GM Kiora's Wrath of the Righteous

Game Master Kiora Atua

Chosen heroes have arrived in Kenabres at the dawn of the Fifth Crusade. Will they be the ones to end a century long war?

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Buffs | Char. Sheet |

Cool stuff Xanderghul, but I am going to bed now, will try to find a reply while sleeping ;)


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Xanderghul is my evil character concept. Selfish, dickish, edgelord and not actually evil. I'm enjoying the RP with Hinagiku for sure.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

@Val: There's a deity tied to Shelyn, that I can't remember, that is 100% about forlorn love. Might be a good candidate for a deity if you ever went that way.

@Xan: Xanderghul is consistently the character for whom music I listen to just seems to 'fit'. Panic at the Disco's Emperor's New Clothes was the first one, but I kinda get the feeling if Hina touched Xander all she'd hear is this.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I think you're thinking of Naderi, the true neutral diety of tragic romance, drowning, and suicide. Urgathoa actually really likes her.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Indeed!


WRONG ALIAS

We should wrap up the prisoner stuff and such so we can make formal plans about what to do at Icerift.

I'm ok with the group going back to scout the mines afterwards if we feel it's necessary, but I'm pretty sure the intent with the tracks stopping as soon as the first blood crystals appear is that the rest of the mine is completely abandoned.


Buffs | Char. Sheet |

@Ary: totally the right song for Xanderghul. Maybe a bit eviler.


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Given my Youtube search history, I'll probably find "We Are Number One except everyone is Xanderghul". :P


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

This 'We Are Number One'? Cause this played for me the night before last, seemingly at random. I guess youtube figured out I like Melanie Martinez.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Hey everyone. I was taking a little bit of a break from GMing for the last month or so, but I'm starting to get back into planning some games for the future. I'm currently looking at starting up a very casual, laid-back, kind of humorous Savage Worlds game to ease back into things. Would anyone be interested in playing? I'm looking to just invite some friends rather than doing an open recruitment. I'm either thinking a modern day zombie apocalypse/supernatural thing with some anime influence or a cheesy, campy pirate thing.


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

I'd be down, assuming that's a different system and I could learn it.

GM - I have a concern that I just realized. I used blood transcription on the elf because I presumed that she knew greater invisibility, and I wanted that spell.

She didn't, which confused me, because you ruled at she remained invisible while using that spell, doom of the slippery rogue.

Are you ruling that she was just using ordinary invisibility, and that grease doesn't count as an attack? If so... What does constitute an attack that would break invisibility? Does thunderstomp? (Which trips exactly like grease) does aqueous orb? (Which conjures a thing to harm foes, exactly like grease) does burning disarm? (Which disarms, exactly like grease)

Understand that Im not trying to complain, but understand the parameters within which I can stay invisible as well while still attacking.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

It's a fairly easy to use system from Pinnacle games. It's pretty general, so it's good for a lot of different game types.


Buffs | Char. Sheet |

Going to post Hinagiku currnent doing tomorrow, however to continue with xan it would be nice to have an answer to my ooc question


Buffs | Char. Sheet |

Pirates or apocalypse are not really my thing Valaria. I am quite curious about the system though, will look it up tomorow


WRONG ALIAS

Ary: Mixed Combat

Feat that lets you sheathe weapons as a free action that does not provoke AoO's. If you make Faith a quick-draw shield instead of a buckler, you can draw/sheathe it as a free action, and this would allow you to switch to any weapon combo you have as a free action during your turn.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

I don't think Kioralady would really make me pay a mythic feat to make it a quickdraw shield -but- that's still two feats off, if I went for it, and I have so many other things I want. :O

I'm really wanting to pick up vanguard style, as an example.


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Another solution is to die again and be reincarnated as a kasatha. :P


WRONG ALIAS

Would it be considered cruel to provide worldwound-tainted rations to those ex-cultists who are already acclimated to eating worldwound-tainted food?


WotR Global Buffs/Debuffs: ----
Isilme wrote:
Would it be considered cruel to provide worldwound-tainted rations to those ex-cultists who are already acclimated to eating worldwound-tainted food?

No.

I mean, that was their food, haha. So it's not cruel to feed them their own food, even if it is kinda s##@ty food and there is better food available.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Not a bad idea. If we sort out what's edible to our army, then there should be a fair bit to leave them.


WRONG ALIAS

Yeah, that's my thinking. Kill two birds with one stone. In theory we can ship back tainted rations to the mines after we take Drezen too, to help them hold out for the remainder of winter.


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Yeah, that's why I asked about purifying them. If we can't do that much, might as well not let them go to waste. Kind of nasty, but they can't afford to be picky. :P


WotR Global Buffs/Debuffs: ----

Sorry about the slowness, friends. My two weeks of awful ends tomorrow, so after tomorrow things should be settling down and I can get back to posting 1+/day.

Xanderghul -Basically, how I feel is that I'd be fine with an invisible person laying down a grease trap and not breaking invisibility, so the magical equivalent seems fine.

Sooooo stuff that will break invisibility:


  • Anything that deals lethal or nonlethal damage to a foe
  • Anything that deals ability score damage/drain/penalties to a foe or negative levels
  • Any spell that directly targets a foe
  • Anything that does some sort of debuff that is meant to convey direct bodily damage to a foe (example: disease)
  • Anything that targets an attended object (so grease targeting the floor is fine, but grease targeting a foe or held item is not)

So, in order -


  • Thunderstomp targets a foe, so it doesn't work
  • You could conjure the aqueous orb, but if you use it to deal nonlethal damage then you would reappear.
  • Burning disarm targets an attended object, so it wouldn't work (but neither would grease for that purpose)

Things you could do without breaking invis, off the top of my head:


  • Fog cloud and similar effects as long as they don't do bodily harm. (Solid Fog, ok! Cloudkill, not so much)
  • Web only grapples, so I'm okay with that. Black Tentacles deals damage, so it is not.
  • I'd be fine with stuff like Create Pit/Expeditious Excavation because they're indirect effects and are clearly in the spirit of stuff like "destroy a rope bridge while invisible"
  • Trigger glyphs set up ahead of time (since this is the same as triggering traps)
  • Conjure things like wall of fire as long as it isn't directly on top of someone when created - if a foe gets knocked into it later or runs through it you wouldn't reappear.

If you have any questions about other spells, I'm happy to answer them.

Ary - I'd be fine with Faith turning into a quickdraw shield when it becomes legendary. No, I wouldn't make you swap a mythic feat for it (it's basically a 50 gp difference, haha).

Basically just checking in to say that :x Thanks for your patience.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9
GM Kiora wrote:
Sorry about the slowness, friends. My two weeks of awful ends tomorrow, so after tomorrow things should be settling down and I can get back to posting 1+/day.

That's good. I hope you're doing alright. I was starting to get worried when we had like two days of silence.


Buffs | Char. Sheet |

Indeed, go for the last stretch!!


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Thank you for the heads up, Kiora. You gave us a fair warning, but I can never help but to get skittish when it comes to this game. I hope you get a chance to relax once all the awfulness is out of the way. :)


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

That makes sense, GM. Thank you for answering.


Buffs | Char. Sheet |

Welcome back Kiora!
I hope you had time to relax a bit before jumping back in the game.


WotR Global Buffs/Debuffs: ----

Thanks for the well wishes, guys! I'm fine, no personal problems or anything like that, just a lot of work concentrated into a small amount of time. Basically spent a month doing nothing but working or sitting around stressing about how I'm not working. But now it's over, and Isilme treated us to a nice Valentines day dinner and it was nice to relax :) Isilme needed it too, he's been pretty swamped also.

In game I'm just trying to get you guys to decide what you wanna do with the prisoners, then I intend to move forwards to tomorrow, unless there are objections. What you do tomorrow is up to you :P So you guys should probably get to figuring out what your next move is gonna be.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Question. Are we pretty sure that we got their priests and soldiers and the like? The prisoners are pretty much all conscripts that aren't really all that skilled or important, right?


WotR Global Buffs/Debuffs: ----

No, you can't be sure of that, though they have all been disarmed, de-armored and stripped of spell components/potions/alchemical items. The majority are in the extremes of age (young/old) but not all.


Buffs | Char. Sheet |

Brain too scramble to right something sensible right now, or devise a strategy. Will write tomorrow morning.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Ah, right: Didn't make it into my post: No change in spell choices. :)


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

It's not terribly important rules-wise, but as far as flavor goes, I have a question regarding scrying's spell components.

PRD wrote:
Components V, S, M/DF (a pool of water), F (a silver mirror worth 1,000 gp)

Does only the arcane version of the spell require the pool of water as a focus? And the divine version only requires a class-appropriate divine focus? I mean, the cost is nonexistent either way, but I've never actually seen how the water and mirror are supposed to interact - all the traditional real-life methods require either one or the other.

Working on my post, though. :P


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

As far as I understand it, the arcane version requires the costly mirror and the divine version requires the free pool of water.


WotR Global Buffs/Debuffs: ----
Quote:
"If the Components line includes F/DF or M/DF, the arcane version of the spell has a focus component or a material component (the abbreviation before the slash) and the divine version has a divine focus component (the abbreviation after the slash)."

So divine casters need their divine focus and a mirror. Arcane casters need a pool of water and a mirror.

Flavor wise I'm fine with just using the mirror. There is a small basin for the collection of holy water on the chapel of Iomedae if Xanderghul wishes to scry also


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Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Another question. :P

How do Kellids regard endure elements? Is it cheating? Or, used by a druid, is it just "Ah, the power of the Green. *nods sagely*"


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Gold star to Xanderghul, stealer-thief of the 11k post. :| All hail Xanderghul!

@Ehren: I figure all of them are cheaters and like, have fey magic, and their fey magic spell of awesome is endure elements. Because they're jerks.


1 person marked this as a favorite.
WRONG ALIAS

FYI: NASA just finished a big press conference announcing the discovery of 7 earth-sized planets orbiting a single star (TRAPPIST-1), three of which are in the habitable zone. If you're interested:

Streaming of Conference
Artist's conception of the view of the planets (to actual scale :o)


WotR Global Buffs/Debuffs: ----

Gold star to Xanderghul! Rah rah rah, 11k posts :D

Surprising that we've overtaken discussion in this time! Y'all need to be more chatty. What have you guys been up to?

@Ehren -

Basically:

Quote:
"Ah, the power of the Green. *nods sagely*"

;)

@Isilme - Artist jpg isnt linking properly D: But I'll totally be looking into that


1 person marked this as a favorite.
Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Really bad timing. Am at work. Feel free to bot. :p

Ary does the protect her friends thing with glowy motes (intruder's end) if the tigers start to come at us.


WRONG ALIAS

Hmm, the jpg link works for me. Here's the raw url:

https://exoplanets.nasa.gov/system/resources/detail_files/2159_posternormal size.jpg


Buffs | Char. Sheet |

Pretty cool. So 12 parsecs, that's 39 light years. Pretty crazy. Really interesting though.


1 person marked this as a favorite.
Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9
Hinagiku wrote:
12 parsecs

I'm such a nerd that the first thing I think when I hear this is "oh, so it's about the same distance as the Kessel Run".


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)
Valaria Alazario wrote:
Hinagiku wrote:
12 parsecs
I'm such a nerd that the first thing I think when I hear this is "oh, so it's about the same distance as the Kessel Run".

As I understand it, the Kessel run is actually of a varying distance based off of the way you navigate through it. ;)


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

And 12 parsecs is the current galactic record. Held by one very lucky smuggler.


2 people marked this as a favorite.
Buffs | Char. Sheet |

Since we're trying to add to the discussion thread:

huh, I was sure the writers of starwars had mistaken parsecs for a time measurement (and added mentally that it would be cool if they actually meant that the run could be done over shorter distances). So, Xanderghul, it was all planned out from the beginning?


1 person marked this as a favorite.
Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

And here I thought charm animal would have its historical use. ;P


Buffs | Char. Sheet |

next action:

As quickly as she can, Hinagiku closes in with their foes and strikes the patella of the closest one hoping to trip it.

tirp blue/white smilodon: 1d20 + 14 ⇒ (13) + 14 = 27


2 people marked this as a favorite.
WRONG ALIAS

It was a mistake by Lucas in the original film, but they came up with that post-hoc justification, which isn't too bad ;)

Ehren: And I was trying to use a laser pointer on the cats, alas!

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