GM Kiora's Wrath of the Righteous

Game Master Kiora Atua

Chosen heroes have arrived in Kenabres at the dawn of the Fifth Crusade. Will they be the ones to end a century long war?

Battlemap


9,901 to 9,950 of 14,400 << first < prev | 194 | 195 | 196 | 197 | 198 | 199 | 200 | 201 | 202 | 203 | 204 | next > last >>

Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Yeah, I see exactly where that comparison comes from. Xan just needs to start calling people mongrels and they could be twins.


4 people marked this as a favorite.
Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Wouldn't it have been funny if I wasn't wearing any clothes - only the hat of disguise?


1 person marked this as a favorite.
Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 97/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 1/11 | LP 2/2 | PM 8/11 | SP 10/10

"Does anybody feel a draft? No? Just me, then."


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Also, you are very right about Gilgamesh.


2 people marked this as a favorite.
Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Yeah. I half expected him to be wearing nothing but a glammered cod piece by the time this is over with.


DeS 1 / CuF 1 / FaS 1 / ReS 1 Human Rogue (Hidden Blade) 7 HP (71/71) MP (5/7)
Stats:
AC/Touch/Flat/CMD 19/16/14/22 | Fort/Ref/Will 03/11/02 | Init +10
Skills:
+23: Stealth; +18: DD; +15: Sleight of Hand, Acrobatics; +13: K(Local); +11: Appraise, Athletics, Lingusitics; +10: K(Planes); +9: Diplomacy, K(Dun), Perception, Sense Motive; +5: K(Martial)

Side note: I was reading up on readied actions because I'm thinking about overwatch style (prob less worth it for a path of War character), and noticed that readied actions actually place you just ahead of the person who triggers your readied action, making it far less nasty to ready them. Is it a house rule that you go after to prevent you from permanently ruining a bad guy's day?


1 person marked this as a favorite.
Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 97/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 1/11 | LP 2/2 | PM 8/11 | SP 10/10

Now I want to make a bible thumper character. :P


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I absolutely love that archetype. I've wanted to play an intelligence based divine caster since I discovered the Archivist in 3.5e and now Paizo has an awesome version.


WRONG ALIAS

Haha, that's pretty cool. Would make for a very different inquisitor to be sure. It's a shame they don't get bonus spells from domains if they take one.

The Eldritch Scoundrel archetype was a really nice addition too. If I was going to rebuild Li'an, it'd totally be as one. Magus-like casting but from the wizard spell list, while still getting rogue talents and sneak attack.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

That's a good one too. I built Lord Gyr of House Gyx as an Eldritch Scoundrel for a campaign I'm DMing. It seemed appropriate since he's been said to be a rogue, and he holds the position of First Spell Lord.


WotR Global Buffs/Debuffs: ----
Anevia the Hawkguard wrote:
Side note: I was reading up on readied actions because I'm thinking about overwatch style (prob less worth it for a path of War character), and noticed that readied actions actually place you just ahead of the person who triggers your readied action, making it far less nasty to ready them. Is it a house rule that you go after to prevent you from permanently ruining a bad guy's day?

Hmm, you're right! I've just been wrong all this time. Nice catch :)


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)
Valaria Alazario wrote:
That's a good one too. I built Lord Gyr of House Gyx as an Eldritch Scoundrel for a campaign I'm DMing. It seemed appropriate since he's been said to be a rogue, and he holds the position of First Spell Lord.

I always thought it would be funny if he didn't know any magic at all. You know, like most nobles who never really know what they're doing?


WotR Global Buffs/Debuffs: ----
Ehren Ferron wrote:
Now I want to make a bible thumper character. :P

Hahahaha, I love that you literally smack people around with your book. That's just great.


DeS 1 / CuF 1 / FaS 1 / ReS 1 Human Rogue (Hidden Blade) 7 HP (71/71) MP (5/7)
Stats:
AC/Touch/Flat/CMD 19/16/14/22 | Fort/Ref/Will 03/11/02 | Init +10
Skills:
+23: Stealth; +18: DD; +15: Sleight of Hand, Acrobatics; +13: K(Local); +11: Appraise, Athletics, Lingusitics; +10: K(Planes); +9: Diplomacy, K(Dun), Perception, Sense Motive; +5: K(Martial)

Action:

"What the hell... why do the twiddle-fingers have to keep changing the entire battlefield. Can't a girl catch a break..?" she asks as the fog rolls out. "Right, might as well use it..." she says, moving into the edge of the fog to gain a bit of cover... though it's not entirely necessary given the wall of stench just beyond the wall of wind, but every little bit helps. She then waits for just the right moment to try to interrupt her spell once more.

Stealth (Heroism, Gambit): 1d20 + 12 + 2 + 2 ⇒ (6) + 12 + 2 + 2 = 22
Will (Heroism): 1d20 + 1 + 2 ⇒ (10) + 1 + 2 = 13

Readied Pew

Spoiler:
Miss-low: 1d100 ⇒ 13
Anevia raises her shortbow, and a silver string forms once more as she lines up a shot against the fog-concealed, rippling Aasimar, before firing. A silver shortsword arcs out of the fog flying a few feet to the Aasimar's right. "Stupid twiddlefingers..."


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 97/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 1/11 | LP 2/2 | PM 8/11 | SP 10/10

Our timeline is synced with Ary's at this point, right?


WotR Global Buffs/Debuffs: ----

Yes :)


2 people marked this as a favorite.
WotR Global Buffs/Debuffs: ----

The Welsh word for storm is storm!

Normally when that happens, I edit it out, as it usually reflects a failure on the part of google translator. But in this case I kinda liked the idea of the Taldane word for "storm" coming from Hallit. It seemed fitting.


2 people marked this as a favorite.
Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 97/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 1/11 | LP 2/2 | PM 8/11 | SP 10/10

So all that's left is Ivan Ooze. :P

I think I'm gonna start using rain of frogs for these mass combats. It's unexpectedly nasty, next to impossible to get rid of easily, and the save DCs for distraction and their poison are both raised by Augment Summoning.


WotR Global Buffs/Debuffs: ----

Note that I basically skipped a round where Isilme, Xanderghul, and Ehren activated their wands and the enemy commander fired a shot.

So Anevia, Hinagiku, and Valaria may use that round to... I dunno. Do something. When they take their normal turn. In addition to your normal turn, if you wish.


WotR Global Buffs/Debuffs: ----

I'm going to be very busy today, probably can't post until this evening. So valaria/anevia please don't wait for me to resolve ehren/hinagiku's actions before posting.


Buffs | Char. Sheet |

Just wanted to state that Hinagiku will be delaying her action until the armies have acted.


DeS 1 / CuF 1 / FaS 1 / ReS 1 Human Rogue (Hidden Blade) 7 HP (71/71) MP (5/7)
Stats:
AC/Touch/Flat/CMD 19/16/14/22 | Fort/Ref/Will 03/11/02 | Init +10
Skills:
+23: Stealth; +18: DD; +15: Sleight of Hand, Acrobatics; +13: K(Local); +11: Appraise, Athletics, Lingusitics; +10: K(Planes); +9: Diplomacy, K(Dun), Perception, Sense Motive; +5: K(Martial)

Same as Hinagiku. :) Can't do much until they're closer!


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Also same. Daggers don't exactly have the range to engage yet.


1 person marked this as a favorite.
Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 97/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 1/11 | LP 2/2 | PM 8/11 | SP 10/10

Just a reminder, but I'll be flying out to California for a week tomorrow. Unless Wi-Fi is a foreign concept over there, I don't anticipate it affecting my internet access... but the running around for the wedding and touristy stuff might. :P


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

I guess that makes it my turn next!

But I want to see what the five enemy turns look like before I do anything.

Hinagiku/Valaria - you're planning to stay nearby and just kill 'em as they get close, right?

Anevia - what would be the harm in shooting two arrows at the entangled mooks? I guess they're 200' away, but that's... in the third range increment for a composite shortbow? -4 to hit?


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

That and going special character hunting. We need to kill the commander, his ooze, his unicorn, and those masked spell casters at the back before they do too much damage.


Buffs | Char. Sheet | Percept +22 | Init +6| AC 28, Touch 27, FF 22 | CMD 30 | Fort + 16 Ref +17 Will +19, +2 death effects | Evasion (for all saves)

Indeed, but only once they move from the entangle... going into it ourselves does not sound right.


WotR Global Buffs/Debuffs: ----

In case anyone is interested, I will accept grapple, bull rush, drag, and reposition as all valid combat maneuvers for the use of dismounting someone off a mount. The military saddle (or any other kinda similarish items/feats I dunno about) apply their circumstance bonus to CMD for purposes of resisting the effect.

Pity Ary isn't here.

EDIT:

On further review, I've decided to accept Trip as well, on the basis of the tactics of this NPC.


DeS 1 / CuF 1 / FaS 1 / ReS 1 Human Rogue (Hidden Blade) 7 HP (71/71) MP (5/7)
Stats:
AC/Touch/Flat/CMD 19/16/14/22 | Fort/Ref/Will 03/11/02 | Init +10
Skills:
+23: Stealth; +18: DD; +15: Sleight of Hand, Acrobatics; +13: K(Local); +11: Appraise, Athletics, Lingusitics; +10: K(Planes); +9: Diplomacy, K(Dun), Perception, Sense Motive; +5: K(Martial)

Anevia isn't super interested in shooting mooks because she doesn't carry unlimited arrows. Working under the assumption she has ~20 cold iron arrows, she's being stingy with them, til she can restock. :)

Likewise, keeping her sneakiness up (which I really should have rolled for already) is pretty important, to get a good heavy sneak attack once something big -is- in range! :)

Gonna read and catch up!


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I have no idea what's on that arrow, and I don't care. Val will do everything in her power to not get hit by it. Green slime is generally bad.


WRONG ALIAS

Action:

Isilme calls out to those around her, giving them directions and inspiring their actions.
"This is it, defenders of Silvershore! When we send these cultists to the abyss, the battle will be over! Make every arrow count, wipe out the cultitst forces! Onsig, Osfirth, focus on the veiled casters if you can, we need to eliminate them! Ayavah, use the wand of haste on Onsig, Osfirth and whomever else might benefit from it."
She repeats her orders and inspiration in Hallit for the Kellids as well.

Continuing Inspire Courage, Drawing the wand of magic missile and firing one off at the unicorn.

UMD: Magic Missile: 1d20 + 12 ⇒ (10) + 12 = 22
Damage: 1d4 + 1 ⇒ (2) + 1 = 3


DeS 1 / CuF 1 / FaS 1 / ReS 1 Human Rogue (Hidden Blade) 7 HP (71/71) MP (5/7)
Stats:
AC/Touch/Flat/CMD 19/16/14/22 | Fort/Ref/Will 03/11/02 | Init +10
Skills:
+23: Stealth; +18: DD; +15: Sleight of Hand, Acrobatics; +13: K(Local); +11: Appraise, Athletics, Lingusitics; +10: K(Planes); +9: Diplomacy, K(Dun), Perception, Sense Motive; +5: K(Martial)

Plot twist: It's his pet :P


WotR Global Buffs/Debuffs: ----

I miscalculated the unicorn's DC for baleful gaze, so Valaria failed also. Would you like to use charmed life to avoid the effect as an immediate action?


Buffs | Char. Sheet |

hummm, so, question, the baleful gaze is it the kind of ability that when you succeed against, you are immune to it for 24h? If not, can it stack?


WotR Global Buffs/Debuffs: ----

You're immune for one minute, as Xanderghul determined.

It will stack should you get hit again a minute later.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

YES! I am nowhere near crazy enough to want that kind of ability damage.

Okay people, we have ten rounds to beaten this unicorn to death and put it out of its misery. Let's get to work!


WotR Global Buffs/Debuffs: ----

Okie dokie. Deduct the use of charmed life from your header please.


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 97/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 1/11 | LP 2/2 | PM 8/11 | SP 10/10

We're gonna need a lot of diamond dust. :P


WRONG ALIAS

No kidding!

By the way, Kiora might end up botting me for a couple days. I'm in Orlando at the moment, and was supposed to be leaving on Friday. If I can't leave today I'll probably be sitting out the hurricane and its aftermath, at which point I probably will be stuck here at least an extra day or two.


1 person marked this as a favorite.
DeS 1 / CuF 1 / FaS 1 / ReS 1 Human Rogue (Hidden Blade) 7 HP (71/71) MP (5/7)
Stats:
AC/Touch/Flat/CMD 19/16/14/22 | Fort/Ref/Will 03/11/02 | Init +10
Skills:
+23: Stealth; +18: DD; +15: Sleight of Hand, Acrobatics; +13: K(Local); +11: Appraise, Athletics, Lingusitics; +10: K(Planes); +9: Diplomacy, K(Dun), Perception, Sense Motive; +5: K(Martial)

Action:
Anevia will ultimately fire on whichever target Valaria or Hinagiku decide to focus on - favoring Valaria if they choose differently.

Fading Shot (Point Blank, Haste, Heroism, Inspired): 1d20 + 8 + 1 + 1 + 2 + 2 ⇒ (15) + 8 + 1 + 1 + 2 + 2 = 29
Fading Shot Damage(Point Blank, Inspired, Sneak, BLarrrrgh): 1d6 + 1 + 1 + 2 + 3d6 - 1 ⇒ (5) + 1 + 1 + 2 + (2, 3, 2) - 1 = 15

"Oh, oh gods. Does anyone else smell cheese and corn?" Anevia asks, voice adjusted by her newfound refusal to breathe through her nose. Drawing back the bow is almost painful, causing her to wince and give up on drawing it back to full strength. She adjusts her aim not once, but twice as she decides between ending the torturer's life and ending the misery of the creature beneath him.

She flickers from view momentarily as light and dark silhouette her body and an arrow flies outwards in between.


1 person marked this as a favorite.
Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 97/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 1/11 | LP 2/2 | PM 8/11 | SP 10/10

Since no enemies should be in between, posting in advance in case some craziness prevents me from doing so later. :P

Next Action:
Despite Xanderghul's warning, Ehren meets the unicorn's gaze and immediately recoils, his body and soul seized with agony. It was not unlike the pain he felt when he first touched the Fort Portolmaeus wardstone, or what he felt from Mother Heartwood. But either of those cases had only lasted an instant. For a creature to carry such a burden with them all the time was incomprehensible. Ultimately, the pain only strengthened his resolve to put the poor creature out of its misery - and to kill the one likely responsible for its condition.

Bearing a terrible grimace, Ehren musters the concentration necessary to complete a spell, forming a ball of snow that he lobs at Commander Hormond as hard as he can.

Ranged Touch Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Cold Damage: 5d6 ⇒ (4, 2, 6, 6, 1) = 19


WotR Global Buffs/Debuffs: ----

A note on lingering performance, I didn't think that distance penalties applied once the bard decides to end their performance, but apparently they do, per the rules of the feat itself.

Lingering Performance wrote:

The bonuses and penalties from your bardic performance continue for 2 rounds after you cease performing. Any other requirement, such as range or specific conditions, must still be met for the effect to continue.

So I will be enforcing this from now on. Oh well!


Buffs | Char. Sheet |

Strange! But good to know


1 person marked this as a favorite.
DeS 1 / CuF 1 / FaS 1 / ReS 1 Human Rogue (Hidden Blade) 7 HP (71/71) MP (5/7)
Stats:
AC/Touch/Flat/CMD 19/16/14/22 | Fort/Ref/Will 03/11/02 | Init +10
Skills:
+23: Stealth; +18: DD; +15: Sleight of Hand, Acrobatics; +13: K(Local); +11: Appraise, Athletics, Lingusitics; +10: K(Planes); +9: Diplomacy, K(Dun), Perception, Sense Motive; +5: K(Martial)

Action:
Anevia will quickly move to Isilme's side (assuming it's within 30 feet of the Unicorn).

Resonance Shot (Point Blank, Haste, Inspired, Heroism, Pinhole-if-applicable): 1d20 + 8 + 1 + 1 + 2 + 2 + 2 ⇒ (9) + 8 + 1 + 1 + 2 + 2 + 2 = 25 This sneak attack will lower the unicorn's movement speed if delivered. I really shoulda done that before, but too late now! Also, if this hits, get Deflecting Shot and Fading shot back!
Force Damage (Sneak): 3d6 + 5 + 3d6 ⇒ (5, 6, 5) + 5 + (1, 1, 2) = 25

Anevia skitters quickly along the ground on the trail of the enemy commander - while she didn't like that he seemed to be about to... well, make something oozy happen, one way or the other... she opted to continue to focus on the unicorn. They needed to put enemies down one at a time, so as to prevent dealing with them all at once. As she runs, a silvery-thread runs from her horizontal bow's rest to the string, and as she draws it back, a longsword of pure silver appears in her hands, before arcing forward and into the unicorn - while not very well targeted, the sword itself was one of the more spectacular ones she'd ever fired, silver sparks arcing off in contrail, flying from just to Isilme's side towards the unicorn's right flank.


2 people marked this as a favorite.
Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Just finished my first playthrough of Dark Souls 3. And oh my goodness. I loved so much.

This guy is giving off some serious 'Not for Virtue, but for Might' vibes :P

Also, the Abyss Watchers are <3.


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 97/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 1/11 | LP 2/2 | PM 8/11 | SP 10/10

Do any of Ary's stances let her fight via breakdancing? :P


1 person marked this as a favorite.
Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Nope, no breakdancing. Just lothric knight swords. All of them. :)

I mostly just wear Sage's hat and 3 silver knight pieces.

possible spoilers!:
My fashion souls is Elite Knight Helm (Honoring his sacrifice), Executioner's Leggings (Never forget your purpose), and the armor and gauntlets of the Abyss Watchers. I -really- wanted to wear something of Sirris's, but Sunless armor isn't Ary enough and like all the gauntlets look bad with Abyss's armor but Abyss's gauntlets...

Edit: Actually, without being hollowed, Sunless Gauntlets works fine with Abyss Watcher's. Huzzah!

Though, if you're looking for breakdancing, Mithral Current is probably your best bet.


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 97/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 1/11 | LP 2/2 | PM 8/11 | SP 10/10

The DLC comes out soon! And Souls DLC is always amazing. :P

Also means moar stuffs for fashion souls. That's the most important thing, of course.

Next Action:
Ehren looks at the enemy commander with disgust, realizing that his sneaking suspicion about the ooze's hiding place was likely correct. He then looks to the enemy army, which had managed to march through several of his deadly traps without stopping. Their tenacity was admirable, but at the same time, he really did not need 35 soldiers breathing down his neck.

With a frown, Ehren pulls out his entangle wand once more. The trick was getting old rather fast, but they needed more time to deal with the real threat. The druid glances at his staff hesitantly, knowing that he could do worse than just delay them, but ultimately opts to just flick the wand at the enemy army.

Entangle (again) under the 35 tieflings and their witch friends, too. :P


Buffs | Char. Sheet |

Sorry everyone, I had to teach a class this morning. Gonna write Hingiku's actions now.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I love Souls games, but I'm terrible at them. I keep getting slaughtered.

9,901 to 9,950 of 14,400 << first < prev | 194 | 195 | 196 | 197 | 198 | 199 | 200 | 201 | 202 | 203 | 204 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Kiora's Wrath of the Righteous Discussion All Messageboards

Want to post a reply? Sign in.