GM Poisonbladed Hollow's Last Hope (Inactive)

Game Master Ross Hearne aka poisonbladed

Right o' a deadly plague, a mysterious forest, goblins? Whats not to love.


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Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

Foxheart:
Aren't you a fighter? Hit something...


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

The dice have it in for us, Zat.


Male Gnome Barbarian (Invulnerable Rager) 1 | HP 16/16 (18) | Rage 4/7 | AC 18 (16) T 13 (11) FF 16 (14) | CMD 14 (16) |Fort +5 (+7), Ref +2, Will +0 (+2) | Init +2 | Perception +5

GM:
I'd have to double check the rule but I think I can charge a straight path. I followed a line like could be used for a lightening bolt. I don't believe I can't go to the side.


Reading charge again in Pathfinder it certainly implies a straight line, but seems to leave a bit of room open.

You must move before your attack, not after. You must move at least 10 feet (2 squares) and may move up to double your speed directly toward the designated opponent. If you move a distance equal to your speed or less, you can also draw a weapon during a charge attack if your base attack bonus is at least +1.

reads to me as straight line, but leaves it open for diagonal movement or hexes (which is really confusing for some players btw - but I use in my home game)

So the final determination is that functionally your interpretation isn't wrong, its just not how the rule reads to me.


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

Sean has said in a few posts that the game has no concept of the grid, and that the reference to a "straight line" is in game terms, not grid terms.

It's still your call, of course.


Male Gnome Barbarian (Invulnerable Rager) 1 | HP 16/16 (18) | Rage 4/7 | AC 18 (16) T 13 (11) FF 16 (14) | CMD 14 (16) |Fort +5 (+7), Ref +2, Will +0 (+2) | Init +2 | Perception +5

My group has always played that as you can't go around things in the way, etc. If a lightening bolt that is a straight line can have different grid layouts then we assumed the same.

As Mrachni said, always a GM call.


Male Gnome Barbarian (Invulnerable Rager) 1 | HP 16/16 (18) | Rage 4/7 | AC 18 (16) T 13 (11) FF 16 (14) | CMD 14 (16) |Fort +5 (+7), Ref +2, Will +0 (+2) | Init +2 | Perception +5

Fox:
You realize you provoke a free attack from each of the wyrms by doing that?

Also, you realize a gnome threatened to chop you in half if you didn't have wyrm blood on your sword the next time he turned around.

Why are you moving there instead of attacking?


I have asked Fox to step away from this game.


Male Gnome Barbarian (Invulnerable Rager) 1 | HP 16/16 (18) | Rage 4/7 | AC 18 (16) T 13 (11) FF 16 (14) | CMD 14 (16) |Fort +5 (+7), Ref +2, Will +0 (+2) | Init +2 | Perception +5

I didn't have a real problem with Fox running around the battlefield. I was just hoping there was an in game reason, the same way I had hoped that if there was an in game reason I had given him an in game motivation not to do it.


Male Half Elf Bard 1 (Archeolgist) HP 8/8 AC: 14 (12 Touch) (12 Flat) CMD: 12(10) Luck 8/8 Fort: 0 Ref: 4 Will: 3 Init: +2 Perception +10

To confirm, on a stabilization roll, 1d20+Con-current negative HP, DC 10... Hero Point is +4 after the roll is made or +8 before?


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1
Quaylon wrote:
To confirm, on a stabilization roll, 1d20+Con-current negative HP, DC 10... Hero Point is +4 after the roll is made or +8 before?

Correct.


Male Half Elf Bard 1 (Archeolgist) HP 8/8 AC: 14 (12 Touch) (12 Flat) CMD: 12(10) Luck 8/8 Fort: 0 Ref: 4 Will: 3 Init: +2 Perception +10

It sounds a lot easier than these dice are showing it to be.


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

Indeed. :(

Btw, did you have a weapon wielded for that AoO that was provoked earlier, before you went down?


Male Half Elf Bard 1 (Archeolgist) HP 8/8 AC: 14 (12 Touch) (12 Flat) CMD: 12(10) Luck 8/8 Fort: 0 Ref: 4 Will: 3 Init: +2 Perception +10

I would not have pulled my whip till I knew there was a threat, Surprise round I was grappled and lost half my health, round 1 I broke the grapple and then went down, I never had a chance to equip the whip, sadly.


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

:(


Male Half Elf Bard 1 (Archeolgist) HP 8/8 AC: 14 (12 Touch) (12 Flat) CMD: 12(10) Luck 8/8 Fort: 0 Ref: 4 Will: 3 Init: +2 Perception +10

yea, that was my thoughts, lol


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

It's all you, Zat!

Liberty's Edge

So...if you're down a player, you wouldn't by any chance be looking for a replacement? I only say because I happen to have a character all ready and prepared for a Hollow's Last Hope game that she's never gotten into...


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

GM:
Creatures don't occupy the same space when grappled in Pathfinder...


Last I knew they did Mrachni, will look it up just to see, but for now they do.


Count Buggula, I will let the players decide on adding you.


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

I'm for it. I've been a lurker in one of his current PbPs for quite some time now, and am willing to vouch for him.


Female Halfling Sorcerer 1

Here's the character I had in mind if you'd care to see her background (in profile). She's a halfling sorceress and both of her parents have fallen ill from the mysterious sickness.


Male Gnome Barbarian (Invulnerable Rager) 1 | HP 16/16 (18) | Rage 4/7 | AC 18 (16) T 13 (11) FF 16 (14) | CMD 14 (16) |Fort +5 (+7), Ref +2, Will +0 (+2) | Init +2 | Perception +5

I have no opposition. It'll be good to have someone else of normal stature in the party.


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

Hehehehe.


Male Half Elf Bard 1 (Archeolgist) HP 8/8 AC: 14 (12 Touch) (12 Flat) CMD: 12(10) Luck 8/8 Fort: 0 Ref: 4 Will: 3 Init: +2 Perception +10

I am fine with it as well.


M Half-Orc (Mystic) Druid (Wolf Shaman) 1 | HP 10 | AC 16 FF 14 T 12 | Saves +4/+3/+6 | Init + 4 | Percep +7

That's fine with me, as well.


Male Human Monk 1st | HP 9 | AC: 16 FF:10 Tch:16 | Fort 3 Ref 4 Will 5 | CMD 14 | Init +3, Per +7

I'm up for someone new, too.


Kirche, welcome. You can enter when ever you see a good spot.


Female Halfling Sorcerer 1

Happy to have found a home! Thanks guys!

GM Poisonblade:

I'm thinking that after having been rebuffed several times in town by the local authority, she heard that a group had headed into the forest in search of a cure and she ran off to find them. Being the young alone girl that she is, I could see her getting caught in a spiders web or trap or knocked out or something along those lines, if you wanted to use that to work me in. Seems more interesting than just walking into the clearing and saying hi. Of course, if I'm the odd thing in the bush, that works too.


Male Gnome Barbarian (Invulnerable Rager) 1 | HP 16/16 (18) | Rage 4/7 | AC 18 (16) T 13 (11) FF 16 (14) | CMD 14 (16) |Fort +5 (+7), Ref +2, Will +0 (+2) | Init +2 | Perception +5

Oglon, your last comment was beautiful. In true monk fashion.


Male Human Monk 1st | HP 9 | AC: 16 FF:10 Tch:16 | Fort 3 Ref 4 Will 5 | CMD 14 | Init +3, Per +7

Thank you, I've been eager to address Zat about his 'troubles'.


Male Half Elf Bard 1 (Archeolgist) HP 8/8 AC: 14 (12 Touch) (12 Flat) CMD: 12(10) Luck 8/8 Fort: 0 Ref: 4 Will: 3 Init: +2 Perception +10

I am still around, just waiting on consciousness. Also happy to have stabilized, though I did use the Hero Point.


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

I'll get you conscious as soon as possible... should be this round (if we're still on initiative time).


Male Half Elf Bard 1 (Archeolgist) HP 8/8 AC: 14 (12 Touch) (12 Flat) CMD: 12(10) Luck 8/8 Fort: 0 Ref: 4 Will: 3 Init: +2 Perception +10

It is all good, I understand dealing with the threat and was grateful for those that prevented the ones here from a enjoying the half elf entree.


Male Human Monk 1st | HP 9 | AC: 16 FF:10 Tch:16 | Fort 3 Ref 4 Will 5 | CMD 14 | Init +3, Per +7

Perhaps Kirche is a polymorphed cauldron?


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

If so, I hope for her sake that Zat's given up his ideas of a bath...


Male Gnome Barbarian (Invulnerable Rager) 1 | HP 16/16 (18) | Rage 4/7 | AC 18 (16) T 13 (11) FF 16 (14) | CMD 14 (16) |Fort +5 (+7), Ref +2, Will +0 (+2) | Init +2 | Perception +5

I'm pretty sure the comment about cooking gnomes went over his head but some part of his psyche realized that jumping in a pot formerly used for cooking small humanoids is not in his best interests.


Female Halfling Sorcerer 1

Haha, the thought crossed my mind when I saw where the GM is going with the cauldron. Don't worry, though - we've worked out how I'll be joining the party. It'll happen soon enough...I hope.


Ya no worries Kirche.

Though I will slow to post until Saturday.


Male Gnome Barbarian (Invulnerable Rager) 1 | HP 16/16 (18) | Rage 4/7 | AC 18 (16) T 13 (11) FF 16 (14) | CMD 14 (16) |Fort +5 (+7), Ref +2, Will +0 (+2) | Init +2 | Perception +5

How do you think Taran would take it if I proposed using it to carry me around? No more walking for this gnome! He is traveling high class! :D


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

You could live like a prince! You won't be able to see, but you could live like a prince...

(A free hug to the first person who recognizes the [slightly-altered] quote without searching.)


Female Halfling Sorcerer 1

I admit that I had to look it up. I won't say what it is in case someone else wants to redeem a hug from the lovely Oladon.

I haven't seen that particular movie, and it strikes me that I really should.


Male Half Elf Bard 1 (Archeolgist) HP 8/8 AC: 14 (12 Touch) (12 Flat) CMD: 12(10) Luck 8/8 Fort: 0 Ref: 4 Will: 3 Init: +2 Perception +10

Spaceballs the movie, it sounds right, John Candy talking to Bill Pullman. Though admittedly it has been a while.


New combat this evening. But I am out of time for now.


Got distracted will post in a few hours.


Male Half-orc Cleric 1 | HP 11/11 | AC 15 Tch 11 FF 14 | Fort +5* Ref +2* Will +8* | CMD 12 | Init +1

Thanks for communicating with us, GM. :) Some GMs don't, and then they end up just disappearing.


Male Half Elf Bard 1 (Archeolgist) HP 8/8 AC: 14 (12 Touch) (12 Flat) CMD: 12(10) Luck 8/8 Fort: 0 Ref: 4 Will: 3 Init: +2 Perception +10

Completely echo that sentiment!


Well with everything I had going on today I didn't make it far on this at all.

And for the rest of the week I am away.

Sorry for the suck. Will catch back up on Friday evening.


Male Half Elf Bard 1 (Archeolgist) HP 8/8 AC: 14 (12 Touch) (12 Flat) CMD: 12(10) Luck 8/8 Fort: 0 Ref: 4 Will: 3 Init: +2 Perception +10

no problem, at least you keep is up to date :)

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