GM Kiora's Wrath of the Righteous

Game Master Kiora Atua

Chosen heroes have arrived in Kenabres at the dawn of the Fifth Crusade. Will they be the ones to end a century long war?

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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

It's possible that he's a rogue with vanish as a major magic rogue talent though. That's an SLA. Rogue levels gives him uncanny dodge.


WRONG ALIAS

I suppose that's possible, but that would be a monumental error on his part. Generally if one wants to invis in combat, you invis, then move while still invisible to throw off the enemy. However, he took a 5' step and then cast. That means we know 100% what square he's in until his next round starts, and can in theory unveil him without too much trouble.

But he's an assassin or something assassin-ish. If he wanted an ideal shot at killing Isilme, fighting up front now is probably the least effective way he could accomplish it given that we know he's around.


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Yeah, that's true.
I mean, because I'm a freak and I just look at online Pathfinder stuff for hours on end I know what he is based off of that name-drop. Seems like narrative foreshadowing to me rn.


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

That's not ominous at all. :P


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

This cannot end well.


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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

What? Aren't we invincible as the main characters of the story? I mean, we all have an ability called hard to kill. C'mon. Nothing could go wrong.


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Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Dying is easy; living is harder.


WRONG ALIAS

As long as we aren't doing anything that negates your plot armor, like finding a love interest, or engaging in some sort of "history repeats itself" kind of craziness, we should be ok ;p


WotR Global Buffs/Debuffs: ----

Isilme should totally have a heartfelt conversation tomorrow about how this is her last conflict, and once the crusades are over she'll settle down with Aravashnial happily forever after :)

Nothing bad would ever come of that ;)


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WRONG ALIAS

Via Sending: "Aravashnial, I know now I cannot be apart from you. I am leaving for Kenabres after tommorrow's battle. We will teach the children together.

Happily ever af... *dies*


Buffs | Char. Sheet |

Kiora:
Is the aasimar the woman Hinagiku saw in one of the champion's mind?"


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Hinagiku:

Nope, that lady was an elf, not an aasimar :)


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Silver Rebels spoilers:
Mangvhune is at the very least a small part of Hell's Rebels. :P During the second book (if I remember right) you wind up finding his weapon... but that's neither here nor there.

The neat and nifty thing that might be overlooked by someone who doesn't have access to Hell's Rebels is that Mangvhune is aware of who he is due to an unusual magical phenomena known as a soul anchor. When most people die, they're treated similarly to stones in a river, all of the excess being washed away until only the spirit of what they are remains. For the most part outsiders don't remember their lives, but someone who dies near a Soul Anchor is very likely to.

Kintargo is one such location, and this plays a very big role later in the story... and is hinted at several times throughout.

Soul Anchors outright defy Pharasma's will, and as such are exceedingly rare, and very few people know how to create them. One such 'person' is Pharasma's former herald. The herald was able to see all outcomes except for her own. Over time, she became obsessed with the obvious gap within her knowledge, and begged Pharasma to fill the void... but when she did, something within Mahathallah's mind snapped. It's not revealed what she saw, but it transformed her into one of the Whore Queens.

She's now a demigod of drugs... which sort of makes sense for someone who simply can't take reality anymore!

Her worshipers are also 'blessed' with the power to corrupt the river of souls, and Leap Day is one of their holidays.


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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

First of all, that lil spoiler thing is pretty damn good.

Second of all, it's my first day at a new job! Wish me luck!


WotR Global Buffs/Debuffs: ----

Mangvhune spoilers:

That's really cool! I like the explanation as to why he has self-awareness, it's something very unusual with demons, and since I only own Demons Revisited, it basically just talks about the fact that he's a serial killer who remembers being a serial killer as a human and has chosen to continue his eviiiiil work as a babau.

Though, it's important to note that I'm only stealing the name, and none of his lore, I've completely re-created his backstory. There isn't any reason for the canon Mangvhune to be at the Worldwound, he's more of a Jack the Ripper kind of villain, built for high level city adventures. I didn't even keep the stat block. (He is lower CR in this game and much, much less wealthy.)


WotR Global Buffs/Debuffs: ----
Xanderghul wrote:

First of all, that lil spoiler thing is pretty damn good.

Second of all, it's my first day at a new job! Wish me luck!

That's awesome! Kick ass :)


WRONG ALIAS

Good luck! :)


WRONG ALIAS

Question: Is there any availability of scrolls (primarily first level) within the army?


WotR Global Buffs/Debuffs: ----

No, but I'm fine with Xanderghul converting Goods into supplies to craft scrolls (at a rate of 20 gp/ unit of good, as described in downtime rules).


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Do we have a lot of goods to convert? I'm assuming that we can't just spend gold on scribing supplies... Cause we need the actual supplies, right?


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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

My Turn!:
Xanderghul runs around the village, his eyes fixed on the aasimar woman flying high above. He knew a priority target when he saw one, that's for sure. As he runs, he tries to line himself up with the path of her flight so that he can target her with lower-range spells... And he pulls out one of his new scrolls of ray of exhaustion


WotR Global Buffs/Debuffs: ----

You currently have 3 goods, so 60 gp of scroll components if you wish. You can get more goods by seizing enemy army's supplies (or by looting friendly places that have been pillaged).

You can't just convert gold, you need to actually go buy supplies. The closest place with spell supplies is the Chapel of the Argent Shield. Millford Castle, Fort Portolmaeus, and Kenabres are all options also.


WRONG ALIAS

Oh good, Xanderghul's already got a few of the spells I want. I can just copy from his spellbook into the one I got for Li'an's stuff. I don't believe we would need to consume goods for that, as you are not producing a magic item. Would just need to pay the costs in ink and such.

How does Symbol of Mirroring work? Per the basic description it's really of questionable value, as it generates images for everyone. Furthermore, the "attunement" causes it to not affect people you designate, which obviously works counter to the desired function of the spell. It would make a lot more sense if attunement worked the other way around, i.e. attuned people are affected by the spell, and those not attuned are not. This would also affect things like symbol of healing, where it would never make sense to use it if it was healing your enemies.


Buffs | Char. Sheet |

Good luck Xanderghul!

So, what's the new job?


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Good luck with the job. Off to my own, which I need the luck for. :P


WotR Global Buffs/Debuffs: ----
Isilme wrote:


How does Symbol of Mirroring work? Per the basic description it's really of questionable value, as it generates images for everyone. Furthermore, the "attunement" causes it to not affect people you designate, which obviously works counter to the desired function of the spell. It would make a lot more sense if attunement worked the other way around, i.e. attuned people are affected by the spell, and those not attuned are not. This would also affect things like symbol of healing, where it would never make sense to use it if it was healing your enemies.

I'm fine with saying that when you choose to "attune" a symbol spell, you can choose whether the attunement excludes or solely includes specific people to the effect. But I'm also gonna say that this needs to be voluntary (so you can't like, inscribe a symbol of death and set it up so that only the bad guy is affected, because he is not a willing participant in this).

But this is sort of moot at the moment as symbol of mirroring has a specific material component ("mercury and phosphorous, plus powdered diamond and opal worth a total of 100 gp") that no one has.


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Best of luck to anyone who needs it. I'll take some of it for myself, while I'm at it. :P

Also, Isilme! Copying from a someone else's spellbook? You could at least ask them out to dinner first.


WRONG ALIAS

Sounds like everyone needs luck this week :)

Yeah, I'm not worried about the specific component at this exact moment, the first two parts are zero cost, so we have them, so we'd only need powdered diamond and opal, and those aren't exactly uncommon gems, so it isn't inconceivable that we could get them.

Just wait, one day I'll be reading people's everything without asking, and copying down what I like, leaving people none the wiser! All your book (and scroll) are belong to me! ;p


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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

I have 200gp of powdered diamond and opal. I bought it at character creation so I'd have access to symbol of mirroring.

Oh, and Hina... I work at a contractor site working on Google projects.


WotR Global Buffs/Debuffs: ----

Hurray! :)


Buffs | Char. Sheet |

Sounds like fun (from what I heard, google sounds like an interesting company to work for... though been contracted by them could be quite different I guess). Can you divulge anything about the projects?


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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

I uh... Can't, actually.

It seems like there's some nice enough corporate policies for the contractor. Its intimidating and hardcore but also plenty chill.


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WRONG ALIAS

Ehren's Earth Elemental really is The Little Earth Elemental that Could!


Buffs | Char. Sheet |

sorry about the number of edits I made, for some reason, I thought my turn followed that of Valaria... so I posted without having read the fireball post. So, had, to make a few modifications.


WotR Global Buffs/Debuffs: ----

:) no problem! thanks for letting me know about the edit.


WotR Global Buffs/Debuffs: ----

Did some edits on the last post, some important changes:

-The murder acolytes don't have injured feet.

-The murder acolytes were arranged like so:

V
CC
GG

(V=Valaria, C= Cultist, G= additional grease squares)

-You can safely 5 ft step out of difficult terrain, it's only moving into difficult terrain that penalizes a 5 ft step.

-I forgot these dudes had Endurance, so one of them hit Valaria, dealing 22 damage.

That's it :)


WRONG ALIAS

Grease uses different language, specifically: "A creature can walk within or through the area of grease at half normal speed with a DC 10 Acrobatics check. "

It means that in order to leave, they have to make a acrobatics check, and in doing so, they move half speed. Half speed movement means a 5' step would only take you 2.5 feet, which is insufficient to exit the square. If it didn't include this language, you'd never need to make an acrobatics check, as you could always just walk straight out to the nearest non-greased square (which due to the size, all the squares have non-greased squares adjacent). That's why it includes this passage as well "Creatures that do not move on their turn do not need to make this check and are not considered flat-footed."


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

How high up is the aasimar woman? Also, how much movement would it take to get around the two walls and to the other side?

Specifically with my next action I want to be within 40' of both Hinagiku and the aasimar woman. I can then use telekinetic charge to catapult Hinagiku into the air, and if she trips the woman, she falls, right?


WotR Global Buffs/Debuffs: ----

Isilme - makes sense, thanks!

Xanderghul - You can't trip flying enemies (though I've given Hinagiku a mythic option to ignore that, she doesn't have it yet, though) - but I would be okay with her attempting a grapple check instead of her attack, then they could fall back to the ground together, cause I mean rule of cool ftw ;) It wouldn't even provoke an AoO cause the lady is unarmed!

You're already at the barricades, so you could accomplish that by using a move action to maneuever past the two walls and you'd be in range of the aasimar/Hinagiku. But I'd rule that as a hostile action that would break invisibility. So you and Hinagiku would be out in the open, in between the two armies.


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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

I don't really want to ask for permission. I - character, but... Hina... Do you have any really strong reservations about me hurtling you bodily directly into danger?


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WRONG ALIAS

Always practice consensual telekinetic body catapulting, it's only right!


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

I have a feeling that this aasimar lady is in for a world of paaaain. :P


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Oh, on a totally unrelated note, can mythic feats be retrained?

On one hand, I was planning on taking Extend Spell at level 9.

On the other hand, if I can swap out Starlight Summons and retrain an actual mythic feat in its place, I could simply retake Starlight Summons as my level 9 feat instead.

What do you think - too cheesy?


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Buffs | Char. Sheet |

Uso unes awesome, you have my blessing, though xanderghul might want to warn Hinagiku firts!


WotR Global Buffs/Debuffs: ----

Ehren:

Sure! I'd say it costs double the time (so 10 days, and cost is 10*number of days*your level) so at level 9 that's 900 gp.

Butttttt at level 9 you're gonna have lots of downtime and probably a fair bit of monies (~all hail the conquering heroes!~) so that shouldn't be a huge problem :)

I know the retraining rules are persnickety about finding a trainer, I don't really care about that, as long as you take the time in-game to RP some of the process. And that you spend some money on scrolls/books/magical components/training equipment... whatever is appropriate :P


DeS 1 / CuF 1 / FaS 1 / ReS 1 Human Rogue (Hidden Blade) 7 HP (71/71) MP (5/7)
Stats:
AC/Touch/Flat/CMD 19/16/14/22 | Fort/Ref/Will 03/11/02 | Init +10
Skills:
+23: Stealth; +18: DD; +15: Sleight of Hand, Acrobatics; +13: K(Local); +11: Appraise, Athletics, Lingusitics; +10: K(Planes); +9: Diplomacy, K(Dun), Perception, Sense Motive; +5: K(Martial)

What is your opinion on readyING actions with multiple triggers? Like... could I ready for 'when she casts or its clear she can't'? What about 'hit the first thing that casts or is targeted by an ally's spell'?


WotR Global Buffs/Debuffs: ----

I'm fine with multiple triggers as long as there is only one outcome. When you ready an action, you declare BOTH the trigger AND what you're gonna do about it.

So for example if you're just readying an attack, there could feasibly be different triggers to make you attack, and I'm fine with that.

What you can't do is, for example, say "I will ready dispel magic for when she casts, but if she doesn't, I will fireball instead".


DeS 1 / CuF 1 / FaS 1 / ReS 1 Human Rogue (Hidden Blade) 7 HP (71/71) MP (5/7)
Stats:
AC/Touch/Flat/CMD 19/16/14/22 | Fort/Ref/Will 03/11/02 | Init +10
Skills:
+23: Stealth; +18: DD; +15: Sleight of Hand, Acrobatics; +13: K(Local); +11: Appraise, Athletics, Lingusitics; +10: K(Planes); +9: Diplomacy, K(Dun), Perception, Sense Motive; +5: K(Martial)

Sure. :) The intent for Anevia is to stop her from casting again, if she can. So she'll ready to shoot her when she starts casting... or when she starts struggling to get free from Hinagiku, as the case may be :P


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

As a side note, my first impression of Xanderghul was very closely linked with Gilgamesh from Fate/Stay. On a related note to that, The Emperor's New Clothes by Panic at the Disco also made me think of him. Also, now, the fable of the same name also makes me think of him.


WotR Global Buffs/Debuffs: ----

Gilgamesh is an apt comparison :o

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