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GM/Lictor Lane's Who Needs Parenting? = CoT Team 1 IC Thread
Game Master michaelane



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1,801 to 1,850 of 2,176 << first < prev | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | next > last >>

Cleric 2, HP: 15, AC: 18, Tch: 13, FF: 16 F: +6, R: +4, W: +8, Init: +2, Per: +6

good to me


Young lawyer hoping to make a difference HP 19/19 || AC 11+4/11/10+4 (Mage Armor) || F+2/R+1/W+3 || Init. +2 || Perc. +4

Hai!


Male Human Inquisitor (2)

looks fine


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

"C'mon girl get moving. Weeze gots Goblin heads to smash!"


Female Half-Orc Fighter : 1, Sorceror (Draconic - Copper) : 1
Stats:
HP: 19, AC: 18, Tch: 12, FF: 16 F: +5, R: +3, W: +3, Init: +3, Per: +0

I take the lead and start to walk down the corridor ...


Young lawyer hoping to make a difference HP 19/19 || AC 11+4/11/10+4 (Mage Armor) || F+2/R+1/W+3 || Init. +2 || Perc. +4

"becareful! They seem to be luring us in. They must have something up their mInd..."


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

"Only fing daze gonna have on dare heads is Jo's hammer!" Jo says entirely too loud.


Male Half-Elf Rogue(Thug) 2

Byron just shakes his head, and sighs.

Cheliax

With her darkvision, Xianae can see the rough tunnel extends about 10 feet toward the back of the mansion before the right side of the tunnel becomes stone. 10 feet past that (or twenty feet from where Xianae now stands), there is an opening in the stone to the right. Still further, maybe 45 or 50 feet ahead, she can see the end of the tunnel. It appears to turn right again at that point. No goblins are visible in the tunnel.


Female Half-Orc Fighter : 1, Sorceror (Draconic - Copper) : 1
Stats:
HP: 19, AC: 18, Tch: 12, FF: 16 F: +5, R: +3, W: +3, Init: +3, Per: +0

With handing gripping on my weapon, I carefully poke my head around the corner to see if I can see any threats around the corner. If there are none I inform the others of what I have found. If there are any threats, then I will confront them and let my axe do the talking.

Cheliax

So, you're proceeding to the first of the two openings? Is everyone following in a line or waiting on Xianae?

Cheliax

F Chelish Spy(Rog) 2/Detective (Brd) 1

yeah, sounds like first intersection. we stay together.


Female Half-Orc Fighter : 1, Sorceror (Draconic - Copper) : 1
Stats:
HP: 19, AC: 18, Tch: 12, FF: 16 F: +5, R: +3, W: +3, Init: +3, Per: +0

Sorry, I didn't make it clear, it was the first opening, yes.


Male Half-Elf Rogue(Thug) 2

I am fine with moving forward to the first opening.


Male Human Inquisitor (2)

As soon as Roman is within 30ft. of the intersection, he will attempt to scan it remotely with the sift cantrip, as he suspects a trap.
Perception: 1d20 + 7 - 5 ⇒ (18) + 7 - 5 = 20


Cleric 2, HP: 15, AC: 18, Tch: 13, FF: 16 F: +6, R: +4, W: +8, Init: +2, Per: +6

Together Please


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Jo will stay right behind Xianae.


Cleric 2, HP: 15, AC: 18, Tch: 13, FF: 16 F: +6, R: +4, W: +8, Init: +2, Per: +6

Coran will stay right behind Jo

Cheliax

Xianae peers around the corner only to be greeted by the snarling, snapping jaws of a large wolf. "Go back or die!" it growls.

Current Map

Cheliax

F Chelish Spy(Rog) 2/Detective (Brd) 1

yeah, might as well just throw down the initiative...


Female Half-Orc Fighter : 1, Sorceror (Draconic - Copper) : 1
Stats:
HP: 19, AC: 18, Tch: 12, FF: 16 F: +5, R: +3, W: +3, Init: +3, Per: +0

Seeing the wolf I call back to the others, "There's another talking Wolf here!" I then look back to the wolf and give a grin that shows I am ready for combat.

Initiative : 1d20 + 3 ⇒ (9) + 3 = 12

I shall wait to see where I am in the combat before posting my action.


Male Human Inquisitor (2)

"Don't block the corridor, try luring him out!"


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Jo's Init: 1d20 + 5 ⇒ (18) + 5 = 23


Young lawyer hoping to make a difference HP 19/19 || AC 11+4/11/10+4 (Mage Armor) || F+2/R+1/W+3 || Init. +2 || Perc. +4

Emmett smiles to himself. It probably heard that... He makes sure his little friend stays in his sleeve and prepares a tiny flask of oil.

Initiative:: 1d20 + 2 ⇒ (12) + 2 = 14


Cleric 2, HP: 15, AC: 18, Tch: 13, FF: 16 F: +6, R: +4, W: +8, Init: +2, Per: +6

Coran's Init: 1d20 + 2 ⇒ (17) + 2 = 19

Cheliax

F Chelish Spy(Rog) 2/Detective (Brd) 1

I believe the GM rolls, but anything to move this game along...
Init 1d20 + 4 ⇒ (18) + 4 = 22

imagining i'm after Jo and before Wolfie.

A moment after Jo moves, Moondark pushes through to the other side of Xianae and leaning around the corner fires at the talking wolf, rolling her eyes as her shot shatters on the floor rather than in the ungentle giant in front of her.

Lt. crossbow 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7
damage 1d8 + 1 ⇒ (8) + 1 = 9 shots: 15


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Jo looks for any way to attack the wolf.

Will need GM's help here as I am not sure if there is a way for Jo to attack given the obviouosly restrictive nature of the passages.

Cheliax

F Chelish Spy(Rog) 2/Detective (Brd) 1

seems we're waiting for GM input?

Cheliax

Normally I will roll initiative, but wasn't sure what you all would do with the conditions so I'll take your rolls. Quick summary of what you can/can't do:
Jo: Can squeeze past Xianae to get to the wolf, but it will require Escape Artist and he won't be able to attack until Xianae backs up. Or can stay where you are. Or can squeeze past Xianae to one of the squares past Xianae with each square costing two squares of movement.
Moondark: Proposed move is legit, but dependent on Jo not moving into that square. Wolf would also benefit from cover and you would take a further negative due to the squeeze, but the one trumps everything.
Coran: Only character not squeezing. Can actually move past Xianae into the hole and attack without penalty, though probably not something he's want to do.
Xianae: Can advance to attack the "wolf" and will take -4 on attack rolls and on AC.
Everyone Else: Can probably extrapolate from there.

GM Rolls:

Enemies 1d20 + 2 ⇒ (1) + 2 = 3
Byron 1d20 + 1 ⇒ (17) + 1 = 18
Roman 1d20 + 6 ⇒ (9) + 6 = 15

Round 1: Jo, Moondark, Coran, Byron, Roman, Emmett, Xianae, Enemies


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Jo will attempt to move past Xianae to the opposite side of where she is. I assume that is an Escape Artist move also? Or Acrobatic?

Escape Artist - 1d20 - 4 ⇒ (8) - 4 = 4

Completely botching that attempt, he holds his position and readies an action to strike the Wolf if it comes within his range.

Cheliax

F Chelish Spy(Rog) 2/Detective (Brd) 1

Moondark fires...and narrowly misses Jo's big butt.


Male Half-Elf Rogue(Thug) 2

Byron waits patiently for an opening to... well... open up ;-)


Young lawyer hoping to make a difference HP 19/19 || AC 11+4/11/10+4 (Mage Armor) || F+2/R+1/W+3 || Init. +2 || Perc. +4

Emmett takes a look at the narrow passage, and opts to wait for things to clear up before moving forward.


Cleric 2, HP: 15, AC: 18, Tch: 13, FF: 16 F: +6, R: +4, W: +8, Init: +2, Per: +6

Coran guidance on Byron.

Cheliax

Jo, I'll move you there in the next map update. That area is only half your space, so it requires two squares for every square. The one by the wolf would be the problem since it is only one quarter your space.

Cheliax

Xianae, you're up.


Female Half-Orc Fighter : 1, Sorceror (Draconic - Copper) : 1
Stats:
HP: 19, AC: 18, Tch: 12, FF: 16 F: +5, R: +3, W: +3, Init: +3, Per: +0

I was going to wait to see what Roman does, as he goes before me.

I prepare myself to attack the wolf should it approach me within striking distance.

Cheliax

All right. I'll post for him tonight if we don't hear sooner. I think you're the only one in a position where you can attack. He would be in the same situation as Jo if he tries to squeeze into the tiny space.


Female Half-Orc Fighter : 1, Sorceror (Draconic - Copper) : 1
Stats:
HP: 19, AC: 18, Tch: 12, FF: 16 F: +5, R: +3, W: +3, Init: +3, Per: +0

In that case I shall move forwards and swing my Axe at it.

Battle-Axe Power Attack : 1d20 + 4 ⇒ (18) + 4 = 22
Battle-Axe Damage : 1d8 + 5 ⇒ (3) + 5 = 8


Male Human Inquisitor (2)

Roman does not have many options at the moment, so it's likely he'll delay. GM - would the Liberation domain ability (essentially Freedom of Movement) grant me full movement speed in the tight corridor?


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

"GM, Where are you???"

Cheliax

Xianae, because of the squeezed condition, you do take a -4 on attacks and AC...but still hit! Now the flip side is that I believe that -4 to AC will also affect your CMD or at least you should lose your Dex bonus to CMD which means the wolf's trip works.

Xianae twists into the narrow space before the worg. Beyond in the room, she can see a little light filtering down from outdoors and believes she catches site of more movement in the room...probably more goblins. In spite of the tight confines, her blow strikes true, delivering a nasty cut to the wolf's muzzle. After recoiling for a moment, it snaps right back at her. The jaws close on Xianae's thigh and the giant wolf drags her to the ground. Behind the giant creature, you hear the sounds of gleeful laughter and a cry of "Bring her to us so we can burn her!"
Attack (Bite) 1d20 + 7 ⇒ (19) + 7 = 26
Damage (Bite) 1d6 + 4 ⇒ (1) + 4 = 5
Trip 1d20 + 7 ⇒ (8) + 7 = 15

Round 2: Jo, Moondark, Coran, Byron, Roman, Emmett, Xianae, Enemies

Roman, it seems reasonable to me to allow Liberation to allow you to act freely (for its duration). You can retcon any actions you want to take, but right now Xianae is effectively blocking the passage to the wolf.

Here is a map update. I can either push Jo to the north and leave Moondark just to the south or vice versa. Moondark's restricted movement will not allow her to get past Jo to the north this round.
Map Update


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Since Xianae is prone, Can Jo step into the passage (over her) to attack the Wolf/Worg?

Cheliax

Unfortunately no. She is still considered to be occupying that space. You could attack over her with a reach weapon (with the minuses for cover that the corner entails) or ranged with the same caveat.


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Jo will drop Rosebud and falling to his knees, reaching out to grapple Xianae.

CMB Roll? - 1d20 + 7 ⇒ (11) + 7 = 18

If he succeeds in grabbing Xianae he will try to pull her to safety while yelling at MoonDark "Lil'girl, shoot wolf! Shoot Wolf!!!

Cheliax

Yep, that would be a drag combat maneuver. Normally, you would drag her back 5 feet, but there is less than that available right now. Still you have gotten her away from the immediate opening. I will also allow that if Coran moves out of the way on his turn (back into the previous room or up past Moondark) that you can drag her into that square).

Jo grabs Xianae by the shoulders and pulls her away from the opening. Beyond the wolf you hear cries of disappointment, "Boo! He's ruining all of our fun!"

Cheliax

F Chelish Spy(Rog) 2/Detective (Brd) 1

lost my dot. do I need to move anywhere? can't i just shoot over Jo?

Moondark blinks at Jo's strange tactics, but doesn't have to be told twice. She slams a bolt into place and aims for a wolf's eye.

Round 2
lt. crossbow 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10
damage 1d8 + 1 ⇒ (1) + 1 = 2

boo, indeed.


Cleric 2, HP: 15, AC: 18, Tch: 13, FF: 16 F: +6, R: +4, W: +8, Init: +2, Per: +6

Is the positioning in the hall correct.Can he Reach Xianae for healing purposes.

Cheliax

Coran, you're adjacent to Jo so he is between you and Xianae.


Male Human Inquisitor (2)

If activating the Liberation ability allows Roman to move all the way through the corridor until he's past Moondark, he will do so. Otherwise, he will move to the lower left corner and stay there.

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