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GM METAL GODS' - MAGNIFICENT SEVEN - A KINGMAKER/IRON GODS ADVENTURE

Game Master Dennis Harry

Golarion Wastes - 4767 AR

Perception:

Perception: Alexandr [dice]1d20+11[/dice]
Erissa [dice]1d20+2[/dice]
Johnny [dice]1d20+11[/dice]
Joseph [dice]1d20+8[/dice]
Mira [dice]1d20+7[/dice]
OZ [dice]1d20+17[/dice]
Verra [dice]1d20+5[/dice]

Initiative:
Alexandr [dice]1d20+4[/dice]
Erissa [dice]1d20+3[/dice]
Johnny [dice]1d20+3[/dice]
Joseph [dice]1d20+3[/dice]
Mira [dice]1d20+3[/dice]
OZ [dice]1d20+6[/dice]
Verra [dice]1d20+3[/dice]


1 to 50 of 55 << first < prev | 1 | 2 | next > last >>

Metal God Shadow's Status

The OOC thread for the Kingmaker Iron Gods all Gunslingers AP.

The adventure begins right after your first big fight together where most of you have met for the first time after wandering the wastes.


Human Whitesmith/Gunsmoke
Vitals:
HP 16/16, AC 17, T 13, FF 14, Fort 3, Ref 3, Will 5, Perception +8, Sense Motive +3
SP: 4/4, Arm: Pepperbox, MF: 1-2, Ammo: Metal Cartridge 3/4
Skills:
Craft. Arm Maintenance +6, DD +7, Heal +11, K: Engineering +4, Perception +8), Profession: Gunsmith +9, Sleight of Hand +10, Spellcraft +4

Dot. Will come back to this shortly :)


Female Android Cavalier (Dune Drifter/Construct Rider: Android) 2 | AC 17 T 13 F 14 | HP 16/22 | F +5 R +3 W +2 (All +4 higher vs mind-affecting effects, paralysis, poison, & stun effects) | Grit 1/1 | Init +3 | Perc +2

Lot to go through, will likely need to alter my backstory a tad.

Sounds like Alexandr and I at least knew each other by reputation during the war, if not having had our paths cross.

Lantern Lodge

Werehare Inquisitive 3/ Seeker 3/ Bard 3

Mira's player here.

So, thoughts on the situation under which the fight occurred? Classic Town defense shootout? Bandit repelling?


Metal God Shadow's Status

The M7 approached the excavation site from multiple directions. The site was devoid of life except for the mercenaries and the Acolyte (and some constructs to do the digging). So ranged firepower from the M7 brought most of the foes down before melee was even engaged.


Male Android, Humanoid Zen Marksman, HP:17/17 l AC: 16 T: 16 FF: 14 l Fort: +5, Ref: +5, Will: +7 l CMB: +1, CMD: 17 l Dark Vision 60, Low Light Vision, Perception +11, Survival +4 initiative +4

Alexandr here, now that this site seems to be working again.

By the way Metal God, Im slightly confused about your opening post. You refer to the acolyte as a male and in Joseph;s section refer to a woman, who is a criminal responsible for dropping tech into the ocean. Same person or maybe im just missing something?


Metal God Shadow's Status
A-23 wrote:

Alexandr here, now that this site seems to be working again.

By the way Metal God, Im slightly confused about your opening post. You refer to the acolyte as a male and in Joseph;s section refer to a woman, who is a criminal responsible for dropping tech into the ocean. Same person or maybe im just missing something?

It's a woman. Ignore the male reference thought I caught it but seems like I missed it!


F Changeling (Witchborn) Investigator (Steelhound)-2 | HP 14/15, AC 18(T13, FF15) | F+2,R+6,W+3,CMD14 | Init+3, Perc+5/+6 traps, Darkvision | Grit-1/1, Inspiration-3/5

alright, paizo's finally accessible


Female Android Cavalier (Dune Drifter/Construct Rider: Android) 2 | AC 17 T 13 F 14 | HP 16/22 | F +5 R +3 W +2 (All +4 higher vs mind-affecting effects, paralysis, poison, & stun effects) | Grit 1/1 | Init +3 | Perc +2

So likely Alex would know that Erissa served as a sort of freelance scout during the war, and he probably would have learned of her nickname: Sister Mercy. (He would also know that this was 'earned' for being 'merciful' in killing whatever she hit, usually in one shot... and usually the enemy, but sometimes her own allies, allegedly by accident.)

The others, including Alexandr, would have learned in their dealings at the station that she is knowledgeable about a lot of things, and curious to learn more. The also would know that she has little compassion for those who cross her. That the acolyte is alive currently (she is, right?) is more from the fact that she wasn't the one aiming at her when the fighting was ongoing than out of any mercy on her part.


Human Whitesmith/Gunsmoke
Vitals:
HP 16/16, AC 17, T 13, FF 14, Fort 3, Ref 3, Will 5, Perception +8, Sense Motive +3
SP: 4/4, Arm: Pepperbox, MF: 1-2, Ammo: Metal Cartridge 3/4
Skills:
Craft. Arm Maintenance +6, DD +7, Heal +11, K: Engineering +4, Perception +8), Profession: Gunsmith +9, Sleight of Hand +10, Spellcraft +4

So what the heck is up with Paizo lately? It seems to be going down more often then it is up :p
Its proving to be very annoying!

That aside Joseph is much more of a easygoing, free spirit who can be a bit naive. He would be right pissed that the shipment of guns (some of which he personally made!) were disposed of in such an unsightly manner.
He would definitely want to haul her off to the Sheriff and whatnot but he wouldn't have necessarily thought much about what happens afterward.
He also has a hard time holding grudges :)


Male Android, Humanoid Zen Marksman, HP:17/17 l AC: 16 T: 16 FF: 14 l Fort: +5, Ref: +5, Will: +7 l CMB: +1, CMD: 17 l Dark Vision 60, Low Light Vision, Perception +11, Survival +4 initiative +4

Erissa would know that during the war Alexandr had a partner, who preferred fighting with fists than with his revolver. She would know he served as front line soldier and that he's knowledgable in the construction of firearms.

The rest of you would also be aware that Alexandr tends to keep people at arms length and that he tends to keep a low profile. Unlike most androids he feels emotions but they overwhelm and confuse him. He's also loyal and doesn't tend to break his word.


Male Unfettered Inevitable Eidolon 1/Gunslinger (Pistolero) 1
Spoiler:
[ HP: 20/20 | AC: 20, T: 14, FF: 16 | CMD: 16 | F: +6, R: +6, W: +4 | Init: +6, Perception: +17] | Grit: 2/2

Just checking in, haven't had time to check this out since the site started freaking out. I'll post in at some point tomorrow but it's late enough here as it is.


Human Whitesmith/Gunsmoke
Vitals:
HP 16/16, AC 17, T 13, FF 14, Fort 3, Ref 3, Will 5, Perception +8, Sense Motive +3
SP: 4/4, Arm: Pepperbox, MF: 1-2, Ammo: Metal Cartridge 3/4
Skills:
Craft. Arm Maintenance +6, DD +7, Heal +11, K: Engineering +4, Perception +8), Profession: Gunsmith +9, Sleight of Hand +10, Spellcraft +4

So we have 2 androids and an Eidolon. What do they look like?
Are the Androids cleverly disguised and human-like or are they obviously robotic in appearance?
What about the Eidolon, is it metallic and robot-shaped or is it more humanoid in appearance?
What do they sound like? Are there voices a synthesized screech, a sing-songy melody or do they immatate a gruff male voice?

I want to know how Joseph would percieve these 3.


Metal God Shadow's Status

That is of course completely up to those respective PCs so go ahead and approach that as you like folks.

My next update will be at some point this week. Due to the website interruptions I am behind in all threads.

I have to work late tonight and I may be seeing Iron Maiden tomorrow night so that update might not come till Friday or Saturday night. Feel free to continue to RP in the meantime.

Work should finally by the end of this week and if the site continue to work fine, my posting should return to its normal every 2 to 3 day turnover...


Male Unfettered Inevitable Eidolon 1/Gunslinger (Pistolero) 1
Spoiler:
[ HP: 20/20 | AC: 20, T: 14, FF: 16 | CMD: 16 | F: +6, R: +6, W: +4 | Init: +6, Perception: +17] | Grit: 2/2

I actually have a description of Ozymandias up on his page if you want a more in-depth description, but he's a robot. He's humanoid in shape, but clearly not a human. Backstory wise, he's actually an ancient automaton that was on one of the crashed starships. He wears the cloak so he looks vaguely human from a distance, but up close it's impossible to mistake him for anything else. His voice is synthesized but also distinctly male.


Male Android, Humanoid Zen Marksman, HP:17/17 l AC: 16 T: 16 FF: 14 l Fort: +5, Ref: +5, Will: +7 l CMB: +1, CMD: 17 l Dark Vision 60, Low Light Vision, Perception +11, Survival +4 initiative +4

Technically I think there are 4 androids in this party and not 2 if memory serves.

As for this android, he has bright blue eyes, his ''skin'' is tanned color and he usually tries to avoid using his nanites if at all possible so at first glance he appears human. He's trying to keep a low profile vis a vis the technic league so he usually wears a bandana to cover the lower part of his face but other then that doesn't do anything special to hide his identity.

Basically he obscures it lightly and doesn't openly advertise that he's not human.

Lantern Lodge

Werehare Inquisitive 3/ Seeker 3/ Bard 3

I thought I had a description posted on Mira's page, but guess not.

Mira also appears human as well, with all of the characteristic traits of a desert-dweller. Though she has the circuitry tattoos, you've never seen them glow, though it is possible she is just a particularly devoted follower of Brigh— especially since she has a full-sized mask of the goddess hooked on her hip or around her neck. She has not been seen with it covering her face yet.

Her hair is dark and loose, hanging just past her shoulders, and her attire is just on that functional edge of "dandy". If she is serving in her profession, then her hair is often pulled back and braided with small chains that have clockwork ornaments.

Her gun is an excellent work, and though the scrollwork and accents make it seem as if it were more a show piece, it is a fully functional showpiece. She is certainly familiar with the way to handle it, while its look shows that it is well-cared for.


Female Android Cavalier (Dune Drifter/Construct Rider: Android) 2 | AC 17 T 13 F 14 | HP 16/22 | F +5 R +3 W +2 (All +4 higher vs mind-affecting effects, paralysis, poison, & stun effects) | Grit 1/1 | Init +3 | Perc +2

Erissa for the most part looks almost Chelaxian in complexion, though her black hair isn't quite right for it (for a real world reference, it looks like she used the cheap bargain brand of black hair dye, though in her case it is her natural color).

She has blue green circuitry tattoos on her arms, legs, back, neck, and part of her face (think Aang from The Last Airbender, but in her case it goes from her neck around her ears to end around her eyebrows) that match the ones found on her black horse (which is also an android) and green eyes. When activated, her eyes and tats glow blue.

The concept of 'android' makes some sense to her, as Val explained it to her, but it doesn't matter to her. To her, she is alive and sentient... race doesn't matter to her as much as I.Q.. As such, she will not correct someone if they thought she was human, but she would not deny being an android if someone identifies her as such.


Female Android Cavalier (Dune Drifter/Construct Rider: Android) 2 | AC 17 T 13 F 14 | HP 16/22 | F +5 R +3 W +2 (All +4 higher vs mind-affecting effects, paralysis, poison, & stun effects) | Grit 1/1 | Init +3 | Perc +2

This is the type of revolver that she would have based the loading design on. (The Schofield, not the Colt.) The break and ejection mechanisms on her pepperbox would be similar.


Human Whitesmith/Gunsmoke
Vitals:
HP 16/16, AC 17, T 13, FF 14, Fort 3, Ref 3, Will 5, Perception +8, Sense Motive +3
SP: 4/4, Arm: Pepperbox, MF: 1-2, Ammo: Metal Cartridge 3/4
Skills:
Craft. Arm Maintenance +6, DD +7, Heal +11, K: Engineering +4, Perception +8), Profession: Gunsmith +9, Sleight of Hand +10, Spellcraft +4

Looks like we got a Metal Eidolon, 3 androids, a 1/4-android, a Changeling, and Johnny Mash, a Half Elf "Normal Guy" (Who I haven't seen post yet?)
We got quite the interesting bunch of characters ^_^

Thanks for the descriptions btw, its helps :)

Dark Archive

Male Half elf Alchemist (grenadier) max hp 19, ac 17, f 5, r 6 w 2, perc 11

Wellll, Johnny does have a tumorous growth reloading for him


Metal God Shadow's Status

I will have us moving forward Saturday night so about 18 or 19 hours from now ;-)


Metal God Shadow's Status

Loved the character interactions thus far folks.

The thread is updated.


Male Android, Humanoid Zen Marksman, HP:17/17 l AC: 16 T: 16 FF: 14 l Fort: +5, Ref: +5, Will: +7 l CMB: +1, CMD: 17 l Dark Vision 60, Low Light Vision, Perception +11, Survival +4 initiative +4

My bad Ozzy


Shadow's Status

Hopefully the boards are stable again (they have been this morning) and I can get out updates over the next two days.


Human Whitesmith/Gunsmoke
Vitals:
HP 16/16, AC 17, T 13, FF 14, Fort 3, Ref 3, Will 5, Perception +8, Sense Motive +3
SP: 4/4, Arm: Pepperbox, MF: 1-2, Ammo: Metal Cartridge 3/4
Skills:
Craft. Arm Maintenance +6, DD +7, Heal +11, K: Engineering +4, Perception +8), Profession: Gunsmith +9, Sleight of Hand +10, Spellcraft +4

To me it seems like the boards are getting worse and worse :( the periods of downtime are getting longer and more frequent.
It seems I can barely get 1 post in somewhere before it goes down again for 6+ hours.
And sadly I don't have a phone that can post to Paizo as that seems to be a workaround :(


Shadow's Status
Joseph Bonkers wrote:

To me it seems like the boards are getting worse and worse :( the periods of downtime are getting longer and more frequent.

It seems I can barely get 1 post in somewhere before it goes down again for 6+ hours.
And sadly I don't have a phone that can post to Paizo as that seems to be a workaround :(

My phone and tablet do not allow me to connect when it's down.


Male Unfettered Inevitable Eidolon 1/Gunslinger (Pistolero) 1
Spoiler:
[ HP: 20/20 | AC: 20, T: 14, FF: 16 | CMD: 16 | F: +6, R: +6, W: +4 | Init: +6, Perception: +17] | Grit: 2/2

They've been stable more or less since yesterday. One of the threads someone opened had the IT people mention they think they found the issue and it should be fixed soon...


Goblin Gunslinger "Ziggs"

Paizo problems:

Everyone,

Just did some checking and may have found the problem. Please clear your cache and try again...

Everyone,

The problem is with a node managed by Opticfusion. I have discussed the matter with their network team and waiting on a timeline for resolution. More info to follow

We are in the process of addressing some of the infrastructure needs required to stabilize the website and make it more reliable for our customers. However, the hurdles we experience aren’t always in our control, take time to resolve and aren’t always fully explained post mortem. I also hesitate to broadcast details because it’s not generally good practice to publicize specifics especially if they are not validated.

We will continue to work to resolve issues post haste and appreciate any feedback you provide when experiencing difficulties with our site.
We do have an idea what the problem is but finding the "sweet spot" for resolution is taking a bit more time then I would like... We should have this under control very soon...
I very much appreciate your feedback and willingness to help isolate the problem. With that said, we do know where the problem is and the probable reason it's occurring. Tracerts end where they end for a reason... I can’t put an exact timeframe on when this will be resolved but we are putting all efforts into getting past this as soon as possible.

And...

There are a couple of things we're looking at right now. Some upstream and some of our own stuff. We're not 100% sure what it is. It's a really weird issue. It basically feels like a weird routing issue, but doesn't manifest after we fiddle with some things internally which don't have a lot to do with routing. We've done some upgrades for paizocon but these only manifested post paizocon. So it's a real head scratcher.
thejeff wrote:
The frustrating thing from outside is that is seems like it's easy for you to fix temporarily, but then you all go home and it's down for 12 hours. :)
Absolutely, it does seem like we can fix it in an instant. We can at least cure the symptoms, but we need figure out the cause. We tried some things tonight. I'll probably give everything that needs one a little love before I go home tonight.
Almost like clockwork...
I think it's related to something higher up on the chain. I think it's specific to the way we run our web service and there might be some work arounds.

From the quotes I gathered, I see mostly the same terminology today as I saw 2 weeks ago, plus a "hesitation to broadcast details" (for good reason).
My understanding, they could be fixed tomorrow, but they also could be fixed a week from now. They intentionally did not give a timeframe.

And on that note, I was on this morning at about 2am Mountain Time (or attempted to go on) and it was down then :/


F Changeling (Witchborn) Investigator (Steelhound)-2 | HP 14/15, AC 18(T13, FF15) | F+2,R+6,W+3,CMD14 | Init+3, Perc+5/+6 traps, Darkvision | Grit-1/1, Inspiration-3/5

Just a head's up guys. I'm gonna be traveling for a week and may not be able to get internet access everywhere. Will update when I can, but feel free to make rolls for me.


Male Unfettered Inevitable Eidolon 1/Gunslinger (Pistolero) 1
Spoiler:
[ HP: 20/20 | AC: 20, T: 14, FF: 16 | CMD: 16 | F: +6, R: +6, W: +4 | Init: +6, Perception: +17] | Grit: 2/2

So Shadow, we never really discussed this... but what does Ozymandias need to do to stay alive?

Eidolons, by base rules, show no indication of needing to eat or sleep in order to survive. I don't believe outsiders are actually required to do either, and he is technically an outsider and not an 'organic' being with a soul in the same way that an android is. I think it'd be interesting if he didn't need to since he's a robot, but it's up to you. I assumed for now that he didn't, just for my last post, but obviously will ignore that if you'd prefer to do so.


Metal God Shadow's Status
OZ-M1; "Ozymandias" wrote:
So Shadow, we never really discussed this... but what does Ozymandias need to do to stay alive?

Don't get killed or banished ;-)


Female Android Cavalier (Dune Drifter/Construct Rider: Android) 2 | AC 17 T 13 F 14 | HP 16/22 | F +5 R +3 W +2 (All +4 higher vs mind-affecting effects, paralysis, poison, & stun effects) | Grit 1/1 | Init +3 | Perc +2
GM Metal God wrote:
OZ-M1; "Ozymandias" wrote:
So Shadow, we never really discussed this... but what does Ozymandias need to do to stay alive?
Don't get killed or banished ;-)

.... would banishment instantly perma kill him, or could he be summoned back eventually?


Metal God Shadow's Status
Erissa Baine wrote:
GM Metal God wrote:
OZ-M1; "Ozymandias" wrote:
So Shadow, we never really discussed this... but what does Ozymandias need to do to stay alive?
Don't get killed or banished ;-)
.... would banishment instantly perma kill him, or could he be summoned back eventually?

He can be Summoned back. The how and why of his existence will be one of the secrets revealed as the campaign unfolds.


Male Unfettered Inevitable Eidolon 1/Gunslinger (Pistolero) 1
Spoiler:
[ HP: 20/20 | AC: 20, T: 14, FF: 16 | CMD: 16 | F: +6, R: +6, W: +4 | Init: +6, Perception: +17] | Grit: 2/2
GM Metal God wrote:
Erissa Baine wrote:
GM Metal God wrote:
OZ-M1; "Ozymandias" wrote:
So Shadow, we never really discussed this... but what does Ozymandias need to do to stay alive?
Don't get killed or banished ;-)
.... would banishment instantly perma kill him, or could he be summoned back eventually?
He can be Summoned back. The how and why of his existence will be one of the secrets revealed as the campaign unfolds.

Oh boy!

It's worth noting that I, as a player, do not know the how or why of Ozymandias being an Unfettered Eidolon or where he originally comes from. He was on a spaceship and he kinda broke the laws of magic, that's all he really knows. So, my point is, I'm along for that wonderful joy ride with the rest of you.


Human Whitesmith/Gunsmoke
Vitals:
HP 16/16, AC 17, T 13, FF 14, Fort 3, Ref 3, Will 5, Perception +8, Sense Motive +3
SP: 4/4, Arm: Pepperbox, MF: 1-2, Ammo: Metal Cartridge 3/4
Skills:
Craft. Arm Maintenance +6, DD +7, Heal +11, K: Engineering +4, Perception +8), Profession: Gunsmith +9, Sleight of Hand +10, Spellcraft +4

I'm glad to say that it appears I was wrong about the Paizo forums, they seem to be working smoothly now :)

Also, I realized that I forgot to spend my last Talent, so if it is alright with you I will take the War Sphere, the Personal Conflict drawback and the Totemic Presence Talent.
At the moment, this allows me to Transform my Arm (again) into a Totem that grants everyone around me +2 damage for 1 round.
The War Sphere does not really jive well with Josephs backstory but I think it will grant him more room to grow as he levels.

As for Ozy, well someone will just have to multiclass into Summoner to bring him back >:)
Just think! He would then become your personal slave, and no one would ever abuse that situation!
No Synthesists please :(


Male Unfettered Inevitable Eidolon 1/Gunslinger (Pistolero) 1
Spoiler:
[ HP: 20/20 | AC: 20, T: 14, FF: 16 | CMD: 16 | F: +6, R: +6, W: +4 | Init: +6, Perception: +17] | Grit: 2/2

I mean, technically Ozzy has a summoner. He's just, you know, dead. Somehow I think that might break magic even more.


Female Android Cavalier (Dune Drifter/Construct Rider: Android) 2 | AC 17 T 13 F 14 | HP 16/22 | F +5 R +3 W +2 (All +4 higher vs mind-affecting effects, paralysis, poison, & stun effects) | Grit 1/1 | Init +3 | Perc +2

Oh, given you were from Torch Joseph you might know Erissa... depends on when you were there/when you left. You certainly (I think) would know her 'sister', Val.


Metal God Shadow's Status

1d4 ⇒ 3


Shadow's Status

Just an FYI I will be taking 2 DM board breaks in the month of July:

1. July 2 through July 4 and
2. July 8 through July 11.

During this time I will be working on plot for some of the Campaigns as well as updating Campaign Information tabs for all Campaigns.


Shadow's Status

I still have an opening as noted below, anyone interested?

Recruitment is OPEN once again for Bloodlines - A V20 Vampire the Dark Ages Campaign - Clan Ventrue

You will start as Mortal.

All I need is a concept to start with.

This is a LONG running game, 10,000 posts. However, prior knowledge of the Chronicle is not necessary or quite frankly even desirable as you should not know anything of what has already taken place anyway.

For some reason no one seems to want to play Ventrue. Oi...


Female Android Cavalier (Dune Drifter/Construct Rider: Android) 2 | AC 17 T 13 F 14 | HP 16/22 | F +5 R +3 W +2 (All +4 higher vs mind-affecting effects, paralysis, poison, & stun effects) | Grit 1/1 | Init +3 | Perc +2

Still here, just waiting for my turn for combat.


Metal God Shadow's Status

I'll be updating tonight. In hindsight I should have just taken from the 4th to the 12th off.

I wasted time submitting a character for a new game last night then realized I should not have, live and learn!


Female Android Cavalier (Dune Drifter/Construct Rider: Android) 2 | AC 17 T 13 F 14 | HP 16/22 | F +5 R +3 W +2 (All +4 higher vs mind-affecting effects, paralysis, poison, & stun effects) | Grit 1/1 | Init +3 | Perc +2

So not sure how the rules work for confirming a critical miss... think I did that right though. Apologies in advance to whomever I just smote.


Metal God Shadow's Status

I am slowly working my way out of my DM board break. I want to add information to the Campaign Info Tab before I move us forward.

Sorry for the delay guys but not to worry, we'll be up and running again soon enough!


Metal God Shadow's Status

OK finally had a chance to do an update.

This week should see more consistent posting from me as my Campaign Info tab updates for each game I DM will be completed over the weekend (finally!).


Metal God Shadow's Status

Anyone hear from Gobo Horde/Joseph? I will PM him but if he does not respond I will bot him tomorrow.


Female Android Cavalier (Dune Drifter/Construct Rider: Android) 2 | AC 17 T 13 F 14 | HP 16/22 | F +5 R +3 W +2 (All +4 higher vs mind-affecting effects, paralysis, poison, & stun effects) | Grit 1/1 | Init +3 | Perc +2

I have not.


Metal God Shadow's Status

Gobo has not posted I/C in over 5 weeks and has not responded to my PM. Due to the board fritz of June and my own extended absence of early July, for now I will bot him. At least until we arrive at the next town. If he does not return by then (whenever then is) I will remove him from the game. I do not see the need to Recruit as we have 6 even with his departure and the Players that were interested in this idea that did not get picked are having their own adventures in the Sandbox that is the Weird West Wastes of Golarion.

Generally, I remove PCs after two weeks of no contact and a failure to respond to a PM.


Female Android Cavalier (Dune Drifter/Construct Rider: Android) 2 | AC 17 T 13 F 14 | HP 16/22 | F +5 R +3 W +2 (All +4 higher vs mind-affecting effects, paralysis, poison, & stun effects) | Grit 1/1 | Init +3 | Perc +2

Going on vacation for a week from Monday to Saturday. Should have limited internet access, but it might not be enough to post reliably. Feel free to bot me as needed, should be back on this coming Sunday.

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