GM Peachbottom's Curse of the Crimson Throne (Inactive)

Game Master Peachbottom

Chapter Six: Crown of Fangs
Part Three: Legacy of Blood

Charisma Rerolls: A PC can spend a Harrow Point to reroll a Charisma-based check. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to attempt additional rerolls).

Destiny Shall Not Be Denied: A PC can spend a Harrow Point as an immediate action to force the GM to reroll a d20 roll. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to force additional rerolls).

Psychic Wrath: A PC with levels in a class that grants bonus spells based on her Charisma score can spend a Harrow Point to increase the power of a spell from that class’s spell list as she casts it. She increases the spell’s DC by 2 and gains a +4 bonus on caster level checks to overcome spell resistance and a +2 bonus on attack rolls for that spell.

Roll Card: Gain a +2 bonus on all Charisma-based checks. In addition, he treats his caster level as if it were 1 higher when casting spells gained from a class that grants bonus spells based on his Charisma score.


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Reflex: 1d20 + 6 ⇒ (7) + 6 = 13
39/2=19. The part that is fire is negated by 30 points for Resist Fire so Ayako takes 19 divine damage

Mushu's wand darts out and taps Ayako, healing her scorch marks
CSW: 3d8 + 5 ⇒ (4, 8, 1) + 5 = 18

Ayako is still stuck looking at wolf tail and so heals Iolana
CSW: 3d8 + 11 ⇒ (7, 4, 4) + 11 = 26


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Reflex Save: 1d20 + 8 ⇒ (8) + 8 = 16

Iolana doesn't get out of the way of the fire. Almost before the pain registers Ayako heals it. "Thank you. You want a ride?" If Ayako says yes, she'll grab her hand and teleport into the room.


That would be nice, but I can'tsee a thing besides a wall of fur.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Reflex Save: 1d20 + 15 ⇒ (15) + 15 = 30
Tyrandro wonders "I thought you'd like being shielded from the mean women with the sharp swords."

He is not really happy that the casters are out of sight now, but as there are plenty of Gray Maidens he simply shoots them instead. But before he deactivates his boots and acts on the magic Ayako provided.
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (16) + 18 = 342d8 + 26 + 2d6 ⇒ (4, 7) + 26 + (1, 6) = 44
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (3) + 18 = 21
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (12) + 18 = 301d8 + 13 + 1d6 ⇒ (7) + 13 + (6) = 26
Bow+MS+RS+DA+HS: 1d20 + 13 ⇒ (1) + 13 = 14
The one standing in the door.


Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)

Fluffy bites the other maiden.
Bite+VS+PA: 1d20 + 14 - 2 ⇒ (17) + 14 - 2 = 294d6 + 18 ⇒ (6, 5, 3, 2) + 18 = 34
Trip: 1d20 + 14 ⇒ (14) + 14 = 28

Last time I wrongly doubled the Str bonus too for the vital strike (honest mistake, as in another game I have mythic VS where that is correct). Which means the now dead maiden has 12 points damage less. Are 63 points of damage enough to keep her dead?


Tunstall wrote:
Are 63 points of damage enough to keep her dead?

No, they have 71 hp each, but I'm not retconing her back to life. She can stay dead.

Tunstall: Reflex DC 19: 1d20 + 10 ⇒ (11) + 10 = 21

Somehow the giant dog dodges out of harm from the fire completely.

Round 3

Tyrandro sends the Maiden by the door spinning and Tunstall takes her down for good. Gray Maiden 2 takes 104 and dies.

Sebastian applies Blessing of Fervor to an extra attack.

Sebastian's Attacks:

Sebastian: Rapier vs. Gray Maiden 3's AC 24: 1d20 + 19 + 2 ⇒ (16) + 19 + 2 = 37
Crit Confirmation: 1d20 + 19 + 2 ⇒ (11) + 19 + 2 = 32
Damage: 2d6 + 36 + 4 + 2d6 ⇒ (3, 3) + 36 + 4 + (4, 5) = 55
Sebastian: Rapier vs. Gray Maiden 3's AC 24: 1d20 + 14 + 2 ⇒ (9) + 14 + 2 = 25
Damage: 1d6 + 18 + 2 + 2d6 ⇒ (3) + 18 + 2 + (6, 1) = 30
Sebastian: Rapier vs. Gray Maiden 3's AC 24: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24
Damage: 1d6 + 18 + 2 + 2d6 ⇒ (6) + 18 + 2 + (2, 4) = 32
Sebastian: Rapier vs. Gray Maiden 3's AC 24: 1d20 + 19 + 2 ⇒ (8) + 19 + 2 = 29
Damage: 1d6 + 18 + 2 + 2d6 ⇒ (3) + 18 + 2 + (1, 6) = 30

Sebastian steps to the left and eviscerates the next Gray Maiden, killing her twice over again. Gray Maiden 3 takes 147 damage and dies.

Zenobia casts a spell of protection on Kordaitra. The acid injures her but her wounds heal faster than she is hurt.

Spellcraft DC 17:
Resist Energy (Acid)

Damage: 2d6 ⇒ (1, 2) = 3

Iolana teleports Ayako and Mushu into the room and Ayako and her pig heal Ayako and Iolana's wounds.

Kordaitra stands patiently in the acid, waiting for her time.

Gray Maiden Attacks:

Gray Maiden 4: Longsword vs. Sebastian's AC 26: 1d20 + 13 ⇒ (3) + 13 = 16
Gray Maiden 5: Longsword vs. Sebastian's AC 26: 1d20 + 13 ⇒ (3) + 13 = 16

The two remaining Gray Maidens drop their bows and draw longswords to attack Sebastian. They still have no luck hitting.

Round 4

Active Effects:
Ayako: Blessing of Fervor 10 rd., Delay Poison, Resist Energy (Fire 30) 22 min.; Iolana: Acid Pit 10 rd., Blessing of Fervor 10 rd., Delay Poison, Remove Fear 5 min., Mage Armor, Magic Circle Against Evil 107 min., Resist Energy (Fire 30) 22 min.; Sebastian: Blessing of Fervor 10 rd., Delay Poison, Remove Fear 5 min., Resist Energy (Fire 30) 22 min.; Tyrandro: Blessing of Fervor 10 rd., Delay Poison, Remove Fear 5 min., Resist Energy (Fire 30) 22 min.

Initiative
27 - Tyrandro
26 - Sebastian
22 - Zenobia (AC 24, T 18, FF 20)
11 - Iolana
10 - Ayako
10 - Kordaitra (AC 23, T 9, FF 23)
9 - Gray Maidens (4-5) (AC 24, T 11, FF 23)


Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)

Fluffy moves into the room, pushing Sebastian a bit. Then he bites the next maiden.
Bite: 1d20 + 12 ⇒ (15) + 12 = 274d6 + 18 ⇒ (5, 1, 4, 5) + 18 = 33
Trip: 1d20 + 14 ⇒ (15) + 14 = 29


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Tyrandro steps closer and shoots what's left.
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (13) + 18 = 312d8 + 26 + 2d6 ⇒ (2, 7) + 26 + (2, 2) = 39
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (20) + 18 = 381d8 + 13 + 1d6 ⇒ (7) + 13 + (3) = 23
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (1) + 18 = 19
Bow+MS+RS+DA+HS: 1d20 + 13 ⇒ (5) + 13 = 18

Confirm: 1d20 + 18 ⇒ (11) + 18 = 292d8 + 26 ⇒ (7, 2) + 26 = 35


Ayako waves her hand and the grinding of stone fills the air as the floor rises up and arches over the pit, sealing those inside it to suffer burning doom.

Wall of Stone over the pit.


Don't forget to apply blessing of fervor to something.

Round 4

Tyrandro takes down another Gray Maiden and Tunstall bites the last one and yanks it to the ground. Gray Maiden 4 takes 97 damage and dies. Gray Maiden 5 takes 33 damage and falls prone.

Sebastian's Attacks:

Sebastian: Rapier vs. Gray Maiden 5's AC 20: 1d20 + 19 + 2 ⇒ (10) + 19 + 2 = 31
Damage: 1d6 + 18 + 2 + 2d6 ⇒ (4) + 18 + 2 + (6, 3) = 33
Sebastian: Rapier vs. Gray Maiden 5's AC 20: 1d20 + 14 + 2 ⇒ (9) + 14 + 2 = 25
Damage: 1d6 + 18 + 2 + 2d6 ⇒ (3) + 18 + 2 + (2, 6) = 31
Sebastian: Rapier vs. Gray Maiden 5's AC 20: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29
Sebastian: Crit. Confirmation: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17 No
Damage: 1d6 + 18 + 2 + 2d6 ⇒ (6) + 18 + 2 + (2, 4) = 32
Sebastian: Blessing of Fervor: 1d20 + 19 + 2 ⇒ (20) + 19 + 2 = 41
Sebastian: Crit. Confirmation: 1d20 + 19 + 2 ⇒ (11) + 19 + 2 = 32 Yes
Damage: 2d6 + 36 + 4 + 2d6 ⇒ (6, 4) + 36 + 4 + (5, 6) = 61

Sebastian stabs the hell out of the last Maiden on the floor, leaving her nothing more than a bloody puddle. Gray Maiden 5 takes 157 damage and dies alot.

Acid Damage: 2d6 ⇒ (2, 1) = 3

You can't see what Zenobia is doing in the pit from where any of you are standing but you hear a sickly wet noise. Zenobia takes 3 damage and heals 5.

Iolana's does not want to stand near the edge of the pit, so she holds. Ayako seals the top of the pit with her wall of stone.

You see and hear nothing on Kordaitra's turn.

Gray Maiden Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
Tisharue Initiative: 1d20 + 1 ⇒ (12) + 1 = 13

At the end of the round, the southern door bursts open and four more regular Gray Maiden's led by an elven Gray Maiden wielding a flaming sword charge forth.

Round 5

Active Effects:
Ayako: Blessing of Fervor 9 rd., Delay Poison, Resist Energy (Fire 30) 22 min.; Iolana: Acid Pit 9 rd., Blessing of Fervor 9 rd., Delay Poison, Remove Fear 5 min., Mage Armor, Magic Circle Against Evil 107 min., Resist Energy (Fire 30) 22 min.; Sebastian: Blessing of Fervor 9 rd., Delay Poison, Remove Fear 5 min., Resist Energy (Fire 30) 22 min.; Tyrandro: Blessing of Fervor 9 rd., Delay Poison, Remove Fear 5 min., Resist Energy (Fire 30) 22 min.

Initiative
27 - Tyrandro
26 - Sebastian
22 - Zenobia (AC 24, T 18, FF 20)
13 – Tisharue (AC 15, T 11, FF 24)
11 - Iolana
10 - Ayako
10 - Kordaitra (AC 23, T 9, FF 23)
5 - Gray Maidens (1-4) (AC 24, T 11, FF 23)


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

"They seem to have an endless supply of those Gray Maidens." Tyrandro states and turns his attention to the new arrivals. Not being impressed by the abilities of the standards maidens, he shoots at the gal with the flaming sword.

"Fluffy, block the door."

Bow+MS+RS+DA+HS: 1d20 + 17 ⇒ (1) + 17 = 182d8 + 26 + 2d6 ⇒ (1, 3) + 26 + (3, 2) = 35(miss)
Bow+MS+RS+DA+HS: 1d20 + 17 ⇒ (16) + 17 = 331d8 + 13 + 1d6 ⇒ (5) + 13 + (6) = 24
Bow+MS+RS+DA+HS: 1d20 + 17 ⇒ (10) + 17 = 271d8 + 13 + 1d6 ⇒ (6) + 13 + (2) = 21
Bow+MS+RS+DA+HS: 1d20 + 12 ⇒ (6) + 12 = 181d8 + 13 + 1d6 ⇒ (7) + 13 + (6) = 26


Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)

Fluffy moves to one of the doors.

Readied Bite+VS+PA: 1d20 + 12 ⇒ (2) + 12 = 144d6 + 18 ⇒ (5, 1, 3, 5) + 18 = 32


Iolana, the stone wall should keep us from falling into the pit so we can aid Tyrando.

Ayako hustles over to help Tyrando, using her blessing to increase her limp to something resembling a normal run.Using Blessing of Fervor to increase speed by 30

How hurt are you, Tyrando?


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

"Tis but a scratch." Tyrandro replies.

(22 from this fight and I think some rest from the last. Would have to look up the exact value.)


Round 5

Tyrandro manages to get two hits on the newcomer. She just snarls more angrily.

Sebastian, like Tunstall moves up to the cage and holds action to attack.

Zenobia:

Dispel Magic DC 22: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d8 + 3 ⇒ (6) + 3 = 9
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Iolana senses her spell has ended and the banging continues underneath the wall.

The woman with the flaming sword charges forward, double moving, but can't get past either Sebastian or Tunstall blocking the doors. The chooses to confront Sebastian over the wolf. Sebastian stabs her once when she gets up close.

Sebastian: Rapier vs. Tisharue AC 25: 1d20 + 19 ⇒ (10) + 19 = 29
Damage: 1d6 + 18 ⇒ (2) + 18 = 20 Finally, a non-human Gray Maiden, so Sebastian's human-bane doesn't apply.

Iolana holds to cast a spell on anyone who might escape the pit.

Not sure of Ayako's action. Maybe healing. According to the records I'm keeping track of, Tyrandro is at 76/98 hp.

Kordaitra:

Damage: 1d8 + 8 ⇒ (4) + 8 = 12
Damage: 1d8 + 8 ⇒ (1) + 8 = 9
Damage: 1d8 + 8 ⇒ (8) + 8 = 16

Kordaitra carves through the wall of stone with her sword and her and Zenobia are cast out of the opening. However, Zenobia now looks much different than before. Zenobia's body lays motionless on the ground and floating above it is Zenobia's head with coils of viscera and entrails dangling from her throat.

Iolana: Scorching Ray vs. Zenobia's Touch AC 18: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27
Cold Damage: 4d6 ⇒ (4, 3, 3, 6) = 16
Iolana: Scorching Ray vs. Zenobia's Touch AC 18: 1d20 + 9 + 1 ⇒ (5) + 9 + 1 = 15

Iolana fires her held spell at Zenobia's head as it appears. One ray of cold hits it but the cold doesn't seem to hurt her that much. Zenobia takes 6 cold damage.

Gray Maidens:

Gray Maiden 1: Longsword vs. Sebastian's AC 26: 1d20 + 13 ⇒ (10) + 13 = 23
Gray Maiden 2: Longsword vs. Tunstall's AC 27: 1d20 + 13 ⇒ (11) + 13 = 24
Gray Maiden 3: Longsword vs. Tunstall's AC 27: 1d20 + 13 ⇒ (17) + 13 = 30
Damage: 1d8 + 7 ⇒ (5) + 7 = 12
Gray Maiden 4: Longsword vs. Tunstall's AC 27: 1d20 + 13 ⇒ (7) + 13 = 20

One Gray Maiden moves up to attack Sebastian and the other three move to attack Tunstall. Tunstall also tries to bite at the Maiden when she opens the door, but she steps back to dodge. One Gray Maiden gets a hit in and slashes Tunstall. Tunstall takes 12 damage.

Round 6

Active Effects:
Ayako: Blessing of Fervor 8 rd., Delay Poison, Resist Energy (Fire 30) 22 min.; Iolana: Blessing of Fervor 8 rd., Delay Poison, Remove Fear 5 min., Mage Armor, Magic Circle Against Evil 107 min., Resist Energy (Fire 30) 22 min.; Sebastian: Blessing of Fervor 8 rd., Delay Poison, Remove Fear 5 min., Resist Energy (Fire 30) 22 min.; Tyrandro: Blessing of Fervor 8 rd., Delay Poison, Remove Fear 5 min., Resist Energy (Fire 30) 22 min.

Initiative
27 - Tyrandro
26 - Sebastian
22 - Zenobia (AC 24, T 18, FF 20)
13 – Tisharue (AC 25, T 11, FF 24)
11 - Iolana
10 - Ayako
10 - Kordaitra (AC 23, T 9, FF 23)
5 - Gray Maidens (1-4) (AC 24, T 11, FF 23)


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

With his prefered Target Back Tyrandro shoots the head. "Iolana, you might want to get out of there."
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (17) + 18 = 352d8 + 26 + 2d6 ⇒ (7, 7) + 26 + (1, 6) = 47
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (14) + 18 = 321d8 + 13 + 1d6 ⇒ (6) + 13 + (1) = 20
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (19) + 18 = 371d8 + 13 + 1d6 ⇒ (4) + 13 + (3) = 20
Bow+MS+RS+DA+HS: 1d20 + 13 ⇒ (5) + 13 = 18

Confirm: 1d20 + 18 ⇒ (3) + 18 = 21
Meh


Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)

Tunstall is happy to have some of those maidens play whack the dog with him. But to challenge them a bit he bites.
Bite+PA+VS: 1d20 + 12 ⇒ (8) + 12 = 20


Mushu scampers up to Fluffy and taps him with the wand
CSW: 3d8 + 5 ⇒ (8, 5, 3) + 5 = 21

Ayako looks behind her at the sound of breaking rock. Tyrando, they are out of the pit.
Ayako uses Fervor to give her a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves, and raises another Wall of Stone to delay the escapes from the pit.
I made an error in the map, the line closest to Iolana is incorrect an the other line nearest to the whatever is the correct one


Round 6

Zenobia's head doesn't get another chance to act; Tyrandro plunges three more arrows into her skull and it explodes like a ripe pumpkin. Zenobia takes 72 damage and dies.

Sebastian's Rolls:

Sebastian: Rapier vs. Tisharue's AC 25: 1d20 + 19 ⇒ (8) + 19 = 27
Damage: 1d6 + 18 ⇒ (6) + 18 = 24
Sebastian: Rapier vs. Tisharue's AC 25: 1d20 + 14 ⇒ (10) + 14 = 24
Sebastian: Rapier vs. Tisharue's AC 25: 1d20 + 9 ⇒ (3) + 9 = 12
Sebastian: Blessing of Fervor: 1d20 + 19 ⇒ (11) + 19 = 30
Damage: 1d6 + 18 ⇒ (4) + 18 = 22

Sebastian fences with the elven Gray Maiden and scores two more hits. It doesn't look like she can take much more punishment but then she gets to attack back. Tisharue takes 46 damage.

Tisharue's Rolls:

(Power Attack) Longsword vs. Sebastian's AC 26: 1d20 + 18 ⇒ (14) + 18 = 32
Damage: 1d8 + 17 + 1d6 ⇒ (7) + 17 + (4) = 28
(Power Attack) Longsword vs. Sebastian's AC 26: 1d20 + 13 ⇒ (6) + 13 = 19
(Power Attack) Longsword vs. Sebastian's AC 26: 1d20 + 8 ⇒ (18) + 8 = 26
Crit Confirmation: 1d20 + 8 ⇒ (2) + 8 = 10 No
Damage: 1d8 + 17 + 1d6 ⇒ (1) + 17 + (5) = 23

Tisharue's flaming longsword cleaves into Sebastian twice. Sebastian isn't looking good after the attack either. Sebastian takes 51 damage. Sebastian is at 30/94 hp.

What is the yellow area on the map? I'm thinking Iolana's post got eaten and she probably did black tentacles.

Black Tentacles CMB vs. Kordaitra's CMD 23: 1d20 + 16 ⇒ (12) + 16 = 28
Damage: 1d6 + 4 ⇒ (5) + 4 = 9

Iolana summons a field of black tentacles that immediately engulf the Gray Maiden leader, holding her fast. Kordaitra takes 9 damage and is grappled.

Kordaitra's CMB vs. Black Tentacles CMD 26: 1d20 + 16 ⇒ (18) + 16 = 34

However, the tentacles don't hold her for long. She breaks free and quickly moves out of the area.

Gray Maidens' Rolls:

Gray Maiden 1: Longsword vs. Sebastian's AC 26: 1d20 + 13 ⇒ (9) + 13 = 22
Gray Maiden 1: Longsword vs. Sebastian's AC 26: 1d20 + 8 ⇒ (9) + 8 = 17
Gray Maiden 2: Longsword vs. Tunstall's AC 27: 1d20 + 13 ⇒ (14) + 13 = 27
Damage: 1d8 + 7 ⇒ (7) + 7 = 14
Gray Maiden 2: Longsword vs. Tunstall's AC 27: 1d20 + 8 ⇒ (6) + 8 = 14
Gray Maiden 3: Longsword vs. Tunstall's AC 27: 1d20 + 13 ⇒ (12) + 13 = 25
Gray Maiden 3: Longsword vs. Tunstall's AC 27: 1d20 + 8 ⇒ (20) + 8 = 28
Crit Confirmation: 1d20 + 8 ⇒ (5) + 8 = 13 No
Damage: 1d8 + 7 ⇒ (7) + 7 = 14
Gray Maiden 4: Longsword vs. Tunstall's AC 27: 1d20 + 13 ⇒ (20) + 13 = 33
Crit Confirmation: 1d20 + 13 ⇒ (17) + 13 = 30 Yes
Damage: 2d8 + 14 ⇒ (1, 3) + 14 = 18
Gray Maiden 4: Longsword vs. Tunstall's AC 27: 1d20 + 8 ⇒ (3) + 8 = 11

Sebastian blocks all of the Gray Maiden's attacks. But Tunstall isn't able to. He gets hit three times; one of those attacks hits something vital. Tunstall takes 46 damage.

Round 7

Active Effects:
Ayako: Blessing of Fervor 7 rd., Delay Poison, Resist Energy (Fire 30) 22 min.; Iolana: Blessing of Fervor 7 rd., Delay Poison, Remove Fear 5 min., Mage Armor, Magic Circle Against Evil 107 min., Resist Energy (Fire 30) 22 min.; Sebastian: Blessing of Fervor 7 rd., Delay Poison, Remove Fear 5 min., Resist Energy (Fire 30) 22 min.; Tyrandro: Blessing of Fervor 7 rd., Delay Poison, Remove Fear 5 min., Resist Energy (Fire 30) 22 min.

Initiative
27 - Tyrandro
26 - Sebastian
13 – Tisharue (AC 25, T 11, FF 24)
11 - Iolana
10 - Ayako
10 - Kordaitra (AC 23, T 9, FF 23)
5 - Gray Maidens (1-4) (AC 24, T 11, FF 23)


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

It was my Elemental Blast, but Black Tentacles works just fine.

Iolana fires a set of Scorching Rays at Kordaitra.

Touch Attack: 1d20 + 11 ⇒ (2) + 11 = 13
Cold Damage: 4d6 ⇒ (1, 5, 3, 2) = 11

Touch Attack: 1d20 + 11 ⇒ (3) + 11 = 14
Cold Damage: 4d6 ⇒ (5, 2, 5, 6) = 18

Touch Attack: 1d20 + 11 ⇒ (10) + 11 = 21
Cold Damage: 4d6 ⇒ (5, 2, 3, 3) = 13


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Tyrandro is pleased that the first of the higher ranking women - why are they all women?[/i] - and continues with his approach. Which also should take some pressure from Sebastian.
(shooting Tisharue)
Bow+MS+RS+HS+DA: 1d20 + 18 ⇒ (10) + 18 = 282d8 + 26 + 2d6 ⇒ (7, 8) + 26 + (2, 6) = 49
Bow+MS+RS+HS+DA: 1d20 + 18 ⇒ (14) + 18 = 321d8 + 13 + 1d6 ⇒ (1) + 13 + (5) = 19
Bow+MS+RS+HS+DA: 1d20 + 18 ⇒ (8) + 18 = 261d8 + 13 + 1d6 ⇒ (6) + 13 + (1) = 20
Bow+MS+RS+HS+DA: 1d20 + 13 ⇒ (8) + 13 = 21


Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)

Now fluffy changes tactics.
(Full defense for AC 33)


Ayako hustles over to Sebastion, still keeping her +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves and casts Cure Critical Wounds on him
CCW: 4d8 + 11 ⇒ (2, 6, 7, 1) + 11 = 27

Mushu taps Fluffy with the wand again
CSW: 3d8 + 5 ⇒ (2, 1, 4) + 5 = 12


Round 7

Tyrandro continues to mow down everything he aims at. His first arrow kills the Gray Maiden elf and two more badly wound the Gray Maiden next to her. Tisharue takes 49 damage and dies. Gray Maiden 1 takes 39 damage.

Sebastian: Rapier vs. Gray Maiden 1's AC 24: 1d20 + 19 + 2 ⇒ (9) + 19 + 2 = 30
Damage: 1d6 + 18 + 2 + 2d6 ⇒ (5) + 18 + 2 + (2, 2) = 29
Sebastian: Blessing of Fervor vs. Gray Maiden 1's AC 24: 1d20 + 19 + 2 ⇒ (19) + 19 + 2 = 40
Sebastian: Crit Confirmation: 1d20 + 19 + 2 ⇒ (3) + 19 + 2 = 24
Damage: 2d6 + 36 + 4 + 2d6 ⇒ (3, 4) + 36 + 4 + (1, 4) = 52

Sebastian stabs the remaining Gray Maiden in front of him twice in the chest; the second stab right through her heart. Gray Maiden 1 takes 81 damage and dies.

Everyone seems to be ignoring Ayako's second wall of stone so I'm just going to remove it (if that's okay). I realized, Tyrandro shouldn't have been able to hit Zenobia last round, and Iolana isn't able to target Kordaitra if it is there.

Iolana hits Kordaitra with three cold rays. Kordaitra scowls, "I will make sure you suffer, meddlesome mage!"
Kordaitra takes 42 cold damage.

Ayako heals Sebastian and Mushu heals Tunstall.

Kordaitra turns on her heels and flees through the western door. She climbs through the tentacles before they can grab her again.

Gray Maiden Rolls:

Gray Maiden 2: Longsword vs. Tunstall's AC 33: 1d20 + 13 ⇒ (13) + 13 = 26
Gray Maiden 2: Longsword vs. Tunstall's AC 33: 1d20 + 8 ⇒ (8) + 8 = 16

Gray Maiden 3: Longsword vs. Tunstall's AC 33: 1d20 + 13 ⇒ (5) + 13 = 18
Gray Maiden 3: Longsword vs. Tunstall's AC 33: 1d20 + 8 ⇒ (19) + 8 = 27

Gray Maiden 4: Longsword vs. Tunstall's AC 33: 1d20 + 13 ⇒ (17) + 13 = 30
Gray Maiden 4: Longsword vs. Tunstall's AC 33: 1d20 + 8 ⇒ (10) + 8 = 18

The three remaining Maidens all continue to attack Tunstall but in his defensive stance, he is untouchable.

Round 8

Active Effects:
Ayako: Blessing of Fervor 6 rd., Delay Poison, Resist Energy (Fire 30) 22 min.; Iolana: Blessing of Fervor 6 rd., Delay Poison, Remove Fear 5 min., Mage Armor, Magic Circle Against Evil 107 min., Resist Energy (Fire 30) 22 min.; Sebastian: Blessing of Fervor 6 rd., Delay Poison, Remove Fear 5 min., Resist Energy (Fire 30) 22 min.; Tyrandro: Blessing of Fervor 6 rd., Delay Poison, Remove Fear 5 min., Resist Energy (Fire 30) 22 min.

Initiative
27 - Tyrandro
26 - Sebastian
11 - Iolana
10 - Ayako
10 - Kordaitra (AC 23, T 9, FF 23)
5 - Gray Maidens (2-4) (AC 24, T 11, FF 23)


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

In order of initiative, I was before Ayako and her wall of stone, but I don't mind it not being in the way anymore. Also "mainden-mower" :D sounds like some heavy metal band.

Tyrandro sighs, as another one escapes. But the black tentacles forbid a chase. So he shoots more maidens.
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (17) + 18 = 352d8 + 26 + 2d6 ⇒ (6, 1) + 26 + (6, 6) = 45
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (14) + 18 = 321d8 + 13 + 1d6 ⇒ (2) + 13 + (3) = 18
Bow+MS+RS+DA+HS: 1d20 + 18 ⇒ (20) + 18 = 381d8 + 13 + 1d6 ⇒ (4) + 13 + (2) = 19
Bow+MS+RS+DA+HS: 1d20 + 13 ⇒ (15) + 13 = 281d8 + 13 + 1d6 ⇒ (7) + 13 + (5) = 25

Crit Confirm: 1d20 + 18 ⇒ (6) + 18 = 242d8 + 26 ⇒ (6, 5) + 26 = 37

Mow, mow, mow,
down the maidens go!
[rl=https://www.youtube.com/watch?v=BKzoXXXar9I](sung to this melody)[/url]


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Sorry forgot about the wall.

Iolana pouts. "She called me meddlesome, and then she ran out of the room. That's two powerful people who have left the battlefield. I really don't want to deal with them again, but I'm not following." Iolana moves into the other room.

She fires five magic missiles at the furthest away Maiden. 4

MM: 5d4 + 5 ⇒ (1, 2, 2, 1, 3) + 5 = 14


I think we can storm the castle at this point and give her highness a proper spanking Ayako looks at the remaining maidens. You are better off surrendering

CCW on Sebastion: 4d8 + 11 ⇒ (4, 2, 7, 6) + 11 = 30


Round 8

It takes three arrows to kill one Maiden, and Tyrandro hits the next Maiden in line with the fourth shot. Gray Maiden 2 takes 119 damage and dies. Gray Maiden 3 takes 25 damage.

Sebastian: Rapier vs. Gray Maiden 3 AC 24: 1d20 + 19 + 2 ⇒ (18) + 19 + 2 = 39
Sebastian: Crit Confirmation: 1d20 + 19 + 2 ⇒ (3) + 19 + 2 = 24
Damage: 2d6 + 36 + 4 + 2d6 ⇒ (5, 4) + 36 + 4 + (2, 6) = 57

Sebastian steps of the still warm dead body and stabs the next Maiden by Tunstall killing her. Gray Maiden 3 takes 57 damage and dies.

Iolana's magic missiles hit the last Gray Maiden but isn't enough to kill her yet. Gray Maiden 4 takes 14 damage.

Ayako heals Sebastian and he is looking much better.
Sebastian heals 30 damage. @ 87/94 hp.

Gray Maiden 4: Longsword vs. Tunstall's AC 33: 1d20 + 13 ⇒ (6) + 13 = 19
Gray Maiden 4: Longsword vs. Tunstall's AC 33: 1d20 + 8 ⇒ (11) + 8 = 19

The last Gray Maiden doesn't know when to give up and continues the fight. She attacks Tunstall again unsuccessfully.

You hear Kordaitra continue to run further away. There is no sign of her from where you are. Removing her from initiative.

We can say you easily kill the last Gray Maiden. Combat over.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

"Wow. The plan of hitting them hard works quite well." Tyrandro states as the last of the maidens is down.

(22 Damage)


There is one runaway Maiden, shall we pursue? If let alone she might reproduce and make more.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

"Let's check if those here had something useful on them first."

"Once we're done, these black tentacles are gone hopefully, so we actually can pursue her." Tyrandro suggests.

It is cool how Tyrandro can identify that spell without any knowledge(arcana) or spellcraft skills :D


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

"I agree let's follow her."


Very well, let us pursue


Iolana dismisses her tentacles and you give chase through the back door. The door leads to a hallway that forks off into three directions each ending at a door. The door to the north is ajar. Inside is a bedroom.

This bedroom’s decor reveals little about its occupant, other than that it must be a clean, well-ordered, militaristic person with little interest in decor. The monochromatic furniture is blocky and functional, and only the large landscape painting of Korvosa, presented in lovely colors, brings any personality to the chamber at all.

Perception DC 30:
There is a secret door on the northern wall.

Searching the room, you can find the false documents that Boule had delivered to Kordaitra on her desk. There are also three keys in the desk: two look like prison cell keys (to different areas) and one to something else.

Appraise DC 20:
The painting of Korvosa on the wall is of masterful quality—Kordaitra’s one real concession to art in her life. An original work called “Sinister Sister,” by the Magnimarian artist Goren Andosalu, the painting measures 3 feet by 6 feet, weighs 40 pounds, and is worth 4,500 gp.


Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)

Fluffy searches the maidens for something edible and is disappointed to find nothing. Then he follows the ladies, in hopes they lead him where the 'gras' is greener.
Perception: 1d20 + 6 ⇒ (6) + 6 = 12


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Tyrandro fills up his supply of arrows and grabs a few vials with healing-potions. As he has no clue about magic properties of the stuff, he only grabs the flaming sword, puts it into it's sheath and bags it.

Then he too follows into the room and looks around. "Oh, a secret door." He checks it for traps first and pushes it open if there are none.

Perception: 1d20 + 18 ⇒ (19) + 18 = 37
Perception for traps: 1d20 + 18 ⇒ (14) + 18 = 32


Tyrandro opens the secret door, which leads to a small pantry-like closet. A mysterious gaseous cloud floats harmlessly out of the room overhead. Inside the room is a stock of treasure.

These items include a cherrywood coffer with velvet-lined compartments (the coffer itself is worth 500 gp) containing four potions of cure serious wounds, three potions of remove disease, six potions of lesser restoration, and three potions of gaseous form. In addition, there are 2 doses of dust of disappearance, a wand of cure critical wounds (40 charges), a scroll of break enchantment, a scroll of heal, a scroll of limited wish, a scroll of resurrection, two candles of truth, and 3 doses of stone salve, all kept in a bag of holding (type IV).


Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)

Fluffy growls at the cloud. He recognizes the smell.


This is..quite the find, but what is that cloud?

Spellcraft: 1d20 + 13 ⇒ (11) + 13 = 24


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Iolana stands in the doorway, and looks at the cloud. "There's nothing harmless in this place. It must be something."

Spellcraft: 1d20 + 12 ⇒ (7) + 12 = 19


Ayako identifies the cloud as a gaseous form.

Now that you look at it more carefully, it does look vaguely feminine although translucent and misty. It continues to slowly float out of the room and past you. However, its speed is slow enough that you could easily keep pace if you wanted to.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Tyrandro shoots at it. Mostly for a lack or other things he could do with it.
Bow: 1d20 + 22 ⇒ (9) + 22 = 311d8 + 13 + 1d6 ⇒ (4) + 13 + (6) = 23


Ayako casts Dispel Magic on it. Perhaps we can capture her for useful information

Caster Check: 1d20 + 11 ⇒ (14) + 11 = 25


Good to note that while Tyrandro's arrow passes through her incorporeal body, the cloud does react as if it hurt her.

When Ayako successfully dispels the effect, Kordaitra's body becomes solid again and she falls from the ceiling to land on all fours on the ground.

She is badly wounded and if you wish to capture her, we don't need to roll out another combat for it.


Fluffy! Fetch!


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

"Grab her. We'll see what she can tell us." Iolana moves up in position to tackle her if she moves from the floor.


Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)

Fluffy does as told.
Grab: 1d20 + 14 ⇒ (10) + 14 = 24


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Tyrandro has his bow ready in case the woman tries something funny.
What are we going to do with a captured Kordaitra?


Depends on how flexible our ethics are

We can secure her in the torture room


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Mine are quite flexible, and Seb is on bot so maybe we can distract him. :)

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