GM Niles Iron Gods (Inactive)

Game Master nilesr

Hajoth Hakados
Numeria
The Scar of the Spider
5 Kuthona 4714 (Day 100)
Hero Points
Seven.teen 2
Jarreck 1
Guaire 2
Mort 2


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Grand Lodge

M | HP 106/106| AC 18 (12t 16ff)[21(15t) vs traps]| +9 fort +9 ref +3 will | +0 init +12 perc(+16 vs traps) +14 stealth | Loot Tracker

Frustrated at the smiler' dexterity and the shot in the back from Birdfood, Jarreck is overjoyed to see Sevoth grab the smiler from behind and Omo's bomb go off at Birdfood's feet.

Moving forward to where Sevoth last was with the smiler, Jarreck drops the dagger in favor of two-handing the sword.

longsword +PA: 1d20 + 5 ⇒ (11) + 5 = 16

damage if that hits: 1d8 + 7 ⇒ (5) + 7 = 12


Status Mort:
HP: 78/78; AC: (21)19, T: 13, FF: 17; CMB: 6; CMD: 18; Fort:10, Ref: 5, Will: 12,Init: +2; Perception: +20; Speed: 20feet, FR:10
Gnome Blight Druid (Darkness Domain, Loss subdomain) 10

"Careful guys, the area is safe to walk through, trust me."

Luckily my vision in the dark and obscured is better than most. Let's see if I can work this to our advantage.


Stats:
Hp 111/111, AC 23/16/20, BaB+12, CMB+14, CMD 29, F+14, Ref+18, W+10 (+12 vs mind, SLA)), Init+5, Perc+25

"A smokescreen....nice."

Guaire, with a lack of proper target, moves to where the elevated walkway is.
I intend to scale it for higher ground.

Climb: 1d20 + 7 ⇒ (14) + 7 = 21


Status Mort:
HP: 78/78; AC: (21)19, T: 13, FF: 17; CMB: 6; CMD: 18; Fort:10, Ref: 5, Will: 12,Init: +2; Perception: +20; Speed: 20feet, FR:10
Gnome Blight Druid (Darkness Domain, Loss subdomain) 10

"Give me a shout when you need to be able to see again."


Current Map

Mort:
The spell text reads The vapor obscures all sight, including darkvision, beyond 5 feet. So, I don't you can see in it.

Round 5
Omo goes boom and Birdfood feels it. 31 damage.
Mort casts obscuring mist
Orcs arm themselves with javelins and falchions
Seven says I can't see! Where is everyone
Guaire climbs up on the walkway.
Jarreck slams his sword into the Smiler that Sevoth has grappled. The smiler gurgles and goes still.
Smilers
Gold reloads and waits at the bottom of the pit
Red holds his pistol in front of him and waits.
Birdfood [dazzled 3/4] backs up and waits.
Sevoth Slaid says Good job. Now lets go kill the other ones and she moves off down the walkway.

Round 6
Omo
Mort
Orcs
Seven
Guaire
Jarreck
Smilers
Birdfood
Sevoth

Omo and Mort


Male Ratfolk Alchemist 9 l HP: 57/57 l AC: 15 (21) [T: 14 (21/26), FF: 15] l F: +7 (+13 v P), R: +9, W: +4 l Init: +3 l Per: +15 l Bombs: 7/17

Omo moves through the doors to his right. If he stands at the last square of the mist can he see beyond it?


Status Mort:
HP: 78/78; AC: (21)19, T: 13, FF: 17; CMB: 6; CMD: 18; Fort:10, Ref: 5, Will: 12,Init: +2; Perception: +20; Speed: 20feet, FR:10
Gnome Blight Druid (Darkness Domain, Loss subdomain) 10

I meant my Blind-Fight Feat, Mort has a better chance to hit people when he can see them then they can.

Mort moves after Omo when he hears movement going east.

Moving to south of Omo if possible.


Current Map

Round 6
Omo moves into the room. I'm gonna rule no, since the spell says The vapor obscures all sight, including darkvision, beyond 5 feet.So if you are in the mist it obscures your vision.
Mort follows Omo
Orcs continue to hold.
Seven cant see anything but moves a little more into the courtyard.
Guaire
Jarreck
Smilers
Birdfood
Sevoth

Guaire and Jarreck are up

Grand Lodge

M | HP 106/106| AC 18 (12t 16ff)[21(15t) vs traps]| +9 fort +9 ref +3 will | +0 init +12 perc(+16 vs traps) +14 stealth | Loot Tracker

Jarreck not knowing where anyone is within this mist, turns toward the last known assailant, Birdfood. Trailing his off hand against the wall he runs back towards the throne room, where he finally emerges from the mist and catches up to Birdfood just outside his room.

perception: 1d20 + 9 ⇒ (7) + 9 = 16 to maintain contact with the wall.

acrobatics: 1d20 + 10 ⇒ (12) + 10 = 22 to move at full speed through the mist

Passing by Guaire on the walkway "This way!"

free action rage +4 str, +4 dex round 1 of 4

power attack w/adamantine longsword: 1d20 + 3 + 4 + 2 - 1 ⇒ (3) + 3 + 4 + 2 - 1 = 11 (+3 BAB, +4 18-STR, +2 2H, -1 PA Penalty) -.-

damage: 1d8 + 4 + 2 + 3 ⇒ (5) + 4 + 2 + 3 = 14 +4 STR, +2 2H, +3PA

Bellowing with rage and frustration, Jarreck swings and misses.

Sure hope Guaire's aim is better than mine


Stats:
Hp 111/111, AC 23/16/20, BaB+12, CMB+14, CMD 29, F+14, Ref+18, W+10 (+12 vs mind, SLA)), Init+5, Perc+25

Likewise

Guaire shouts a Kellish word, one he'd been teaching the hedgehog as best as he could. The animal doubletaps after Guaire.

Following Jarreck who went by him in the mist, Guaire switches for his flail as he goes. Exiting the mist, he sees Jarreck attacking Birdfeed and he joins with his flail.

Whack: 1d20 + 7 ⇒ (14) + 7 = 21 Dmg: 1d8 + 2 ⇒ (6) + 2 = 8


Current Map

Round 6
Omo moves into the room.
Mort follows Omo
Orcs continue to hold.
Seven cant see anything but moves a little more into the courtyard.
Jarreck moves forward and attacks Birdfood, missing.
Guaire follows, and hits Birdfood for 8.
Smilers
Gold tries to climb the pit, Climb: 1d20 ⇒ 6 but fails.
Red tries to leap the pit Acrobatics: 1d20 + 10 ⇒ (20) + 10 = 30
Birdfood [dazzled] grins Come to play did ya! and he steps backwards through the doors, firing arrows at Guaire faster than you might think!
Rapid Shot: 1d20 + 13 ⇒ (5) + 13 = 18 RapidShot : 1d20 + 13 ⇒ (1) + 13 = 14 Normal Shot, Iterative: 1d20 + 8 ⇒ (2) + 8 = 10 luckily for Guaire none of the arrows hit because Birdfood is dazzled!
Sevoth moves into the mist and curses as she can't see anything.

Round 7
Omo
Mort
Orcs
Seven
Guaire
Jarreck
Smilers
Birdfood
Sevoth

Omo and Mort


Status Mort:
HP: 78/78; AC: (21)19, T: 13, FF: 17; CMB: 6; CMD: 18; Fort:10, Ref: 5, Will: 12,Init: +2; Perception: +20; Speed: 20feet, FR:10
Gnome Blight Druid (Darkness Domain, Loss subdomain) 10

Perception: 1d20 + 12 ⇒ (12) + 12 = 24

Mort hears the sound of scuffling west of him and draws his club to investigate more closely.

When he meets the smiler he attempts to whack him on the kneecap with the club.

Attack, Club: 1d20 + 5 ⇒ (11) + 5 = 161d4 - 1 ⇒ (4) - 1 = 3
Miss chance 1-20: 1d100 ⇒ 38


Male Ratfolk Alchemist 9 l HP: 57/57 l AC: 15 (21) [T: 14 (21/26), FF: 15] l F: +7 (+13 v P), R: +9, W: +4 l Init: +3 l Per: +15 l Bombs: 7/17

Omo presses forward tossing another bomb up and at Birdfood's feet. You won't be killing Jarreck with those arrows; no matter how danger prone he is!

Bombs Away (RT): 1d20 + 8 + 1 ⇒ (3) + 8 + 1 = 12
Electrical Damage: 3d6 + 7 + 1 ⇒ (5, 3, 6) + 7 + 1 = 22

1d8 ⇒ 1 [ooc]It would land between Jarreck and Birdfood.


Current Map

Round 7
Omo hurls an electric bomb that misses! Reflex Birdfood: 1d20 + 8 ⇒ (2) + 8 = 10. Birdfood takes 11 splash damage. Reflex Jarreck: 1d20 + 7 ⇒ (17) + 7 = 24
Mort smacks the Smiler for 3!
Orcs continue holding, cursing the foul mist.
Seven can't really see the Smiler. But she can see Mort so she holds.
Guaire
Jarreck
Smilers
Birdfood
Sevoth

Jarreck and Guaire.


Stats:
Hp 111/111, AC 23/16/20, BaB+12, CMB+14, CMD 29, F+14, Ref+18, W+10 (+12 vs mind, SLA)), Init+5, Perc+25

"He's starting to look battered, keep this up."

Guaire 5ft steps forward and swings at the retreating Birdfeed.
Meanwhile his hedgehog double moves.

Flail swing: 1d20 + 7 ⇒ (20) + 7 = 27 Dmg: 1d10 + 2 ⇒ (4) + 2 = 6
Crit?: 1d20 + 7 ⇒ (16) + 7 = 23 Extra Dmg: 1d10 + 2 ⇒ (7) + 2 = 9

Grand Lodge

M | HP 106/106| AC 18 (12t 16ff)[21(15t) vs traps]| +9 fort +9 ref +3 will | +0 init +12 perc(+16 vs traps) +14 stealth | Loot Tracker

Jarreck rolls through the doorway coming up sword swinging at Birdfood.

acrobatics: 1d20 + 10 ⇒ (20) + 10 = 30

free actionmaintain rage +4 str, +4 dex round 2 of 4

power attack w/adamantine longsword: 1d20 + 3 + 4 + 2 - 1 ⇒ (20) + 3 + 4 + 2 - 1 = 28

damage: 1d8 + 4 + 2 + 3 ⇒ (6) + 4 + 2 + 3 = 15

longsword(conf): 1d20 + 3 + 4 + 2 - 1 ⇒ (3) + 3 + 4 + 2 - 1 = 11

crit damage if that hits: 1d8 + 4 + 2 + 3 ⇒ (6) + 4 + 2 + 3 = 15


Current Map

Round 7
Omo hurls an electric bomb that misses! Birdfood takes 11 splash damage.
Mort smacks the Smiler for 3!
Orcs continue holding, cursing the foul mist.
Seven can't really see the Smiler. But she can see Mort so she holds.
Guaire smacks Birdfood upside the head
Jarreck stabs him in the heart!
Smilers
Red pulls his dagger and stabs at Mort Stab: 1d20 + 2 ⇒ (14) + 2 = 16 missing the little druid.
Sevoth steps up and attacks the Smiler Punch!: 1d20 + 5 ⇒ (1) + 5 = 6 missing.

Round 8
Omo
Mort
Orcs
Seven
Guaire
Jarreck
Smilers
Sevoth

Omo and Mort


Male Ratfolk Alchemist 9 l HP: 57/57 l AC: 15 (21) [T: 14 (21/26), FF: 15] l F: +7 (+13 v P), R: +9, W: +4 l Init: +3 l Per: +15 l Bombs: 7/17

"Are you two alright? My bombs won't be too much good until the mist clears, but I can use the healing wand on you."

Grand Lodge

M | HP 106/106| AC 18 (12t 16ff)[21(15t) vs traps]| +9 fort +9 ref +3 will | +0 init +12 perc(+16 vs traps) +14 stealth | Loot Tracker

Letting his rage subside for the moment Jarreck nods at Omo while sheathing his sword and retrieving his bow.

"Yes please, he winged me but good we should go assist the others though quickly."

free action drop rage recovery round 1 of 4

2 move actions swap weapons


Male Ratfolk Alchemist 9 l HP: 57/57 l AC: 15 (21) [T: 14 (21/26), FF: 15] l F: +7 (+13 v P), R: +9, W: +4 l Init: +3 l Per: +15 l Bombs: 7/17

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Omo reaches up and taps Jarreck's foot with the wand.


Arcanist (occultist) 12 | HP 57 | AC 17 (Mage Armor) | CMB +6 CMD 19 T 13 FF14 | +12 fort +13 ref +14 will | +3 init | Resouce Tracker
Skills:
Acrobatics +15 Appraise +22 Fly +10 Kn:Arcarna +20 Kn:Dung +18 Kn:Eng +22 Kn:Geog +18 Kn:Hist +20 Kn:Local +22 Kn:Planes +19 Lingu +11 Perc +14 Stealth +15 Spellcraft +22 UMD +8

She shouldn't just hold, she'd do this. :)

Being unable to see herself, Seventeen summons an earth elemental that will have no such problem, being sensitive as to the minute vibrations of everyone's footfalls. As she does this her eyes briefly glow with an inner blue light and strange tatoos are briefly visible below the surface of her skin.

Being unable to provide a better target, the earth elemental immediately attacks the nearest enemy, surprising it with it's sudden appearance!

SLAM with improved summons: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25Damage: 1d6 + 6 ⇒ (4) + 6 = 10
It has tremmorsense so the mist does nothing. It also has 19 HP due to Seventeen's feats.


Current Map

Seven summons an elemental that bashes the smiler for 10.
Round 8
Omo heals Jarreck for 9
Mort attacks with his club Club: 1d20 + 5 ⇒ (11) + 5 = 16 Miss%: 1d100 ⇒ 77 Damage: 1d4 - 1 ⇒ (2) - 1 = 1
Orcs hold
Seven Elemental Bash: 1d20 + 8 ⇒ (14) + 8 = 22Damage: 1d6 + 6 ⇒ (1) + 6 = 7
Guaire
Jarreck
Smilers
Sevoth

Guaire and Jarreck are up.

Grand Lodge

M | HP 106/106| AC 18 (12t 16ff)[21(15t) vs traps]| +9 fort +9 ref +3 will | +0 init +12 perc(+16 vs traps) +14 stealth | Loot Tracker

I believe my round 8 action was the heal and weapon swap listed above


Stats:
Hp 111/111, AC 23/16/20, BaB+12, CMB+14, CMD 29, F+14, Ref+18, W+10 (+12 vs mind, SLA)), Init+5, Perc+25

"Come on Jarreck, Omo, sounds like the others can use our help downstairs."

Guaire double moves back.


Current Map

Seven summons an elemental that bashes the smiler for 10.
Round 8
Omo heals Jarreck for 9
Mort attacks with his club hitting for 1
Orcs hold
Seven's elemental bashes for 7
Guaire runs through the mist
Jarreck swaps weapons.
Smilers raise their hands in surrender! We surrender
Sevoth

Handwaving the rest of the encounter, its mostly over...GJ! Everyone is level 5 now! You guys decide what happens to the Orcs and Smilers

Grand Lodge

M | HP 106/106| AC 18 (12t 16ff)[21(15t) vs traps]| +9 fort +9 ref +3 will | +0 init +12 perc(+16 vs traps) +14 stealth | Loot Tracker

Jarreck walks over to retrieve his dropped dagger while he is thinking about it; replacing it in its wrist sheath. "Sevoth, the Steel Hawks are yours once more. I have no need to dispose of this trash.... indicating the smilers but they are yours to do with as you choose. The Orcs, on the other hand, you say have been supplied by the so-called Lords of Rust. They might have additional information that would be useful."

to the others... "What do you think?


Arcanist (occultist) 12 | HP 57 | AC 17 (Mage Armor) | CMB +6 CMD 19 T 13 FF14 | +12 fort +13 ref +14 will | +3 init | Resouce Tracker
Skills:
Acrobatics +15 Appraise +22 Fly +10 Kn:Arcarna +20 Kn:Dung +18 Kn:Eng +22 Kn:Geog +18 Kn:Hist +20 Kn:Local +22 Kn:Planes +19 Lingu +11 Perc +14 Stealth +15 Spellcraft +22 UMD +8

Seventeen considers and in a monotone, "According to Father's teachings, normally one would deliver them to the proper authorities for prosecution under the law. There is no proper authority here. I do not know what to do with them. Are they beyond redemption?"


Current Map

Sevoth smiles a cold smile I can handle the Smilers...I won't molest the Orc's though..no need riling up the Lords of Rust. she nods at Birdfood's corpse and his birds still in their cages. Anything his is yours, and anything in his room is yours too.

Grand Lodge

M | HP 106/106| AC 18 (12t 16ff)[21(15t) vs traps]| +9 fort +9 ref +3 will | +0 init +12 perc(+16 vs traps) +14 stealth | Loot Tracker

Jarreck nods in thanks and begins a search of the body and then the room taking his time on both searches.


Arcanist (occultist) 12 | HP 57 | AC 17 (Mage Armor) | CMB +6 CMD 19 T 13 FF14 | +12 fort +13 ref +14 will | +3 init | Resouce Tracker
Skills:
Acrobatics +15 Appraise +22 Fly +10 Kn:Arcarna +20 Kn:Dung +18 Kn:Eng +22 Kn:Geog +18 Kn:Hist +20 Kn:Local +22 Kn:Planes +19 Lingu +11 Perc +14 Stealth +15 Spellcraft +22 UMD +8

Seventeen casts detect magic, and detect poison, and assists him in the search. Subliminal neural routines quickly catalog and analyze the items Birdfood left behind.

Perception: 1d20 + 7 ⇒ (20) + 7 = 27


Current Map

On Birdfood:
Magical Composite Longbow, MWK Longsword, Magical Studded Leather Armor, three magical arrows

In Birdfood's room, the party finds a dented metal locker that Jarreck unlocks after a few minutes.

Inside:

234sp, 188gp, 11pp, 4 silverdisks, one battery, a wand with a coating of slime, a scroll, a masterwork hand crossbow with seven magical bolts, a white access card, and a strange metal canister.

Sevoth will let the Orcs go unless you stop her.


Stats:
Hp 111/111, AC 23/16/20, BaB+12, CMB+14, CMD 29, F+14, Ref+18, W+10 (+12 vs mind, SLA)), Init+5, Perc+25

"Well well, Birdfeed's got some pretty things in here."

Guaire goes over the magical composite longbow.
Spellcraft on the magical equipment please?


Arcanist (occultist) 12 | HP 57 | AC 17 (Mage Armor) | CMB +6 CMD 19 T 13 FF14 | +12 fort +13 ref +14 will | +3 init | Resouce Tracker
Skills:
Acrobatics +15 Appraise +22 Fly +10 Kn:Arcarna +20 Kn:Dung +18 Kn:Eng +22 Kn:Geog +18 Kn:Hist +20 Kn:Local +22 Kn:Planes +19 Lingu +11 Perc +14 Stealth +15 Spellcraft +22 UMD +8

Gee, that never occurred to me ;)

Spellcraft: Bow: 1d20 + 13 ⇒ (1) + 13 = 14
Spellcraft: Arrows: 1d20 + 13 ⇒ (6) + 13 = 19
Spellcraft: Wand: 1d20 + 13 ⇒ (18) + 13 = 31
Spellcraft: Bolts: 1d20 + 13 ⇒ (2) + 13 = 15

Seventeen examines the items, "This bow and three of the arrows are strongly enchanted but the memory files pertaining to them have been deleted. Why would that be? Most strange. The wand however appears to follow a common pattern of enchantment..."

She then hands the items over to Omo for a second opinion.


Current Map

The Wand is a Wand of Grease 11 charges remaining...you cannot identify anything else.

Grand Lodge

M | HP 106/106| AC 18 (12t 16ff)[21(15t) vs traps]| +9 fort +9 ref +3 will | +0 init +12 perc(+16 vs traps) +14 stealth | Loot Tracker

Jarreck admires the longbow for a moment before handing it over to Seven and Guaire "Quality work that is, think you might be able to put it to good use Guaire? Much rather have it working for us, I can attest to its worth when being used against us." He says while rubbing his shoulder and grimacing at the recent memory.

Turning the canister over in his hand Jarreck tries to remember where he might have seen such an object before.

kn:Engineering: 1d20 + 7 ⇒ (8) + 7 = 15 must be getting old, memory likely fails me again

Jarreck is fine with allowing the orcs to be released. Sevoth will need some good will from the Lords of Rust in the long term and this token could assist with that. Then again they may summarily execute the orcs for failing to do their jobs :-)


Male Ratfolk Alchemist 9 l HP: 57/57 l AC: 15 (21) [T: 14 (21/26), FF: 15] l F: +7 (+13 v P), R: +9, W: +4 l Init: +3 l Per: +15 l Bombs: 7/17

Knowledge: Engineering: 1d20 + 19 ⇒ (20) + 19 = 39

Spell Craft (Bow): 1d20 + 13 ⇒ (20) + 13 = 33

Spell Craft (Bolts): 1d20 + 13 ⇒ (9) + 13 = 22

Spell Craft (Arrows): 1d20 + 13 ⇒ (2) + 13 = 15

Omo examines the technology and the magical items they found. "I think I know what enchantment this bow bears."


Arcanist (occultist) 12 | HP 57 | AC 17 (Mage Armor) | CMB +6 CMD 19 T 13 FF14 | +12 fort +13 ref +14 will | +3 init | Resouce Tracker
Skills:
Acrobatics +15 Appraise +22 Fly +10 Kn:Arcarna +20 Kn:Dung +18 Kn:Eng +22 Kn:Geog +18 Kn:Hist +20 Kn:Local +22 Kn:Planes +19 Lingu +11 Perc +14 Stealth +15 Spellcraft +22 UMD +8

Oo two twenties that's 400:1

Grand Lodge

M | HP 106/106| AC 18 (12t 16ff)[21(15t) vs traps]| +9 fort +9 ref +3 will | +0 init +12 perc(+16 vs traps) +14 stealth | Loot Tracker

Nice rolls Omo


Current Map

+1 Composite (+2STR Mod) Longbow
Timeworn Fire Extinguisher
+1 Bolts
Arrows are still unidentified (you know they are more powerful than just +1)
The Scroll was a Scroll of Sound Burst.

Anything else? What is you guys next move? Did Sevoth let the Orcs go? I'm kind waiting on actions from you guys, let me know if you need ideas.


Male Ratfolk Alchemist 9 l HP: 57/57 l AC: 15 (21) [T: 14 (21/26), FF: 15] l F: +7 (+13 v P), R: +9, W: +4 l Init: +3 l Per: +15 l Bombs: 7/17

We helped her for political prestige, right? So, we should have her introduce us to the people we need know.


Stats:
Hp 111/111, AC 23/16/20, BaB+12, CMB+14, CMD 29, F+14, Ref+18, W+10 (+12 vs mind, SLA)), Init+5, Perc+25

Guaie nods appreciative at the effort of identifying, before being pleasantly surprised to hear about the bow.

"Well, i will be the last on to say that bow is rubbish. I don't mind holding onto it for the time being."

As he straps it to his back, he looks back at Sevoth.
"So, with one element reinstored in position, what say you introduce us to some of the need-to-know people in town?"


Current Map

Ok, so this isn't a town. It is a ramshackle collection of junk and gangs who fight constantly over territory (very Mad Max esque). This entire area is very similar to the Carnival of Souls setup..if you guys remember that module? Encounters and how they are completed lead to events at certain points...

Since no one said any different

Sevoth takes the Orcs gear and any valuables they have and shoos them out the Hawk Palace. They curse and scream vulgarities at her, but hightail it off once a Steelhawk puts a crossbow bolt near one of their feet.

+2 Scrapworth!

Sevoth responds to Guaire Introduce you? Hah. Those Orcs'll let everyone who hears em know who took out Birdfood. I'm sure someone will come a callin.

just a couple of reminders if you all have forgotten. Joram Kyte wanted you guys to deliver a message for him here in Scrapwall and Cythrul also asked for your help in Scrapwall.


Arcanist (occultist) 12 | HP 57 | AC 17 (Mage Armor) | CMB +6 CMD 19 T 13 FF14 | +12 fort +13 ref +14 will | +3 init | Resouce Tracker
Skills:
Acrobatics +15 Appraise +22 Fly +10 Kn:Arcarna +20 Kn:Dung +18 Kn:Eng +22 Kn:Geog +18 Kn:Hist +20 Kn:Local +22 Kn:Planes +19 Lingu +11 Perc +14 Stealth +15 Spellcraft +22 UMD +8

Seventeen watches the Orcs go, and shrugs, they didn't mean anything to her. Besides she wasn't interested in unnecessary bloodshed, so wasteful and illogical.

Still there was the question of how they gain entrance to the arena. She turned to Sevoth and in a deadpan asks, "I assume this was insufficient to gain access to the arena. What do you suggest? Hostile takeover of another gang?"


Male Ratfolk Alchemist 9 l HP: 57/57 l AC: 15 (21) [T: 14 (21/26), FF: 15] l F: +7 (+13 v P), R: +9, W: +4 l Init: +3 l Per: +15 l Bombs: 7/17

"Sevoth, Veragio had ties beyond Scrapwall. He had the ear of the power in Hajoth Hakados. Would you also be interested in the attention of this ear and the gold that flows from its hand? Such an ear longs for words concerning the changing state of Scrapwall."


Arcanist (occultist) 12 | HP 57 | AC 17 (Mage Armor) | CMB +6 CMD 19 T 13 FF14 | +12 fort +13 ref +14 will | +3 init | Resouce Tracker
Skills:
Acrobatics +15 Appraise +22 Fly +10 Kn:Arcarna +20 Kn:Dung +18 Kn:Eng +22 Kn:Geog +18 Kn:Hist +20 Kn:Local +22 Kn:Planes +19 Lingu +11 Perc +14 Stealth +15 Spellcraft +22 UMD +8

Seventeen nods her approval, "A most logical suggestion Omo. There is much to be gained from such an arrangement."


Male Ratfolk Alchemist 9 l HP: 57/57 l AC: 15 (21) [T: 14 (21/26), FF: 15] l F: +7 (+13 v P), R: +9, W: +4 l Init: +3 l Per: +15 l Bombs: 7/17

Omo smiles at Seventeen's welcome support. There is no leader amongst them, so it is good when the two siblings are of accord.

"Jarreck, you are skilled at speaking and in learning news. Perhaps you could search out Dinvaya, the friend of Joram?" But before you go take this. It is an infusion will ward you against attack. Drink it before you go into battle."

Omo hands Jarreck a Shield infusion.


Current Map

Sevoth says I know of Veragio's "arrangement". I'll think on it. Dinvaya, heh. That crazy broad lives on the other side of Scrapwall. Quite a hike honestly.


Male Ratfolk Alchemist 9 l HP: 57/57 l AC: 15 (21) [T: 14 (21/26), FF: 15] l F: +7 (+13 v P), R: +9, W: +4 l Init: +3 l Per: +15 l Bombs: 7/17

"Then we should see more of Scrapwall."

Omo says nodding towards the exit.


Stats:
Hp 111/111, AC 23/16/20, BaB+12, CMB+14, CMD 29, F+14, Ref+18, W+10 (+12 vs mind, SLA)), Init+5, Perc+25

"We've done alot of hiking thusfar, some more isn't going to kill us just yet."


Arcanist (occultist) 12 | HP 57 | AC 17 (Mage Armor) | CMB +6 CMD 19 T 13 FF14 | +12 fort +13 ref +14 will | +3 init | Resouce Tracker
Skills:
Acrobatics +15 Appraise +22 Fly +10 Kn:Arcarna +20 Kn:Dung +18 Kn:Eng +22 Kn:Geog +18 Kn:Hist +20 Kn:Local +22 Kn:Planes +19 Lingu +11 Perc +14 Stealth +15 Spellcraft +22 UMD +8

Seventeen suddenly pulls out a crude map and shows it to Sevoth. She asks, "Could you please show us where Dinvaya lives?"

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