everything he carries seems to have been carefully chosen not to reflect any stray gleam of light, or otherwise draw the eye.

"I remember you, Capone--the Pig's Paunch, was it? Good to see you're still on the right side of the ground."

Grand Lodge

NG Halfling Wizard 6 | Mods: Continual Flame (Spell Level 3) | HP 36 (-0)| AC/Tch/FF 17/14/14 (Light Fortification) | CMD 13 (+1 vs. Disarm) | F/R/W +6/+8/+8 (+2 vs. fear, Boon vs. Gaze) | Speed 20ft | Init: +6 (Forewarned) | 2 Star Reroll 1/1, Diviner's Fortune 7/7, Spells/Abilities tracked on Profile | Perc: +2, SM: +0

A little lady bounces all around the event. Talking excitedly to everyone and trying all sorts of different foods. She is currently sitting at a table chattering about what she learned today about magic items and such. (UMD +1)

A bright pink scarf wrapped around her neck accentuates the pink and green highlights in her auburn hair. Beyond this flash of color, she is wearing a mostly standard tan and grey exploring outfit with a backpack slung over her shoulders. A glistening piece of jewelry in the form of a multicolored songbird hangs from her neck. She introduced herself when she sat down as, "helloI'mKayaLeafwing"

Kaya pretty much talks constantly and has moved on from magic item discussion and is currently recounting a story about grippli's and a dinosaur, "yeah they are really cool. Like big frogs but just as smart as us. They lived up in the trees and raise large walking lizards from eggs to ride and fight for them. It was so cool!"

She finally notices Shredder, "OH MY GOSH! LIKE HIM... or HER! Except a lot bigger. Really much bigger, one of the wild ones almost ate me! Is he going to grow that big?"

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Skill: Spellcraft

knowledge (local): 1d20 + 7 ⇒ (18) + 7 = 25

The halfling's squeals of delight awaken the woman sleeping on an open tome near the end of the table.

"Huh?" Gwendolyn raises her head from book, her lip draging one of the pages partway up with her. She had come into this room hours ago to find someplace to study her arcane texts checked out from the Lodge library where she works (when she is not sent halfway around the world on some mission that drags her away from her studies).

"What?" She must have dozed off. Nine Hells Week (her name for Torchbearing) always plays hell with her schedule. One moment she was asleep the next moment she wakes up in the middle of a banquette. Typical.

She snatches a beignet from a pastry platter, and whips it up into the rafters. It hits an owl resting there.

Dark Archive

Tiny Female Owl | hp 15 | AC 17{21} T 15 FF 14{18} | CMD 10 | F +2 R +5 W +6, imp. evasion | Spd 10', Fly 40' (ave.) | Init +3 | Fly +7, KnArc +1, KnHis +0, KnLoc +0, Perc +10, Scrft +2, SensM +2, Stlth +15 | mage armor

"Whoo?"

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Oh, you know who! Some look out you are! You were supposed to be watching my back, you feather duster!"

Realizing she is not alone, Gwen locks her teeth together, and smiles to the other banquet goers, and tries to surreptitiously make herself more presentable via magical prestidigitation, ironing the wrinkles out of her clothing, and fixing her hair. She finishes by adding make-up and coloring her lips a glossy red.

Sovereign Court

***OVERSEER ANNOUNCEMENT***

The front doors of Skyreach burst open with a loud crack. Venture-Captain Ambrus Valsin strides to the edge of the platform, with a slender elf dressed in practical but expensive clothing trailing meekly behind. The red-faced venture-captain addresses the crowd in a booming voice.

“Pathfinders, I regret interrupting the festivities, but we have something of a situation. Approximately twenty minutes ago, unknown forces invaded the Blakros Museum. Fortunately for everyone involved, the Torchbearing is about cooperation and helping our colleagues, so let’s think of this less as an inconvenience and more as an opportunity to practice what we preach.”

The elf, Nigel, exhales sharply, then speaks, “Now, Ambrus, I’ve spent a king’s ransom fortifying the museum from all sorts of invaders: sentinels from the Golemworks, magical wards from the Arcanamirium, and even contracts for guard beasts, both magical and mundane—spared no expense. I didn’t want to come here, but I’ve got no choice.”

Valsin’s forced smile cracks slightly, showing his annoyance. “Out with it, Nigel. Get to the point.”

“Someone broke into my museum and set off the magical protections! I was preserving priceless Shining Crusade pieces for our new exhibit when the first alarm activated. I sent for district guards and went to investigate, but by the time I arrived, the thieves had already locked themselves in my study. They somehow caused the Shining Crusade relics to fly around the museum and attack my sentinels. Everything is going haywire! The magical traps started to target me, the sentinels are not responding to my commands, and—”

Valsin holds out a hand to steady the increasingly agitated elf. “The last you knew, the thieves were still in your study?” Nigel nods. “Very well. Pathfinders: the Seekers should prepare to teleport directly into the Blakros study—“

“That won’t work,” Nigel interrupts, “The study is magically sealed. After that dreadful Numerian exhibit, I turned it into a magical safe room. The robbers must have figured out how to activate it; no one can get in or out while the wards hold. I can work on breaking the wards, but meanwhile my sentinels are smashing up the collection. Some of those priceless relics are on loan from your own Society lodges, so helping me is really helping yourselves.”

“Fine.” Ambrus Valsin takes a deep breath and then turns to the assembled Pathfinders. “Pathfinders, go to the Blakros Museum, secure any relics you can, disable the security systems, and apprehend the looters if possible. Stay safe.”

@Table GMs: You have until May 16 to run Part A on page 10 and Part B on page 14, in whatever order you choose.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

"Thieves attacking the exhibit? How terrible! We must stop them at once!" Capone says this with some conviction.

The Concordance

Male NG Human (Bonuwat Mwangi) Druid 7 | HP: 59/59 | AC:21 (12 tch, 19 Fl) | CMB: +9 CMD: 21 | F: +8, R: +5, W: +9 (+4 vs fey and plant-targeted effects) | Init: +1 | Perc: +11 SM: +3 | Speed 30 | Wildshape 3/3 | Shirt Reroll: 1/1, Coin 1/1 | Active conditions: GMF 14h, Longstrider 14h

”I guess we save the museum, again, eh, Shreddder?” says Alaric.

As we approach the museum, he will cast a couple of buffs. Also, he ask one of the arcane casters to use his wand of mage armor on himself and Shredder.

Grand Lodge

NG Halfling Wizard 6 | Mods: Continual Flame (Spell Level 3) | HP 36 (-0)| AC/Tch/FF 17/14/14 (Light Fortification) | CMD 13 (+1 vs. Disarm) | F/R/W +6/+8/+8 (+2 vs. fear, Boon vs. Gaze) | Speed 20ft | Init: +6 (Forewarned) | 2 Star Reroll 1/1, Diviner's Fortune 7/7, Spells/Abilities tracked on Profile | Perc: +2, SM: +0

Kaya's eyes drift up at the sudden flip of a pastry. They catch the eyes of the gorgeous owl in the rafters and are entranced for a few moments, "soooooo pretty!"

She returns to her companions, "I always wanted an owl, or a rat, or a cat, or some kind of animal but most of them bit me when I was 'trying them out' so I thought..." she absentmindedly twists a small ring on her finger, "...well I don't really need an animal, my studies are more important." She quickly reassures everyone, "but it's okay, I've gotten to meet so many awesome animals and people on my travels, why there was this one time *CRACK-AS-THE-DOORS-OPEN"

_______________________________________________________________

Listening carefully and her excitement climbing even higher, "Oh My GOSH! We even get to do a mission tonight! This is the BEST DAY EVER!!!" She collects her things, checking them over and stands up ready to go when ordered.


Male N deinonychus (medium animal) | HP: 51/51 | AC: 25 (14 tch, 121 Fl, Incorp 18) | CMB: +8 CMD: 22 | F: +9, R: +8 (evasion), W: +3 | Init: +3 | Perc: +5 (lowlight, scent) SM: +1 | Speed 60 | Active conditions: GMF, Mage Armor

Shredder gets caught up in the halfling's excitement, and bounces over to her... as she starts packing her stuff away, he is right there, sniffing everything.

When Alaric inevitably yells out, "Shredder!" he bounds back over to the druid, looking for his treats.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Finally, I get to go somewhere with class. A museum! No freezing witch-haunted lands, no months long boat trips, no time travel, no asteroid war zones! Finally some place with some academic caché.

Dark Archive

Tiny Female Owl | hp 15 | AC 17{21} T 15 FF 14{18} | CMD 10 | F +2 R +5 W +6, imp. evasion | Spd 10', Fly 40' (ave.) | Init +3 | Fly +7, KnArc +1, KnHis +0, KnLoc +0, Perc +10, Scrft +2, SensM +2, Stlth +15 | mage armor
AC Shredder wrote:
When Alaric inevitably yells out, "Shredder!" he bounds back over to the druid, looking for his treats.

"Whoo?"

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

Well, I suppose the evening was going too well. As she gathers her gear, Wraith takes a moment to assess the team. After they hear the exchange between Nigel and Valsin, she suggests, "We may be ideally suited to deal with the magical traps."

Dark Archive

Tiny Female Owl | hp 15 | AC 17{21} T 15 FF 14{18} | CMD 10 | F +2 R +5 W +6, imp. evasion | Spd 10', Fly 40' (ave.) | Init +3 | Fly +7, KnArc +1, KnHis +0, KnLoc +0, Perc +10, Scrft +2, SensM +2, Stlth +15 | mage armor
Wraith {Gōsutoha ~Ghost Lotus} wrote:
"We may be ideally suited to deal with the magical traps."

"Whoo?"

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

Wraith looks to the perched raptor. She points two fingers toward her own eyes, then at the 'innocent' owl. She quietly mutters, "I'm on to you bird."


|Kintargo Area Map | Combat Slides |

Suddenly, a small origami swan flutters through the room and lands on the center of the table. In moments, it unfolds itself into a crisp and crease-less piece of paper.

You know all of the information about the Blakros family whose DC is equal to or less than the result of your Knowledge (nobility) check.

DC 10+:
The Blakros are one of the wealthiest and most well-known merchant families from Taldor. They own a variety of businesses with interests all over the Inner Sea.

DC 15+:
For years, the Pathfinder Society and the Blakros family have been allies, even if only at arm’s length. Occasionally the family invites notable Pathfinders to one of its high-society affairs.

DC 20+:
The Blakros family has been involved with some shady organizations during its rise to power, including the Onyx Alliance and House Thrune.

You know all of the information about the Blakros museum whose DC is equal to or less than the result of your Knowledge (local) check.

DC 10+:
The Blakros Museum is located in the Wise District, owned by the Blakros family, and curated by Nigel Aldain (a former Pathfinder). It is open to the public when an exhibit is on display. Though the exterior of the building is ugly and squat, patrons marvel at how much bigger it is on the inside.

DC 15+:
The museum has been closed for the past several months, ramping up for a huge exhibit, “Legacy of the Shining Crusade,” opening next week.

DC 20+:
Rumors suggest that shadow magic makes the inside of the museum larger. A few years ago the inside changed drastically, which drew the curiosity of many in Absalom.

DC 25+:
Ralzeros the Overwatched was a powerful wizard who owned the building before the Blakros Family. Evidence suggests he cursed the building on his death. The number of accidents and strange events that occur there would seem to support that rumor.

You know all of the information about Nigel Aldain whose DC is equal to or less than the result of your Knowledge (local) check.

DC 10+:
Though the relationship between the Society and Nigel is often strained, they remain steadfast allies. Nigel often collaborates with the Society, loaning artifacts and trading information. He has obsessively researched the Shining Crusade for the past several months.

DC 15+:
Nigel is a former Pathfinder who resigned after marrying Dhrami Blakros; the position of curator was part of his marriage contract.

DC 20+:
Nigel’s museum has suffered many mishaps since he became curator, which the Society has regularly helped clean up. Nigel still tries to distance himself from the Society and act independently, but when trouble befalls the museum, he often turns to the Society for help.

DC 25+:
Recently, Nigel has spent a fortune in security for the museum, particularly in magical protections from the Arcanamirium and Golemworks in Magnimar.

See slide 1 for handout

Dozens of Wise District guards surround the Blakros Museum. The sergeant nods to Ambrus Valsin as he approaches, a subtle smirk dancing across the venture-captain’s face. The museum itself is alight with swirling whorls of color and the sounds of metal and stone clashing. Occasionally, brief flashes of light burst from the front entrance, illuminating a toppled banner that says “Legacy of the Shining Crusade.”

The broad-shouldered, middle-aged Ulfen man salutes, a somewhat bemused expression on his face. “Well met, Venture-Captain Valsin. I am Svaralk of Asleifar, Sergeant of the Learned Guard. The Guard appreciates your assistance.” He points to his subordinates, “Our initial attempt to quell the animated relics within failed. I’ve ordered the Guard to withdraw and form a perimeter.”

Ambrus Valsin returns the sergeant’s salute, a gesture of mutual respect. “You once served in Grand Prince Stavian III’s Ulfen Guard, did you not?”

Svaralk nods, “That’s right. Afterwards, I retired to Absalom and have served this city for seven years. This is not the first catastrophe I’ve responded to at the Blakros Museum, though none has been quite so dramatic as this. As if anyone needed further proof of the museum’s reputation for trouble.”

The Ulfen confides to the Venture-Captain, “After Nigel Aldain harangued me for dereliction of duty in not immediately retaking the museum, I’m in no rush to sacrifice the lives under my command until the warring creatures inside wear each other down.” He holds up a hand and shakes his head, “I don’t hold Nigel Aldain’s outburst against him. I recognize the elf is rightfully concerned—albeit rather precious—about his exhibit.”

Svaralk turns to your team of Pathfinders and says, “Before you enter, I can provide you an overview of the museum’s layout and tell you that there are animated relics and guard animals on the ground level, and clockwork creatures skirmishing with each other on the floor above. We also have an especially challenging problem in the gardens at the southeast corner of the museum grounds. Some kind of magical runes displaying swarm-like behavior, more magical devices really than living creatures. They proved too complicated a challenge for me and my guards; we simply lacked the skills to disable them.”

Where do you wish to go...first

Grand Lodge

NG Halfling Wizard 6 | Mods: Continual Flame (Spell Level 3) | HP 36 (-0)| AC/Tch/FF 17/14/14 (Light Fortification) | CMD 13 (+1 vs. Disarm) | F/R/W +6/+8/+8 (+2 vs. fear, Boon vs. Gaze) | Speed 20ft | Init: +6 (Forewarned) | 2 Star Reroll 1/1, Diviner's Fortune 7/7, Spells/Abilities tracked on Profile | Perc: +2, SM: +0

Kaya watches entranced as the fluttering paper drifts their way, "oh my that is such a cool little paper bird! I'm going to have to learn how to make those!" When it settles and flattens itself out she shows a little disappointment, "oh, I guess it's just a note."

Glancing at it she tries to figure out all the names and where she has heard or dealt with them.

Common Knowledge: Nobility max 10: 1d20 + 3 ⇒ (19) + 3 = 22

K: Local: 1d20 + 7 ⇒ (6) + 7 = 13

K: Local: 1d20 + 7 ⇒ (19) + 7 = 26

She rattles off her thoughts, "hmmph... well everyone knows that the Blackros are wealthy and I've even been to their museum. If it isn't currently possessed with some sort of evil spirit it's actually a nice place. I was hoping this last dealing I had there was finally going to kick Nigel into gear to get a proper security system, but apparently his 'new' measures they got from the Arcanamirium and Golemworks in Magnimar have backfired as well. Jeesh, it seems like every time there is an issue he comes back begging the Lodge for help."

__________________________________________________________________

As they travel to the museum she agrees with the sneaky looking person, "yeah, I'd rather deal with magic stuff than have to shoot possessed guards or animals or whatever."

Kaya will activate the wand of Mage Armor for Alaric and Shredder as they approach, trying about 6 different words before getting the right one. "I was almost thinking I memorized the wrong list of words for that spell!"

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Capone holds his hands in front of him like a butler and says with dignity, "I too would prefer the magical runes. I feel that is where my strengths lie personally."

Liberty's Edge

Male Elf CORE Fighter/1 Rogue/4 Shadowdancer/3 HP 58/58 AC25|T 18|FF 19 CMD 26* Fort +7|Ref +14|Will +6*/+8* vs. enchantments Init +6* Perc +14/+16 vs. traps Low-light, darkvision|Sense Motive +9

Untrained Knowledge (Nobility) check: 1d20 + 1 ⇒ (18) + 1 = 19

Knowledge (Local) check, Blakros: 1d20 + 6 ⇒ (2) + 6 = 8

Knowledge (Local) check, Nigel: 1d20 + 6 ⇒ (15) + 6 = 21

"I'll go with the runes, too--Wraith and I can handle magical traps, and with Alaric and Shredder we can keep the mundane enemies off your backs while you work your magic."


|Kintargo Area Map | Combat Slides |

Magical Runes it is... Slide 2 for the map

You are directed around the outside of the museum towards the gardens. Here you find thousands of glowing glyphs form a protective shell around the outside of the museum. The cast a sparkling aura of light that bounces off the fountain’s waters.

Perceptions:

Kaya: 1d20 + 2 ⇒ (2) + 2 = 4
Alaric: 1d20 + 9 ⇒ (13) + 9 = 22
Shredder: 1d20 + 5 ⇒ (14) + 5 = 19 (lowlight, scent)
Capone: 1d20 + 6 ⇒ (18) + 6 = 24
Wraith: 1d20 + 6 ⇒ (13) + 6 = 19
Tere: 1d20 + 9 ⇒ (15) + 9 = 24
Gwen (dim lighting, w Hera): 1d20 + 5 ⇒ (14) + 5 = 19
Hera: 1d20 + 10 ⇒ (6) + 10 = 16

Initiatives:

Kaya: 1d20 + 4 ⇒ (6) + 4 = 10
Alaric (and Shredder): 1d20 + 1 ⇒ (17) + 1 = 18
Capone: 1d20 + 2 ⇒ (20) + 2 = 22
Wraith: 1d20 + 6 ⇒ (12) + 6 = 18
Tere: 1d20 + 4 ⇒ (4) + 4 = 8
Gwendolyn: 1d20 + 1 ⇒ (7) + 1 = 8
=============================
Magical Runes: 1d20 + 6 ⇒ (15) + 6 = 21

A PC that is adjacent to the runes can attempt to shut them down with Disable Device, Knowledge (arcana), Linguistics, Spellcraft, or Use Magic Device. Spells like detect magic or erase can also help.

Knowledge (arcana) DC 13+:

These are Living Runes
(Link) Swarm Traits

Knowledge (arcana) DC 18+:

The have Fast Healing 2 and Rejuvenation.
Rejuvenation: When 'destroyed' they go into a hibernation mode and fully rejuvenate over the course of approximately 1 minute

Knowledge (arcana) DC 23+:

Special Attacks: (Link) Distraction and Trap Control.

Trap Control: If attuned to a specific trap, the living rune is able to move the traps location as a move action.

Each additional 5 you beat the DC, ask a question

Round 1:
Capone
Magical Runes
Wraith
Alaric/Shredder
Kaya
Tere
Gwendolyn

Capone Up Round 1

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Earlier.

untrained knowledge (nobility, Blakros family, MAX 10 result): 1d20 + 2 ⇒ (18) + 2 = 20

"Aren't they rich patrons of antiquities and the arts?"

knowledge (local, Blakros Museum): 1d20 + 7 ⇒ (2) + 7 = 9

"Never been, but I'm excited to go!"

knowledge (local, Nigel Aldain): 1d20 + 7 ⇒ (1) + 7 = 8

"Who? Damn it!" Gwen give Hera the stink eye.

Later.

knowledge (arcana): 1d20 + 8 ⇒ (18) + 8 = 26

Gwen unfocuses her eyes and executes the verbal and muscle memory that allows her to see octarine--the color of magic. Casts detect magic.

"Care. Those are self-regenerating living runes." Gwen says in a low tone, before going on to explain their abilities.

Dark Archive

Tiny Female Owl | hp 15 | AC 17{21} T 15 FF 14{18} | CMD 10 | F +2 R +5 W +6, imp. evasion | Spd 10', Fly 40' (ave.) | Init +3 | Fly +7, KnArc +1, KnHis +0, KnLoc +0, Perc +10, Scrft +2, SensM +2, Stlth +15 | mage armor

Earlier.

untrained knowledge (nobility, Blakros family, MAX 10 result): 1d20 - 2 ⇒ (9) - 2 = 7

"Whoo?"

knowledge (local, Blakros Museum): 1d20 ⇒ 2

knowledge (local, Nigel Aldain): 1d20 ⇒ 12

"...." Hera has a low opinion of the former Pathfinder.

Later.

knowledge (arcana): 1d20 + 1 ⇒ (12) + 1 = 13

Hera recognizes the danger of the living runes swarm.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Knowledge (Arcana): 1d20 + 9 ⇒ (9) + 9 = 18

Move Action
Capone heads up to the front.

Standard Action
He readies an action to try to disable the runes, should they come near him.

Readied Action:
Spellcraft: 1d20 + 9 ⇒ (15) + 9 = 24


|Kintargo Area Map | Combat Slides |

Stepping forward Capone prepares for whats to come.

A buzzing a whirring sound emanates from the swarming runes. Stopping suddenly, the slide over a few feet.

Round 1:

Wraith
Alaric/Shredder
Kaya
Tere
Gwendolyn

Round 2:

Capone
Magical Runes

Wraith/Alaric/Shredder/Kaya/Tere/Gwendolyn Up Round 1. Capone up Round 2

The Concordance

Male NG Human (Bonuwat Mwangi) Druid 7 | HP: 59/59 | AC:21 (12 tch, 19 Fl) | CMB: +9 CMD: 21 | F: +8, R: +5, W: +9 (+4 vs fey and plant-targeted effects) | Init: +1 | Perc: +11 SM: +3 | Speed 30 | Wildshape 3/3 | Shirt Reroll: 1/1, Coin 1/1 | Active conditions: GMF 14h, Longstrider 14h

Are they a tiny or diminuative swarm?

Liberty's Edge

Male Elf CORE Fighter/1 Rogue/4 Shadowdancer/3 HP 58/58 AC25|T 18|FF 19 CMD 26* Fort +7|Ref +14|Will +6*/+8* vs. enchantments Init +6* Perc +14/+16 vs. traps Low-light, darkvision|Sense Motive +9

Tere readies his trusty set of tools and moves a little closer to the swarm "You're sure I can disarm them like a trap?"

Grand Lodge

NG Halfling Wizard 6 | Mods: Continual Flame (Spell Level 3) | HP 36 (-0)| AC/Tch/FF 17/14/14 (Light Fortification) | CMD 13 (+1 vs. Disarm) | F/R/W +6/+8/+8 (+2 vs. fear, Boon vs. Gaze) | Speed 20ft | Init: +6 (Forewarned) | 2 Star Reroll 1/1, Diviner's Fortune 7/7, Spells/Abilities tracked on Profile | Perc: +2, SM: +0

Can we cut through the bushes? If so her move would take her to the magenta X.

K: Arcana: 1d20 + 7 ⇒ (6) + 7 = 13

Kaya darts up and looks at the odd magical conflagration. "Oh yeah those are definitely acting like a swarm! I don't know for sure about all that stuff Gwendolyn said, but I trust her..." she looks at the group conspiratorially, "...she has an OWL!"

With a practiced motion she touches her temple and says, "detect!" Her eyes take on a slightly glowing sheen and she closely watches the swarm of magicky things.

Move 20, Standard to cast Detect Magic and then study the runes.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Move Action
Capone gulps a bit, but moves up next to the little runes.

Standard Action
He begins his process of disabling them.
Spellcraft: 1d20 + 9 ⇒ (18) + 9 = 27


Male N deinonychus (medium animal) | HP: 51/51 | AC: 25 (14 tch, 121 Fl, Incorp 18) | CMB: +8 CMD: 22 | F: +9, R: +8 (evasion), W: +3 | Init: +3 | Perc: +5 (lowlight, scent) SM: +1 | Speed 60 | Active conditions: GMF, Mage Armor

Alaric sees the swarm of runes, and since Capone has moved up, tells Shredder to attack. The dinosaur leaps forward in apparent glee, ready to rip into the magical runes. It is almost comical seeing the viscous raptor biting at motes of light and magic.
bite! (S/B/P): 1d20 + 8 ⇒ (15) + 8 = 23 bite (S/B/P): 1d4 + 1 ⇒ (2) + 1 = 3
If they are tiny, this should do full damage if it hits. If not, it won't do anything

The Concordance

Male NG Human (Bonuwat Mwangi) Druid 7 | HP: 59/59 | AC:21 (12 tch, 19 Fl) | CMB: +9 CMD: 21 | F: +8, R: +5, W: +9 (+4 vs fey and plant-targeted effects) | Init: +1 | Perc: +11 SM: +3 | Speed 30 | Wildshape 3/3 | Shirt Reroll: 1/1, Coin 1/1 | Active conditions: GMF 14h, Longstrider 14h

Alaric pulls out a scroll he has been holding on to for far too long and begins to read it. His club starts to glow, magically, as he enhances it with the spell shillelagh.

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None
Tere di Montefeltro wrote:
"You're sure I can disarm them like a trap?"

Wraith gives nothing more than a quick nod to the rogue. Silently stalking up to the swarm, the ninja starts to unravel the mystic trap.

Disable Device: 1d20 + 14 ⇒ (13) + 14 = 27

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Gwen drops her handy haversack and tells Hera to hang back. Then she darts forward hoping to spell hack the swarm!

Spellcraft (adv skill bonus): 1d20 + 11 + 1 ⇒ (20) + 11 + 1 = 32

"BOOYAH BABY! Everybody lives!" I hope.

Dark Archive

Tiny Female Owl | hp 15 | AC 17{21} T 15 FF 14{18} | CMD 10 | F +2 R +5 W +6, imp. evasion | Spd 10', Fly 40' (ave.) | Init +3 | Fly +7, KnArc +1, KnHis +0, KnLoc +0, Perc +10, Scrft +2, SensM +2, Stlth +15 | mage armor

Hera settles on the bag and withdraws a vial of alchemist fire, just in case.


|Kintargo Area Map | Combat Slides |

The runes function as a tiny swarm taking up 10ft space.

@Kaya: Yes you can cut through the bushes, would be difficult terrain

As Wraith moves up, a wave of fire bursts forth, engulfing him. Ref DC 16 for half (or 0 if you have evasion) vs 5 NL Fire Damage

Once in place, he studies the runes a bit and cautiously reaches out. Tapping first this rune, then that, he feels confident he's on the right track.

Alaric casts a quick spell on his club, enhancing it's abilities, while ordering Shredder to move up. The animal lashes out and snags a mouthful of the runes, swalling them.

Moving forward to engage the things ahead, Kaya casts a spell, studying the runes. She finds numerous magical auras in the area, the runes themselves glowing fiercely.

Cautiously approaching the swarming sigils, Tere pulls his tools out, preparing to assist in their destruction.

Leaving her own caution to the wind, Gwendolyn charges in, though she advises her companion to hold back. With ease, she reaches into the floating devices and taps a few runic symbols, as one pointing out shapes in a book to a child. They seem to stop glowing at her touch.

Seeing how his companions proceeded, Capone makes his way to the perceived foe and copies their movements.

The magical devices shimmer, their lights beginning to dull, but they manage to replenish their number some from the bite of the companion.

Sliding forward, they engulf Gwendolyn, Wraith, and Shredder.

GM Screen:

Fire NL Trap: 3d4 ⇒ (1, 1, 3) = 5
NL Swarm Damage: 1d6 ⇒ 2
6 Successes

Round 2:

Wraith (-2 NL) Ref DC 16 for half 5 NL Fire: Fort Save DC 8 vs Distraction
Alaric/Shredder (Shredder: -2 NL) Fort Save DC 8 vs Distraction
Kaya
Tere
Gwendolyn (-2 NL) Fort Save DC 8 vs Distraction

Round 3:

Capone
Magical Runes (-1)

Party Up


Male N deinonychus (medium animal) | HP: 51/51 | AC: 25 (14 tch, 121 Fl, Incorp 18) | CMB: +8 CMD: 22 | F: +9, R: +8 (evasion), W: +3 | Init: +3 | Perc: +5 (lowlight, scent) SM: +1 | Speed 60 | Active conditions: GMF, Mage Armor

distraction: 1d20 + 8 ⇒ (1) + 8 = 9

Shredder is confused by the runes. He starts snapping at them, and clawing, dancing around like they were butterflies or something, but gets no where near them.

unless the runes have fast healing, shouldn’t they be 3 down? Bludgeoning does full, and bites are all three

The Concordance

Male NG Human (Bonuwat Mwangi) Druid 7 | HP: 59/59 | AC:21 (12 tch, 19 Fl) | CMB: +9 CMD: 21 | F: +8, R: +5, W: +9 (+4 vs fey and plant-targeted effects) | Init: +1 | Perc: +11 SM: +3 | Speed 30 | Wildshape 3/3 | Shirt Reroll: 1/1, Coin 1/1 | Active conditions: GMF 14h, Longstrider 14h

Alaric shakes his head as he moves up to smack at the runes with his enhanced club.

club!: 1d20 + 8 ⇒ (16) + 8 = 24 magic bludgeoning: 2d6 + 5 ⇒ (1, 2) + 5 = 8

”Shredder, atop that! You are embarrassing me!”

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
AC Shredder wrote:
unless the runes have fast healing....

Bingo! Gwen would have explained the damage bit, though she was kinda hoping her Natch20™ Spellcraft roll would have ended the fight. What exactly does Spellcraft or Disable Device do for us anyhow?

Fort v distraction: 1d20 + 3 ⇒ (16) + 3 = 19

Spellcraft (adv skill bonus): 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 16 Yeah, that about figures. Time for the old ultra-violence.

Gwen retreats from the swarm after trying her best to render it inoperable.

"Everyone clear the drop zone!"

Dark Archive

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Tiny Female Owl | hp 15 | AC 17{21} T 15 FF 14{18} | CMD 10 | F +2 R +5 W +6, imp. evasion | Spd 10', Fly 40' (ave.) | Init +3 | Fly +7, KnArc +1, KnHis +0, KnLoc +0, Perc +10, Scrft +2, SensM +2, Stlth +15 | mage armor

Da dum da, da, dum, dum... dum, da, da, dum, dum... dum, da, da, dum, dum...

alchemist's fire: 1d20 + 7 ⇒ (17) + 7 = 24 fire damage: 1d6 ⇒ 6

Hera is of course smart enough to wait for her allies clear the DZ before releasing her payload. She's flown 50 missions over Irrisen.

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

For the record, Wraith is female.

Reflex vs DC 16: 1d20 + 8 ⇒ (12) + 8 = 20
Fort vs DC 8: 1d20 + 4 ⇒ (15) + 4 = 19

Wraith sidesteps most of the attack and maintains her focus as she continues to work on incapacitating the swarm.

Disable Device: 1d20 + 14 ⇒ (18) + 14 = 32
Noticing the owl, she takes a step back away from the potential splash zone.

Gwen wrote:
What exactly does Spellcraft or Disable Device do for us anyhow?

I believe it is number of successes using these skills to stop/disable/turn off the swarm.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

5 ft. step
Capone steps up to the swarm.

Standard Action
He continues to try to disable the runes.
Spellcraft: 1d20 + 9 ⇒ (2) + 9 = 11

Grand Lodge

NG Halfling Wizard 6 | Mods: Continual Flame (Spell Level 3) | HP 36 (-0)| AC/Tch/FF 17/14/14 (Light Fortification) | CMD 13 (+1 vs. Disarm) | F/R/W +6/+8/+8 (+2 vs. fear, Boon vs. Gaze) | Speed 20ft | Init: +6 (Forewarned) | 2 Star Reroll 1/1, Diviner's Fortune 7/7, Spells/Abilities tracked on Profile | Perc: +2, SM: +0

Kaya moves up and tries to use her newly acquired knowledge from the day to help deactivate the runes, "now where did I leave that list of commonly used deactivation words, oh here they are... zimzalabim, deactivato, deactivatus, deactivateyou and shut it down!"

Move 10 ft, Standard to attempt to deactivate runes.
UMD: 1d20 + 10 ⇒ (4) + 10 = 14

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