GM R0B0GEISHA Presents: Ironfang Invasion (Table 2) (Inactive)

Game Master R0B0GEISHA

Survival & Loot List


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HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Ugh, I didn't look close enough. I probably should have eaten an AOO to heal ya.

The map wasn't updated but the missed attack likely means the north hob probably is b2b with Olaf in the doorway. So,for flank you'd have to acrobatics put of an AOO. I think, I'm still new to PF (apart from one other pbp game, my last RP was AD&D 2nd ed).


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

GM, how many people are in the Taproot Inn?


Currently, there are six people remaining in the Taproot, including Jet and Aubrin. The others fled out the back at the sight of the hobgoblins.


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None
Katyeva wrote:
Wow, this could be my shortest adventure ever.

Don't worry, we will save you! (or TPK trying.)


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

Who are we waiting on?


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

The DM, I think.


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

Indeed.


Sorry, guys. Tuesday nights are one of my IRL games. They'll tend to be slower. :)


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

All good! Now is the time to get to know everyone's schedule.

I added a green token to where I have been assuming Aubrin is laying. I hope that is OK. Feel free to delete it if you want.


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

No apology needed - nice to have a RL tabletop group! Haven't managed one of those since university, practically. PbP has been a blessing.

Also: Gah. Just realised I've been playing the TWF wrong: attacking with 2 weapons is a full-round action, so no moves apart from a 5 ft step! I've been playing with the Revised Action Economy (from Unchained) a fair bit recently which works completely differently (arguably better).

I'll keep it in mind going forward.


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

I was wondering, figured it was an archetype thing, or you somehow had pounce


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

I haven't had a look at Unchained yet. By the sounds of it, I should pick it up sometime soon.

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I love unchained. Lots of great rules. I'm using a lot of them when running AP's.


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None
Olaf Lodbrok wrote:
I was wondering, figured it was an archetype thing, or you somehow had pounce

Ha. I wish. No, just a screwup on my part sadly.

Otho Goodbarrel wrote:
I haven't had a look at Unchained yet. By the sounds of it, I should pick it up sometime soon.

Definitely. Come for the Unchained classes, background skills/skill unlocks and combat stamina; stay for the automatic bonus progression (ABP) and revised action economy (RAE).

Incidentally, my google-fu skills are poor but I'm reasonable at administration: if someone else can set up a spreadsheet I'm happy to volunteer to track the loot and keep it updated. Seems appropriately in-character :)

Also, @ GMR0B0: I take it the provision points mean something we need to keep track of?


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Convienetly the dead hobgoblins will arm Rickus nicely, as long as he doesn't mind wearing smelly, sort of stabbed and smashed hobgoblin armor.


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None
Carthas Brambleroad wrote:
I currently have 0 healing for people not named Carthas.

Cue "I'm Spartacus Carthas!" "No, I'M Spartacus Carthas!" :-)


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Olaf will do what healing he can until we get a wand.

Which is.... 1 more heal today.


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

Hopefully Rickus can provide more once he gets into the Inn (I suspect his player is waiting to see if any hobgoblins notice him. I know I'm waiting to see if I need to make a check to rig up a stretcher.

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Carthas Brambleroad wrote:
Hopefully Rickus can provide more once he gets into the Inn (I suspect his player is waiting to see if any hobgoblins notice him. I know I'm waiting to see if I need to make a check to rig up a stretcher.

I'm indeed waiting to see if I actually make it to the inn, since I know I'm crossing a street, and the streets are full of hostile hobgoblins...they might also be full of Phaendar citizens, who are almost as likely to stab me if I'm recognized.

As far as what I bring with me...I have the clothes on my back and a club. No holy symbol. No armor. No supplies (unless I spotted something useful in the jail to steal on the way out.) I am packing a detect magic spell though! Unfortunately, I don't have the spellcraft to go with it. :( (One of several skill choices I'm having second thoughts about.)


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Well, at least you've got a bow, longsword, arrows and slightly died in studded leather available when you reach the inn :)


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None
Olaf Lodbrok wrote:
slightly died in studded leather

Yum!


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Looking at the map, guess we should just g 'round the circle, ABC or CBA then outta there.

Perhaps the shrine (C) will have some healing potiins or something.


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

CBA. We avoid backtracking that way.


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

Agree: CBA is the way to go.


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

My first Natural 1 of the game. Score!


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HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

At least it wasn't a fort check or something. My other pbp game my bards very first fort check resulted in 7 points dex damage ;(


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

At this point, is it safe to assume I don't see anything? I have read PbP guides that say "you should never assume the result of an action".

Olaf Lodbrok wrote:
At least it wasn't a fort check or something. My other pbp game my bards very first fort check resulted in 7 points dex damage ;(

Ya, but depending on what is out there, this could lead to a TPK.


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

Anything that the DM has previously described, that isn't spoilered, is fair game. In this case:

GM R0B0GEISHA wrote:
Behind them, lit by the glow of burning homes, dozens - perhaps hundreds - of hobgoblin soldiers march through the street. Phaendar burns, shouts of celebration now replaced by the screams of the panicked and dying. Above the flames and the humble rooftops, rises a tower of black stone.


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3
Katyeva wrote:

Anything that the DM has previously described, that isn't spoilered, is fair game. In this case:

GM R0B0GEISHA wrote:
Behind them, lit by the glow of burning homes, dozens - perhaps hundreds - of hobgoblin soldiers march through the street. Phaendar burns, shouts of celebration now replaced by the screams of the panicked and dying. Above the flames and the humble rooftops, rises a tower of black stone.

Olaf could take em. Or at least the voices in his head say he can.


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Hmmm, in retrospect I should have taken extra relevation:Warsight over warrior priest feat.

Rolling twice for ini seems way better than +1. Thats what I get for not fully reading my class at level 1.

Guess Ill get it in somewhere around 9, maybe.

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I honestly think what will get spotted is my back. Please don't put a dagger in it. No matter what relative stealth and perceptions are, I'll be standing like 2 feet in front of you, and the cover I'm taking is to try and block myself from the streets and hobgoblins, not from someone exiting the inn. My perception might be enough that I hear you before you see me so I don't get hit with a door.


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None
Rickus Vordayne wrote:
I honestly think what will get spotted is my back. Please don't put a dagger in it. No matter what relative stealth and perceptions are, I'll be standing like 2 feet in front of you, and the cover I'm taking is to try and block myself from the streets and hobgoblins, not from someone exiting the inn. My perception might be enough that I hear you before you see me so I don't get hit with a door.

Otho won't be the one to do it. He talks a lot, but is not actually ready to kill someone for no good reason.


Just a heads up.

Between traveling, a bachelor party, and Memorial Day, posting this weekend will be on the light side.

Thanks for your patience!


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

The suspense about whether we make it to the temple or not is killing me!

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I have actually been offline a lot this weekend. Storms hit Memphis Saturday. Power finally came back on today.


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Yikes, hope all is well. Our next house improvement (basically waiting on scheduling with an electrician friend) is a nice backup generator.


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

Holy smokes! That is a long time! On the bright side, I guess you pretty much got to go camping for the long weekend, but in the comfort of your own home.


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

That is bad.

My family grew up in Tornado Alley. I don't miss it at all.

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I sort of apologize for the audible which created all the chaos and ruined all the well laid plans. On the other hand, I'm not that sorry. I kind of like the lack of communication between a bunch of people who need to learn to fight on the same side. As long as all the decisions are made with the character in mind, I'm all for tactics not always being optimal. I'm sure we'll learn how to work together better over time in character. In the mean time, I doubt things will ever get boring with this group.


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None

It's fine: suboptimal at this stage works well, and it gives us some good RP opportunities. Katyeva's used to working solo, after all.

Plus it's bad form for the DM to kill us so early :-)


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

No need to apologize! That was perfect! I think that was exactly how that would have actually gone down. We pretty much just met each other, so why would we work as a well oiled machine. I am far more interested in the role playing than the perfect tactics!


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

Seriously. I loved how that played out in character. It was exactly what you expect when a bunch of people, most of whom are in a situation they've never experienced before, try to do something. I love the build up.


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Audibles are good. Olaf was kinda going rouge anyhow, two lone hobgoblins arent much of a challege in his mind and require no further thoughts than smash. I kinda forgot avout the hostage as I was thinking in character too much.

Plus, its best to just start with plan B (plan A never works anyway) and expect plan C to be needed

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Human Male | 18/18HP| AC 16 T 13 FF 13| Fort +4 Ref +3 Will +5| Perception +2| Initiative +3

Sounds like out of character we are all of the same mind. In character is another story.

-Posted with Wayfinder


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

Excellent. More confusion and fun for all!


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

Well we've got a crazed combat monster, a immoral theif, a potential traitor (ha) archer, a seemingly pacifist ranger and a doctor (who will make big booms some day hopefully).

Whats the problem?

I guess all we are missing is the arrogant elf wizard, good riddance I say.


Male Half-Elf Alchemist (bramble brewer, chirurgeon) 6 | AC 17, touch 13, flat-footed 14 | VP 32/WP 35 Fort +8, Ref +9, Will +6 | Init +3 | Perception +10, low-light vision | Bombs 6/7 |
Extracts:
1st - 4/5, 2nd - 2/4

Yes, there will be big booms, but I'm saving those for concentrated groups of enemies. Similar with my mutagen.


HP l 20/20 | Init +2, Perception +4 | AC 16 (18 vs goblin), touch 11, flat-footed 15 (+5 armor, +1 Dex, ) | Fort +4, Ref +1, Will +2 | Human (Ulfen)| Oracle (Battle)/Bloodrager(Destined, Steelblood) 1/1 | Spells: 1st 4/4 | Rage 6/6 | Destined Strike 3/3

It is interesting that we have no arcane caster (I don't count alchemist) and both of our divine healers would rather self buff than heal.

Should make for a great campaign. I really like that auto-fly and teleport aren't options for us, makes it feel more ground level gritty.


Male Halfling Ranger (Skirmisher) 2 | AC 16 [T 14 FF 13] | HP 24/24 | Fort +5 | Ref +7 | Will +3 | Init +3 | Percep +9 | Active conditions: None

Ya, I like the mix of our group. It has a little bit of magic, but nothing crazy. I have never been a fan of the "magic solves all the problems" approach.

Otho isn't necessarily a pacifist. He just isn't used to killing things. He will get more comfortable with it.


Female Tiefling/Human (Varisian) URogue (Knife Master) 2 | AC 18 (20) [T 14(16) FF 14] | HP 21/21 | Fort +2 | Ref +7 | Will -1(0) | Init +4 | Percep +4, Darkvision 60 ft | Active conditions: None
Olaf Lodbrok wrote:

Well we've got a crazed combat monster, a immoral theif, a potential traitor (ha) archer, a seemingly pacifist ranger and a doctor (who will make big booms some day hopefully).

Whats the problem?

I guess all we are missing is the arrogant elf wizard, good riddance I say.

Hey, Katyeva's not immoral - you pay her to do a job, she does the job - you don't GET any more moral than that! :-)

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