GM Khaoz - Gameday 6 - 1-00 Claim to Salvation (Inactive)

Game Master KhaozKnight

Maps



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Female Vesk Mercenary Soldier 4 | SP 32/32 HP: 34/34 RP 5/5| EAC: 21 / KAC 23 | F: +5, R: +4, W: +4 (+2 vs Fear) | Init: +7 | Perc: +0, SM: +0 | Speed 35ft | Ember Flame Dosho 20/20, Rifle Ammo 25/25 | Active conditions: None.

"Looks like they aren't completely stupid! Come here greeny! My kind eats yours, your little trog!" taunts Obozaya as she sends another volley of shots into the rigging before stepping into cover.

Autotarget Rifle (Deadly Aim) vs #1: 1d20 + 7 - 2 ⇒ (18) + 7 - 2 = 23
Damage: 1d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12

Wayfinders

Male | Ysorki | Bounty Hunter Mechanic | LVL4 | Small Humanoid | DEFENSE: SP 32 HP 26 RP 5 | EAC 17; KAC 17 | Fort +3; Ref +1; Will +3 | Init: +2 | Perc: +8 | Darkvision: 60ft | STATISTICS: Str 8 (–1); Dex 14 (+2); Con 12 (+1); Int 16 (+0); Wis 12 (+1); Cha 11 (+1)

So am i sitting this battle out? If so thats fine

-Posted with Wayfinder


Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|

it looks like the GM has just delayed your action. So you can still act now. You have an action from the end of round one.


Outlaw Envoy | LVL4 | Medium Humanoid | DEFENSE: SP 24 HP 28 RP | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +7 | Darkvision: 60ft |

Navasi calls Obozaya and points the goblin under the cakewalk with her laser pistol. Shot at him! We'll kill him before his friends reach us.

Move action Get Them, to give a +1 morale to anyone who attacks goblin 1 for 1 round
tactical semi-auto pistol, get them: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
damage: 1d6 + 2 ⇒ (2) + 2 = 4

Then she turns toward Altronus and Isepth. Don't go too far away, we must act coordinated.

I moved myself and then realized I need the move action to use Get Them!. So I tried to move back to my last spot, I didn't remember well if I was exactly there so correct the position if necesary.

Grand Lodge

Defi wrote:
So am i sitting this battle out? If so thats fine

Defi you're not sitting this one out, I don't want you missing on the fun, so I just moved Quig from the first block of PCs to the second one. After the goblins, rather than before.

@Obozaya: Did Goblin #8 hit you (21 vs EAC for 3 (F) dmg)?

ROUND 1.5 UPDATE
Obozaya
Raia
Iseph
Navasi
Goblin Bullies
Space Goblins
Altronus - Move, sword, dark matter.
Keskodai
Quig -

ROUND 2.1 UPDATE
Obozaya - Shoots Bully #1, steps into cover.
Raia - Amplifies Glitch, Goblins 1, 2, 8 Shaken 3 rounds.
Iseph - Moves and shoots #5 for 5 damage.
Navasi - Gives +1 morale bonus to attack rolls made against Goblin #1.
Goblin Bullies - (#1 12/?) - Both bullies move and shoot at the Shirren. #1 Attack vs EAC(Keskodai); Damage (F): 1d20 + 8 - 2 ⇒ (14) + 8 - 2 = 201d6 ⇒ 4 #2 Attack vs EAC(Keskodai); Damage (F): 1d20 + 8 - 2 ⇒ (5) + 8 - 2 = 111d6 ⇒ 2
Space Goblins - (#5 5/?) - Every Goblin moves, #4, #7, and #8 take a Double move. [ooc]#4 provokes AoO from Raia. #5 shoots at Iseph,
and #6 tries to chop down OBO, like a horse. #5 Attack vs EAC(Iseph); Damage (F): 1d20 + 3 ⇒ (10) + 3 = 131d4 ⇒ 3 #6 Attack vs KAC(Obozaya); Damage (S): 1d20 ⇒ 181d4 ⇒ 1
Altronus
Keskodai
Quig - @Defi, you have two rounds worth of action, for yourself and your drone.

I can't start round 3, even if we were picking up the rythm again, sorry. I'll post again in 8 hours =).


Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|

Just what I wanted, the goblin came right to me. Altronus moves closer to goblin #6 and swings his solar sword at him. He continues his focus on the gravity of stars.

attack # 6: 1d20 + 7 ⇒ (3) + 7 = 10
damage #6: 1d6 + 1d3 + 6 ⇒ (6) + (2) + 6 = 14

Move action to move to goblin #6 (using extra move to make an indirect route to avoid aoo). Standard action to attack #6. Continue gravition mode (Dr 2/- and +1 reflex saves).

well that's a bad first combat roll.

Grand Lodge

BOLD can act.

ROUND 1.6 UPDATE
Quig - @Defi, you have two rounds worth of actions, for yourself and your drone.

ROUND 2.2 UPDATE
Altronus - Attacks #6, misses as the goblin ducks and mocks "HAHAHA! Longlegs to tall to hit Gash! He don't hit my ears!"
Keskodai
Quig - @Defi, you have two rounds worth of actions, for yourself and your drone.

ROUND 3 START
Obozaya
Raia
Iseph
Navasi
Goblin Bullies
Space Goblins
Keskodai
Quig


24/24SP, 28/28HP, 6/6 RP EAC19, KAC 19, F: +1 , R: +8, W: +4, Init +6, Perception +9, NG Male Andriod, Ace Pilot Operative Tactical Semi-Auto Pistol +7 (1d6+2P;Anolog), Static Arc Pistol +7 (1d6+2E, Critical Arc2, Stun)

Iseph will shoot again

atk: 1d20 + 7 ⇒ (13) + 7 = 20

dmg: 1d6 + 2 ⇒ (5) + 2 = 7p

-Posted with Wayfinder


"Raia Danviri" Female LG Damaya Lashunta Xenoseeker Technomancer 4 | SP 20/20 HP 24/24 | RP 6/6 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spell Cache 1/1 | Detect Thoughts 1/1 | Spells: 1st 4/4; 2nd 3/3 | Active conditions: None.

I don't take the AoO, so as to remain invisible.

Raia, invisibly, walks past the goblins, into the hanger. Then she concentrates and, combining magic with the technology around her, pulls grease out of the air and throws it at the goblins feet.

Raia casts Grease at the feet of Goblins 1 & 2. This is not an attack. Reflex save DC 15 or fall prone.

Grease:
Any creature in the area when the spell is cast must succeed at a Reflex save or fall prone. A creature can walk within or through the area of grease at half normal speed with a successful DC 10 Acrobatics check. Failure means the creature can’t move that round and must then succeed at a Reflex save or fall prone, while failure by 5 or more means it falls prone (see the Acrobatics skill for details). A creature that doesn’t move on its turn doesn’t need to attempt this check and isn’t considered flat-footed.

-Posted with Wayfinder


Male shirren priest mystic 4 | SP 28 HP 30 | RP 6 | EAC 16; KAC 16 | Fort +3; Ref +2; Will +8 | Init: +1 | Perc: +11, blindsense (vibration) 30 ft.;SM:+4 | Speed 30ft | Active conditions: None.

Keskodai takes a guarded step away from the goblin threatening Obozaya and he focuses his mind on the Goblin Leader #2

Mind Thrust!: 4d10 ⇒ (6, 1, 5, 9) = 21 Will DC17 for half

Status:

SP 24/28
HP 30/30
RP 6/6
EAC 16
KAC 16
Spells remaining
1st 4/4
2nd 2/3

Grand Lodge

BOLD can act.

ROUND 1.7 UPDATE
Quig - @Defi, you have two rounds worth of actions, for yourself and your drone.

ROUND 2.3 UPDATE
Keskodai - Mind Thrusts Bully #2 that drops to the ground with one deadly migraine. Goblin #2 Will: 1d20 + 1 ⇒ (7) + 1 = 8
Quig - @Defi, you have two rounds worth of actions, for yourself and your drone.

ROUND 3 START
Raia - Greases the floor beneath Goblin #1, who manages to stay upright, and Goblin #2's corpse. Goblin #1 Ref: 1d20 + 3 ⇒ (14) + 3 = 17
Iseph - Shoots and kills Goblin #5 with the accuracy of a marksman.
Obozaya
Navasi
Goblin Bullies (#1 12/?)
Space Goblins
Keskodai
Quig


Outlaw Envoy | LVL4 | Medium Humanoid | DEFENSE: SP 24 HP 28 RP | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +7 | Darkvision: 60ft |

Go gor him Obozaya, take him down exhorts Navasi as she points the goblin 4 with her laser. Move action to use get them

Shot, get them: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 251d6 + 2 ⇒ (4) + 2 = 6

Grand Lodge

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BOLD can act.

ROUND 1.7 UPDATE
Quig - @Defi, you have two rounds worth of actions, for yourself and your drone.

ROUND 2.3 UPDATE
Keskodai - Mind Thrusts Bully #2 that drops to the ground with one deadly migraine. [dice=Goblin #2 Will]1d20+1
Quig - @Defi, you have two rounds worth of actions, for yourself and your drone.

ROUND 3.1 UPDATE
Raia - Greases the floor beneath Goblin #1, who manages to stay upright, and Goblin #2's corpse. [dice=Goblin #1 Ref]1d20+3
Iseph - Shoots and kills Goblin #5 with the accuracy of a marksman.
Navasi - Shoots Goblin #4 between those large beady eyes. He twitches as he hits the ground.
Obozaya - You'll get a +1 morale bones from Navasi's Get' Em against your choice of #1 or #6, the other two are out of range.
Goblin Bullies (#1 12/?)
Space Goblins
Keskodai
Quig

I'm leaving the option up to Obozaya, because in a regular table you'd get the chance to coordinate a bit better, and Navasi just one-shotted the poor greenie =( If you have any questions or complaints let me know =)


Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|

i know last round, I rolled pretty awful but I didn't think it was bad enough to disappear! I am just joking around, but figured I would point out that Altronus is not on the list anymore.


Female Vesk Mercenary Soldier 4 | SP 32/32 HP: 34/34 RP 5/5| EAC: 21 / KAC 23 | F: +5, R: +4, W: +4 (+2 vs Fear) | Init: +7 | Perc: +0, SM: +0 | Speed 35ft | Ember Flame Dosho 20/20, Rifle Ammo 25/25 | Active conditions: None.

Obozaya slings her autorifle around her shoulder, seemlessly drawing her doshko in the same motion as she does. It lights up with red, angry energy. "I'll deal with you later" she promises, her face lighting up with an all-too-toothy grin before taking a step back to apply the traditional Vesk weapon in the traditional Vesk way. "BY DAMORITOSH'S WRATH, EAT S+%! CREATURE!" she proclaims, in the less Vesk way.

Doshko, Deadly Aim vs #6: 1d20 + 7 - 2 + 1 ⇒ (9) + 7 - 2 + 1 = 15
Red spikey Damage: 1d8 + 8 + 2 ⇒ (4) + 8 + 2 = 14

Grand Lodge

BOLD can act.

DEFI, PLEASE READ!:
ROUND 1.8 UPDATE
Quig - @Defi, you now have three rounds worth of actions, for yourself and your drone.

ROUND 2.5 UPDATE
Quig - @Defi, you have three rounds worth of actions, for yourself and your drone.

ROUND 3.2 UPDATE
Obozaya - The vesk manages to pierce, with the doshko's three red-hot blades, the goblin's armor, helmet bowl and heart.
Goblin Bully (#1 12/?) - The last remaining Bully takes a hate-fueled shot at the shirren. Attack vs Keskodai EAC; Damage (Fire): 1d20 + 8 - 2 ⇒ (19) + 8 - 2 = 251d6 ⇒ 5 Goblin #1 deals 5 Fire damage to Keskodai.
Space Goblins - #7 and #8 jump from the catwalk. #8 flies straight to the smoke cloud By fly I mean jumps really far, due to the low gravity. #7 lands on top of the eastern most debris and shoots Iseph with a vengeance. Attack vs Iseph EAC; Damage (F): 1d20 + 3 ⇒ (19) + 3 = 221d4 ⇒ 4 Goblin #7 deals 4 Fire damage to Iseph
Altronus - ♫ And so you're back ♫ From outer space ♫ (Sorry)
Keskodai
Quig - @Defi, you now have three rounds worth of actions, for yourself and your drone.

ROUND 4 START
Raia
Iseph
Obozaya
Navasi
Goblin Bullies (#1 12/?)
Space Goblins
Keskodai
Quig

IF YOUR CHARACTER ENTERS THE SMOKE CLOUD:
You take a few steps into the smoke to search for the goblin, you feel that you have kicked something solid. You hear the scratch of metal on metal, now you know you kicked something heavy away. You start hearing a single voice speaking in Goblin. When you look down, you are taken aback, as you see a kneeling unarmed goblin with both hands up, in clear sign of surrender.

And dagger eyes to the nosy ones that read before acting >_>


Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|

Seeing his target get slashed to pieces by the Vesk woman, Altronus moves swiftly over to the other goblin in sight. While he moves, he continues to concentrate on the gravity of stars, achieving full attunment with gravitational forces that must be why he disappeared from the order, got to absorbed in being attuned with the stars haha . Once he reaches the enemy, he swings his trusty solar sword again, hoping for better luck this time.

solar sword (goblin #1): 1d20 + 7 ⇒ (2) + 7 = 9
damage: 1d6 + 1d3 + 6 ⇒ (4) + (1) + 6 = 11

Altronus is still stuck in the stars as he swings and misses wildly. I must find the balance between focusing on the power of the stars and focusing on battle.

man these bad rolls is making me look bad haha


24/24SP, 28/28HP, 6/6 RP EAC19, KAC 19, F: +1 , R: +8, W: +4, Init +6, Perception +9, NG Male Andriod, Ace Pilot Operative Tactical Semi-Auto Pistol +7 (1d6+2P;Anolog), Static Arc Pistol +7 (1d6+2E, Critical Arc2, Stun)

Iseph will return fire

atk: 1d20 + 7 ⇒ (8) + 7 = 15

dmg: 1d6 + 2 ⇒ (4) + 2 = 6p

-Posted with Wayfinder


Outlaw Envoy | LVL4 | Medium Humanoid | DEFENSE: SP 24 HP 28 RP | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +7 | Darkvision: 60ft |
GM Khaoz wrote:
I'm leaving the option up to Obozaya, because in a regular table you'd get the chance to coordinate a bit better, and Navasi just one-shotted the poor greenie =( If you have any questions or complaints let me know =)

No complains here for one-shotting goblins. this can happen more often ;D

Have you ever notice the heat, Keskodai? That flame was too weak to even make a burnt on your clothes says Navasi before moving toward Iseph. Using Inspiring Boost to make Keskodai recover 5 stamina

Iseph, you need some help? There are too many of our companions ready to beat a lonely goblin, so I can help you.


Male shirren priest mystic 4 | SP 28 HP 30 | RP 6 | EAC 16; KAC 16 | Fort +3; Ref +2; Will +8 | Init: +1 | Perc: +11, blindsense (vibration) 30 ft.;SM:+4 | Speed 30ft | Active conditions: None.

Keskodai, with his battle staff in one hand, draws his Thunderstrike Pistol with his other and fires at the goblin (#7)

Sonic: 1d20 + 4 ⇒ (18) + 4 = 22 Damage: 1d8 + 2 ⇒ (7) + 2 = 9

Status:

SP 19/28
HP 30/30
RP 6/6
EAC 16
KAC 16
Spells remaining
1st 4/4
2nd 2/3
Thunderstrike Pistol 9/10


"Raia Danviri" Female LG Damaya Lashunta Xenoseeker Technomancer 4 | SP 20/20 HP 24/24 | RP 6/6 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spell Cache 1/1 | Detect Thoughts 1/1 | Spells: 1st 4/4; 2nd 3/3 | Active conditions: None.

Raia yells "Surprise!" and focuses on her weapon, channeling magic into the technology. Then she fires once into the last goblin.

Thunderstrike Pistol: 1d20 + 6 ⇒ (7) + 6 = 13
Empowered Weapon: 1d8 + 1d6 + 2 ⇒ (6) + (4) + 2 = 12

-Posted with Wayfinder


Female Vesk Mercenary Soldier 4 | SP 32/32 HP: 34/34 RP 5/5| EAC: 21 / KAC 23 | F: +5, R: +4, W: +4 (+2 vs Fear) | Init: +7 | Perc: +0, SM: +0 | Speed 35ft | Ember Flame Dosho 20/20, Rifle Ammo 25/25 | Active conditions: None.

With a booming laugh, Obozaya turns to her newest opponent with glee and spins the doshko for an underhanded blow!

Doshko vs Unmarked goblin: 1d20 + 7 - 2 ⇒ (11) + 7 - 2 = 16
Damage: 1d8 + 8 + 2 ⇒ (6) + 8 + 2 = 16


Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|

Obozaya, I think both around you are unmarked because they are dead. Their color is faded. There are only 2 left who are alive from what I can tell, and I am not sure you can see #7 because of the smoke. I think this fight should be wrapped up soon with the good rolls you guys have been getting (said with a bit of jealousy in my voice).

Wayfinders

Male | Ysorki | Bounty Hunter Mechanic | LVL4 | Small Humanoid | DEFENSE: SP 32 HP 26 RP 5 | EAC 17; KAC 17 | Fort +3; Ref +1; Will +3 | Init: +2 | Perc: +8 | Darkvision: 60ft | STATISTICS: Str 8 (–1); Dex 14 (+2); Con 12 (+1); Int 16 (+0); Wis 12 (+1); Cha 11 (+1)

Defi and Urgo move twice to get in range and Defi shoots at the one directly in front of him with his pistol

Att.: 1d20 + 4 ⇒ (2) + 4 = 6
Dam. : 1d6 + 2 ⇒ (6) + 2 = 8

-Posted with Wayfinder

Wayfinders

Male | Ysorki | Bounty Hunter Mechanic | LVL4 | Small Humanoid | DEFENSE: SP 32 HP 26 RP 5 | EAC 17; KAC 17 | Fort +3; Ref +1; Will +3 | Init: +2 | Perc: +8 | Darkvision: 60ft | STATISTICS: Str 8 (–1); Dex 14 (+2); Con 12 (+1); Int 16 (+0); Wis 12 (+1); Cha 11 (+1)

Defi attacks the same on again

Att.: 1d20 + 4 ⇒ (4) + 4 = 8
Dam.: 1d6 + 2 ⇒ (5) + 2 = 7

Urgo shoots the same target

Att.: 1d20 + 7 ⇒ (6) + 7 = 13
Dam.: 1d6 + 2 ⇒ (5) + 2 = 7

-Posted with Wayfinder

Grand Lodge

That's correct Altronus, Gobins that have lost a number and become sepia in tone, are dead. I'm happy to see our favorite Ysoki back in the ring. So here's a shovelful of GM-reordering-this-round.

ROUND 1
Quig - Moves forward and doesn't find any target for himself or Scout.

ROUND 2
Quig - The ysoki shoots the standing Bully #1 and misses.

ROUND 3.3 UPDATE
Altronus - Moves forward and jumps to reach the catwalk. His blade misses the goblin on the way down.
Keskodai - Is able to find the goblin standing atop the shattered space ship and lands a killing shot.
Quig - He shoots the bully, his bullet flies wide. But Scout finds his mark, the bully drops dead on a puddle of grease.

ROUND 4
Thanks to our defiant Ysoki, Round 4 never existed =)

As the sounds of battle quiet down and the smoke, literally, clears. You start hearing muffled shouts, coming from the spot where the grenade landed. Some you don't understand and finally you hear
"SUGAR!
"SUGANDER!
"SUGRENDER!
"SURRENDER, I SURRENDER!"


"Raia Danviri" Female LG Damaya Lashunta Xenoseeker Technomancer 4 | SP 20/20 HP 24/24 | RP 6/6 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spell Cache 1/1 | Detect Thoughts 1/1 | Spells: 1st 4/4; 2nd 3/3 | Active conditions: None.

Raia dispels her Invisibility and calls out. "No tricks, goblin! Come out with your hands up!"

-Posted with Wayfinder


Female Vesk Mercenary Soldier 4 | SP 32/32 HP: 34/34 RP 5/5| EAC: 21 / KAC 23 | F: +5, R: +4, W: +4 (+2 vs Fear) | Init: +7 | Perc: +0, SM: +0 | Speed 35ft | Ember Flame Dosho 20/20, Rifle Ammo 25/25 | Active conditions: None.

"Must we really? She/He/It would have no problem voiding us out an airlock" states Obozaya, lowering her doshko.


"Raia Danviri" Female LG Damaya Lashunta Xenoseeker Technomancer 4 | SP 20/20 HP 24/24 | RP 6/6 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spell Cache 1/1 | Detect Thoughts 1/1 | Spells: 1st 4/4; 2nd 3/3 | Active conditions: None.

Raia shoots a dirty look at Obozaya. "All lives and cultures have something of value. Even goblins. Probably. "

-Posted with Wayfinder


Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|

There would be no honor in killing a surrendered enemy. He may also have some information to give. What is your name goblin? And please toss us your weapon to make sure your surrender is real. If you make any moves to run, I have no qualm removing your legs. Altronus moves closer to the goblin, still holding his solar weapon.

if you see the need to roll an intimidate for me its only a +1 one, but intimidate wasn't what I was going for. More of speaking my moral guidelines before he makes an action.


Male shirren priest mystic 4 | SP 28 HP 30 | RP 6 | EAC 16; KAC 16 | Fort +3; Ref +2; Will +8 | Init: +1 | Perc: +11, blindsense (vibration) 30 ft.;SM:+4 | Speed 30ft | Active conditions: None.

Keskodai nods in approval at Raia Probably Goblins too... he says

Grand Lodge

"No trick, you no kill me." The unarmed goblin says stretching his hands to the hangar bay's roof and walks towards you. His weapons lay on the floor, a few steps behind him.

"Me tell you secrets, Borgor kills Anlow. Me no tell you secrets, YOU kill Anlow. Anlow not want die, me wants live."


"Raia Danviri" Female LG Damaya Lashunta Xenoseeker Technomancer 4 | SP 20/20 HP 24/24 | RP 6/6 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spell Cache 1/1 | Detect Thoughts 1/1 | Spells: 1st 4/4; 2nd 3/3 | Active conditions: None.

Raia sheathes her pistol and takes a knee, to get on the same level. "Anlow, don't worry about Borgor. Look at that Vesk. She can take care of Borgor. Tell us everything."

Grand Lodge

"You no kill Anlow? Vesk protect Anlow? Borgor BIG, Borgor MEAN!" The goblin makes a few scary faces when he says this, but they come across a bit comical, with those arms out to the stars.

Can I get a Diplomacy check? Anyone can do it, and you can aid another (or each other =P)


Male shirren priest mystic 4 | SP 28 HP 30 | RP 6 | EAC 16; KAC 16 | Fort +3; Ref +2; Will +8 | Init: +1 | Perc: +11, blindsense (vibration) 30 ft.;SM:+4 | Speed 30ft | Active conditions: None.

Becalm yourself Anlow. No one here will harm you. Borgor will not harm you here. Keskodai says to the space goblin as he replaces his Thunderstrike Pistol in its holster.

Diplomacy!: 1d20 + 8 ⇒ (15) + 8 = 23

Status:

SP 19/28
HP 30/30
RP 6/6
EAC 16
KAC 16
Spells remaining
1st 4/4
2nd 2/3
Thunderstrike Pistol 9/10


Female Vesk Mercenary Soldier 4 | SP 32/32 HP: 34/34 RP 5/5| EAC: 21 / KAC 23 | F: +5, R: +4, W: +4 (+2 vs Fear) | Init: +7 | Perc: +0, SM: +0 | Speed 35ft | Ember Flame Dosho 20/20, Rifle Ammo 25/25 | Active conditions: None.

Obozaya shrugs, her face wrinkled up as if she had bitten into something sour. I do not agree with this, but I'm not going to go against the group. My group.

"Yeah, Vesk will be protecting Anlow. Unless Anlow betrays us. Then Vesk eats Anlow."

It's clearly a lie but it's made to scare the little jerk, so I'll roll Intimidate.

Intimidate: 1d20 + 7 ⇒ (1) + 7 = 8

Clearly, Kesdokai's words have taken much of the bite out of Obozaya's words, as she merely sounds like a grumpy old relative.

Grand Lodge

"Yes, I tell Mr. Cricket secrets, -Anlow turns around and looks at the menagerie around him- you listen too!"

The goblin points at the crashed ship, "Gutproud sent us here, us salvage ship, she said Archer she lies, ship have no arrows. We give ship parts to her there, the glowing green chamber -Anlow now points at the room in the catwalk, on the eastern side of the hangar- wire-shaman Gutproud Techtalker communes with glowing green god to grant miracles, again. We no want miracles stopped"


Female Vesk Mercenary Soldier 4 | SP 32/32 HP: 34/34 RP 5/5| EAC: 21 / KAC 23 | F: +5, R: +4, W: +4 (+2 vs Fear) | Init: +7 | Perc: +0, SM: +0 | Speed 35ft | Ember Flame Dosho 20/20, Rifle Ammo 25/25 | Active conditions: None.

The vesk looks at the goblin intently, looking confused. "...What?"


Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|

Speak plainly. First who is Borgor? Next who is Gutproud. Lastly what miracles does the greed God give you. I am starting to wonder if Obozaya is right about killing this punk.

Altronus let's go of his solar sword and it turns back into a bubble of light floating around him.


Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|

also this weekend is really hetic, so posting may be slower than normal.

Grand Lodge

"Borgor is new boss, mean boss. Gutproud is wire-shaman. The greengod maked rooms warm! Turn lights on, open doors, close doors and more! Green god is good. Green god no give miracles no more, so Gutproud went to commune and fix miracles, while us salvage Archer ship. No arrows, no archer, only lies."


"Raia Danviri" Female LG Damaya Lashunta Xenoseeker Technomancer 4 | SP 20/20 HP 24/24 | RP 6/6 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spell Cache 1/1 | Detect Thoughts 1/1 | Spells: 1st 4/4; 2nd 3/3 | Active conditions: None.

Raia has a confused look on her face. "Ummm... ok. Where is this Gutproud now? Is Borgor nearby?"

Grand Lodge

"Longshanks stupid! Anlow told you! Gutproud in green god room, THERE! -he points at the first room along the catwalk, on the eastern wall of the hangar- Borgor is close to the Spirit Hole. WAAAAAAY DOWN!! You go down THERE -he now points at the western wall, a room behind double metal doors- you use miracle to go down, choose three hearts and you feel your guts up your throat, when you get used to it, you arrive down, where Borgor is. Borgor BAD!

With a dramatic gesture and a sigh, he drops both arms and faces the north wall, in a similar fashion to a flight steward. "Archer, there. Lies, no arrows, Anlow wants arrows. -Both hands to his right- Green god room, wire-shaman Gutproud there. -Both arms to his left- Miracle-box-that-goes-down THERE, YOU GO DOWN, -he points to the floor- YOU FIND BIG MEAN BAD BORGOR!!

I'm not calling anyone stupid =) I just thought it'd be funny to see a goblin despair trying to feel smart with his broken common.


Female Vesk Mercenary Soldier 4 | SP 32/32 HP: 34/34 RP 5/5| EAC: 21 / KAC 23 | F: +5, R: +4, W: +4 (+2 vs Fear) | Init: +7 | Perc: +0, SM: +0 | Speed 35ft | Ember Flame Dosho 20/20, Rifle Ammo 25/25 | Active conditions: None.

"Totally worth it" announces Obozaya with a shake of her head.


"Raia Danviri" Female LG Damaya Lashunta Xenoseeker Technomancer 4 | SP 20/20 HP 24/24 | RP 6/6 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spell Cache 1/1 | Detect Thoughts 1/1 | Spells: 1st 4/4; 2nd 3/3 | Active conditions: None.

That was hilarious.

Raia hides a smirk and stands back up. "Oh, I understand now. Thanks for that clear explanation. " Raia is complementing her words with other exaggerated hand motions.

Raia turns to the group. "Well, we were sent to explore this planet. This 'Green God' seems like a good place to start!"

-Posted with Wayfinder


Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|

Altronus understands that the boss of this operation is down in a hole, and a green god and a shaman are up there. It seems like our best option would be to go investigate the green god before confronting the boss.

Grand Lodge

I've got two votes for the green god room, so I'll take as the first stop =)

Two electronically locked steel doors bar entrance into this command center. One door is located along the north wall and the other along the south wall.

A soft glow radiates from flickering computer screens, washing the various numerous workstations under a film of light the color of sea foam. The constant hum of electronics floods the room, enhanced periodically by several nagging pings from blinking console alarms. Dim light radiates from several workstations in this cramped area, which peers over the hangar bay 40 feet below through several, 1-inch-thick transparent aluminum windows.

The four chairs in front of these workstations appear unused. A green-screened mainframe computer terminal covers the eastern side of the command center. It periodically showers the area in harmless sparks as thick cables sprawl from underneath its exposed bulk. The cables partially bury the charred remains of a goblin—the former wire-shaman, Gutproud Techtalker.

Perception DC 12:
While searching the room, you discover a discarded key card lodged between the armrest and cushion of the north-most chair. This card is a security key, which grants a circumstance bonus on attempts to hack the computers when inserted into its accompanying card slot.


"Raia Danviri" Female LG Damaya Lashunta Xenoseeker Technomancer 4 | SP 20/20 HP 24/24 | RP 6/6 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spell Cache 1/1 | Detect Thoughts 1/1 | Spells: 1st 4/4; 2nd 3/3 | Active conditions: None.

Raia looks around the room, easily distracted by the body on the floor. "Well... he won't be much help."
Perception: 1d20 ⇒ 6

Raia, undeterred, heads to a computer station and mutters to herself. "Computers remember things others do not..."

Computers (Hack): 1d20 + 14 ⇒ (2) + 14 = 16
I don't need to designate a specific Computers check, correct? Just go against the DC, trying to hack it?

Raia looks at the party, embarrassed. "I could use some more help here... Do we have some time for me to fiddle with it?" I should be able to take 20 for a 34 If we have two minutes.


Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|

perception: 1d20 + 7 ⇒ (5) + 7 = 12

Altronus knows helping with computers isn't his strong suite so he decides to look around the room. While searching he finds a key card for the computer. Hey, Raia. I think this might be of some use to get into the computer. We should be careful because it might be a security system that took Gutproud.

as a side note, if Raia is spending 2 minutes on the computer, I will spend a minute meditating on stars again which gives me a bonus to diplomacy till next combat.

last side note for now. I am not sure my character remembers but I just went back to check the name of the ship we were supposed to get the tools from and it's the archer. When we get back down there, we should should search the remains of the ship. The other thing I had forgotten is that Borgor was the captain of the archer. So I will need GM input on if I remembered as a player or character.

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