GM R0B0GEISHA Presents: Ironfang Invasion (Table 2) (Inactive)

Game Master R0B0GEISHA

Survival & Loot List


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GM Screen:
Hob2 - 11/17

Olaf batters the hobgoblin in front him, bringing the creature to its knees. Otho runs up and plants an axe into its chest, killing the soldier.

Her target now dead, Katyeva is forced to direct her attacks against the other hobgoblin. The shift leaves her off-balance and only one of her daggers strikes, leaving a thin line of blood across the arm of the remaining foe. Sneering, the warrior closes in for the kill.

Inside the Taproot...

Gauze and pressure seems keep the bleeding down and the cleric raises her hands to hold the press to her wound. "Carthas," she murmurs, her eyes fluttering open. "How did they fall on us without being seen? These damn plains are so flat you could see an elk from two days off, let alone any army!" She winces in pain. "They sound large. Too large for us to fight on the ground like honest fools. We need to gather what we can, cross the bridge, hide in the Fangwood. I-I know a few secrets still that could keep us safe. Should probably figure out how to bring down the bridge while we're at it, else they'll just march themselves across before we have the chance to hide."

Rickus:
Umer unlocks your cell. "I don't know where your gear is stashed," he explains, voice wavering. He unslings his club from his belt and offers it to you. "This'll have to do."

Everybody can act again!


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

As Otho's axe sinks into the hobgoblin's chest, blood comes spurting out of the wound onto Otho's face. Otho winces and blinks a few times, a stunned expression frozen on his face. As the creature falls lifeless to the ground, Otho is frozen in a state of surprise, confusion, and horror with his gaze locked straight ahead.

I... Just... It... The blood...

Feeling dizzy, Otho takes a step back away from the door (5 feet east).

Pull yourself together!

Otho shakes his head and wipes the blood off his face with the back of his hand in an attempt to calm himself. As his eyes return to focus, he notices Katyeva just past the doorway.

"Kat!" Oh thank the gods she is alive. I was beginning to worry. "Kat, we need to get out of here! Aubrin is hurt! We need to get her to safety!"

Otho turns back to Carthas. "How's she doing?" Otho runs back to Aubrin's side and kneels down beside her (another 5 feet east).

Perception to see how much of Aubrin's instructions Otho hears: 1d20 + 8 ⇒ (14) + 8 = 22

"Is she stable enough to move, Carthas? We need to get out of here."


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

OK, posting on the basis that someone is going to come and give me a flanking assist to drop the remaining hobgoblin so I'm going to ready an action to strike once I have flanking

Stepping to one side of her opponent to give her ally an opening, Katyeva lashes out again with her knives. Her breathing is ragged and her arms are shaking, but adrenaline keeps her going. For now.

Dagger, flanking: 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21
Damage: 1d4 ⇒ 3
Sneak Attack: 1d8 ⇒ 5

Dagger, flanking: 1d20 + 2 + 2 ⇒ (5) + 2 + 2 = 9
Damage: 1d4 ⇒ 3
Sneak Attack: 1d8 ⇒ 6


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Olaf's heart races in exhilaration as his flail strikes home. There is no feeling like a well struck blow in the thick of battle.

He roars in appreciation an Otho strikes a killing bloe next to him.

"Well struck little man! I knew I sensed a warrior's heart in you!"

Recovering from his blow he sets his sights on the final foe, stuck in combat with the woman from the bar, noticing blood streaming from her side.

"Goblin! Face me blow for blow, let's see what you are made of."

Striding forward he slides into the fray, flail first.

Attack: 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19
Damage: 1d10 + 6 + 2 ⇒ (7) + 6 + 2 = 15

AC 18 vs hob

Sorry Kat, Olaf would not flank a foe in this case, tis not warriorly vs one lowly hob. He's dead in any case I believe


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

Carthas shakes his head at Aubrin's question. "I don't know how they could have done it. Perhaps magic of some kind. Regardless, your thoughts mirror mine. Fleeing into the Fangwood and hiding looks to be the best option. I might be able to do something about the bridge when the time comes, too." Carthas wasn't thrilled about using either of the two concoctions he'd accidentally created, but one might just do some damage to the bridge - and the other would better allow him to protect the fleeing townsfolk. He just didn't like what it did to his mind.

As Otho comes running up and asks about her condition, Carthas says, "Yes, but she won't be moving quickly or well - and she definitely can't fight."

Carthas goes over to Jet and says, "Jet, what do you have in the way of supplies we can quickly gather together? If we're going to flee, the more supplies we have, the better."

Diplomacy: 1d20 + 7 ⇒ (5) + 7 = 12

Liberty's Edge RPG Superstar Season 9 Top 16

Rickus takes the club in hand testing the weight of it. This will do nicely. "How far is your home, and what family do you have there? I suggest we try to make our way there, so you can flee the town with them as quickly as you can. Anyone left behind will be dead or slaves. I don't want to see that happen." The Molthune soldier heads for the front door of the jail, taking a quick look out to assess how bad the situation is from this side.


As last hobgoblin is dropped by Katyeva and Olaf, the pack it was wearing spills open to reveal a number of items, likely looted from Phaendar homes.

Loot:
The hobgoblins have looted a masterwork backpack stuffed with a heavy crossbow with 20 bolts, eight clearly-labelled potions of guidance, a wand, three scrolls, and dried goat meat, sheep's cheese, and a jug of sheep's milk worth 5 Provision Points.

In addition to this, the hobgoblins each carry a longsword, longbow with 20 arrows, and a light steel shield.

Jet swallows and nods at Carthas's request and disappears into the back rooms. The remaining patrons from the bar that have not yet fled crowd around where Aubrin lays.

The cleric groans and tries to rise. "We need to move quick-," her sentence is cut short by a gasp of pain. She slumps back to the ground and grimaces before continuing. "Quickly. I know of at least three other gatherings tonight: Oreld's shop, the trading post, and the Riverwood Shrine. We can try to rescue whoever's trapped there and gather supplies. Oreld's or the trading post might even have something to collapse the bridge."

Jet re-enters the room carrying a sack of cured meats, cheese, and bread. She rolls a small keg with one foot. "This is what I have that will travel."

Rickus:
Umer shakes his head. "My folks live on a homestead outside of town."

Across the street, you see what appears to be an inn. A pair of humans stand over some dead hobgoblins before running back inside.


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Olaf grunts in satisfaction as the last hobgoblin falls. His blood still racing he is sorely temptes to rush off to the next group and throw himself headlong into the red rage of battle, but better sense overrides his baser urges. There will be more fighting this night, he was sure of it.

... no, rush in. KILL THEM ALL AND AVENGE US... yes, rush out and die. Fall to the might of the Iron Fang. You will die tonught anyway, why delay?...

All of you quiet! I will not be so foolish.

... fine... then let me show you something

The whispers went on and on, telling him to look on his companion. Noticing Katyeva's terrible wound, he follows the Whispers' instruction, mumbling some words and making odd gestures as he touches her shoulder.

"This should help..."

Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3

He gazed in wonderment as some of her wound seemed to close.

"Healing, how is this possible..."

He whispers to himself, staring at his hand for a moment. Snapping out of it he grabs the pair of hobgoblin corpses and begins dragging them into the Inn.

Addressing Katyeva; "Quickly, grab that pack and help me drag this scum inside. We don't want their friends seeing their bodies while we search them."

Liberty's Edge

Human Male | 18/18HP| AC 16 T 13 FF 13| Fort +4 Ref +3 Will +5| Perception +2| Initiative +3

"Alright, it looks like some people are making a stand by the inn. They've killed a couple of hobgoblins there, and are putting up a fight. If we can reach them, our chances of survival go up a lot. Before we go, is there anything I this building useful either in a fight, or to long term survival in the woods? This town looks lost, and it may be a long time before we see another."

Although his question was to the guard, Rickus makes a quick glance around the room for anything of use before starting a countdown so that he and the guard can charge across the street together. (Grab anything light and useful.)

Perception: 1d20 + 2 ⇒ (18) + 2 = 20

Here goes nothing. Question is, will a hobgoblin or townsfolk take the first shot at me. At least with the guard at my side, the townsfolk might think twice about it.

"Three...two...I'm Rickus by the way...one...go!" Rickus runs for the inn, hoping Umer will stick close and that they don't draw any hobgoblin attention.


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

"Everything helps, Jet. We'll see what else we can find."

Carthas eyes Aubrin as she tries to get up. "Your wounds are pretty heavy. You might not be able to walk that far. Let me rig up a stretcher. We can move you more effectively that way."

Carthas starts working on a stretcher that two of those in the inn can carry her with.


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

Acting on a mixture of instinct, spite and sheer willpower, Katyeva manages to haul the corpse inside and efficiently loots the body before the full extent of her injuries becomes apparent, in a sickening wave of pain.

"Borzhemoi-" her guttural Varisian curse is abruptly cut off as she coughs up several gouts of blood, with a wet tearing sound.

Whatever Olaf does (some sort of magic, that much is evident) helps - slightly. "Ugh. Thanks." It's still agony, but at least she's not going to drown in her own blood any time soon. A full inspection will have to wait until she's somewhere safer. Speaking of which...

Standing up, shakily, she wipes bloodied foam from her lips with the back of her hand and does a quick headcount. "'kay. Time to get the rakk out of here."


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Rummaging through the Hobgoblin's gear Olaf helps himself to a light shield and longsword I assume only Olaf and Rickus use longswords?.

"Bramblefoot! I see potions here, maybe one can help the good ranger?"

Looking to Otho.

"Stock up on spare arrows small one, I think our fighting tonight has just started."

Hearing Aubrin talk, the warrior nods. "Yes, we must help who we can."

and kill more hobgoblins... naturally

A predatory gleam remains in the large man's eyes as he anticipates further combat.

"Perhaps the trading house first?:


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

Otho listens intently to Aubrin as she gives instructions. Nodding, he starts looking around for how he can help. Seeing Carthas making a stretcher he tries to help by handing Carthas what he needs.

Olaf Lodbrok wrote:
"Stock up on spare arrows small one, I think our fighting tonight has just started."

Otho turns around to see Olaf rifling through the remains of a hobgoblin. Surprised, Otho hesitates a moment before realizing that Olaf is right. "O-oh, y-ya. Right." Otho approaches the dead hobgoblin and takes the arrows out of its quiver while trying to touch the hobgoblin as little as possible (+20 Arrows = 60 Arrows). As Otho is pulling the arrows out of the hobgoblin's quiver, something shinning within the hobgoblin's backpack grabs his attention. Otho opens the flap of the backpack, and three potions, a stick (the wand), and some papers (the scrolls) fall out. Potions! These might be helpful. Otho scoops up the potions, and leaves the other items laying on the floor.

Olaf Lodbrok wrote:
"Perhaps the trading house first?"

Otho looks back at Carthas to make sure that Aubrin is ready to move. "Lead the way."


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

Katyeva sees the difficulty that Otho is having with touching the hobgoblin's corpse. Moving over, she deftly unfastens the quiver from the body and hands it to Otho, giving him a reassuring smile: "It does get easier..."

Any further wisdom she was planning to impart is lost in a fit of coughing; she winces, and puts a hand to her ribs. Yep. Definitely broken.

Olaf: another Cure spell would be much appreciated!


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Having looked over the hobgoblins, again Olaf notices that Katyeva is still in plenty of pain, well the whispers noticed anyway...

let us do more for the cute one, she is still wounded.... no! She looks better covered in blood... no, no, no, let her die, she has slain our comrades... kill her instead!

Sighing at the bickering, Olaf moves to the rouge and offers more help.

"Lets see if we can't get that wound patched up."

Slightly hesitantly he touches her side and tries to recreate the symbols and sounds the Whispers taught him.

Cure Light: 1d8 + 1 ⇒ (7) + 1 = 8

Stepping back he smiles as the wound seems to have completely closed. Again staring at his hand.

"Useful indeed, I wonder what other secrets the Whispers can teach me."

Sorry, I was waiting to see what kind of healing Carthas and Rickus might have, you should be good now!


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

All of my Cure extracts gain the infusion property at level 2. Otherwise, I currently have 0 healing for people not named Carthas.

Carthas examines the labeled potions before shaking his head. "I doubt any of these are for healing. Based on the name, I would imagine they provide some sort of direction in accomplishing tasks. If anyone can identify that wand, however, it may be some sort of healing item. I don't have the abilities to do so. The scrolls may also offer some possibilities.".

Can't identify magic items without detect magic. I've got the Spellcraft, but not the cantrip.

"Unless anyone else wants them, I'll take those crossbow bolts. Put the rest in the backpack for now. As for the other gatherings, I would suggest we go in a logical progression, going to each place in order based on their proximity to the bridge and our current location. That way we can avoid backtracking."

Could we have a map of the town, along with markers for each location? It would help us plan the best route to take.


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None
Katyeva wrote:
Katyeva sees the difficulty that Otho is having with touching the hobgoblin's corpse. Moving over, she deftly unfastens the quiver from the body and hands it to Otho, giving him a reassuring smile: "It does get easier..."

Otho extends his hand to take the arrows and gives a forced smile. "I hope so."

Otho looks over at Aubrin as she lays on the stretcher. "Whatever we do, we need to move quick."


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

Katyeva shrugs at the halfling's reply: "It's like everything - you remember the first time, but not the fifth, or the fifteenth..."

As Olaf's healing revives her completely, she stands tall again, although her left side is still caked in blood. Carefully wiping the blades of her knives on a handy bit of rag, she nods at Carthas' plan. "Makes sense."

Actually, what makes sense is abandoning them and fleeing now that she's been healed, but she owes Doc - and probably Olaf, now - her life.

She mutters a curse under her breath, before forcing a smile and turning to the innkeeper. "Jet, get everyone out of this place and get over the bridge. We'll come find you when we're done. Tell everyone no heroics, mizhni mir, 'kay?"

If only she were smart enough to take her own advice...


A map of Phaendar has been added to the Campaign Info tab.

Rickus:
For the moment, you have a clear path to the inn.

Jet pulls a rusty lockbox off a shelf and holds it under her arm. She nods excitedly, but Aubrin speaks up. "Like hell we're leaving now. Somebody bring my pack to me!" she shouts. A burly farmer drags it over and the cleric fishes around until she finds a bottle filled with red liquid. She pulls the cap out with her teeth and quaffs the contents. Relief immediately washes over her face and she struggles to her feet, leaning heavily on her staff. "We're coming with you."


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

Carthas blinks as Aubrin gets up and starts moving before looking at the stretcher he'd been working on. Undoing his blanket and tucking it back in his pack, Carthas sighs. The bridge was much closer than anywhere else, but they had to save as many as they could. "Alright. Here's the plan we target the Shrine first, then the trading post, then Oreld's, moving in a counter-clockwise circle around the green. We need to stay off the green, though, because the open ground will provide the hobgoblins better sightlines to see and attack us. Everyone who can, grab a weapon. We may need to use them."

Liberty's Edge

Human Male | 18/18HP| AC 16 T 13 FF 13| Fort +4 Ref +3 Will +5| Perception +2| Initiative +3

Rickus sprints across the street to the inn, stopping at the doorway. He checks to make sure Umer is still with him, and hopes the guard will enter first to avoid them springing any ambushes meant for either hobgoblins or Molthune. "Move quickly, before someone from the square takes notice. There are a lot more of them than we can hold off."

While he has a moment, Rickus tries to take a quick count of how many potential enemies he can find, as well as whether he recognizes any of them from Fort Ramgate.


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Olaf keeps watch at the door, having finished rummaging through the hobgoblin bodies.

He nods at Carthas' directions.

"Aye, Bramblefoot has a wise plan. We can strike fast and fade before the invafers can concentrate on us."

Looking at the wounded ranger, he says
"Any who wish to fight are welcome, who would want to miss battle! But be sure we keep ready blades to protect those who can't fight. We need some to make sure noncombatants make it across the bridge safe."

Looking at the pack on the floor, looted of all but the food. "one of you will need to carry this food 9ver the bridge, we will need after this night."

Now, let us hurry to find more battle... yessssss kill them!.... yessssss get killed!... alright, at least we are on the same page, somewhat


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

Katyeva snorts at Aubrin's comment: "Bad idea. The more of us there are, the more to attract attention. Best bet's a small group, sticking to the shadows, not some bunch of - of civilians who're just gonna get themselves killed."

She looks directly at the ranger, then at Jet and the various others in the tavern. "Not everyone here knows how to fight - they're gonna need someone to lead 'em to safety across the bridge. That's you." She tucks a strand of hair behind her ear. "Please."

Diplomacy: 1d20 + 7 ⇒ (12) + 7 = 19

"Doc, good plan. Shrine, then the trading post, then Oret's. C'mon, let's go."


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Olaf nods at Katyeva in agreement.

"Aye, every second we waste could be the death of townsfolk"

and fewer hobgoblins to bash, lets get to the killing


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

Otho nods in agreement.

Be brave. This is when you will prove yourself to the Rangers.

”I’ll go first. I know this town like the back of my hand. Stay close, and keep quite."

Otho peeks out the front door to see if the way is clear.

Perception: 1d20 + 8 ⇒ (1) + 8 = 9

Liberty's Edge

Human Male | 18/18HP| AC 16 T 13 FF 13| Fort +4 Ref +3 Will +5| Perception +2| Initiative +3

stealth: 1d20 + 3 ⇒ (12) + 3 = 15
perception: 1d20 + 2 ⇒ (19) + 2 = 21

Rickus stands outside the door, trying to keep cover from the hobgoblins, ad watching for any immediate threats. Come on Umer, get in cover before you are spotted and bring the whole legion down on us. I owe him for letting me out, but I hope he doesn't get me killed anyway. There is no way I can fight my way out of this, especially without a bow.


Rickus:
Umer makes it across the street and begins to pound on the door frantically, shouting for the occupants to let you in.

A Phaendar deputy named Umer and a scruffy-looking man wearing filthy clothing run towards the inn, staying low to avoid notice. The second man, which some of you recognize as the Molthuni prisoner that caused a stir recently when he was brought into town by the Chernasardo rangers, ducks behind some barrels.

Umer, on the other hand, begins to pound frantically on the door and shout to be let inside.


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

"Open the door, make sure whoever is banging on it isn't a hobgoblin, and let them in. We'll take them with us as we go," Carthas says, hitching up his supplies and preparing to move. They would have to stay low and try to avoid notice, or hope the hobgoblins were too distracted to do anything about them.


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Olaf peeks out the door, and seeing no hobgoblins as well as the deputy's uniform, admits the deputy and scruffy looking man.

Glancing out behind them as he closes the door, he notices no hobgoblins following him... dissappointingly.

"Just in time men, we were about to move from this place."


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

No ones looking. It’s now or never.

Otho turns to the group. ”Let’s go! Stay quite and keep low.”

Stealth: 1d20 + 11 ⇒ (12) + 11 = 23

Otho slips through the front door and into the street. Staying low, he moves along the wall of the tavern until ducking behind the building south west of the inn. After turning around to confirm that everyone else is following, Otho continues around the outside of the town towards the Shrine, continuously scanning for threats.

Preception for threats: 1d20 + 8 ⇒ (2) + 8 = 10

Liberty's Edge

Human Male | 18/18HP| AC 16 T 13 FF 13| Fort +4 Ref +3 Will +5| Perception +2| Initiative +3

Should I try to take charge? Should I try to just be quiet and go along? They may need military expertise, but I'm not sure they would listen anyway. Maybe just try to blend in and watch my back for now. Still, I need to know what I'm dealing with.

"Where exactly are we going? The bridge is the other way. Did you not see the hobgoblins?" The Molthune soldier tries to duck back to the barrels to keep out of hobgoblin view while figuring out their destination, however, he stumbles into one of the barrels almost knocking if over before catching it.

stealth: 1d20 + 3 ⇒ (4) + 3 = 7


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

Carthas realizes this man must be the Molthuni prisoner he'd heard about, and sighs. This could add a very big complication.

Hoping he either doesn't have wanted posters for him, or that the prisoner won't recognize him, he turns to the man and says, "We are going to do a quick circle of the town to gather up other civilians, then we are going to go for the bridge and hide in the forest. We also may do something about the bridge to prevent the hobgoblins from following us. Now, do you have any skills that could be useful?"

Stealth: 1d20 + 7 ⇒ (9) + 7 = 16

Perception: 1d20 + 7 ⇒ (7) + 7 = 14

Liberty's Edge

Human Male | 18/18HP| AC 16 T 13 FF 13| Fort +4 Ref +3 Will +5| Perception +2| Initiative +3

"I'll do what I can to help." Do they even know who I am? Best not mention my imprisonment or occupation in case they don't know. No use setting anyone off. Best not hide from it or deny it either.
"The hobgoblins won't care where anyone is from. They'll likely kill us all if we give them the chance."

Rickus looks down at the club he's carrying. "I'm a good shot with a bow, and I'm experience in tactics and wilderness survival. I'd offer blessings of Erastil, but I'm afraid I've misplaced my supplies for any ceremonies. I'll still say a prayer for guidance, and whatever help we can get. We certainly need it." With any luck there will be a temple or at least a shrine to Erastil. Perhaps I can rescue some holy items from being burned, and put them to use later to rebuild a new shrine.


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

I would be happy if you had grabbed a hob longbow + arrows in the inn.

Olaf grunts at the warpriest's offer of help, he didn't understand what the story was with this man, but another blade would be welcome.

and if he betrays us we smash him!... smash him anyway, he is a traitor!

"Here, take this thing's " with a kick to the hobgoblin corpse "bow and arrows, or share with the little ranger here. I have a spare sword if you want."

once the group starts leaving Olaf takes his place in line, behind the scout but frontal enough to take a charge, should they run into opposition. He tries his level best to keep an eye out and move quietly.

But manages to trip over every little thing nearby, possibly purposfully placed in his path by the malevolent spirits infesting his head.

Perception: 1d20 + 4 ⇒ (18) + 4 = 22
Stealth: 1d20 - 4 ⇒ (7) - 4 = 3

Liberty's Edge

Human Male | 18/18HP| AC 16 T 13 FF 13| Fort +4 Ref +3 Will +5| Perception +2| Initiative +3
Olaf Lodbrok wrote:

I would be happy if you had grabbed a hob longbow + arrows in the inn.

Not sure if I actually made it in the inn. I assumed it was pretty much the door opened, we stepped in, we stepped out, and we are on our way, having the conversation outside as we move. I'm hoping there will be more bows. I shouldn't be useless with the club hopefully.


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

We are carrying the hob loot with us - which, in addition to the longbow, includes armor, if you need it.

Liberty's Edge RPG Superstar Season 9 Top 16

That will all depend on when and if you want to trust the enemy.


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

Carthas considers the Molthuni before saying, "Do you swear in Eratil's name that you will not intentionally betray us to the hobgoblins, and that you will fight against them
alongside us?"

Liberty's Edge

Human Male | 18/18HP| AC 16 T 13 FF 13| Fort +4 Ref +3 Will +5| Perception +2| Initiative +3

Was this some kind of trick, or a simple test?
"I swear by Erastil. Believe me, I have as much reason to fight these hobgoblins as those who live here. THEY are why I am here."

Hopefully that wasn't overboard. I need them to trust me. If I sound too eager, maybe they'll think I'm a spy.


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

After Otho darts to the next building, he looks back at the group. Who is that? Suddenly, Otho realizes who it is The prisoner! How did he get here?

A scream in the distance interrupts Otho’s train of thought.

I guess it is better that he is here than he is murdered in cold blood in his cell.

Otho darts to the next house. As he waits, he overhears the conversation his friends are having with the prisoner.

Rickus Vordayne wrote:
"I swear by Erastil. Believe me, I have as much reason to fight these hobgoblins as those who live here. THEY are why I am here.”

"The enemy of your enemy is your friend." Otho says looking over at the prisoner as they wait behind a house for the rest of the group to sprint past the gap between two houses. The worst he can do is kill us, but without him, there is a good chance the Hobgoblins would do that anyways. ”He is a risk we have to take.”

Otho reaches into his quiver and pulls out the arrows that he picked up from the hobgoblin. ”Here. These were too big for me anyways. I don’t have a bow for you to use them with though.” Otho hands the arrows (20) to the prisoner.

”Now stay close and keep quite. I could have heard you all from across the market!” Otho says before he darts past another gap between the buildings.


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

Carthas grabs one of the hobgoblin's bows and hands it to the man. "Then get ready to fight. We need you at your best."


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

Sorry for the delay, I lost internet connection :(

Katyeva nods at the former prisoner. "He's not interested in running back to Molthune, I checked already," she tells the others. "'sides, it's not like we can be picky right now..."

Liberty's Edge RPG Superstar Season 9 Top 16

"I'm glad we at least agree on our current situation. We can discuss greater details after we get out of here." Rickus tucks the club into the waste of his breeches, taking the bow and testing it's pull. He aims carefully at a hobgoblin in the distance, but doesn't fire. As good as it would feel to drop one of those things, it would bring the whole army on our heads. We have to get people out of here.

Snapping back to attention and lowering the bow, Rickus heads towards the building where he sees the Halfling ranger leading the way, trying to keep his head down.


Stepping out into Phaendar, the situation becomes more clear. A tower of smooth, dark stone has appeared in the center of the Market Green, a place affectionately considered the town square despite it not being remotely square. An ominous archway at its base seems to descend into the earth and from it more soldiers pour forth. Troops now fill the green; a hundred Ironfang soldiers of various races, mostly hobgoblin - but also bugbears, goblins, worgs, and the occasional minotaur, are already in the process of building rough fortifications. The screams of the terrified and the dying ring through the night air.

You keep to the back roads, using buildings and the dark of night to keep out of sight. Soon, you reach your destination. A wooden deck surrounds the front of an octagonal structure with broad archways leading into a place of worship. To its left stands a moss-encrusted stone monument. Carved birds, branches, and fruits decorate the wooden supports of the temple’s entryway. A dead villager is curled up on the wooden deck before the temple, a ragged and starved looking wolf, tearing at the body.


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

Otho stops at the corner of a building near the temple and turns back to the group.

"We are almost there. We get in, then we get out as fast as we can. The longer we stay, the more likely it is that something goes wrong. Ready?" Otho whispers, then looks around the corner towards the temple.

GM R0B0GEISHA wrote:
A dead villager is curled up on the wooden deck before the temple, a ragged and starved looking wolf, tearing at the body.

Otho quickly pulls his head back behind the wall.

"We have a problem. There is a wolf blocking the enterance, and having a fight on the deck will bring too much attention to us. We need to get the wolf away from the door. Any ideas?"

I could be bait, and get the wolf to come over here where we can kill it without anyone seeing. One of the benefits of being small is that no one suspects you will hurt them. But if the wolf is too quick...

Otho looks to the others in the group hoping that someone will propose a different idea.


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Olaf glances at the mysterious tower and sudden army as they creep through the town.

How did they get so many here so suddenly? ...the power of Iron Fang... give up warrior... KILL THEM ALL! AVENGE US!!!...

Shut up! All of you!

In truth his warrior spirit cringed at sneaking around like bandits. He longed to listen to the Call and fling himself headlong into red battle, but he also knew that a wise warrior would not do such things. He suspected that even he would get his fill of battle before long.

Listening to the small ranger point out the wolf and ask for plans, he glances meaningfully at the ranger and priests bows, as well as the doctors crossbow.

"How does anyone deal with wolves, shoot it full of arrows. If it charges, Ingrid here" he rattles his flail meaningfully "will take care of it"

-Posted with Wayfinder


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

Katyeva nods in agreement. "I'll back you up. Let's make it quick."


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

"Even if we don't kill it, it will probably at the least run away if we can hurt it. Let's all fire on the count of 3."

Carthas sights in on the wolf with his crossbow, and begins counting, "1...2...3!"

The crossbow twangs, and a bolt flies forward towards the wolf.

Crossbow attack: 1d20 + 3 ⇒ (7) + 3 = 10

Unfortunately, his shot goes high as the wolf eats its meal.


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

Katyeva nods: "Right-o, Doc. Ready when you are."

She waits on Carthas to fire, the twang of his crossbow is swiftly followed by a wince as he misses.

Amateurs. You're gonna get yourself killed sticking around, you shoulda run when you had the chance...

Not letting that train of thought distract her, she focuses and lets fly with two of her throwing knives in a smooth overarm action, the blades twirling end over end as they seek their target.

Thrown dagger: 1d20 + 4 - 2 ⇒ (14) + 4 - 2 = 16
Damage: 1d4 ⇒ 4
Sneak Attack: 1d8 ⇒ 7

Thrown dagger: 1d20 + 4 - 2 ⇒ (17) + 4 - 2 = 19
Damage: 1d4 ⇒ 3
Sneak Attack: 1d8 ⇒ 1


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Getting into the spirit of the attack, Olaf grabs one of his throwing axes, retaining his flail in his left hand, and hucks it at the wolf.

Attack: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Nice toss Sally... a drunken child could gave thrown that better... did you hit it with the handle? These are THROWING axes you know, not tossing axes.

Yeah yeah, throwing is not my strong suit. I'd like to see you thow better bodyless ghost

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