Konny Hammerhead |
Merry Christmas!
I am without hero forge at least till next Monday, so I hope I will not forget anything. I am unable to access my advancement spreadsheet as well, so I will leave some things not decided for now.
Level Up: Rogue lvl 6
HP 1: 1d8 ⇒ 3
HP 2: 1d8 ⇒ 5 +2 +1= 8 hp (total: 66 hp)
BAB +1
Fort +1
Ref +1
Will +1
Rogue talent: TBA
Trap Sense +1 (+2 total)
Feat: TBA
Favored class bonus: +1 hp
Skills: 9 ranks
Acrobatics +2
Disable Device +2
Perception +1
Stealth +2
Knowledge (Planes) +2
Belledonna |
Hey Konny, the Ranged Tactics Toolbox includes a new Rogue Talent that lets you make Alchemist Bombs.
Bomber (Su): A rogue with this talent can make a number of bombs per day equal to her Intelligence modifier (minimum 1). These bombs act as alchemist’s bombs (Pathfinder RPG Advanced Player’s Guide 28), except they deal damage equal to the damage dealt by the rogue’s sneak attack (the rogue doesn’t add her Intelligence modifier to this damage).
It also adds one that let's you pick up Alchemist Discoveries that specifically apply to bombs, like the ones which change the damage type of the bomb.
Belledonna Advancement : Sorcerer +1 (Sorcerer 7 {Favored Class})Hit Die Option 1: 1d6 + 1 ⇒ (1) + 1 = 2
Hit Die Option 2: 1d6 + 1 ⇒ (4) + 1 = 5 This one.
BAB, Saves... Nada
Skill Points:
+1 Knowledge (Arcane)
+1 Linguistics (Dwarven)
+1 Spellcraft
Spellcasting:
+1 Second Level Spell per day
+1 Third Level Spell per day
Spells Known:
1st Level: TBD
2nd Level: TBD
3rd Level: Magic Circle against Evil
Bloodline: Heroism
Feats:
7th Level: Spell Penetration
Bloodline: TBD (Choices are Diehard, Endurance, Heroic Defiance, Heroic Recovery, Leadership, Persuasive, Skill Focus {Perform}, Toughness)
I genuinely have no idea what to select for my additional First & Second Level Spells. While I would prefer Magic Circle, I'm not set on it if somebody has a better idea. As to Bloodline Feats, Leadership is my first preference (Thinking a Green Faith Initiate Druid who can provide healing for us...), with either Toughness or Endurance if Leadership is a no-go.
Belledonna |
Here is Belledonna's cohort if she takes Leadership. I figure he is an expatriate Sarkorian Green Faith Druid who wound up hearing about Belledonna's efforts & decided to investigate. While he admires her efforts, he is concerned about her (after all, who with sense wouldn't be?..) and has decided to help guide her moral development.
GM Niles WotR |
Leadership is almost certainly a GO. Brighton will be departing, or at least taking a lesser role very soon.
Victrix Bloodmane |
For spells, I'd pick fly, to be honest.
Mainly because we don't have any ranged weapons, save for spells that create them.
Anyway:
HP Gain 1: 1d12 + 2 ⇒ (9) + 2 = 11
HP Gain 2: 1d12 + 2 ⇒ (10) + 2 = 12 <-- This one!
+1 BAB
Feat: TBD, but leaning towards Leadership
Skills: +5 +1 (Favoured Class Bonus)
--+2 Knowledge (Religion)
--+1 Perception
--+1 Sense Motive
--+1 Intimidate
--+1 Diplomacy
One question about Mythic Abilities--I'm planning to get the Legendary Item path ability when I next get a mythic tier--preferably a suit of armour.
How, exactly, would that work?
GM Niles WotR |
Well choosing the ability once at MT2 would give you a Legendary item with 2 abilities and a Legendary power pool.
Belledonna |
Alright, I went ahead & chose Fly instead of Magic Circle against Evil. I also gave Brud a bit of a ranged focus, so we will have a bit more utility there. Any ideas for my additional First & Second level spells?
Konny Hammerhead |
Thank you Bel, but with Konny's intelligence that would be exactly one bomb per day. Also I do not expect we will become swarm hunters ;-)
Fly is perfect choice. We might need it a lot.
Belledonna |
So.
I was informed today that my Mother, with whom I have had a tumultuous relationship & only just recently were we on anything resembling 'good' terms, died.
I'm afraid I am going to have to ask you to 'bot' me for a while, DM Niles.
Konny Hammerhead |
I am sorry.
Barundar Hammerfist |
Deepest sympathies for your loss. For what it may mean to you, I will remember you and yours in my prayers.
-Posted with Wayfinder
Barundar Hammerfist |
New level: +1 Paladin (Stonelord)
+1 BAB to +7/+2
Favored class: +1 HP
hit die 1: 1d10 + 6 ⇒ (8) + 6 = 14
hit die 2: 1d10 + 6 ⇒ (7) + 6 = 13
Let's go with the first one.
Skills:
+1 Diplomacy
+1 K:Religion
+1 Spellcraft
-Posted with Wayfinder
Barundar Hammerfist |
I'm having a really hard time deciding what feat I want to take for level 7.
I'm thinking that I might take Lunge just to give Barundar some extra combat utility. If you'd allow it DM Niles, I'd also perhaps like to pick up a Dwarven Boulder Helmet at our next step so that I could also make melee attacks if I have Lunge active. Up to you, of course.
EDIT: Sorry about the name confusion. Fixed it now. Also, plate gauntlets do give you an unarmed attack for 1d3 damage; I'd neglected that. Thanks for pointing it out.
GM Niles WotR |
Wrong Gm brother. And in Platemail don't you always have gauntlets that allow unarmed attacks?
GM Niles WotR |
What do you guys think about recruiting someone to replace Brighton? I know that Belle took leadership to add some healing to the party, but I think adding another PC will help with the posting rate, which I have been very disappointed in for a while now.
Barundar Hammerfist |
I know it's been a while since my last in-character post but Christmas is an extremely busy time for me with no less than six or seven family gatherings to prepare for both before and after Christmas. Honestly, yesterday and today are the first days I've had time free to actually come online and check my PbPs.
With the major holiday season past my posting rate will come back up.
Konny Hammerhead |
The more, the merrier! So let us have a new companion.
GM Niles WotR |
Well there are two ways to do it
1) Crazy magic stuff that I concoct
2) Pretend they were there all along...
Konny Hammerhead |
I strongly lean toward the first option.
Barundar Hammerfist |
Agreed. It could very well be that one of the gods decides that we need a bit of a booster and grants someone else in the group of crusaders a measure of divine power. Or we find someone along the way to Drezen. Or something.
Konny Hammerhead |
Seconded ;-)
Barundar Hammerfist |
Happy new year everyone!
-Posted with Wayfinder
GM Niles WotR |
Would you guys rather that I recruit openly on the boards or choose someone that I know or do you guys know someone?
My only real qualification is post rate and consistency.
Also, I need Barundar and Konny to make sure their stat block is up to date in their profile.
Barundar Hammerfist |
I've been examining it to try and figure that out myself. I use HeroLab to handle all my leveling up stuff and that's the info it gave me.
I know that 14 of it has to come from the HD roll and the Con modifier, so there's 6 more to figure out. I'm pretty sure it comes from Toughness/Mythic Toughness, but I'm honestly not sure how it breaks down and I can't figure out how to get HL to tell me.
My understanding of the way that Toughness/(M)Toughness interact is that I should get +1 HP from Toughness, which (M)Toughness doubles to +2 HP. That still would only give me +16 HP and not +20.
I'm still trying to figure it out so if anybody else has any ideas, please let me know. I want to be sure I've got all my stats right.
EDIT: Removing the (M)Toughness feat reduces my HP total by 7, so that should be right, shouldn't it? I'm still trying to figure it out, but removing Toughness also takes some of the bonus HP from (M)Toughness out and that makes it hard to tell where one stops and the other begins.
If I completely get rid of the Mythic thing, then my HP bonus is a total of +56, which breaks down to +8 per level. That works out right because it's +6 from Con, +1 from Favored class, +1 from Toughness for seven levels (HP Total: 108).
Adding the Guardian path in gives me an HP total of 134, with 82 of that being non-HD; a jump of 26 HP. Sheesh, where does that come from? I can't figure it out. Putting the Mythic Toughness back in is a +7 HP bonus, which is also correct.
The extra that I can't find the source of has to come from the first tier of Guardian but I can't figure out where, specifically, it comes in. I should only get +5 HP from the first tier, not +26.
GM Niles WotR |
I'm going to put your HP down as 120...let me know if it ends up differently.
108+MythicToughness 7+Guardian Tier 1 bonus 5
Konny Hammerhead |
My stat block is finally updated.
[dice=HP 2]1d8 +2 +1= 8 hp (total: 66 hp)Rogue talent: TBA
Feat: TBA
I previously forgot about toughness, so it is 1 more hit point (67 total).
The missing pieces:
Rogue talent: Resiliency: (1/day)(Ex)When brought to 0 Hp or less, gain 6 (=rogue level) temporary Hp for 1 min.
Feat: Disorienting Maneuver (from Ultimate Combat): If you successfully use Acrobatics to tumble through an opponent’s space, you gain a +2 circumstance bonus on attack rolls against that opponent until the start of your next turn. If you choose to make a trip attempt against that opponent, you gain a +4 circumstance bonus on your combat maneuver check. This bonus on trip also lasts until the start of your next turn.
Edit: As far as recruiting goes, I do not care if it is open or closed, but I would like to have a chance to comment on the character(s) before they are chosen (the players are up to you as far as I am concerned). I do not have any suggestions.
Konny Hammerhead |
GM, Konny's Will save is incorrect on the battle map. It should be +8.
Barundar Hammerfist |
Eureka! Someone on the HeroLab forums pointed me to the right place. On the last page of the Worldwound Incursion adventure, under the heading "Concluding the Adventure" heading and the "Mythic Campaign Traits" subheading it says that a character with the Exposed to Awfulness campaign trait who chooses the Guardian mythic path receives an additional 3 hit points per level. That is where the other 21 hit points come from.
GM Niles WotR |
Cool, so the 141HP is legit. That's...impressive.
Ancillary note: I've asked a friend of mine from some other games to play in this one. He is a really solid guy, he posts very consistently (like me, he usually posts from work) and he is a good roleplayer. He is interested in some sort of cleric. I'll invite him onto the thread to discuss character options. He had reservations about joining a party so far into a campaign, so please feel free to give him ideas for how he can fit his character into our campaign as seamlessly as possible.
Barundar Hammerfist |
Cool, so the 141HP is legit. That's...impressive. Ancillary note: I've asked a friend of mine from some other games to play in this one. He is a really solid guy, he posts very consistently (like me, he usually posts from work) and he is a good roleplayer. He is interested in some sort of cleric. I'll invite him onto the thread to discuss character options. He had reservations about joining a party so far into a campaign, so please feel free to give him ideas for how he can fit his character into our campaign as seamlessly as possible.
Yeah, that struck me as nuts when I really realized it was legit. My level-up hp bonus alone is nearly in the teens.
Also, I think I speak for us all when I say that we will do all we can to bring him into the fold seamlessly and painlessly. I look forward to meeting him!
And in my own ancillary note, GM Niles, I've totally neglected the fact that Barundar has had access to a small earth Elemental companion for two levels. If we could work his (its?) arrival in at some point that would be appreciated
-Posted with Wayfinder
Belledonna |
If your friend is looking to play a cleric, the most obvious choices for deity would be Torag, Iomedae & possibly Shelyn. Mythic would be a bit harder, though if the character followed Torag, perhaps the Forgefather might pass the blessing from Brighton onto them.
Really, there are a lot of possibilities. I'm sure we can find ways to assist him.
Konny Hammerhead |
Welcome FangDragon. I am looking forward to you joining this campaign.
As far as I am concerned I would appreciate buffing, healing and archery - as in our last combat it became quite obvious that range combat is not our suit... (not even weak one)
GM Niles WotR |
@Barundar, sure You can work it in whenever you want. I just figured that like Belle you were waiting to take that Mythic Companion feat.
@Konny Don't forget about swarms....you guys main adversary is Deskari, demon lord of...swarms.
Barundar Hammerfist |
S'actually a good idea and probably what I'll be waiting on. No reason to bring someone into the group that won't be able to contribute in a significant way...though truthfully at this stage I think the elemental would be most useful as a scout than anything else. Perhaps a flanking buddy, too, but most definitely a scout.
Regarding what the party needs, I think the others have already stated the things we are most in need of. I'd say that buffing isn't a huge issue, really...at least, not the priority. Healing and some kind of ranged combat are big issues and, as GM Niles mentioned, some way of dealing damage to swarms would be very helpful, as well.
FangDragon |
So the party is lacking ranged damage and has trouble with swarms. Archery won't help vs swarms which probably leaves blasting or maybe summons.
Blasting is entirely possible E.g. Sarenrae has the fire domain and a Theoligist Cleric perhaps entering the Divine Scion PRC.
Another option might be a Storm Druid with the Air Domain or perhaps an oracle. I'll do some research and try to find something interesting that's on a similar power level to everyone else. I'll also make sure it still able to heal :)
GM Niles WotR |
Belle is deeply into the Green Faith, so a druid could fit in there. Pulura has the Weather domain and the Stars domain, which seems cool. An Oracle would be awesome imo because the Mythic power allows you to cast spells that you don't already know.