GM Mainer's Crypt of the Everflame (Inactive)

Game Master Mainer


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Inside the Crypt - - Sir Bleeparolo's Map

One right after another, three of the four skeletons fall in a clatter of blood and bones. The fourth moves forward to attack Sir Bleeparolo initiating an AoO from Sir Bleeparolo. Blood flies as claws skitter off the armor of Sir Bleeparolo.

Everyone is up. Yes, even you Belasara :)

Secret GM Rolls:
Attack: 1d20 ⇒ 4
Attack: 1d20 ⇒ 3
Attack: 1d20 ⇒ 6


Female Human Oracle of Life (Spirit Guide) 2 | HP 19/19 NL 8/19 | AC 14 Touch 12 Flat-Footed 12 | CMB +2 CMD 14 | Saves: Fort +1 Ref +2 Will +3 | Perception: +2 | Init: +2 | Status: Normal

Woohoo!

Belasara feels a small bit of triumphant glee at seeing her target fall. It feels good to inflict a bit of the same pain she had experienced in the previous room on something so evil. But the danger is not over yet, and so the healer tamps down on her elation and pulls another blunt arrow from her quiver. Nocking it, she takes careful aim at the gory skeleton assaulting Sir Bleeparolo and lets her arrow fly.

Point-Blank Shot, Into Melee
Longbow: 1d20 + 4 + 1 - 4 ⇒ (11) + 4 + 1 - 4 = 12
Damage: 1d8 + 1 ⇒ (4) + 1 = 5


Oracle (Nature) 2 | HP 20/20 | Init +4 | Per +8 S.M. +0 | AC 17 : T 10 : FF 17 AC 15 : T 8 : FF 15 | Fort +3 : Ref -2 : Will +3 | Melee +3 (1d6+2)
Resources:
Spells: 1st level: 4/4 | SLAs charm person
Current Buffs:

As the Skeleton approaches, Sir Bleeparolo tries to bring his lance to bear.

"Not so fast, skinny!"

lance AoO: 1d20 + 4 ⇒ (3) + 4 = 7

But he can't get the lance in the way in time. He drops the lance on the floor and pulls out his Morning Star, as he maneuvers Varkha behind the skeleton.

5' step (to leave a flank opportunity for everyone else) and then standard attack.

"Maybe you'll like this one better!"

He swings...

+1 Morning Star: 1d20 + 5 ⇒ (11) + 5 = 16
damage: 1d6 + 3 ⇒ (2) + 3 = 5


Wolf 3HD | HP 23/23 | Init +2 | Per +5 S.M. +1 | AC 16 : T 12 : FF 14 : CMD 14 | Fort +5 : Ref +5 : Will +2 | Bite +3 (1d6+1 plus trip)

Varkha snaps at the skeleton as it approaches, but the skeleton is too nimble.

Bite: 1d20 + 4 ⇒ (3) + 4 = 7

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