GM Lorenzo's PbP Gameday VI Session II: #2–11: The Penumbral Accords (Tier 4-5) (Inactive)

Game Master Lawrence Smith 2

Maps, Handouts, and More


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Sovereign Court

hp 23/23 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+2 R+4 W+8 (+1 vs disease & distraction) | Bluff +13 Diplomacy +16 Perception +7 +2 Sense Motive +12 | Splintered Spear 7/7 | Reroll 1/1
Active spells:
Heightened awareness (50 min), Mage Armor (5 hrs), Protection from Arrows (5 hrs)

Larry, you should pay attention to your wife and Ireland. PbP should be last on the list!

Scarab Sages

Male Half Orc (Sandkin) | Warpriest 5 | 43/43 HP | Init +1 | Perc +3 | SM +7 |AC 25 T 12 FF 24 | CMB +8 CMD 20 (FF 19) | F +8 R +5 W +10 (+2 vs. death) | Blessings 5/5 - Fervor (2d6) 5/5 - Sacred Weapon (+1) 5/5

Hope all goes for the best!

Scarab Sages

Male Half Orc (Sandkin) | Warpriest 5 | 43/43 HP | Init +1 | Perc +3 | SM +7 |AC 25 T 12 FF 24 | CMB +8 CMD 20 (FF 19) | F +8 R +5 W +10 (+2 vs. death) | Blessings 5/5 - Fervor (2d6) 5/5 - Sacred Weapon (+1) 5/5

Hello all!
Tomorrow morning I'm off to Austria. Will be working a few days outside Vienna, and then moving to Vienna for a couple nights.
Should have Internet all the time, and be able to post twice a day, but, since I'm travelling for a week you never know what might wrong: in case I disappear that'd be the explanation.

Grand Lodge

2 people marked this as a favorite.

Rode out the storm in Galway. Nice Anniversary break.

In Belfast today. Will post in gameplay tomorrow evening local time, i.e., about 20 hours from now.

Larry

Grand Lodge

Male LN Human ( Ulfen ) Daring Champion Cavalier 1 / Investigator (Empiricist ) 4 | HP: 34/37| AC: 26 (16 Tch, 20 Fl) (+1 vs traps) | CMB: +5, CMD: 21 | F: +4, R: +11 (+1 vs traps), W: +3 (+2 vs illusion) | Init: +7+2 | Perc: +11+d6, SM: +9+d6 | Speed 30ft | Inspiration: 5/5 | Challenge: 0/1 | Dexterity Mutagen: 0/1
Active conditions:
Heightened Awareness: 8 minutes, Dexterity Mutagen: 10 minutes, Longarm: 4 minutes, Blur: 4 minutes

It looks like if Yellow's out, the rest of the turn order (Ptehp, Honey and Tera and Zavubak) may act as well, or am I wrong?

Sovereign Court

hp 23/23 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+2 R+4 W+8 (+1 vs disease & distraction) | Bluff +13 Diplomacy +16 Perception +7 +2 Sense Motive +12 | Splintered Spear 7/7 | Reroll 1/1
Active spells:
Heightened awareness (50 min), Mage Armor (5 hrs), Protection from Arrows (5 hrs)

Sorry for lack of posting, I had no opportunity to post yesterday and am suffering from a headache today. I will be back asap.

Grand Lodge

Male LN Human ( Ulfen ) Daring Champion Cavalier 1 / Investigator (Empiricist ) 4 | HP: 34/37| AC: 26 (16 Tch, 20 Fl) (+1 vs traps) | CMB: +5, CMD: 21 | F: +4, R: +11 (+1 vs traps), W: +3 (+2 vs illusion) | Init: +7+2 | Perc: +11+d6, SM: +9+d6 | Speed 30ft | Inspiration: 5/5 | Challenge: 0/1 | Dexterity Mutagen: 0/1
Active conditions:
Heightened Awareness: 8 minutes, Dexterity Mutagen: 10 minutes, Longarm: 4 minutes, Blur: 4 minutes

I have rolled a critical threat and am unsure if the concealment negated the hit at the same time. So I guess if he's a fetchling, I missed, so I won't roll the confirmation yet.

Grand Lodge

We have two votes for 3) Disable or destroy the Wightir Conjunction now. We have one vote for 2) Try to get the slaves out of the museum now, then 3).

I know I said I'd follow the "Rule of 2," but because the decision could have consequences for the rewards the party earns, I want to give Gweld and Zavubak the opportunity to express their preferences.

Grand Lodge

2 people marked this as a favorite.

Running a small local con at the Jet City Comic show Saturday and Sunday, so my posts over the weekend will likely be short and sweet, lacking my usual excessive verbosity.

Grand Lodge

I've tried to provide hints within the story to nudge you toward success.

You are all doing a great job focusing on the mission and doing what makes sense in-character.

I am by no means a completist, but I also know how frustrated I get when my PC has missed an opportunity to acquire all the possible rewards.

And so I'll be blunt: If you're in a hurry to complete the scenario, go straight to work on disabling or destroying the device. If your coffers need filling, who knows what lies beyond the yet-unopened chambers... ?

Grand Lodge

Male LN Human ( Ulfen ) Daring Champion Cavalier 1 / Investigator (Empiricist ) 4 | HP: 34/37| AC: 26 (16 Tch, 20 Fl) (+1 vs traps) | CMB: +5, CMD: 21 | F: +4, R: +11 (+1 vs traps), W: +3 (+2 vs illusion) | Init: +7+2 | Perc: +11+d6, SM: +9+d6 | Speed 30ft | Inspiration: 5/5 | Challenge: 0/1 | Dexterity Mutagen: 0/1
Active conditions:
Heightened Awareness: 8 minutes, Dexterity Mutagen: 10 minutes, Longarm: 4 minutes, Blur: 4 minutes

Well, going for the fetchling who's worse than Uthil Mak is in character for Gweld.

Sovereign Court

hp 23/23 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+2 R+4 W+8 (+1 vs disease & distraction) | Bluff +13 Diplomacy +16 Perception +7 +2 Sense Motive +12 | Splintered Spear 7/7 | Reroll 1/1
Active spells:
Heightened awareness (50 min), Mage Armor (5 hrs), Protection from Arrows (5 hrs)

Thank you GM, I don’t mind missing part of the loot, but I am also not in a hurry to complete the scenario.

Grand Lodge

Disable or destroy the device now, collect xp, collect PP, lose gold rewards.
Face Mazzel Gol, risk life and limb for more gold and glory, then complete the mission before dawn.

I don't want to railroad or dictate to the party. Looks like Zavubak, Myrd, and Gweld are ready to find Mazzel Gol and deal with her, then take out the device.
We'll go with the majority.
Please, no hard feelings.

Scarab Sages

Male Half Orc (Sandkin) | Warpriest 5 | 43/43 HP | Init +1 | Perc +3 | SM +7 |AC 25 T 12 FF 24 | CMB +8 CMD 20 (FF 19) | F +8 R +5 W +10 (+2 vs. death) | Blessings 5/5 - Fervor (2d6) 5/5 - Sacred Weapon (+1) 5/5

No problem at all.
Ptehp would just have gone for completing the mission: girls safe, destroy the artefact and be done, rather than risk possible failure by going on a side mission.
But that's just RP.
As a player, either choices are fine with me.

Sovereign Court

hp 23/23 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+2 R+4 W+8 (+1 vs disease & distraction) | Bluff +13 Diplomacy +16 Perception +7 +2 Sense Motive +12 | Splintered Spear 7/7 | Reroll 1/1
Active spells:
Heightened awareness (50 min), Mage Armor (5 hrs), Protection from Arrows (5 hrs)
GM Lorenzo wrote:

While Zavubak puffs away on another coffin nail, Myrd again considers the nature of the Wightir Conjunction. Ptehp might be right. If only someone in the party could pursue the fetchling into the Plane of Shadow after the device were destroyed, which would quite possibly end the connection between the two planes. And knew where the fetchling might go. And could bring the party with him. And could get everyone back to the Material Plane...

;-)

I am not seeing the clue here: we do have the prisoner fetchling, is the GM referring to him?

Grand Lodge

Sorry for the confusion. I'll try to clear it up.

You did encounter three mercenary fetchlings guarding the slaves. You killed one, stabilized the second, and interrogated the third before knocking him out. During questioning, he revealed his name and the names of his sibllings. None was Mazzel Gol, and none was a "bomb-thrower."

If Mazzel Gol is still in the museum, she's probably in an area you haven't yet searched.

If the Wightir Conjunction is disabled or destroyed, it severs the connection between the Material Plane and the Plane of Shadow. The duality of existence within the museum will end, and creatures and objects return to their separate planes of origin.

I was trying to reveal all this in-game and avoid the OOC explanations. I feel bad that I couldn't convey that more clearly through the action and dialogue. Always room to improve my technique, right?

Scarab Sages

Male Half Orc (Sandkin) | Warpriest 5 | 43/43 HP | Init +1 | Perc +3 | SM +7 |AC 25 T 12 FF 24 | CMB +8 CMD 20 (FF 19) | F +8 R +5 W +10 (+2 vs. death) | Blessings 5/5 - Fervor (2d6) 5/5 - Sacred Weapon (+1) 5/5

It was very clear.
We were just on the Shadow Plane, so missed it.

Sovereign Court

hp 23/23 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+2 R+4 W+8 (+1 vs disease & distraction) | Bluff +13 Diplomacy +16 Perception +7 +2 Sense Motive +12 | Splintered Spear 7/7 | Reroll 1/1
Active spells:
Heightened awareness (50 min), Mage Armor (5 hrs), Protection from Arrows (5 hrs)

Sorry Larry, this was all clear. I thought you meant that there was a way for us to have our cake and eat it. So destroy the stones first and then find the last fetchling

Grand Lodge

If you destroy the device first, the fetchlings and the stuff from the Shadow Plane will be gone.

If you want to finish clearing the museum, you must do so before you shut down the device.

Grand Lodge

To help me prepare the Chronicle Sheets, please double check your PC's information on the slides and let me know if there are any issues.

Player Boon Rolls:
Gerard: 1d20 ⇒ 3
Red: 1d20 ⇒ 18
Eric: 1d20 ⇒ 20
Dmitri: 1d20 ⇒ 6
Fox: 1d20 ⇒ 18
Larry: 1d20 ⇒ 18

Eric's Boon: 1d4 ⇒ 2

Congrats, Eric! You won the Mounted Tradition boon. I've got your email address. I'll send the boon to you when we finish the scenario.

Larry

Scarab Sages

Male Half Orc (Sandkin) | Warpriest 5 | 43/43 HP | Init +1 | Perc +3 | SM +7 |AC 25 T 12 FF 24 | CMB +8 CMD 20 (FF 19) | F +8 R +5 W +10 (+2 vs. death) | Blessings 5/5 - Fervor (2d6) 5/5 - Sacred Weapon (+1) 5/5

Yay!!!

Info' is correct.

Scarab Sages

Stats:
Druid 4|Ac 18[20] T11[13] F17[19]|Hp32/35| F+6 R+2 W+6 [+4 vs Fey and Plant] Init +3, Perc +9

Information is correct

Grand Lodge

Male LN Human ( Ulfen ) Daring Champion Cavalier 1 / Investigator (Empiricist ) 4 | HP: 34/37| AC: 26 (16 Tch, 20 Fl) (+1 vs traps) | CMB: +5, CMD: 21 | F: +4, R: +11 (+1 vs traps), W: +3 (+2 vs illusion) | Init: +7+2 | Perc: +11+d6, SM: +9+d6 | Speed 30ft | Inspiration: 5/5 | Challenge: 0/1 | Dexterity Mutagen: 0/1
Active conditions:
Heightened Awareness: 8 minutes, Dexterity Mutagen: 10 minutes, Longarm: 4 minutes, Blur: 4 minutes

The info is correct.

If I want to go on a shopping spree after the scenario, do I need to post a list of stuff I'd like to be added to the chronicle?

Sovereign Court

hp 23/23 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+2 R+4 W+8 (+1 vs disease & distraction) | Bluff +13 Diplomacy +16 Perception +7 +2 Sense Motive +12 | Splintered Spear 7/7 | Reroll 1/1
Active spells:
Heightened awareness (50 min), Mage Armor (5 hrs), Protection from Arrows (5 hrs)

Info is correct

Dark Archive

M half-orc bloodrager (Steelblood rageshaper) 3 | HP: 30/30 | AC: 20 / T: 11 / FF: 19 | Fort: +7, Ref: +4, Will: +4 | CMB: +8, CMD: 18 | Init: +1, Perception: +5 | Bloodrage 11/11 | Conditions: None

Info looks good!

Grand Lodge

I will leave the annotation of purchases to you.

The only expenditures I, as GM, place on a chronicle sheet are purchases and gold spent during play.

Scarab Sages

Male Half Orc (Sandkin) | Warpriest 5 | 43/43 HP | Init +1 | Perc +3 | SM +7 |AC 25 T 12 FF 24 | CMB +8 CMD 20 (FF 19) | F +8 R +5 W +10 (+2 vs. death) | Blessings 5/5 - Fervor (2d6) 5/5 - Sacred Weapon (+1) 5/5

Oops, I see I did not update my CLW charges used (rolled 2, then 1, forgot to put 3).
Right now I am at 6 used (but I am tracking them and ticking them off).

Grand Lodge

Male LN Human ( Ulfen ) Daring Champion Cavalier 1 / Investigator (Empiricist ) 4 | HP: 34/37| AC: 26 (16 Tch, 20 Fl) (+1 vs traps) | CMB: +5, CMD: 21 | F: +4, R: +11 (+1 vs traps), W: +3 (+2 vs illusion) | Init: +7+2 | Perc: +11+d6, SM: +9+d6 | Speed 30ft | Inspiration: 5/5 | Challenge: 0/1 | Dexterity Mutagen: 0/1
Active conditions:
Heightened Awareness: 8 minutes, Dexterity Mutagen: 10 minutes, Longarm: 4 minutes, Blur: 4 minutes

I think we just entered the room two times in a row. On the map, was Zavubak supposed to be all the way out in the room? Because move description was limited by him "following" first Gweld, than Ptehp. How 'd Gweld ended up getting back out of the office? To me it was pretty obvious by the moves that he first entered, and than hesitated, waiting for the light source to catch up and at least enter the office as well.

Grand Lodge

Gweld, you said you were waiting for Myrd's light. Myrd hasn't moved. If you want to enter the room, anyway, please do place your icon wherever you'd like.

If Zavubak or Ptehp object to where I've placed them, (which enables me to convey more details about the room and its contents through the eyes of PCs that can see in the dark) either of them can let me know.

There have been a couple of instances where the party has modified the standard order of march they'd agreed to at the outset. I'm flexible.

Grand Lodge

2 people marked this as a favorite.

Thank you for a successful session. I'll post a link to your Chronicle sheets by the end of the weekend. Everyone but Zavubak earned 1860gp and 2PP for the mission. Zavubak earned out-of-tier 1184gp and 2PP.

(There's a flood of PbP Gameday VI reporting coming in, and I need to submit those to Paizo and get everyone their GM and player boons.)

If you'd like to provide me some constructive feedback on the session, please PM me. I'm not thin-skinned or argumentative, and I appreciate anything you have to offer that will help me improve.

I sincerely hope you all enjoyed the game.

Larry Smith
aka GM Lorenzo

Scarab Sages

Male Half Orc (Sandkin) | Warpriest 5 | 43/43 HP | Init +1 | Perc +3 | SM +7 |AC 25 T 12 FF 24 | CMB +8 CMD 20 (FF 19) | F +8 R +5 W +10 (+2 vs. death) | Blessings 5/5 - Fervor (2d6) 5/5 - Sacred Weapon (+1) 5/5

Thank you!

Grand Lodge

Male LN Human ( Ulfen ) Daring Champion Cavalier 1 / Investigator (Empiricist ) 4 | HP: 34/37| AC: 26 (16 Tch, 20 Fl) (+1 vs traps) | CMB: +5, CMD: 21 | F: +4, R: +11 (+1 vs traps), W: +3 (+2 vs illusion) | Init: +7+2 | Perc: +11+d6, SM: +9+d6 | Speed 30ft | Inspiration: 5/5 | Challenge: 0/1 | Dexterity Mutagen: 0/1
Active conditions:
Heightened Awareness: 8 minutes, Dexterity Mutagen: 10 minutes, Longarm: 4 minutes, Blur: 4 minutes

Thank you for running this game. Sorry for being a pain as a player.

Sovereign Court

hp 23/23 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+2 R+4 W+8 (+1 vs disease & distraction) | Bluff +13 Diplomacy +16 Perception +7 +2 Sense Motive +12 | Splintered Spear 7/7 | Reroll 1/1
Active spells:
Heightened awareness (50 min), Mage Armor (5 hrs), Protection from Arrows (5 hrs)

Thank your for running this Larry!

Sovereign Court

thanks for running this, and if you have any others you are looking for I'd definately be interested in joining

Scarab Sages

Male Half Orc (Sandkin) | Warpriest 5 | 43/43 HP | Init +1 | Perc +3 | SM +7 |AC 25 T 12 FF 24 | CMB +8 CMD 20 (FF 19) | F +8 R +5 W +10 (+2 vs. death) | Blessings 5/5 - Fervor (2d6) 5/5 - Sacred Weapon (+1) 5/5

Yay! Thanks ))))

Dark Archive

M half-orc bloodrager (Steelblood rageshaper) 3 | HP: 30/30 | AC: 20 / T: 11 / FF: 19 | Fort: +7, Ref: +4, Will: +4 | CMB: +8, CMD: 18 | Init: +1, Perception: +5 | Bloodrage 11/11 | Conditions: None

A pleasure as always, Larry. Looking forward to the next one!

Grand Lodge

1 person marked this as a favorite.

You can view and download your Chronicle here.

Let me know if there are any errors I need to correct.

See you on the Open Road!

Larry Smith
aka GM Lorenzo

Scarab Sages

Male Half Orc (Sandkin) | Warpriest 5 | 43/43 HP | Init +1 | Perc +3 | SM +7 |AC 25 T 12 FF 24 | CMB +8 CMD 20 (FF 19) | F +8 R +5 W +10 (+2 vs. death) | Blessings 5/5 - Fervor (2d6) 5/5 - Sacred Weapon (+1) 5/5

Thank you!!! )))
All fine

Sovereign Court

hp 23/23 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+2 R+4 W+8 (+1 vs disease & distraction) | Bluff +13 Diplomacy +16 Perception +7 +2 Sense Motive +12 | Splintered Spear 7/7 | Reroll 1/1
Active spells:
Heightened awareness (50 min), Mage Armor (5 hrs), Protection from Arrows (5 hrs)

Hi Larry,

Can you change my chronicle to slow advancement? It seems you missed that from this post

Thanks!

Grand Lodge

1 person marked this as a favorite.

Fixed it, brother. Sorry I missed that.
Larry

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