GM Otha's Evergreen Trilogy I (Inactive)

Game Master Otha

Handouts

Maps

This will be a run of the following three scenarios in the order below:

The Confirmation (Completed)
Master of the Fallen Fortress (Completed)
The Consortium Compact (Completed)


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Grand Lodge

Moonscar

Rykaar sets to defend himself while Todd steps in front of Cerryl, knowing the wizard is ill equipped for melee...

The two remaining wild beasts keep coming as one peels off to attack Grey, while the other goes straight for Rykaar...

Bite (Grey): 1d20 + 2 ⇒ (10) + 2 = 12

Grey easily dodges the bite, as the canine's teeth strike only air...

Rykaar's axe barely misses the mastiff as it lunges for the Oracle...

Bite (Rykaar): 1d20 + 2 ⇒ (8) + 2 = 10

...but he too successfully fends off the attack...

Combat Map (Slide 2)

COMBAT! The bold may post!

Todd
Cerryl
Rykaar
Mastiffs
Grey
UlSkadi
Lovissa

Grand Lodge

Witchwolf Warpriest 1| AC 18 T11 F17 | HP 11/11 | CMD:14 | F:+7 R:+3 W:+7 | Init:+1 | Perception: +10, Know(Religion) +1 | Spells: 1st 1/2, Blessings: 1/3 | Active Effects: Change Shape (claws, racial saves)

Grey turns on the mutt, slashing with his claws.

claw to hit: 1d20 + 4 ⇒ (13) + 4 = 17
claw damage: 1d6 + 3 ⇒ (1) + 3 = 4

claw to hit: 1d20 + 4 ⇒ (3) + 4 = 7
claw damage: 1d6 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Moonscar

Grey's first claw rakes across the chest of the mutt, drawing much blood, causing it to yelp in pain...and it jumps back in an attempt to escape what it now recognizes as an alpha male...

Acrobatics: 1d20 + 9 ⇒ (5) + 9 = 14

...and it runs off to the north, seriously hurt, whining loudly...

Combat Map (Slide 2)

COMBAT! The bold may post!

Todd
Cerryl
Rykaar
Mastiffs
Grey
UlSkadi
Lovissa

Paizo Employee

Human Female Occultist 5 | HP: 38/38 | AC 16 (T 11, FF 15) | CMB: +6 CMD: 17 | F:+6 R:+3 W:+6 | Init +2 | Perc +12*, SM +2, Diplomacy +5*, Intimidate +2* | Speed 30 ft. | Spells: 2nd: 3/3, 1st: 5/5 | Mental Focus: Conj 3/3, Div 5/5, Trans 4/4 | Prepared Agent: 1/1 | Active Conditions: Phys (+2 Str), 3rd Eye (+2 Perc, low-light)

"You're mine, beast!" Lovissa exclaims, stomping forward with her sword drawn to stab at the dog.

Attack: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

Grand Lodge

Moonscar

Lovissa steps up boldly, bringing up her sword at the same moment the mastiff leaps her way...she impales the beast through the gut and it instantly goes limp with a sound...

COMBAT is over! Pathfinders victorious!

Grand Lodge

Witchwolf Warpriest 1| AC 18 T11 F17 | HP 11/11 | CMD:14 | F:+7 R:+3 W:+7 | Init:+1 | Perception: +10, Know(Religion) +1 | Spells: 1st 1/2, Blessings: 1/3 | Active Effects: Change Shape (claws, racial saves)

"A day out of the city and feral hounds... Think they smelt food here?" Grey asks, and then checks the ground for any tracks, man or beast, leading into the tower.

[dice=survival]1d20+3[/dice]

Not as sharp as Lovissa, Grey moves forward completely unconcerned about a structural collapse...

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Well done all, just wondering does anyone have any experience with either tracking or is able to determine if any of the structure is likely to collapse on us?

Stepping off the rubble Cerryl looks around seeing if anything catches his eye in the area before preparing to enter the tower.

Perception: 1d20 + 8 ⇒ (14) + 8 = 22

Trying to see if anything else is apparent, and what time of day is it or was that listed in an earlier post and I missed it.

Paizo Employee

Human Female Occultist 5 | HP: 38/38 | AC 16 (T 11, FF 15) | CMB: +6 CMD: 17 | F:+6 R:+3 W:+6 | Init +2 | Perc +12*, SM +2, Diplomacy +5*, Intimidate +2* | Speed 30 ft. | Spells: 2nd: 3/3, 1st: 5/5 | Mental Focus: Conj 3/3, Div 5/5, Trans 4/4 | Prepared Agent: 1/1 | Active Conditions: Phys (+2 Str), 3rd Eye (+2 Perc, low-light)

"Aha!" Lovissa exclaims. Cleaning her blade she remarks, "Poor beast never stood a chance."

"I can, indeed, Cerryl!"

Perception: 1d20 + 6 ⇒ (16) + 6 = 22
Survival: 1d20 + 2 ⇒ (6) + 2 = 8
Knowledge Engineering: 1d20 + 7 ⇒ (7) + 7 = 14
Knowledge History: 1d20 + 7 ⇒ (7) + 7 = 14

Lovissa points out what she notices to her comrades, and shows everyone the safest way through the rubble. If she thinks it's going to collapse anywhere she warns them immediately and makes sure they all keep away from that area.

Grand Lodge

Moonscar

Mid to late afternoon. As for the soundness of the structure, I'll refer you back to my earlier post when you first saw the tower...from the outside, neither Perception checks nor Knowledge (Engineering) checks will tell you more than that post as far as structural integrity goes...

Grey and Lovissa find no tracks and Cerryl sees no other creatures about. You notice the tower appears to be about 80' in height...the outer walls, aside from the collapsed eastern wing, appear amazingly smooth. Lovissa can tell this tower was well designed with superior masonry...

The entry to the southern wing is blocked by rubble...the entry to the northern wing while dark from where you're standing now, looks to be mostly free from rubble...

Paizo Employee

Human Female Occultist 5 | HP: 38/38 | AC 16 (T 11, FF 15) | CMB: +6 CMD: 17 | F:+6 R:+3 W:+6 | Init +2 | Perc +12*, SM +2, Diplomacy +5*, Intimidate +2* | Speed 30 ft. | Spells: 2nd: 3/3, 1st: 5/5 | Mental Focus: Conj 3/3, Div 5/5, Trans 4/4 | Prepared Agent: 1/1 | Active Conditions: Phys (+2 Str), 3rd Eye (+2 Perc, low-light)

Lovissa points at the rubble free area leading into the dark, northern wing. "This way. But we'll need light."

Grand Lodge

Witchwolf Warpriest 1| AC 18 T11 F17 | HP 11/11 | CMD:14 | F:+7 R:+3 W:+7 | Init:+1 | Perception: +10, Know(Religion) +1 | Spells: 1st 1/2, Blessings: 1/3 | Active Effects: Change Shape (claws, racial saves)

With his light spell making his lucerne hammer glow like a torch on his back, Grey leads the way into the tower.

He unslings and dons his shield, ready to break any ambushes on the steel of his shield and armor. "You guys hit hard, I'll keep anything we find distracted while you kill it"

Paizo Employee

Human Female Occultist 5 | HP: 38/38 | AC 16 (T 11, FF 15) | CMB: +6 CMD: 17 | F:+6 R:+3 W:+6 | Init +2 | Perc +12*, SM +2, Diplomacy +5*, Intimidate +2* | Speed 30 ft. | Spells: 2nd: 3/3, 1st: 5/5 | Mental Focus: Conj 3/3, Div 5/5, Trans 4/4 | Prepared Agent: 1/1 | Active Conditions: Phys (+2 Str), 3rd Eye (+2 Perc, low-light)

"A fine a plan as any, Grey!" Lovissa agrees. She heads into the tower confidently with her longsword in hand.

Grand Lodge

Moonscar

Grey, give me a Perception check

Grand Lodge

Witchwolf Warpriest 1| AC 18 T11 F17 | HP 11/11 | CMD:14 | F:+7 R:+3 W:+7 | Init:+1 | Perception: +10, Know(Religion) +1 | Spells: 1st 1/2, Blessings: 1/3 | Active Effects: Change Shape (claws, racial saves)

perception, low-light vision: 1d20 + 10 ⇒ (15) + 10 = 25

Grand Lodge

Moonscar

Grey boldly moves ahead, entering the northern wing...

The northern wing of the tower seems to have escaped the worst effects of the collapse, but rubble still litters the floor and everything is covered in a thick layer of stone dust. Thick cobwebs cloak the ceiling and hang down the walls like gossamer tapestries. A single archway stands open in the southwest wall.

Lurking in a web, near the ceiling, Grey sees a very large spider...at about the same time, the spider sees him...

Initiative:

Spider: 1d20 + 3 ⇒ (15) + 3 = 18
Cerryl: 1d20 + 1 ⇒ (14) + 1 = 15
Grey of Mut: 1d20 + 1 ⇒ (5) + 1 = 6
Lovissa: 1d20 + 2 ⇒ (5) + 2 = 7
Rei Ulskadi: 1d20 + 2 ⇒ (18) + 2 = 20
Todd: 1d20 + 5 ⇒ (3) + 5 = 8
Rykaar: 1d20 + 3 ⇒ (16) + 3 = 19
Rykaar: 1d20 + 3 ⇒ (4) + 3 = 7

Combat Map (Slide 2)

COMBAT! The bold may post!

Grey gets a surprise round followed by the spider and then we'll go into round 1 using initiative...

UlSkadi
Rykaar
Spider
Cerryl
Todd
Lovissa
Grey

Grand Lodge

Witchwolf Warpriest 1| AC 18 T11 F17 | HP 11/11 | CMD:14 | F:+7 R:+3 W:+7 | Init:+1 | Perception: +10, Know(Religion) +1 | Spells: 1st 1/2, Blessings: 1/3 | Active Effects: Change Shape (claws, racial saves)

"Found one!" Grey bring up his shield and takes a step back to bait the spider outside.

Total defense as a standard action, AC 24. Free action five foot step back.

Grand Lodge

Moonscar

The wily spider stays in it's lair, casting a web at Grey...

Web Attack vs Touch AC: 1d20 + 5 - 4 ⇒ (18) + 5 - 4 = 19

...which proves very accurate...and very sticky as well...covering Grey and restraining him. (Escape Artist DC12 or Strength DC16 to get free)

Combat Map (Slide 2)

COMBAT! The bold may post! Round 1

UlSkadi
Rykaar

Scaleback Spider
Cerryl
Todd
Lovissa
Grey

Paizo Employee

Human Female Occultist 5 | HP: 38/38 | AC 16 (T 11, FF 15) | CMB: +6 CMD: 17 | F:+6 R:+3 W:+6 | Init +2 | Perc +12*, SM +2, Diplomacy +5*, Intimidate +2* | Speed 30 ft. | Spells: 2nd: 3/3, 1st: 5/5 | Mental Focus: Conj 3/3, Div 5/5, Trans 4/4 | Prepared Agent: 1/1 | Active Conditions: Phys (+2 Str), 3rd Eye (+2 Perc, low-light)

Adjusted my position on the map, FYI, since I said I was following Grey but forgot to move my icon.

The Exchange

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Male LN Half-Orc Oracle 1 | HP 14/14 | AC 17 T 11 FF 16 | CMB +4, CMD 15 | F: +4, R: +3, W: +3 | Init: +3 | Perc: +3, SM: +3 | Speed 20ft | War Sight, Vow to Self: 1/1 | Spells: 1st 3/3 | Active conditions: None.

Rykaar would have been closer to Grey after end of last combat, and would not have allowed party to spread out as much as currently see on map. However will play this round as is, please just keep in mind for next time. Also am using smartphone and cannot move icon. Please move 40ft. towards Grey

Rykaar moves swiftly towards Grey, keeping his keenly honed battle axe ready to attack the spider or any other beast that jumps out of the shadows.

Double move towards Grey

The Exchange

Male LN Half-Orc Oracle 1 | HP 14/14 | AC 17 T 11 FF 16 | CMB +4, CMD 15 | F: +4, R: +3, W: +3 | Init: +3 | Perc: +3, SM: +3 | Speed 20ft | War Sight, Vow to Self: 1/1 | Spells: 1st 3/3 | Active conditions: None.

Retcon with new starting position.

Rykaar cuts the webbing that has entangled Grey helping him escape the wily spider's clutches.

Strength, aid another: 1d20 + 4 ⇒ (15) + 4 = 19
Perception, does he see the spider?: 1d20 + 3 ⇒ (18) + 3 = 21

As he does that he shouts out to the rest of the team, "There's a spider hiding in the room ahead. Let's flush it out to us, shoot at it with ranged weapons and magic..."

Grand Lodge

Moonscar

Rykaar quickly and easily tears through the webbing constraining Grey, who is now free...the Oracle also sees the oversized spider still lurking in a web near the ceiling...he thinks it's preparing to launch another webshot...

(The Strength DC for one not caught in the web is considerably lower, so Rykaar easily disposed of the web)

Combat Map

COMBAT! Round 1 UlSkadi is up!

UlSkadi
Rykaar
Scaleback Spider
Cerryl
Todd
Lovissa
Grey

Grand Lodge

Moonscar

UlSkadi tries a magical bolt at the arachnid...

Ray of Frost: 1d20 + 1 ⇒ (16) + 1 = 17

Damage: 1d3 ⇒ 3

...and strikes the beast! The spider quickly shakes off the bolt, retaliating by throwing another webshot Grey's way...

Web Attack vs Touch AC: 1d20 + 5 - 4 ⇒ (16) + 5 - 4 = 17

Combat Map

COMBAT! Round 1, the bold may post

UlSkadi
Rykaar
Scaleback Spider (-3)
Cerryl
Todd
Lovissa
Grey (restrained)

Paizo Employee

Human Female Occultist 5 | HP: 38/38 | AC 16 (T 11, FF 15) | CMB: +6 CMD: 17 | F:+6 R:+3 W:+6 | Init +2 | Perc +12*, SM +2, Diplomacy +5*, Intimidate +2* | Speed 30 ft. | Spells: 2nd: 3/3, 1st: 5/5 | Mental Focus: Conj 3/3, Div 5/5, Trans 4/4 | Prepared Agent: 1/1 | Active Conditions: Phys (+2 Str), 3rd Eye (+2 Perc, low-light)

"It's not coming out!" Lovissa exclaims. She focuses on the ancient belt around her waist, forcing some its power into her legs. Then she dashes into spider's lair and swings her blade at the spider's face.

Swift action to active sudden speed, making her base speed 60 ft., move action to reach the spider, standard to attack.

Attack: 1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8
Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

Unfortune! Haha.

Sovereign Court

Male Grippli UnRogue | HP: 17/17 | AC: 17, Touch: 14, Flat-Footed: 14 | CMB: -1, CMD: 12 | F: +3, R: +7, W: +3 (Evasion)| Init: +5 | Perc: +7 (+8 vs Traps)[Darkvision 60ft]| Active Effects:

Todd, rapier in hand, leaps into action. Noting where the spider was, he made a beeline to be out of anyone's charge lane and still be in a position to strike the beast should it survive the rest of his companions.

He comes to a stop beside Lovissa.

Double move to current position.

Grand Lodge

Witchwolf Warpriest 1| AC 18 T11 F17 | HP 11/11 | CMD:14 | F:+7 R:+3 W:+7 | Init:+1 | Perception: +10, Know(Religion) +1 | Spells: 1st 1/2, Blessings: 1/3 | Active Effects: Change Shape (claws, racial saves)

Grey nods to Rykaar in thanks and turns to rush the room... only to be hit by another blast of web!

As a standard action Grey attempts to break free
Strength: 1d20 + 3 ⇒ (2) + 3 = 5

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Cerryl moves forward into the room casting Ray of Frost

Ray of Frost: 1d20 + 1 ⇒ (1) + 1 = 2

Damage: 1d3 + 1 ⇒ (2) + 1 = 3

Hope I do not regret not just casting another force missile but figure more fighting in this one based on Todd's remarks so going to try to save a little.

Well guess I get to regret it now can I maybe hope that it misses and hits the web the spider is hanging from and freeze it so it breaks (though that would probably be too lucky)

Grand Lodge

Moonscar

Lovissa goes bravely forward, as usual, but uncharacteristically whiffs with her sword. Todd boldly comes up to stand by her side...

Cerryl misses wildly with his magical ray while Grey struggles with the web and remains stuck...

The Pathfinders appear frustrated by the spider thus far...

Combat Map

COMBAT! Round 2, the bold may post!

UlSkadi
Rykaar

Scaleback Spider (-3)
Cerryl
Todd
Lovissa
Grey (restrained)

The Exchange

Male LN Half-Orc Oracle 1 | HP 14/14 | AC 17 T 11 FF 16 | CMB +4, CMD 15 | F: +4, R: +3, W: +3 | Init: +3 | Perc: +3, SM: +3 | Speed 20ft | War Sight, Vow to Self: 1/1 | Spells: 1st 3/3 | Active conditions: None.

Rykaar will rip the webs off Grey again then moves 20ft. into the room.

Strength check: 1d20 + 4 ⇒ (15) + 4 = 19

Grand Lodge

Moonscar

Rykaar once again successfully tears through the webbing holding back Grey and moves towards the spider...

Having success the first time, UlSkadi sends another frost ray at the giant arachnid...

Ray of Frost: 1d20 + 1 ⇒ (7) + 1 = 8

...but alas, this one misses the mark...

The spider, having eluded major damage thus far, remains content staying in his web and hurling webshots, sending another one, this one at Rykaar...

Web Attack vs Touch AC: 1d20 + 5 ⇒ (1) + 5 = 6

...but misses the half-Orc badly...

Combat Map

COMBAT! Round 2, the bold may post!

UlSkadi
Rykaar
Scaleback Spider (-3)
Cerryl
Todd
Lovissa
Grey

Sovereign Court

Male Grippli UnRogue | HP: 17/17 | AC: 17, Touch: 14, Flat-Footed: 14 | CMB: -1, CMD: 12 | F: +3, R: +7, W: +3 (Evasion)| Init: +5 | Perc: +7 (+8 vs Traps)[Darkvision 60ft]| Active Effects:

Can we reach it from the ground?

Paizo Employee

Human Female Occultist 5 | HP: 38/38 | AC 16 (T 11, FF 15) | CMB: +6 CMD: 17 | F:+6 R:+3 W:+6 | Init +2 | Perc +12*, SM +2, Diplomacy +5*, Intimidate +2* | Speed 30 ft. | Spells: 2nd: 3/3, 1st: 5/5 | Mental Focus: Conj 3/3, Div 5/5, Trans 4/4 | Prepared Agent: 1/1 | Active Conditions: Phys (+2 Str), 3rd Eye (+2 Perc, low-light)

Hey, just noticed the discussion thread says the spider's 10 ft. off the ground, so Lovissa can't reach it. My bad. Sorry. I'll use ranged this round.

Lovissa draws a dagger from her belt and throws it at the spider with a defiant roar!

Attack: 1d20 + 1 ⇒ (12) + 1 = 13
Damage: 1d4 + 2 + 1 ⇒ (2) + 2 + 1 = 5

"Your fight is with ME!"

Grand Lodge

Moonscar

Todd, you need either a reach weapon or ranged to get to the spider...no worries Lovissa, I forgot to mention it after your first attack...

Grand Lodge

Witchwolf Warpriest 1| AC 18 T11 F17 | HP 11/11 | CMD:14 | F:+7 R:+3 W:+7 | Init:+1 | Perception: +10, Know(Religion) +1 | Spells: 1st 1/2, Blessings: 1/3 | Active Effects: Change Shape (claws, racial saves)

"Finally free!" Grey screams and bursts into the room, dropping his shield as he moves. "I'll tear open your shell!"

Move action forward 20ft, move action to unlash the shield, free action to drop it.

Grey begins to reach for his long handled hammer, to swat it from the roof soon.

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Since it is not coming down to fight yet will just keep with the frost rays.

Cerryl casts Ray of Frost at the spider expecting a better result this time.

Ray of Frost: 1d20 + 1 ⇒ (19) + 1 = 20
Damage: 1d3 + 1 ⇒ (2) + 1 = 3

While casting Cerryl also attempts to look for an anchor point to possibly hit to try to drop the spider where his companions can reach it.

Perception: 1d20 + 11 ⇒ (15) + 11 = 26

Sovereign Court

Male Grippli UnRogue | HP: 17/17 | AC: 17, Touch: 14, Flat-Footed: 14 | CMB: -1, CMD: 12 | F: +3, R: +7, W: +3 (Evasion)| Init: +5 | Perc: +7 (+8 vs Traps)[Darkvision 60ft]| Active Effects:

Todd thought briefly about climbing up there to stab it, but decided that was not a very wise plan. Instead, he readies an action to stab the spider once it comes down from its perch.

Readied action:
Attack roll: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d4 - 1 ⇒ (1) - 1 = 0
One non-lethal it would be.

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Cerryl in an attempt to determine a way to get the spider in reach tries to identify the spider and the properties of the webbing the spider.

Knowledge (nature): 1d20 + 8 ⇒ (6) + 8 = 14

Hoping this spider is found outside of dungeons and I am trained in this skill now after tweaking my character after the last mission

Craft Alchemy: 1d20 + 8 ⇒ (1) + 8 = 9

Attempting to determine if the webs are susceptible to either acid or fire and would like to point out to Todd that I have both flasks available if either would destroy the webbing the spider is hanging from

And terrible rolls obtained.

Grand Lodge

Moonscar

Lovissa throws her dagger, barely missing as it gets stuck in the web alongside the spider...

Grey, relieved to be free from the web, reaches for his warhammer and moves forward, getting into position to swat it next round...

Cerryl has more luck with his second ray of frost, striking the beast's massive flank, startling it briefly...

Todd contemplates climbing into the web, but thinks better of it and stands ready in case the creature comes down...

Combat Map

COMBAT! Round 3, the bold may post!

UlSkadi
Rykaar

Scaleback Spider (-6)
Cerryl
Todd
Lovissa
Grey

Cerryl, while your rolls were not great, your common sense tells you that the webs should be susceptible to fire...

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

I have some alchemist's fire if anyone wants to throw it up into the webs to drive this beast onto even footing. Though may want to move back a little beforehand.

I did not take a move action that last round could I retrieve the flask from my bandolier with the move action and hand to someone else to throw potentially this round? If I could then that would be the plan.

Having said this Cerryl takes a look around to make sure there is enough space to not get caught in the fire if all the webs go up and that the roof/walls aren't wood.

Perception: 1d20 + 11 ⇒ (15) + 11 = 26

This maybe something to consider before putting this plan into action.

The Exchange

Male LN Half-Orc Oracle 1 | HP 14/14 | AC 17 T 11 FF 16 | CMB +4, CMD 15 | F: +4, R: +3, W: +3 | Init: +3 | Perc: +3, SM: +3 | Speed 20ft | War Sight, Vow to Self: 1/1 | Spells: 1st 3/3 | Active conditions: None.

Rykaar is not good at throwing items. He will attack with his longspear.

Seeing the spider would be out of his reach, Rykaar takes a 5ft. step forward, drops his greataxe and pulls out his longspear. He then Attacks the spider.


I think I got action economy correct:
5ft. step
Free action: drop greataxe
Move action: draw longspear
Standard action: attack spider

Attack with longspear: 1d20 + 4 ⇒ (6) + 4 = 10
Damage, longspear: 1d8 + 6 ⇒ (7) + 6 = 13

Grand Lodge

Moonscar

Rykaar goes to his longspear and thrusts at the wily arachnid, yet misses, as the spider still manages to avoid all weapons thus far...

Rei sends yet another frost ray its way...

Ray of Frost: 1d20 + 1 ⇒ (6) + 1 = 7

...and it avoids that as well...

The spider, still content to stay in its web, fires again at the Pathfinders, this time at Lovissa...

Web Attack vs. Touch AC: 1d20 + 5 ⇒ (8) + 5 = 13

...and the sticky webshot splats on the Ulfen woman, effectively tying her down...

Combat Map

COMBAT! Round 3, the bold may post!

UlSkadi
Rykaar
Scaleback Spider (-6)
Cerryl
Todd
Lovissa (restrained)
Grey

Paizo Employee

Human Female Occultist 5 | HP: 38/38 | AC 16 (T 11, FF 15) | CMB: +6 CMD: 17 | F:+6 R:+3 W:+6 | Init +2 | Perc +12*, SM +2, Diplomacy +5*, Intimidate +2* | Speed 30 ft. | Spells: 2nd: 3/3, 1st: 5/5 | Mental Focus: Conj 3/3, Div 5/5, Trans 4/4 | Prepared Agent: 1/1 | Active Conditions: Phys (+2 Str), 3rd Eye (+2 Perc, low-light)

Can I get a definition of 'restrained.' It's not a condition. Am I entangled? Grappled? Something else? Just trying to determine my options this round.

Grand Lodge

Moonscar

Yeah, my bad, same thing...a DC12 Escape Artist Check or a DC12 Strength Check (DC16 Strength Check if you're entangled) will free you...

Paizo Employee

Human Female Occultist 5 | HP: 38/38 | AC 16 (T 11, FF 15) | CMB: +6 CMD: 17 | F:+6 R:+3 W:+6 | Init +2 | Perc +12*, SM +2, Diplomacy +5*, Intimidate +2* | Speed 30 ft. | Spells: 2nd: 3/3, 1st: 5/5 | Mental Focus: Conj 3/3, Div 5/5, Trans 4/4 | Prepared Agent: 1/1 | Active Conditions: Phys (+2 Str), 3rd Eye (+2 Perc, low-light)

Right, but can I act while in the web? Whats the penalty to attack? Is it a full round action to escape?

Lovissa will try to bust out this turn.

Strength Check: 1d20 + 3 ⇒ (3) + 3 = 6

Failing horribly.

Grand Lodge

Witchwolf Warpriest 1| AC 18 T11 F17 | HP 11/11 | CMD:14 | F:+7 R:+3 W:+7 | Init:+1 | Perception: +10, Know(Religion) +1 | Spells: 1st 1/2, Blessings: 1/3 | Active Effects: Change Shape (claws, racial saves)

Grey grabs his long handled hammer, steps forward and takes a swing at the spider!

to hit; lucerne hammer: 1d20 + 3 ⇒ (8) + 3 = 11
damage; lucerne hammer: 1d12 + 4 ⇒ (6) + 4 = 10

Grand Lodge

Moonscar

Entangled: half movement, -2 attack, -4 DEX

Grand Lodge

Male Human Evoker (3) | AC 11 T11 F10 | HP 18/18 | CMB 0 CMD 11 | F +1 R +2 W +4 | Init +1 | Perc. +6 SM +3 | Spells: 1st 3/5 | 2nd 3/3 Force Missile 5/7 |

Cerryl hefts the Alchemist's fire a couple time thinking whether he wants to throw or not before deciding how his companions are spaced that it is probably not a good idea. Also, since the spider is just spinning webs he decides to cast another Ray of Frost at the spider to continue chipping away at it.

Ray of Frost: 1d20 + 1 ⇒ (19) + 1 = 20
Damage: 1d3 + 1 ⇒ (2) + 1 = 3

Sovereign Court

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Male Grippli UnRogue | HP: 17/17 | AC: 17, Touch: 14, Flat-Footed: 14 | CMB: -1, CMD: 12 | F: +3, R: +7, W: +3 (Evasion)| Init: +5 | Perc: +7 (+8 vs Traps)[Darkvision 60ft]| Active Effects:

Todd is going to frown. It's still just sitting in its web. That is one lazy spider. Dropping his rapier, he pulled his shortbow and aimed upwards towards the spider.

Attack: 1d20 + 4 ⇒ (20) + 4 = 24
oh boy oh boy
The Confirmation: 1d20 + 4 ⇒ (2) + 4 = 6
Awwww...
Damage: 1d4 ⇒ 3

Grand Lodge

Moonscar

Lovissa fails to bust out of the web, while Grey's hammer strike goes wide of the target...

Cerryl proves accurate with his frost ray this time, rattling the spider a bit...

Todd, tired of waiting for the spider to come down, uses his bow and lands a solid shot to the beast's hindquarters...the spider, for the first time, seems very agitated...

Combat Map

COMBAT! Round 4, the bold may post!

UlSkadi
Rykaar

Scaleback Spider (-12)
Cerryl
Todd
Lovissa (entangled: -2 attack/-4 DEX, half-movement speed)
Grey

The Exchange

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Male LN Half-Orc Oracle 1 | HP 14/14 | AC 17 T 11 FF 16 | CMB +4, CMD 15 | F: +4, R: +3, W: +3 | Init: +3 | Perc: +3, SM: +3 | Speed 20ft | War Sight, Vow to Self: 1/1 | Spells: 1st 3/3 | Active conditions: None.

Rykaar moves up as close of possible to the spider and continues his attacks:

Attack, longspear: 1d20 + 4 ⇒ (16) + 4 = 20
Damage, longspear: 1d8 + 6 ⇒ (2) + 6 = 8

Yes! Finally hit the damn spider!

Grand Lodge

Moonscar

Rykaar thrusts upward with his spear, skewering the spider through its abdomen, squealing sharply while it quivers...and dies...

COMBAT OVER! Pathfinders victorious!

Ironically, the spider would've come down out of its web this round, as it comes down to strike at anyone stuck in its webbing...

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