GM Kiora's Wrath of the Righteous

Game Master Kiora Atua

Chosen heroes have arrived in Kenabres at the dawn of the Fifth Crusade. Will they be the ones to end a century long war?

Battlemap


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WRONG ALIAS

Sounds like a plan Ary! Should issue the orders in gameplay ;)

Need to answer the question of whether lingering performance requires those affected to be within the original 30' radius. I would personally lean towards yes, since it simply says that when the performance ends the effects last for two additional rounds. If so, the cavalry and Annabelle will still have the effects for two rounds (even after I start a new performance, since their buff came from a mythic performance).


WotR Global Buffs/Debuffs: ----

Ayavah is following Isilme around. Sorry, was about to mention her again :)


WotR Global Buffs/Debuffs: ----

Isilme: Yeah, I'm gonna say the original 30', since that makes the most sense.


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DeS 1 / CuF 1 / FaS 1 / ReS 1 Human Rogue (Hidden Blade) 7 HP (71/71) MP (5/7)
Stats:
AC/Touch/Flat/CMD 19/16/14/22 | Fort/Ref/Will 03/11/02 | Init +10
Skills:
+23: Stealth; +18: DD; +15: Sleight of Hand, Acrobatics; +13: K(Local); +11: Appraise, Athletics, Lingusitics; +10: K(Planes); +9: Diplomacy, K(Dun), Perception, Sense Motive; +5: K(Martial)

At work. Assume that Anevia will try to deflect wasp sting. On Ehren.


Buffs | Char. Sheet |

About the standard/move action, I was sure I read somewhere on the forum that you could do your first attack and than choose to transform it into a full attack later. Would you consider using such a rule in the future? It's kinda lame to use a bunch of attack on a dead enemy ;)


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Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

I believe this is the one you're referring to.

PRD wrote:
Deciding between an Attack or a Full Attack: After your first attack, you can decide to take a move action instead of making your remaining attacks, depending on how the first attack turns out and assuming you have not already taken a move action this round. If you've already taken a 5-foot step, you can't use your move action to move any distance, but you could still use a different kind of move action.


Buffs | Char. Sheet |

Yep, that's it!


WotR Global Buffs/Debuffs: ----

Didn't know that was a rule :o

Okay!


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

You know, I have to ask. Is there a reason why a brimorak knows advanced martial arts techniques? Or is there no reason other than to make her more annoying to fight?


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

You're not grappled anymore. Not sure if that changes anything other than the attack penalties, though.


WotR Global Buffs/Debuffs: ----

She has a backstory, if that's what you're asking.

Though, you can argue that basically any enemy I custom build is done expressly with the purpose of making them more difficult to fight. Otherwise I'd just run things vanilla out of the bestiary. I don't think that'd be much fun for y'all, though. Also, it'd be a little strange for the enemy to hand over a force of 200 soldiers to what is essentially a regular-ass brimorak.

I wouldn't call a grappling build that advanced in any case.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I'm not complaining. I'm just curious where a demon learns martial arts techniques. It doesn't seem like the sort of fighting style a fire demon would take up, so it stood out as something unusual.

Ehren Ferron wrote:
You're not grappled anymore. Not sure if that changes anything other than the attack penalties, though.

Am I not? I didn't see anywhere that she released the grapple and you can declare a full attack with a light weapon while still grappling.


WotR Global Buffs/Debuffs: ----

Basically, there are giant arenas in the Abyss that are like Roman colosseums, where stronger demons enslave weaker demons or trapped humanoids into death matches for their amusement. Ask Xanderghul about it ;)

She wasn't really taught what she knows, it was something she gained out of desperation from being a gladiator-slave for a few centuries, which is also why she has class levels.


WotR Global Buffs/Debuffs: ----

She did break the grapple, because you can only make 1 attack with a weapon (even light!) if you are grappling - the benefit is you don't roll for attack, you just succeed on the damage automatically as long as you maintained the grapple.

The grapplED party can make full attacks as long as it is with a one-handed weapon.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Neat! So I'm having a one on one duel with a demon gladiator. That makes an even better story! Pity Val doesn't know that in-character, otherwise it would totally be going in to the recounting of this battle.

And I didn't realize that only the grappled can make a full attack. Grappling rules are hard... Oh well, +2 to hit for me!


WRONG ALIAS

Ehren: You have haste, so you should definitely be going more than 120' in a run action. Assuming medium armor, your run speed is 200' (50'x4)


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Whoops, for some reason I thought it only added 10 feet to movement. @_@

Thanks!

Edit: Actually, does the "maximum of twice the subject's normal speed" part limit Ehren to 40 feet of movement?


WotR Global Buffs/Debuffs: ----

Yep, 40' :o

So you can run 160'.


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WRONG ALIAS

Yeesh, Annabelle and Blossom are totally destroying things :o


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WotR Global Buffs/Debuffs: ----

Depending on how you look at it...she only confirmed that crit cause of haste/mythic inspire ;)


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Annabelle always destroyed things. :P That's what she was built for.


WRONG ALIAS

Sure, but I don't think she ever rolled three natural 20's in two rounds ;)


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female human vampire cavalier (ghost rider) 5 | hp 28/65 (grazed), AC 22, touch 13, ff 20, CMD 24 | Fort +10, Ref +4, Will +4 | Init +2, Perception +12, darkvision 60ft.
Blossom:
hp 26/26, AC 17, Fort +6, Ref +7, Will +2, DR 5/slashing

Don't mess with me, son. I'll mess you up.


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Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Oh s#%&.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Probably the second best place to put this! (Not poking the other one, as I don't want to bump a campaign unless it'll work out!)

I'm currently thinking of opening my Hell's Rebels game(s) back up, which of you guys are still interested?


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I would be willing to give it a go. I have a fair few games going on right now, but I also have all the free time in the world so it kind of evens out.


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

I'm certainly up for it. I would just have to reacquaint myself with Armon's sheet.


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Same! I never even got to play Asmodia, so I wouldn't need to reacquaint myself with an old character or nothin'.


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Buffs | Char. Sheet |

Hey, funny thing, I dreamt that we all met together, just like we discussed. It was a funny dream though, there was one more girl than expected! Who was it I unfortunately don't remember :(


WRONG ALIAS

Maybe it's a vision of the future! Perhaps we'll end up with a 7th player :o


WRONG ALIAS

Ary: Would we be picking up where we left off or starting over? And how soon would you be starting up again?


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

I'd likely pick up where we left off, I'm not 100% on the 'when to start back up' thing. It may just be a pipe dream at the moment. I'll likely try to get a promotion within the next few weeks and that might change the outlook.

BUT! It shouldn't be more than a week or two before I start doing it if I do. Testing the waters first before i start trying to put in the work again.


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Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Perhaps I'll start my own game back up someday. Maybe. When Hell freezes over. :P

Also, I highly doubt that it'll significantly impact my posting ability, but I'll be attending a wedding in California come early October. It'll be my first time on a plane in over 10 years. :P


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Speaking of starting new games... I'm considering doing it myself. I started a Jade Regent play by post, and that's going well... But ever since I moved my homebrew setting is going to be lying fallow. I'm considering taking steps to fix that soon.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Interesting. What kind of homebrew setting is it?


WotR Global Buffs/Debuffs: ----
Hinagiku wrote:
Hey, funny thing, I dreamt that we all met together, just like we discussed. It was a funny dream though, there was one more girl than expected! Who was it I unfortunately don't remember :(

Haha, that's great!

Maybe someone brought a ladyfriend ;)


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Buffs | Char. Sheet |

Not my wife, she not into pbp... that doesn't leave much people. *squinting at other players


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Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I'm not dating anyone right now, but it could be years before we meet so... anything could happen.


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Same about not dating... But there's lots of people I could drag to a Con with me or something.

As for the homebrew, its the result of a Kingmaker campaign set in 4745 (which is I think 30 years after the present Golarion time) in the River Kingdoms. Its mostly the kingdom, the political relationships and the advanced technology that interest me.

There's also a derivative campaign involving spacefaring dwarves...


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I get the feeling that you're going to enjoy Starfinder when it hit next year.


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

I in fact have a feeling that I and the writers of Paizo had some of the same ideaa. For some things.


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Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Gah, posts. @_@

Sorry, passed out yesterday after work and Werewolf. I'll try to get something up. And maybe think of something else I can do for this army since I suck at healing now. :P


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Are there many trees in the area or nearby?


WotR Global Buffs/Debuffs: ----

A couple lone ones, no little copses or forests or anything like that.


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Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 50/137 (72/159+22 THP) | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 7/11 | SP 5/10

Jeez, what a clusterf%+&. I always have trouble figuring out what to post in these scenarios, aha. The inter-party tension is thick enough to choke an elephant.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

This is one of those cases where playing a character who is far more idealistic than me gets intense.


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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Valaria's just a big softie. And Xanderghul just wants everybody to stop being so zealous and live their lives.


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Sorry my posts are so piecemeal, I'm posting from work on breaks. This one's pretty much over, too.

And... yeah, agreed Ehron.


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WotR Global Buffs/Debuffs: ----
Ehren Ferron wrote:
Jeez, what a clusterf+%$. I always have trouble figuring out what to post in these scenarios, aha. The inter-party tension is thick enough to choke an elephant.

It's great! I'm loving the roleplay :) Very dramatic.


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Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9
Xanderghul wrote:
Valaria's just a big softie. And Xanderghul just wants everybody to stop being so zealous and live their lives.

Ironically, Val has become much more zealous trying to make the crusaders be less zealous. It's a weird world sometimes.

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