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GM Nani's Realm of the Fellnight Queen (Inactive)

Game Master Nani Z. Obringer

Nani's Pathfinder Society Organized Play module.


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Hello, welcome to the game! This is the OOC discussion for Nani's game.

My goal is to post three times a week: Monday, Wednesday, and Friday. I recommend that players post in between each of mine. Posting your character is fine, but not necessary, as I will have a digital copy of each character with me.


Repost:

To repeat my first ooc post, my goal is to post Monday, Wednesday, and Friday. I would like for all of you to aim to post in between each of those, aka post in the timeframes of Monday-Tuesday, Wednesday-Thursday, Friday-Sunday. However, if you miss one occasionally due to other obligations, no problems. If we are in combat, your character will delay. I may also make smaller posts to answer knowledge checks, questions, etc, especially at the start of the campaign.

For those of you who have never been in a PbP, here's some basics. Use the forum dice roller, use OOC when appropriate. For combat, state your intended action, and I'll sort though the initiatives. Only read spoilers addressed to you (duh). Speaking of which, I'm going to roll passive sense motives, passive will saves, and passive perceptions for you, and put those into spoilers. If it is not opposed, it will just be taking 10. You still need to state when you are doing something actively. For example: noticing a open door = taking 10 on perception. Noticing a NPC lying = opposed GM roll. Searching a room for secret doors = active roll by you. I hope this makes sense. In short, you don't need to constantly ask for sense motives from every NPC you come across. However, if something suspicious happens, then you can actively do so.


Tokens:

If you like, email me a picture that you would like to be your map token. Otherwise I will use whatever image you use for your avatar.

Paizo Employee

Male Human Miracle-Worker of Razmir 7

Nani, I notice you included in your email a few style recommendations and Play-by-Post conventions that you will be using. If I may, I would suggest a few more that have served me well in other groups.

"Bold your dialogue. It will stand out nicely."

Italicize your character's thoughts. In the PbP format, it can be difficult to catch subtleties normally expressed by the face or body. Sometimes including your character's thoughts can bring considerable life to the PCs.

If you have immediate actions, it would be helpful to let Nani know what contingencies you're watching for during combat. If she knows, she can resolve them in her own post without having to wait for a lot of back-and-forth.


John recommended that the GM rolls initiative, otherwise gameplay can drag on as folks wait for combat to start. I will be following this rule as it seems sensible.

Cheliax

Female Tiefling Magus 7

Forum dice rollers? Maps? Tokens? Where do I find a description of these features?
Also, do we need to enlist our characters somehow? Do we need to have up to date character aliases for reference of abilities and stats?

Cheliax

Female Tiefling Magus 7

Can I have my "The Grandfather" alias removed from the character list?


I removed Grandfather from the players :) when you post, your character is automatically added. I can't add people, but I can remove/edit status.

Character Aliases: you don't have to have up to date aliases, as long as I have an up to date digital copy somehow. Right now I'm storing the pdfs/docs people have sent me on my iPad. However, a lot of people prefer to put a copy of their character online, just in case they are at a different computer, and then can reference the character for themselves. Also, if there are any readers, they might be interested.

Dice/formatting: if you click the "How to format your text" button when you make a post, it has the tags to make something bold, italic, etc. Each time you roll a dice, you will have to enter it manually aka 1d20 + 4. Stating the kind of attack, and any unusual modifiers are helpful. For example:

The goblin strikes at Asharii with his dogslicer, snarling furiously as he leaps down:
Attack (+1 high ground): 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

Remember, even more so than a tabletop game, description is very important for telling your fellow players what you are doing. I encourage everyone to be as imaginative as they wish. Also previewing your posts is helpful.

Maps and Tokens: since we can't host maps on here, they will just be links out. I will host them on my Flickr account. Each map will have an alphanumerical grid, just like a chessboard. A lot of people use Maptools, but I think I can do better with photoshop :) As for token, I just need a little picture of however you want to represent your character. If you would also like a large image of your character for other players to see, send it on over.
Important:I just found out that I cannot post a public link to any republished Paizo materials (aka maps). I will email everyone with the link to a flicker stream, and just reference maps/images by name. Look for an email I just sent.

Combat: Here is the format I will use:

Asharii, you have entered a dungeon room. When you reach the center of the room, a goblin leaps out.

<Map: Example Map Round 1>

Initiative: (For ease of play, I will roll this offscreen. If anyone would prefer for me to roll it on the boards I'm happy to do that)
14: Asharii
10: Goblin

Basically at the point would can click on the link I sent you, and then reference the Example Map. I've already figured out in the last couple minute that I should label the map as "Round 1". Then, you would state your intended action (e.g. I 5-foot step to C3 and attack the goblin).

I hope this clarifies things a little bit. Remember, I'm still learning, and I'm more than happy to take suggestions.


Male

Your suggestions sound good.
The more things you feel like doing behind the screen the more smoothly the game will run.

Grand Lodge

Male Hobbit...er um halfling (I apologize to the Tolkien estate for using copy-rite without permission) Epic Geek

Is it possible to associate an avatar with just this character or do I have to use my general account avatar?


FYI: Sellen River Map is not up quite yet, but it should be first thing in the morning.

Grand Lodge

M Half Elf/Half Giant/Half Baboon Aristocrat 1/Bard 4/Expert 7/Samurai 2/Fighter 1
TwilightKnight wrote:
Is it possible to associate an avatar with just this character or do I have to use my general account avatar?

+1 I would like to know this too.

Shadow Lodge

Male
Brian Darnell wrote:
TwilightKnight wrote:
Is it possible to associate an avatar with just this character or do I have to use my general account avatar?
+1 I would like to know this too.

You can associate an avatar with just this character

Shadow Lodge

Male Human (Mixed ancestry) Bard 7

See?


Go to "My Account" and go to the box that says "Pathfinder Society" and "click here to make changes". Then click "edit" next to your character. Supposedly you can get there from "my pathfinder society" also.


Map of the Sellen is posted. Tokens are almost done, will be posted in just a minute. Feel free to critique!

Cheliax

Female Tiefling Magus 7
GM Nani wrote:
Map of the Sellen is posted. Tokens are almost done, will be posted in just a minute. Feel free to critique!

Please link.


Hey Diego,

I'm not allowed to post links. I forwarded you the email again :)

Shadow Lodge

Male

The tokens look nice!


Quick comments:

I'm being ULTRA NITPICKY, but I would prefer if people used quotation marks as well as bolding when they speak, if it's not too much trouble. It just strikes me as weird when reading since the standard "Hey I'm talking!" marks aren't there :-) It's not huge deal at all. Just a preference.

Also, Brian, you're welcome to roll diplomacy to see how lovely your words are, and I have no problem with it, but just so you know you don't have to against your own party members. Their attitude doesn't actually change, y'know :-P

Grand Lodge

Male Hobbit...er um halfling (I apologize to the Tolkien estate for using copy-rite without permission) Epic Geek

Just testing (new to PbP)...

1d20 + 5 ⇒ (17) + 5 = 221d8 + 3 ⇒ (7) + 3 = 10

Hrmmmm, nice rolls


Also, if you would like to see your dice results and act appropriately, you can preview your post to see what you rolled, and it won't change.

BTW, I also wanted to say that it's a lot harder to "read a table" on a PbP. I can't tell if people are bored, or having fun, or tired of the current scene, or feeling rushed :-) Please please please say something to me on this thread or in private if you have ANY input whatsoever.

Along that note, does it help if I say things like,

Hey everyone, I'm going to try and move this along to the actual adventure. I'm going to try and get you guys on the river journey on Friday, so post now if you want to do stuff in the inn!

Or does that disrupt the natural flow of things and is too pushy for you guys? Let me know!

Grand Lodge

M Half Elf/Half Giant/Half Baboon Aristocrat 1/Bard 4/Expert 7/Samurai 2/Fighter 1
GM Nani wrote:

Quick comments:

Also, Brian, you're welcome to roll diplomacy to see how lovely your words are, and I have no problem with it, but just so you know you don't have to against your own party members. Their attitude doesn't actually change, y'know :-P

Noted, the diplomacy rolls aren't intended to influence party members. Its purpose is exactly what you said, to let me see how lovely his words are. :)

Grand Lodge

M Half Elf/Half Giant/Half Baboon Aristocrat 1/Bard 4/Expert 7/Samurai 2/Fighter 1

I am happy with the current pace but am willing to yield to the party if members want to move forward. I have been enjoying the RP but am not as much of an attention whore as Drezi. :)

My intentions for Drezi are to play through the preparation scenes however other people want to do it. I am having a lot of fun describing the scenes and would like to develop relationships with the group and play off of them.

His short term goal is to make friends and try to recruit some help for his faction mission as he is skill light and usually seeks experts in his usual groups as he has had the luxury. A longer term goal is to learn the battlefield tactics and abilities of his group so he can adjust his bag of strategies accordingly, this may be something to do while traveling.

Grand Lodge

M Half Elf/Half Giant/Half Baboon Aristocrat 1/Bard 4/Expert 7/Samurai 2/Fighter 1
TwilightKnight wrote:

Just testing (new to PbP)...

1d20 + 5; 1d8 + 3

Hrmmmm, nice rolls

I'm new too (this is my first), I have been having a lot of fun so far but mostly just having fun writing. I am really looking forward to expanding on that through in-party roleplay, and combat.

Cheliax

Female Tiefling Magus 7
GM Nani wrote:

...

Hey everyone, I'm going to try and move this along to the actual adventure. I'm going to try and get you guys on the river journey on Friday, so post now if you want to do stuff in the inn!

Or does that disrupt the natural flow of things and is too pushy for you guys? Let me know!

I think it is good that you let us in on how you plan to pace this.

Asharii is not a very sociable person. But I expect she will come into her right when the rest of the party are ready to discuss the mission, tactics, puzzles etc.

Grand Lodge

Male Hobbit...er um halfling (I apologize to the Tolkien estate for using copy-rite without permission) Epic Geek

Being new to PbP, I am not sure how the pacing works. I will continue to feed off of the role-playing until such time as we need to move on.

Valorian is usually a quiet sort, as he typically only has Shanks to talk to (which he does often), but in these social encounters he is at a great disadvantage and is aware of it.


Male

Would you guys write a few words on how your characters combat tactics are and what kind of challenges you each personally excel at?


Male
Asharii wrote:
Would you guys write a few words on how your characters combat tactics are and what kind of challenges you each personally excel at?

Asharii's tactics: Asharii does not have either the AC or hp to stand toe to toe in combat. In stead she likes to strike quickly and with deadly efficiency. If she wins initiative she will often cast a buff spell; defensive: shield; offensive: haste. If someone else provides offensive buffs she may in stead opt for direct offense (e.g. fireball). If other warriors engage in melee before she does, she may often move in for a decisive flanking attack.

My personal contribution: I fancy myself as a clever person. I am good with puzzles and riddles. While enjoy roleplaying my charactes, they often reflect my own impatience. I like to press NPCs for quick answers to move the story forward. I often feel a need to gather information.

Qadira

1 person marked this as a favorite.
Male

Swift Wind's role: Swift is there to take it for everyone else. He is moderately good at dealing damage to the opponents, and also moderately / pretty decent at taking the damage. However his purpose is to use his shield bashes to prevent the opponent from getting to our... more fragile companions.

Against humans/magical beasts he is QUITE potent however.


Male Human Combat Archaeologist 1 / Scheming Troubleshooter 2 / Inspired Orator 1

This is an interesting approach to learning about play-styles, Diego. Most of the time I just hear about character personality, but I like the second part.

Jokhas' Tactics: Jokhas is one of the more fragile companions. Until he learns how his companions behave, he tends to bring in a mixed bag of spellcasting that favor enhancements for his companions and non-damaging woe for his enemies. He is an adept healer, and he happily shares the blessings of Razmir with all.

If anyone here fills the "cleric" role, ironically it is he.

My personal contribution: My roleplaying style in Play-by-Post games so far has involved periods of intense spotlight followed by happily assisting in the background. Fortunately, PbP supports this style by allowing me to make the occasional monstrous post. As Kyle and Nani can vouch, I love me some charismatic spotlight time.

I grow uncomfortable and irritable if I build a character with fewer than 5 skill points per level, and I consider one of my strengths as a roleplayer my ability to solve problems through unconventional means and/or creative skill use.

I tend to be very patient with NPCs. In home games most of my characters cannot help but take the Leadership feat to explain the massive caravan of NPCs that decide to follow along.


As a note, I will continue to move this along. Expect to be in Bellis on Monday. I'm loving the roleplaying that's going, it's really enjoyable, and I'm glad you all have a chance to drive the dialogue! keep it coming!

As far as my GMing style: I love roleplaying, which is the #1 reason I wanted to run a PbP. My favorite moments are when I get to play a really memorable NPC and the players get engaged. I'm new to PbP GMing as I have said before, and the more you guys tell me how you want the game to be run the better. As I said before, it's hard to read the table :-P

Grand Lodge

M Half Elf/Half Giant/Half Baboon Aristocrat 1/Bard 4/Expert 7/Samurai 2/Fighter 1

Great Idea Diego
Drezi's tactics: Drezi is a battlefield manipulator. He is very careful in combat and hangs back attempting to manipulate the field of battle for the benefit of his party.

Examples: Grease under an enemy to provoke aoo when they stand, creating pits to control where people can go. He loves creative solutions to taking out enemies and relies heavily on communication in battle. For example, on one occasion he dropped a skeletal chimera into a pit. His party helped him develop the strategy to cast grease under a nearby statue and push it into the bit to destroy the creature.
Drezi relies heavily on alchemical components for creative effects, knowledge of what the party can do, and creative cowardice.

His strategy for battlefield control lately has been taking key players out of combat and handling the enemy one at a time. Create Pit and web have been useful this way. Web and Burning arc have given him a new combo that allows him to deal out some damage
1. web immobilizes and creates difficult terrain
2. burning arc does its damage plus 2d4 for burning away the web. 1st target 8-44, save 5-26. 2nd target 5-26, save 3-17, 3rd target 3-15, save 3-11

My personal contribution:
I hope to bring humor and some addition to the story to the game. I feel that I am talented at descriptive combat and roleplaying and favor a more relaxed story intensive style of gameplay. I look at every scenario as an opportunity to create rich stories for everyone playing including the GM.

My favorite parts of this game so far:


  • Nani's NPC personalities. I totally see each personality coming to life and am really getting drawn in to the interaction of each one.
  • Oggie's accent (and hot sauce. :)) The initial impression of Oggie really stuck with me. The silent exchange between Oggie and Swift Wind was awesome!
  • Jokhas's evangelism (and the flier! it reminded me of the last time I got accosted by a religious group in LA)
  • Valorian's lack of social confidence (and Shanks!, I love the details you include)
  • Swift Wind's cultural respect and attitude as an outsider (Spending the whole night researching the wedding is a great detail.
  • Asharii's bosom :) - I like how Asharii has hung back and only shown up with great impact! The appearance in the inn was priceless!

Shadow Lodge

Male

Oggie’s tactics: Oggie is primarily an archer. A typical first round of combat for Oggie would be move-action Bard Song (+2 Attack, damage and vs. fear saves) and either Good Hope (additional +2 to saving throws, attack rolls, ability checks, skill checks, and damage) or Haste (If Asharii hasn;t cast it). When attacking he can combine deadly aim and arcane strike for additional damage.
He can provide second line / out of combat healing. He stands firmly in the primary face role. He is a knowledge monkey who can once a day take 20 on a knowledge check.

My personal contribution: I would say that I will contributing to and serving the larger story (vs. the personal story of my PC) for the purposes of increased awesomeness.[/b]

Cheliax

Female Tiefling Magus 7
Brian Darnell wrote:

...

  • Asharii's bosom :) - I like how Asharii has hung back and only shown up with great impact! The appearance in the inn was priceless!
  • I am happy that is your impression. I have only recently started playin Asharii, she is still lvl 1, and I am therefore still trying to find out who she really is. At this point the key words must be "infant terrible".

    Grand Lodge

    Valorian's tactics: Valorian is an archer first and a melee guy second. However, he is a bit apprehensive to start a combat with a human or demi-human. His experiences have shown that sometimes, battle is not the best idea and everyone's intentions may not be as expected. It is clear that he has a strong hated (favored enemy) for fey.

    Neither will be run from a fight. He is quick to anger, and struggles to maintain control. He prefers to scout his target and attack from a position of tactical advantage (height, surprise, etc). Shanks is usually kept nearby to engage anyone who charges him so he can remain at range. He is more effective with the bow. His rapid shot and improved precise shot make firing into melee and non-issue.

    My personal contribution: In a group with a lot of "characters" he will be the blue-collar, let's get to it guy, who tries to push to the next task. He is not much for small talk nor frivolous activities. He is used to a rough existence and has little appreciation for "pretty" things. Hence his avoidance of the wedding ceremony. He is clearly a pragmatist.

    Unfortunately, I do not see a traditional front-liner in our group so, at times, I guess I will need to step up (with Shanks) to act as a blocker.

    Qadira

    Male
    Valorian Stutgardt wrote:
    Unfortunately, I do not see a traditional front-liner in our group so, at times, I guess I will need to step up (with Shanks) to act as a blocker.

    Swift Wind is hurt by that statement :(

    Grand Lodge

    Male Hobbit...er um halfling (I apologize to the Tolkien estate for using copy-rite without permission) Epic Geek
    Alizor wrote:
    Swift Wind is hurt by that statement :(

    My apologies. Just checked the character info. For some reason, I thought he was a monk. I guess a ranger can be a front-liner ;-)


    Happy Thanksgiving!

    Seeing as how there are plenty of festivities, there's only a one post requirement this week. However, if you have the time, I highly encourage you to elaborate on your posts! We will be at the wedding activities for this week and probably into next week to give everyone a chance to participate.

    Grand Lodge

    M Half Elf/Half Giant/Half Baboon Aristocrat 1/Bard 4/Expert 7/Samurai 2/Fighter 1

    Eric and Caepio - That was fantastic!


    BTW, since I pointed out a Knowledge (local) from earlier (which everyone is welcome to make for the record) I thought I might as well make an "official" policy. For the sake of player curiosity, I'm okay with you reading knowledge check/skill check spoilers even if you don't make the check. Just do your best to keep player knowledge and character knowledge separate (which I don't really forsee being a problem with you guys). At a table, I would just say these check results out loud anyway.

    Be really careful about character knowledge for creature identification in combat, where I also enforce a reasonable spoken word limit per round. This way, folks who successfully identify creatures are rewarded for having skill points in knowledge, and but also have to prioritize that information when communicating with their allies. If you have trouble keeping yourself from using monster knowledge in combat, then just don't read them :-P

    Lastly, "For Character X" spoilers are still secret :-)

    Grand Lodge

    M Half Elf/Half Giant/Half Baboon Aristocrat 1/Bard 4/Expert 7/Samurai 2/Fighter 1

    AAAAAAAAAAAAARrrrrrrrrrrrrrrgggggggggghhhhhhhhh! I just spent 15 minutes following up to Jokhas's epic speach and my stupid browser went forward and lost the whole thing! ok, typing in notepad or Word from now on.


    :-(

    Yeah...that's happened to me too. I try to type in a separate document for longer posts, but sometimes I forget. Especially when I'm responding to someone and the post turns out longer than I expected :-P

    Grand Lodge

    Male Hobbit...er um halfling (I apologize to the Tolkien estate for using copy-rite without permission) Epic Geek

    I usually try to remember to highlight the text and use the Copy function. That way if the post crashes, I can just open a new post window and paste it right back in. Still forget sometimes.

    Taldor

    Female Chinese Graphic Designer 3/ Gamemaster 3

    Super brownie points to everyone for some awesome posts :)

    I haven't had time to respond properly to the latest series of posts but I will get on it first thing in the morning.

    Grand Lodge

    M Half Elf/Half Giant/Half Baboon Aristocrat 1/Bard 4/Expert 7/Samurai 2/Fighter 1

    Thanks TK, copying and pasting has been working.

    Grand Lodge

    M Half Elf/Half Giant/Half Baboon Aristocrat 1/Bard 4/Expert 7/Samurai 2/Fighter 1
    Nani Z. Obringer wrote:

    Super brownie points to everyone for some awesome posts :)

    I haven't had time to respond properly to the latest series of posts but I will get on it first thing in the morning.

    I am amazed by the creative brilliance of all your posts. Thanks for making this game a truly enlightening experience.


    1 person marked this as a favorite.
    Male Human Combat Archaeologist 1 / Scheming Troubleshooter 2 / Inspired Orator 1

    What makes the game are Drezi's sense motive checks. I am always impressed by his inability to break 10 at the right time.

    Lots of deadlines for tomorrow, so I'll have to wait on Jokhas's next step in the box social.

    Grand Lodge

    M Half Elf/Half Giant/Half Baboon Aristocrat 1/Bard 4/Expert 7/Samurai 2/Fighter 1
    Caepio Alazario wrote:

    What makes the game are Drezi's sense motive checks. I am always impressed by his inability to break 10 at the right time.

    Lots of deadlines for tomorrow, so I'll have to wait on Jokhas's next step in the box social.

    My favorite was that 1 I rolled at the end of the last post. I was like, "That is perfect! This is where Drezi's overconfidence comes from, he sees the world the way he wants and sometimes he happens to be right"

    His bluff and diplomacy are so high, that he alters reality to the way he wants it and his sense motive is so low, he believes it. :)


    Brian Darnell wrote:


    I am amazed by the creative brilliance of all your posts. Thanks for making this game a truly enlightening experience.

    Uh, I don't know what you're talking about. I'm just copy-pasting from the module. "Run the scenario as written.". Yup.

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