GM NotEspi's Confirmation 1 (Standard) (Inactive)

Game Master NotEspi

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Initiative:

[dice=Thing(s)]1d20 + x[/dice]
[dice=Aurora]1d20 + 4[/dice]
[dice=Blossom]1d20 + 3[/dice]
[dice=Brynjar]1d20 + 1[/dice]
[dice=Minmaximus]1d20 + 3[/dice]
[dice=Nattia]1d20 + 2[/dice]
[dice=Taleck]1d20 + 5[/dice]
[dice=Utara]1d20 + 4[/dice]


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Minmaximus! wrote:
Minmaximus nods. "What benefit does this rite provide to you?"

"Oh, I wouldn't know. We don't worship your pantheon. Maybe ask in one of the towns that actively worship Aroden? What I do know that the divine force here fades. In a few decades it might be all gone."

Utara Yuu wrote:

Stopping short, the kitsune turns back to listen to his dissertation.

"So...your pilgrimage has nothing to do with religion. It's due to the purity of the water? Or do you worship the water itself?" he inquires from the tunnel's opening.

"I suppose some gillmen might consider it a religious thing. Not all of them. It's tradition. We've done this for centuries now, but the origin of the custom eludes me."

Sovereign Court

Female Halfling Cavalier (1) Init+2 HP 12/12 AC 17 T12 FF 15 Fort+4 Ref+2 Wil+1

Thats nice...traditions are alive as long as someone remembers them.

Dark Archive

HP 55/55; AC 14, T 14, FF 10; CMD 16; Init +4, Perc +1; F +6, R+9, W+8

Min's eyes widen as he ponders this ritual. He heads back into the previous room and comes back in. "I wonder if we can trigger this ritual ourselves. Shall we try?"

Liberty's Edge

Male Ulfen Unchained Barbarian (Sea Reaver) 1|HP 14/14|AC: 18/T:11/FF:17|Perception +5, |F:+4/R:+1/W:+1;|CMD: 16|Init. +1

"Do we really want to do rituals to dead gods, while the way out of this cave has been revealed?"

Liberty's Edge

Female Aasimar Unchained Summoner 1|HP 9/9|AC: 16/T:14/FF:12|Perception +0, Darkvision 60'|F:+1/R:+4/W:+2; +2 vs death effects|CMB:-1|CMD: 13|Speed 30|Init. +4

"I certainly don't see a reason for it," agrees Aurora. Just hearing about it should be enough for our journals.

The Exchange

Male N Human (“Kellid”) Alchemist (Grenadier) 1 | HP: 10/10| AC: 16, 13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +3, R: +5, W: +1 | Init: +5 | Perc: +5, SM: +1 | Speed 30ft | Bomb: 5/6 | Infusions: 1st cure light wounds, expeditious retreat | Active conditions: +30ft speed

"I think it would show some respect for this place and the ones who came before us. If those carvings back there," says Taleck as he waves his arm towards the previous area, [/b]"are any indication then there are many ways we can do so. Let me see... Merchant, Shepherd, Soldier..."[/b]

He digs in his pack for a moment before pulling out a torch and lighting it with his flint and steel. He takes the torch and waves it around the city bringing light to the dark areas.

"Soldiers and watchmen shine light in the darkness to make a city a safer place, and with this torch i do the same." he nods to the Gillman hoping that he appreciates his show of respect for this place of pilgrimage.


I find this passable.

Uori shrugs as Taleck does what he does. As long as he does not somehow soil the water, he doesn't seem to mind.

Doesn't pour acid or other interesitng reagents in the pool, etc.

Taleck sheds light on the dark streets of the model of Absalom, and the model's floor briefly responds by luminescence of its own. In a brief moment, all is back to normal.

The gillman's eyes narrow for a moment, and he lets out a quiet "Hm... Interesting."

You get a boon! And you get a boon! Everybody gets a boon!:

The soldier aspect grants security to the agents. For the next 24 hours, each of you gains +1 insight bonus to AC if you have taken damage since the start of your last turn.

Dark Archive

HP 55/55; AC 14, T 14, FF 10; CMD 16; Init +4, Perc +1; F +6, R+9, W+8

Min watches Taleck carefully and his eyes widen when the luminescence appears. "Fascinating. Dead god or not, the city delivers."

Min pulls a gold coin from his pouch and lays it in the city, saying, "Peace brings trade and prosperity to the people, and thus do I the same."


Not quite there with that one. Carry on.


I should probably point out that there are various items scattered through the city model. Small colourful pebbles, remains of burnt paper, and a coin here and there.

Dark Archive

HP 55/55; AC 14, T 14, FF 10; CMD 16; Init +4, Perc +1; F +6, R+9, W+8

Min takes one of the coins scattered around, saying the same line.


As Minmaximus picks one coin up, the ones that remain in the diorama audibly flip to their opposite sides.

Boon time again:
Completing the merchant ritual grants all of the PCs a +1 competence bonus on Appraise checks to determine the value of objects and on Spellcraft checks made to identify magic items.

Dark Archive

HP 55/55; AC 14, T 14, FF 10; CMD 16; Init +4, Perc +1; F +6, R+9, W+8

Funky!

Min smiles as the city glows again. "Fascinating. I can feel lighter somehow." He clears his throat and looks serious. "As much as I'd love to stay here and fiddle, unless anyone has a better idea, we ought to head out."

The Exchange

Male N Human (“Kellid”) Alchemist (Grenadier) 1 | HP: 10/10| AC: 16, 13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +3, R: +5, W: +1 | Init: +5 | Perc: +5, SM: +1 | Speed 30ft | Bomb: 5/6 | Infusions: 1st cure light wounds, expeditious retreat | Active conditions: +30ft speed

"Good job Min. Maybe that was to represent the merchant? Anyone else have any ideas?"

Liberty's Edge RPG Superstar Season 9 Top 16

"Yes, I have an idea. Lets get moving before one of them begins pulling out dolls to continue their play."

Dark Archive

Male Warpriest 4 | Active conditions: Human Form. | HP: 32 (-0) | AC: 21 (14 Tch, 17 Fl) | CMD: 17 | F: +6, R: +5, W: +6 | Init: +4 | Perc: +6, SM: +2 | Speed 30ft |
Specials:
Blessing 5/5; Fervor 4/4; Disguise Self 2/2; Soul Drinker 1/1 | Spells: 1st 4/4; 2nd 2/2|

Sounding bored from his location near the next cavern, Utara asks "So, if you all are done praising a dead god...can we continue?"

Pausing a moment to consider Taleck's question, he offers with a chuckle, "If we set it on fire, think that would burn down the real Absolom?"

Turning back towards the second room, he begins making his way to the hidden entrance, where he'll await the others arrival.


Uori returns to his meditation, as the party turns around and head towards the "laboratory" and it's hidden passage. You slowly start moving through the tunnel. Compared to the rest of the cavern, this one is fairly narrow, but you keep moving without bigger problems. Besides the mud, that is. You seem to be walking uphill, and after several hundred feet, you notice a strong source of light at the end of the tunnel. Eagerly, you move forward, and you start noticing something else as well. A familiar voice reciting and taunting something. You emerge during the night, but compared to the darkness of the caves, the full moon seems like the sun itself. The light of the surface world above provides a welcome reprieve from the blue and green fungus of the caverns below, and light illuminates a stream whose water is hastened by runoff from a recent storm further up the mountains. A ledge to the west rises up to the nearby forest canopy.

Just beyond the stream, Janira is locked in combat with the minotaur you have met earlier. She notices you and seems to gather whatever remainder of energy she has, despise her obvious wounds: "You vile beast! I know not what drives your black heart, but I shall not fail in my duty!"

Initiative:

Thing(s): 1d20 + 0 ⇒ (20) + 0 = 20
Aurora: 1d20 + 4 ⇒ (18) + 4 = 22
Blossom: 1d20 + 3 ⇒ (9) + 3 = 12
Brynjar: 1d20 + 1 ⇒ (2) + 1 = 3
Janira: 1d20 + 6 ⇒ (7) + 6 = 13
Minmaximus: 1d20 + 3 ⇒ (12) + 3 = 15
Nattia: 1d20 + 2 ⇒ (14) + 2 = 16
Taleck: 1d20 + 5 ⇒ (14) + 5 = 19
Utara: 1d20 + 4 ⇒ (8) + 4 = 12

Turn 1 - Go if bolded

Aurora - 1
Minotaur - 1
Taleck - 1
Nattia - 1
Minmaximus - 1
Janira - 1
Blossom - 1
Utara - 1
Brynjar - 1

Since the log is wet and mossy, it requires an Acrobatics check to pass. If you wish to cross the stream without using the log, you can either jump over, or try to Swim through. Although the current seems fairly strong due to the recent storm.

Unfortunately, we have to skip the tunnel section due to lack of time. I am leaving this Monday, and won't be back for 2 weeks or so. In the event that we do not finish before I leave, I will get a substitute GM since some of you might want to play these characters in the special (which starts just around the time I get back).

Sovereign Court

Female Halfling Cavalier (1) Init+2 HP 12/12 AC 17 T12 FF 15 Fort+4 Ref+2 Wil+1

Nattia follows, quite speechless after all these wonders of faith and magic.
Then Utara speaks about setting the diorama on fire

We shouldn't put it on fire, even to jest! And what if the real Absolom would burn too? That's horrific!

Liberty's Edge

Female Aasimar Unchained Summoner 1|HP 9/9|AC: 16/T:14/FF:12|Perception +0, Darkvision 60'|F:+1/R:+4/W:+2; +2 vs death effects|CMB:-1|CMD: 13|Speed 30|Init. +4

Aurora concentrates for a moment and a shower of sparkles erupts around the minotaur.

Using her glitterdust spell-like ability. Will DC 13 or be blinded for 1 round.

Dark Archive

HP 55/55; AC 14, T 14, FF 10; CMD 16; Init +4, Perc +1; F +6, R+9, W+8

Min stares at the silly fox with disgust. Then he pauses. 'Going down in history as the man who destroyed Absalom? Intriguing." He waits until everyone is out of the room, then conjures a spark of flame and lights a portion of the city model just to see what happens...


Cave

It's a stone carving, mostly, so not much. But Ouri eyes Manmaximus with curiosity.

"I find this a bit inappropriate, scion of Xin-Shalast.", he says, still kneeling in the pool.

Outside
Will vs 13: 1d20 + 5 ⇒ (18) + 5 = 23

The minotaur blinks once or twice but shakes the effect. He decides to attack the bard straight after. He swipes twice...

Great Axe, Broken, Power Attack: 1d20 + 7 - 2 ⇒ (1) + 7 - 2 = 62d6 + 8 ⇒ (3, 3) + 8 = 14
Great Axe, Broken, Power Attack: 1d20 + 2 - 2 ⇒ (14) + 2 - 2 = 142d6 + 8 ⇒ (2, 6) + 8 = 16

... merely creates a gust of wind near the halfling.

Turn 1 + 2 - go if bolded
Aurora - 2
Minotaur - miss
Taleck - 1
Nattia - 1
Minmaximus - 1
Janira - 1
Blossom - 1
Utara - 1
Brynjar - 1

Liberty's Edge

Female Serpentine Azata Eidolon HP 6/6|AC:15/T:13/FF:12|Perception +4, Darkvision 60'|F:+1/R:+5/W:+2|CMB:+2|CMD: 15|Speed 20, climb 20|Init. +3

Blossom moves up and fires at the minotaur.

Attack: 1d20 + 4 - 4 ⇒ (6) + 4 - 4 = 6
Damage: 1d8 ⇒ 8

Liberty's Edge

Female Aasimar Unchained Summoner 1|HP 9/9|AC: 16/T:14/FF:12|Perception +0, Darkvision 60'|F:+1/R:+4/W:+2; +2 vs death effects|CMB:-1|CMD: 13|Speed 30|Init. +4

Aurora does the same.

Attack: 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16
Damage: 1d8 ⇒ 3

Sovereign Court

Female Halfling Cavalier (1) Init+2 HP 12/12 AC 17 T12 FF 15 Fort+4 Ref+2 Wil+1

Double move,40*2

Nattia urges Ruffin forward, and the big dog jumps over the steam easily

Acrobatics: 1d20 + 14 ⇒ (13) + 14 = 27

Dark Archive

HP 55/55; AC 14, T 14, FF 10; CMD 16; Init +4, Perc +1; F +6, R+9, W+8

Inside: Min smiles. "Experimentation, Ouri, oft-times requires a little inappropriateness from time to time. But I now have confirmation of exactly what does and does not occur, do I not?" He bows to the gillman and heads out.

Outside: Min spots the minotaur and nods. He moves 30' closer and casts his favoritest spell ever: a toppling magic missile! Two missiles of force unerringly hit the bull-man!

Damage: 2d4 + 2 ⇒ (4, 3) + 2 = 9 and CMB check to trip the Minotaur: 1d20 + 5 ⇒ (10) + 5 = 15

The Exchange

Male N Human (“Kellid”) Alchemist (Grenadier) 1 | HP: 10/10| AC: 16, 13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +3, R: +5, W: +1 | Init: +5 | Perc: +5, SM: +1 | Speed 30ft | Bomb: 5/6 | Infusions: 1st cure light wounds, expeditious retreat | Active conditions: +30ft speed

Taleck takes one of his extracts out and drinks it. He starts to move towards the minotaur and his legs move much faster than his allies and he quickly starts to catch up with Nattia. Expeditious Retreat for +30ft speed.

Liberty's Edge

Male Ulfen Unchained Barbarian (Sea Reaver) 1|HP 14/14|AC: 18/T:11/FF:17|Perception +5, |F:+4/R:+1/W:+1;|CMD: 16|Init. +1

Brynjar lets out a yell and runs towards the river, attempting to jump across it.

acrobatics: 1d20 - 1 ⇒ (16) - 1 = 15 Assuming that will clear, just based on the map.

Landing on the other side, he holds his axe and shield, staring at the minotaur and calling out. "I should have slain you the first time we met beast. You won't live through our second encounter."

Dark Archive

Male Warpriest 4 | Active conditions: Human Form. | HP: 32 (-0) | AC: 21 (14 Tch, 17 Fl) | CMD: 17 | F: +6, R: +5, W: +6 | Init: +4 | Perc: +6, SM: +2 | Speed 30ft |
Specials:
Blessing 5/5; Fervor 4/4; Disguise Self 2/2; Soul Drinker 1/1 | Spells: 1st 4/4; 2nd 2/2|

Acrobatics: 1d20 + 4 - 1 ⇒ (13) + 4 - 1 = 16

With a failed snarl escaping his human mouth, the kitsune takes off running for the creek, leaping as he approaches.

Skidding to a stop on the other side, he turns to their new enemy.

-Posted with Wayfinder


Janira takes a step back from the minotaur, and pulls out her whip.

"Pathfinders, let's force this beast to fall back! The numbers are on our side!"

Inspire Courage - +1 morale bonus on saves vs charm and fear / +1 competence bonus on attack and weapon damage rolls. Lasts for 3 turns.

The minotaur evaluates the situation quickly and decides to take a swing or two at Nattia and Ruffin.

Greataxe, Broken, Power Attack: 1d20 + 7 - 2 ⇒ (6) + 7 - 2 = 112d6 + 8 ⇒ (4, 4) + 8 = 16
Greataxe, Broken, Power Attack: 1d20 + 2 - 2 ⇒ (6) + 2 - 2 = 62d6 + 8 ⇒ (1, 4) + 8 = 13

He makes two powerful swings, but fails to land his axe on the target.

Turn 2 + 3 - go if bolded
Aurora - 3
Minotaur - miss
Taleck - 2
Nattia - 2
Minmaximus - 2
Janira - 2
Blossom - 2
Utara - 2
Brynjar - 2

Sovereign Court

Female Halfling Cavalier (1) Init+2 HP 12/12 AC 17 T12 FF 15 Fort+4 Ref+2 Wil+1

I challenge you, Minotaur!

Challenge: Whenever an order of the paw cavalier issues a challenge, his mount gains a +1 dodge bonus to AC as long it is threatening the target of the cavalier's challenge and the cavalier is riding the mount.

battleaxe, Inspired: 1d20 + 2 ⇒ (1) + 2 = 3

Dmg, inspired: 1d6 + 1 ⇒ (2) + 1 = 3

Ruffin's bite, Inspired: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16
Dmg, Inspired: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Trip?Inspired: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11

Liberty's Edge

Female Serpentine Azata Eidolon HP 6/6|AC:15/T:13/FF:12|Perception +4, Darkvision 60'|F:+1/R:+5/W:+2|CMB:+2|CMD: 15|Speed 20, climb 20|Init. +3

Blossom attempts to fire at the great beast again.

Attack: 1d20 + 4 - 4 ⇒ (6) + 4 - 4 = 6
Damage: 1d8 ⇒ 5

Liberty's Edge

Female Aasimar Unchained Summoner 1|HP 9/9|AC: 16/T:14/FF:12|Perception +0, Darkvision 60'|F:+1/R:+4/W:+2; +2 vs death effects|CMB:-1|CMD: 13|Speed 30|Init. +4

Hmm... This is going to need a slightly different tactic. I need to send you back for a bit Blossom.

Aurora dismisses her eidolon

Liberty's Edge

Male Ulfen Unchained Barbarian (Sea Reaver) 1|HP 14/14|AC: 18/T:11/FF:17|Perception +5, |F:+4/R:+1/W:+1;|CMD: 16|Init. +1

Roaring as he advances on the beast, holding his shield and axe high. "Now you will meet your end at the hands of Brynjar Coldburn" Although his blow is glancing, it has a lot of power behind it.

battleaxe, rage, power attack,inspired: 1d20 + 4 + 2 - 1 + 1 ⇒ (10) + 4 + 2 - 1 + 1 = 16 for 1d8 + 4 + 2 + 2 + 1 ⇒ (1) + 4 + 2 + 2 + 1 = 10 damage.

Walking up (to get better positioning for future flank instead of charging and likely taking an AoO if it has reach) Power attack and rage. Current AC is 16 due to rage. +2 temp hp from rage.

Dark Archive

HP 55/55; AC 14, T 14, FF 10; CMD 16; Init +4, Perc +1; F +6, R+9, W+8

Min moves to the edge of the stream (30') and casts another toppling magic missile! Force damage: 2d4 + 2 ⇒ (2, 1) + 2 = 5 and Trip attack vs Minotaur: 1d20 + 5 ⇒ (19) + 5 = 24

Dark Archive

Male Warpriest 4 | Active conditions: Human Form. | HP: 32 (-0) | AC: 21 (14 Tch, 17 Fl) | CMD: 17 | F: +6, R: +5, W: +6 | Init: +4 | Perc: +6, SM: +2 | Speed 30ft |
Specials:
Blessing 5/5; Fervor 4/4; Disguise Self 2/2; Soul Drinker 1/1 | Spells: 1st 4/4; 2nd 2/2|

Moving towards the minotaur, Utara stops just inside his reach. As he stops to study the enemy, his form shimmers and twists until it splits into two.

Double Blessing - 50% miss - 2rnds or until destroyed


Well, that was anti-climatic. So going by initiative...

Nattia and Ruffin go or the kneecaps, and Ruffin successfully takes a solid bite. The minotaur screams in pain, and attempts to return the favor. Reach AoO vs Ruffin

Greataxe, Broken: 1d20 + 7 ⇒ (8) + 7 = 152d6 + 4 ⇒ (2, 4) + 4 = 10

But only chops the ground with his mighty weapon.

After Ruffin's nasty bite, Minmaximus only further disrupts the minotaur's balance, and it ends up on the ground. Brynjar comes in closer for a chop and lands a solid blow as well.

The minotaur lies on the ground, bloodied and clearly in fear for his life.

Giant:
"Mercy! Please! I'll do anything you want!"

Janira quickly translates: "It's giving up! Begs for its life!"

She softens the grip on her whip and assumes a more relaxed, but still cautious posture.

Dark Archive

HP 55/55; AC 14, T 14, FF 10; CMD 16; Init +4, Perc +1; F +6, R+9, W+8

Minmaximus makes his way cautiously across the stream, staring down at the prone minotaur. "It asks for mercy? Very well. Bind its wounds and let it be. Mistakes were made. Let us not become too bloodthirsty this early in our careers, eh?" He nods to the others. "Shall we head back to Absalom? I need to see if any of it has burned down inexplicably."

Liberty's Edge

Male Ulfen Unchained Barbarian (Sea Reaver) 1|HP 14/14|AC: 18/T:11/FF:17|Perception +5, |F:+4/R:+1/W:+1;|CMD: 16|Init. +1

In a Rage, Brynjar winds up to strike the killing blow on the minotaur. Hearing Minmaximus' words, he barely holds back from striking the creatures' head, instead turning and unleashing his rage into the nearest tree, burying his axe into it's trunk. As he starts to calm down, he seems exhausted, although it's not evident whether it's from the effort of the blow, or the effort of holding back from striking the enemy before them.

Dark Archive

Male Warpriest 4 | Active conditions: Human Form. | HP: 32 (-0) | AC: 21 (14 Tch, 17 Fl) | CMD: 17 | F: +6, R: +5, W: +6 | Init: +4 | Perc: +6, SM: +2 | Speed 30ft |
Specials:
Blessing 5/5; Fervor 4/4; Disguise Self 2/2; Soul Drinker 1/1 | Spells: 1st 4/4; 2nd 2/2|

Grinning in Minmaximus' direction, he ponders 'Did he burn the model? Oh that could be interesting'

"Oh, alright. I suppose we can leave it be." Turning towards the halfling, he asks "You need healing? The Prince of Darkness has granted me with one spell today that could help."

The Exchange

Male N Human (“Kellid”) Alchemist (Grenadier) 1 | HP: 10/10| AC: 16, 13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +3, R: +5, W: +1 | Init: +5 | Perc: +5, SM: +1 | Speed 30ft | Bomb: 5/6 | Infusions: 1st cure light wounds, expeditious retreat | Active conditions: +30ft speed

"So i ran all the way over here for nothing? Well at least everyone is safe. That's important after all." he looks over to Janira as Utara offers his healing.

"So we actually met a Gillman in there Janira. I took some notes of the things we found, especially about the miniature carved Absolom and the Aroden related carvings. I can share more once we're somewhere a little safer."

Dark Archive

HP 55/55; AC 14, T 14, FF 10; CMD 16; Init +4, Perc +1; F +6, R+9, W+8

"Yes, the miniature Absalom proved to be particular non-flammable. I checked, as I am a thorough and conscientious Pathfinder." Min nods sagely.

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