GM Olmek's Mummy's Mask (Inactive)

Game Master Olmek


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If you guys want to build a little momentum before the game starts, I'd suggest discussing everybody's roles in the party, as well as plans for character progression.

Finally, you all come into this campaign as a pre-established adventuring party. You should discuss how long you've traveled together and how well you know one another. Also, give your party a name. :)


HP 13/13 | AC 18 (Touch 13, FF 15) CMD 13 | Fort +3 Ref +3 Will +2 | Init +7 Percep +4 SM +0 | Focus: Transmutation (5/5), Necromancy (2/3)

Hello, everyone. Marcus can fill just about any role - at level 1 he'll be a frontline combatant (but would do best if he's not the only one), and can handle traps and provide some magical support (at first level, his strongest spell is enlarge person). He only has a few spells, but he'll get more quickly as he grows in power.

Marcus is known for his eclectic collection of magical curios and knickknacks, which change over time as he finds new ones whose unusual properties catch his attention. His current assortment includes an old, rusty machete with an eerie green-tinted blade and a jade handle along with a collection of sackcloth poppets stuck together with pins and marred with suspicious stains. Occasionally, one of the little dolls seems to move of its own accord, and rides on his shoulder.

I'll have to put some thought into suggesting a name for the group.


Female Human Bard 1 | HP 9/9 | AC 18 [T 12 FF 16] | F: +0 R: +4 W: +3 | Initiative +2 | Perception +4 | Bardic Performance 11 rounds/day | Active conditions: none

Hi all, I'm afraid she really does talk like that. Apologies.

Ninevekhti is an occultist arcanist, so has access to a vast number of summons; her spellcasting is more limited, but good for utility.

As for how the party gathered, I'm not sure; Ninevekhti is uncomfortable around foreigners but would likely know any other characters with the blood of pharoahs trait, as her knowledge of the bloodlines is extensive (Lore background skill). She might know any of the other Osirian characters in any event. They could well have introduced her to the foreigners.

If any Keleshites/Qadirans got in, my apologies: Ninevekhti's likely to be horrible to you, at least at first... This is my first experience in making an actively racist character, I will tread carefully!

EDIT: GM, am I OK to take alchemical items for half-price as self crafted?


Ninevekhti "Neve" Khamutep wrote:
GM, am I OK to take alchemical items for half-price as self crafted?

Yes! Sorry. I missed that question in the recruitment thread.


HP 13/13 | AC 18 (Touch 13, FF 15) CMD 13 | Fort +3 Ref +3 Will +2 | Init +7 Percep +4 SM +0 | Focus: Transmutation (5/5), Necromancy (2/3)

Oh goodness, we have two different classes called Occultist in here. I do love the Occultist arcanist archetype - can't wait to see it in action.

Marcus has lived in Osirion almost his entire life, so he acts like a local. Since the decline of Pharaonic rule, Osirion has become much more racially diverse, so he likely wouldn't stand out much from any of the other half-Garundi natives. He's got no connection to the Pharaonic blood, just an offshoot of a minor Taldan noble family on his father's side and a lower-class Garundi family on his mother's side.


HP 13/13 | AC 18 (Touch 13, FF 15) CMD 13 | Fort +3 Ref +3 Will +2 | Init +7 Percep +4 SM +0 | Focus: Transmutation (5/5), Necromancy (2/3)

And now I must go to bed, though I would love to stay up and keep planning! I'm so excited for this game!

EDIT: I said I was going to sleep but I had to check the thread one more time. I notice Salomae is rather vehement about her distaste for undead... we'll have to figure out how to handle my initial plan for Marcus to summon a skeletal bodyguard with his necromantic implement.

Perhaps since it's summoned, it's not a real undead (just psionically reanimated bones, perhaps). Or perhaps I can pick a different power - though I do very much like the necromancy one.

Food for thought, at least! I'm willing to be accommodating if need be.


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

Well, I am here, Frontliner with a bit of trap knowledge, with a slightly not that good merchant profession background. >.<
Though at least it gives me a bit of a RP thing I guess. >.>

Edit: Ah, for Alayi, she is from Qadira, worked with a minor merchant in Katheer. Didn't go so well. Was soo Boring! So snuck out alot, and got into a bit of trouble. But nothing I could handle! And about your undead, I don't mind myself personally, as long as it does not stink! Ew!


Inactive

Hello! Thank you for selecting me Olmek; I'm happy to be here and I'm looking forward to playing with everyone! As far as party planning goes, though Salomae can and often will engage in melee combat, she should be good to act fairly decently at range as well. Her skills are a decent smattering of knowledges and scouting with a couple of utility thrown in for good measure. I'm hopeful that she'll be more of a 'round out the party' PC than anything else.

As for how Salomae has met the others...she's Taldan, so a foreigner. She initially set out for Osirion and Wati because she was puzzled as to why the Pharasmin temple(s) were opening the necropolis to the public; once she learned more about the lottery she decided to continue her journey lest the opening of the necropolis stir any of the unliving. Marcus, regarding your desire to have a skeletal bodyguard, I'm certainly willing to work with you on that - perhaps we can figure out a way to reflavor it to where, as you said, it's not actually a real person/skeleton!


HP 13/13 | AC 18 (Touch 13, FF 15) CMD 13 | Fort +3 Ref +3 Will +2 | Init +7 Percep +4 SM +0 | Focus: Transmutation (5/5), Necromancy (2/3)

It certainly isn't reanimated from a corpse - he conjures it into being from dust. Maybe it's literally made of dust and sand - one of the traits it gets (at level 13) is that it duplicates itself when destroyed.

Reminds me of the type of imagery seen in The Mummy, which is wonderful inspiration for this campaign and a movie I now need to go re-watch!


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

... Which would fit very well.

Edit: Evil keyboard does not want to type "I". >.<


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

So it looks like we have a Taldan and a half, a Osironi, and a Kelishite. This might be interesting.

Edit:So what else should I list under my name. Hm? Also I have to ask, but what kind of action would it be to drop your bags here? Right now, on my stats it is currently showing me encumbered, though I am much better without the weight! Or will the "Tooth and Hooka" be a good storage place?


HP 13/13 | AC 18 (Touch 13, FF 15) CMD 13 | Fort +3 Ref +3 Will +2 | Init +7 Percep +4 SM +0 | Focus: Transmutation (5/5), Necromancy (2/3)

An Osiriani and a half, counting me on my mother's side. And I have it on good authority that at least one more Osiriani will be joining us shortly. :)


Alright, so, I should probably clear things up regarding Menedes' powers, and intentions regarding them, for Salomae's sake.

Menedes, being a Bones Oracle, will be taking control of the various undead we come across with his Undead Servitude power. The fluff behind this is that his bloodline, being descended from Pharaoh Menedes XXVII (who you can find on the pathfinder wiki under "pharaoh"), allows him to assert control over the undead who served his family in life.

Because of this, he will not be particularly eager to destroy every skeleton that pops out. Ideally, he will assert his will, have it serve him for whatever purpose he requires at the time, and then order it to rest eternally. Technically, he is capable of keeping any undead he controls for an indefinite period of time, but he will ICly be choosing to release them.

As the bodies of the servants are a part of his heritage, Menedes will prefer to dispose of the undead peacefully, so as not to destroy the body itself. However, since it's not feasible for Menedes to control every single undead (being limited by his HD), he won't stop anyone from doing what is necessary.

Edit: And yes, he's definitely pure Osiriani!


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

Heh, so these are the people I get to delve tombs with. And I seem to be the odd one out being a Keleshite ifrit! Should be fun none the less.

Edit Oops, wrong alias. >.<


Inactive

Oh boy...this will be fun, hehe. I think what Marcus suggested for his character will work fine; Salomae might find his choice to shape his bodyguard as a skeleton distasteful but I think she'll be okay with it in the long run. For Menedes...I'll have to give this one some thought, but that's what makes this whole thing fun :D

*edit* Salomae won't always be a sad sack or playing the strong and silent angle either...she's just a woman that had a traumatic experience at a young age and carries a fair amount of sadness and some issues as a result. And hey, depending on how she gets on with everyone else, that may slowly change over time...


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

As to how we all met, maybe the most of us that are not native to Wati, we met on a Caravan to Wati after hearing of the tombs being opened by the Ruby Prince?


Female Undine Cleric (Wadjet) 1
Quick stats:
AC 14, T 11, FF 13; hp 6/8; F +3, R +2, W +7 (+1 vs. divine magic); CMD 11; Init +1; Perc +4; darkvision 60 ft; resist cold 5

Hey all, friendly neigbourhood healbot cleric checking in! I made Satati for another Mummy's Mask game that lasted one, maybe two encounters (from memory) before fizzling, so I'm familiar with the very early stages of it. ;-)

I guess I've got a pretty simple concept - I buff, I heal, I hit things (sometimes). The other character I pitched was... significantly wackier, but a support cleric seems to always be simple and in demand. I've also taken Scribe Scroll as my feat, and I'd completely forgotten about it - GM, would I be able to begin play having crafted a couple of scrolls? And are you happy with me having that feat / will I get a chance to make much use of it? If the answer to either is 'no', I'll swap it out for something else.


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

... Maybe I am not as unique as I thought. :P

Edit: So we got a Undine, a Ifrit, and four humans. And looks like we have a diverse set of skills and such. Oh... I am soo excited!


Female Undine Cleric (Wadjet) 1
Quick stats:
AC 14, T 11, FF 13; hp 6/8; F +3, R +2, W +7 (+1 vs. divine magic); CMD 11; Init +1; Perc +4; darkvision 60 ft; resist cold 5

Bah! Damned firespawn. Always so flighty and impulsive. Would it kill you lot to slow down once in a while, and contemplate your actions? ;-)


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

Maybe, maybe not. I know I wont go down in flames... Hopefully. >.>


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

*yawns* Anyway, good night, I live on the west coast, or nearly so, and it is almost 12:30am, so I gotta get some sleep. So maybe there will be a few more ideas on how we all met tomorrow. Cya!


Female Human Bard 1 | HP 9/9 | AC 18 [T 12 FF 16] | F: +0 R: +4 W: +3 | Initiative +2 | Perception +4 | Bardic Performance 11 rounds/day | Active conditions: none

Hey Satati! Grimdahl here from one of Olmek's other games. Looking forward to this.

Hm. Not merely foreigners to cope with, but non-humans too, I see. This is likely to be difficult - but don't worry, Ninevekhti will try to use short words... ;)


Female Undine Cleric (Wadjet) 1
Quick stats:
AC 14, T 11, FF 13; hp 6/8; F +3, R +2, W +7 (+1 vs. divine magic); CMD 11; Init +1; Perc +4; darkvision 60 ft; resist cold 5

I'd just like to provide this timeless piece of wisdom: never piss off the medic ;-)


Female Human Bard 1 | HP 9/9 | AC 18 [T 12 FF 16] | F: +0 R: +4 W: +3 | Initiative +2 | Perception +4 | Bardic Performance 11 rounds/day | Active conditions: none
Satati of the Reeds wrote:
I'd just like to provide this timeless piece of wisdom: never piss off the medic ;-)

Heh - especially when you have AC 10 and a whole 7 hit points... uh, that is to say, Greetings, fellow devotee of the old gods - let us break bread together and live in harmony! :)


HP 13/13 | AC 18 (Touch 13, FF 15) CMD 13 | Fort +3 Ref +3 Will +2 | Init +7 Percep +4 SM +0 | Focus: Transmutation (5/5), Necromancy (2/3)
Alayi Ah'Mheed wrote:
As to how we all met, maybe the most of us that are not native to Wati, we met on a Caravan to Wati after hearing of the tombs being opened by the Ruby Prince?

Marcus is native to Sothis, so that works.

Onto the topic of naming - I don't want to treat Satati and Alayi as just mascots, but perhaps a name indicative of "fire and water" in some way? Four humans and then a fiery red and marine blue pair of women stand there drawing all the attention.

We also have at least two members with royal blood (even if Menedes doesn't realize it yet), if we wanted to incorporate that.


HP 13/13 | AC 18 (Touch 13, FF 15) CMD 13 | Fort +3 Ref +3 Will +2 | Init +7 Percep +4 SM +0 | Focus: Transmutation (5/5), Necromancy (2/3)

Hmm. Comparing the statistics of the two, Marcus is more likely to summon a zombie guardian than a skeleton. I imagine it would appear mummified rather than rotting, and probably clad in ancient Osiriani garb.

You know, Marcus just might purchase a second armored coat so his bodyguard can be better protected, once he can afford it!

Edit: Who would benefit from enlarge person? Marcus is a finesse fighter when he's in combat, so he's not a great choice for it. It looks like we have a LOT of dex fighters in the party.


Female Human Bard 1 | HP 9/9 | AC 18 [T 12 FF 16] | F: +0 R: +4 W: +3 | Initiative +2 | Perception +4 | Bardic Performance 11 rounds/day | Active conditions: none

Don't forget that Enlarge Person isn't just about the +2 Str - it gives 10 ft reach as well, which is arguable more useful - you can stand behind my summoned tanks and dish out the hurt!

@GM Olmek: thanks for the reply - I've finished my gear and am ready to roll!

We're no closer to deciding how we met, though - or a name.


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

*Yawn*

I'm back! Yeah, I have to agree, it seems we have a lot of dex based combatants here. And I know I can not benefit from enlarge person since I am a outsider even though I am native. And maybe the name could be something similar to fire and ice or something.


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

Maybe we all met in Wati a few weeks before the lottery begins? I mean, we all heard about it, so it stands to reason that we would know somewhat for what we are in for. So maybe we gathered on happenstance at the "Tooth and Hooka". And about the name, it could be something undead or desert related too.


Perhaps you don't know each other; you're individuals with various motives that recognize the need to band together for the lottery.

Maybe a better discussion involves why each of your characters wants to enter the Necropolis?


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

Alayi came to Wati after her mentor's death so she didn't have to bother with a merchant business she had no interest in. She booked passage from Qadira, through Osirion, ending in Wati. She wants to get rich, she knows there will be stuff in there that can be sold for a lot of gold. And so that is why she is Wati. But after getting there she noticed all the other teams of adventurers that came here for the very same thing. So she begins looking for others that have not formed a group yet, hoping to get a team together so they all can venture forth and find stuff in tombs and get rich!


Inactive

I think Salomae will want to enter the Necropolis to act where the official Pharasmin clergy cannot - they have to allow people into the tombs, but Salomae can work as a rogue element to see to Pharasma's interests while within a party; sort of a watcher of sorts, in addition to putting down any undead that might be roaming about.

As far as a group name goes, I like the fire/water thing...according to the magic of the internet, the Egyptian words for fire and water are 'el nar' and 'el maa' respectively. Maybe something that combines the two?


As far as Menedes knows so far, he's going to the Necropolis because it has something to do with a destiny his dreams have been guiding him towards. He won't be picky about what group he goes in with.


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

Hm, maybe something like El Narmaa? But don't look at me, I am not really that good with names. Oh, and looks like nearly everyone speaks the same language! Which might be useful, I guess.

Hm, another means we could know each other are through a merchant contact maybe? I have in my fluff background that I am a flunked merchant assistant, so there is that option too?

Edit: Oh, before I forget, GM Omlek, what kind of action would you say a backpack slung over a shoulder to be dropped to the ground? Since I don't think I heard you mention if we can store stuff at the Inn.


Female Undine Cleric (Wadjet) 1
Quick stats:
AC 14, T 11, FF 13; hp 6/8; F +3, R +2, W +7 (+1 vs. divine magic); CMD 11; Init +1; Perc +4; darkvision 60 ft; resist cold 5

In character, Satati would probably view the gimmicky name as an annoyance. Out of character, I love the idea.

Satati follows the old gods of ancient Osirion, specifically Wadjet, the goddess of serpents. She's interested in the history of the Necropolis, knowing that relics of ancient deities and times will be there, which she wants to see for herself. Also, she knows that the undead may stalk the place, and that she can offer divine protection to a party in exchange for martial protection.


HP 13/13 | AC 18 (Touch 13, FF 15) CMD 13 | Fort +3 Ref +3 Will +2 | Init +7 Percep +4 SM +0 | Focus: Transmutation (5/5), Necromancy (2/3)

I'd rather have a name in English. Let's see, what unifies the group? Why this band of tomb-raiders and not another one? If we sort of joined together just to have a team, there probably should be an organizer who paid the entry fee and perhaps sought out the others to offer them the chance to participate, and a name that that character would pick would be appropriate.

Marcus is a good candidate for that role - his family has wealth and he's got a clear and organized interest in going into the tombs. If he had to pick a name, he'd pick "The Circle of Six" or something similar.


Female Human Bard 1 | HP 9/9 | AC 18 [T 12 FF 16] | F: +0 R: +4 W: +3 | Initiative +2 | Perception +4 | Bardic Performance 11 rounds/day | Active conditions: none

Hmmm. Ninevekhti's motivations for entering the Necropolis are complicated. On one hand, she's outraged by the fact that the so-called 'Ruby Prince' has opened up the treasure of her people to greedy foreigners. On the other hand, she's extremely curious about what might be found there by suitably qualified scholars. And finally, if there is treasure to be found, it might as well go to her as to any outsiders. Her own funds have pretty much run out.

In terms of knowing one another, Ninevekhti has spent the last 7 years exploring the remains of Ancient Osirion: she's incredibly knowledgeable about almost everything related to that field (+9 or +10 to most related knowledge skills). Maybe you know of her, or she was recommended by a mutual contact?

She worships the Ancient Osirian pantheon, so it's possible that she and Satati know one another that way.

Failing that, she'd join a group that at least looked like it wasn't just in this to plunder the heritage of her people.


HP 13/13 | AC 18 (Touch 13, FF 15) CMD 13 | Fort +3 Ref +3 Will +2 | Init +7 Percep +4 SM +0 | Focus: Transmutation (5/5), Necromancy (2/3)

Marcus is sincere in his historical interest in the tombs - while he's highly motivated by items of magical power, he would be outraged by any destruction of historical relics and art. He's nearly as knowledgeable as Ninevekhti, and wouldn't have sought out another sage just for their research, but he would certainly love the educated conversation. He's under no illusions that this will be a simple, danger-free dig, so he would certainly have considered her for her arcane power (with her knowledge of Osiriani history as a strong perk).

Interestingly, I think he wouldn't much care about modern aspects to the history. While Menedes' bloodline makes him highly significant to Osirionology, it's the ancient stuff - especially the four Pharaohs of Ascension (which were ancient even when Menedes XXVI ruled Osirion) - that Marcus is concerned with. Anything that links the ancient Pharaohs with the Aucturn Enigma in particular is paramount.


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

I guess my old merchant mentor would have contacts that know about Ancient Osirion. That could be how I heard of you, and to a lesser extent the opening of the necropolis of Wati.


Inactive

Circle of Six sounds good to me if we can't come up with anything else; I never have been good at coming up with group names and such anyway.


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

*Nods Sagely in agreement with Salomae*


It's a bit tricky to come up with a name that works when there's really not a common thread between our characters.


HP 13/13 | AC 18 (Touch 13, FF 15) CMD 13 | Fort +3 Ref +3 Will +2 | Init +7 Percep +4 SM +0 | Focus: Transmutation (5/5), Necromancy (2/3)

That's why I picked a generic one. It sounds mystical without really implying anything more significant than a headcount.


Hey, guys. I posted in the gameplay thread. Looking forward to getting this started. :)


HP 13/13 | AC 18 (Touch 13, FF 15) CMD 13 | Fort +3 Ref +3 Will +2 | Init +7 Percep +4 SM +0 | Focus: Transmutation (5/5), Necromancy (2/3)

A wild gameplay thread appears right as I'm too tired to keep my head up. I'll get something up tomorrow - I can't wait. Goodnight everyone!


Inactive

Night Marcus! I went ahead and made a short post that places Salomae in the Tooth & Hookah but seeing as I work tomorrow it may not be until later tomorrow evening before I'll be able to post again. Either way though, I'm looking forward to it!


Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1 | HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0 | Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

I see it, but will see about posting tomorrow so to think up a good intro.


Female Undine Cleric (Wadjet) 1
Quick stats:
AC 14, T 11, FF 13; hp 6/8; F +3, R +2, W +7 (+1 vs. divine magic); CMD 11; Init +1; Perc +4; darkvision 60 ft; resist cold 5

Works for me. I'm afraid I'll have to post tomorrow - one of our cleaners collapsed at work today; I came out of the bathroom in time to see the ambos defibrillating him. Now I'm just too drained to find Satati's voice.

Also going to repeat this question, since I think it got buried.

Quote:
I've also taken Scribe Scroll as my feat, and I'd completely forgotten about it - GM, would I be able to begin play having crafted a couple of scrolls? And are you happy with me having that feat / will I get a chance to make much use of it? If the answer to either is 'no', I'll swap it out for something else.


Satati of the Reeds wrote:

Works for me. I'm afraid I'll have to post tomorrow - one of our cleaners collapsed at work today; I came out of the bathroom in time to see the ambos defibrillating him. Now I'm just too drained to find Satati's voice.

Also going to repeat this question, since I think it got buried.

Quote:
I've also taken Scribe Scroll as my feat, and I'd completely forgotten about it - GM, would I be able to begin play having crafted a couple of scrolls? And are you happy with me having that feat / will I get a chance to make much use of it? If the answer to either is 'no', I'll swap it out for something else.

I apologize for missing the question. If you start the game with a Craft Item feat, you can begin with the relevant items purchased at half price.


Female Undine Cleric (Wadjet) 1
Quick stats:
AC 14, T 11, FF 13; hp 6/8; F +3, R +2, W +7 (+1 vs. divine magic); CMD 11; Init +1; Perc +4; darkvision 60 ft; resist cold 5

No worries, I just figured it got buried in the excitement. Thanks for answering! :-)

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