GM Kate's Ruins of Azlant (closed) (Inactive)

Game Master Kate Baker


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So we're out of the water? I don't think Silt would have retroactively buffed with Longstrider, as he was swimming before.

In common:

Calls us intruders; may wish a fight.

In Aquan:

Leave the island — you live! Else: Karl's dinner!


Ghost Level Delve || Extinction Curse

Where you're placed right now is in the water, but where the map changes color is out of the water.


Male Rougarou Aquakineticist 9 | hp 74/97 (>3 Burn: 83/106 hp) | NL 60 (from burn 54), Burn 6/9, Buffer 0/1 | AC 20, T 14, FF 17 (>3 burn: AC 21, T 15) | | F +14, R +12, W +9 (>3 burn: F +15, R +13) | H2O blast +9/5d6+10 B | Per +6 (low-light), SM +1 | Change shape 1/1 | Speed 30ft (+10 on flat, +20 downhill), Swim 20ft | Elem. Over. +3/+6, cold-resist: | Init +3 (+4)

"Woah, that's a big one! What'd you say to her?"


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Leave, or be Karl’s dinner.


N wyrwood occultist 9 | HP: 59/67 | AC: 21 (16 Tch, 17 Fl) | CMB: +6, CMD: 21 |F: +7, R: +9, W: +9 | Init: +9 | Spd 30ft | P: +18 SM +10 | 16 Mental Focus: D1/7, E3/3, I1/1, T2/6; Spells: 1st 4/6, 2nd 4/5, 3rd 1/4 | +1 longsword +8/+3 (1d6+2), +1 longbow +12/+7 (1d6+2 x3, 110ft.)

Purpose Creche regards Silt. "That's. Not very diplomatic." He cocks his head and scrutinizes the regal grindylow and her unique throne. "What does she want? Why did the other grindylow attack us and the colony? "


Silt shrugs. Ramona said they'll harass colonists "for sure." Making them leave seems best.

He turns to the giant aberration.

In Aquan; not spoiling for the sake of ease:
What do you want here, anyway? Maybe you can find it elsewhere.


Ghost Level Delve || Extinction Curse

Still in Aquan

"I will certainly not leave! This is my territory, and you are the intruders!"

And with that,

Initiative:

Purpose Creche: 1d20 + 3 ⇒ (11) + 3 = 14
Cedar Cruise: 1d20 + 1 ⇒ (12) + 1 = 13
Toby Hawthorn: 1d20 + 3 ⇒ (18) + 3 = 21
Sil’tchaak: 1d20 + 1 ⇒ (10) + 1 = 11
Prince Joli Toli: 1d20 + 3 ⇒ (1) + 3 = 4
Brinetooth: 1d20 + 5 ⇒ (13) + 5 = 18

Initiative!

Toby
Brinetooth
Purpose
Cedar
Silt
Joli


N wyrwood occultist 9 | HP: 59/67 | AC: 21 (16 Tch, 17 Fl) | CMB: +6, CMD: 21 |F: +7, R: +9, W: +9 | Init: +9 | Spd 30ft | P: +18 SM +10 | 16 Mental Focus: D1/7, E3/3, I1/1, T2/6; Spells: 1st 4/6, 2nd 4/5, 3rd 1/4 | +1 longsword +8/+3 (1d6+2), +1 longbow +12/+7 (1d6+2 x3, 110ft.)

Not my turn, just flavor!
The grindylow's tone is clear; Purpose Creche puts a hand on the longsword's pommel. Green light leaks from the gap between scabbard and blade, a brighter imitation of the immense hand's own coloration.

Carving out a place of peace.


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Male Rougarou Aquakineticist 9 | hp 74/97 (>3 Burn: 83/106 hp) | NL 60 (from burn 54), Burn 6/9, Buffer 0/1 | AC 20, T 14, FF 17 (>3 burn: AC 21, T 15) | | F +14, R +12, W +9 (>3 burn: F +15, R +13) | H2O blast +9/5d6+10 B | Per +6 (low-light), SM +1 | Change shape 1/1 | Speed 30ft (+10 on flat, +20 downhill), Swim 20ft | Elem. Over. +3/+6, cold-resist: | Init +3 (+4)

I don't need to speak her language to understand what that means! These water-goblins are no fun at all.

"Shoulda left when Silt told you to!"

Toby rushes forward to Purpose' side, a low growl sounding in his throat, and unleashes a blast of water at the grindylow before she can advance. Just within 30ft.

kinetic blast, pbs: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22
damage, pbs: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9


Ghost Level Delve || Extinction Curse

Toby's blast strikes the grindylow queen soundly and she yells in anger. She moves close to the source of the injury and reaches out with her tentacles, but the effort of moving so far on land is strenuous for the aquatic creature.

trip vs. Toby: 1d20 + 8 ⇒ (2) + 8 = 10

Toby
Brinetooth -9 hp
Purpose
Cedar
Silt
Joli

The party is up!


N wyrwood occultist 9 | HP: 59/67 | AC: 21 (16 Tch, 17 Fl) | CMB: +6, CMD: 21 |F: +7, R: +9, W: +9 | Init: +9 | Spd 30ft | P: +18 SM +10 | 16 Mental Focus: D1/7, E3/3, I1/1, T2/6; Spells: 1st 4/6, 2nd 4/5, 3rd 1/4 | +1 longsword +8/+3 (1d6+2), +1 longbow +12/+7 (1d6+2 x3, 110ft.)

Purpose Creche steps around the grindylow to move further into the chamber, shield up. Emerald light washes the wetly glimmering floor when he draws his sword. When he does, the iron band around his waste shimmers in illusory imitation of a tentacle, and the Azlanti blade pulses and shifts to a pale blue shine.

5 ft. step, use legacy weapon focus power to give the sword aberration bane (which is what grindylows are, if memory serves—either way, Purpose Creche has made the knowledge check in the past, and would use the appropriate bane)


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Male Grippli | Stats Shaman 8 / Unc. Rogue 1 | HP 70/70 | AC 23 T 16 FF 19 | CMB +4, CMD 19 | F: +6, R: +9, W: +11 | Init: +4 | Perc: +23, SM: +18 | Ranged: Underwater crossbow +11, Melee: Shortsword +12 or +11 touch

Round 1

Joli whistles and croaks a prayer tune that sounds like cold waves breaking on warm sand (Frostbite). He attempts to tumble around Brinetooth and touch her.

Acrobatics: 1d20 + 10 ⇒ (15) + 10 = 25
Frostbite hit: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9

Alas his hands are not able to find purchase, or even Purpose at the moment.

Status:

Active effects n/a

HP = 16 / 16
AC 17 (14 touch, 14 flat) (10 +3 dex +3 armor +1 size)
Saving Throws
Fortitude +1 (+1 con +0 shaman)
Reflex = +3 (+3 dex +0 shaman +2 familiar)
Will = +6 (+3 wis +0 shaman)

CMB = -2 (+0 bab -1 str -1 size)
CMD = 11 (10 +0 bab -1 str +3 dex -1 size)

Weapon equipped none

Spells
0th
• Mending
• Purify food and drink
• Resistance

1st
[] Hydraulic push d
[] Cure light wounds
[oo] Frostbite

Expendables
Wand of CLW 49 charges


Ghost Level Delve || Extinction Curse

The tumbling attempt is successful.


Silt draws his club and, clutching a chunk of bone-white coral, chants in Aquan.

He then steps closer to the aberration.

Move: draw club. Standard: Cast shillelagh. Free: 5' step.


Male Rougarou Aquakineticist 9 | hp 74/97 (>3 Burn: 83/106 hp) | NL 60 (from burn 54), Burn 6/9, Buffer 0/1 | AC 20, T 14, FF 17 (>3 burn: AC 21, T 15) | | F +14, R +12, W +9 (>3 burn: F +15, R +13) | H2O blast +9/5d6+10 B | Per +6 (low-light), SM +1 | Change shape 1/1 | Speed 30ft (+10 on flat, +20 downhill), Swim 20ft | Elem. Over. +3/+6, cold-resist: | Init +3 (+4)

Ah, gross, it touched my leg!

Feeling the tentacles try to find purchase on his leg, Toby quickly scampers back (5ft step) and unleashes another blast at the grindylow.

"Get away from me!"

kinetic blast, pbs: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
damage, pbs: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9

Grand Lodge

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CG Changeling Synthesist Summoner 6 | HP 38/38 | AC 19 T 13 FF 16 SR:12 | CMB +4, CMD 17 | F: +3, R: +6, W: +7 | Init: +3 | Perc: +7, SM: +4 | Speed 30ft | Ranged:Underwater crossbow +7 1d8, Melee: Rapier +4 1d6+0, Claws +5 1d6+4 | Spells: 0 5, 1st 5/5 , 2nd 3/4 | SLA Summon Monster 3 7/8 | Ill Omen 1/1 | Active conditions: Barkskin

As Hakkuho swims toward the shore, he begins to dissolve away, leaving Cedar to step onto dry land.

"I can take it from here." Cedar slicks back his wet hair with one hand and draws his rapier with the other as he approaches.

Draw while moving, dismiss Hakkuho as a standard.


Ghost Level Delve || Extinction Curse

Toby attempts a second blast, but this one is less successful.

The grindylow goes into a whirlwind of motion, taking a bite out of Joli and stabbing her spear unsuccessfully at Purpose. Instead, she lashes out with her tentacles, toppling the wyrwood, and inches closer to the water.

bite vs Joli: 1d20 + 4 ⇒ (20) + 4 = 24
confirm?: 1d20 + 4 ⇒ (5) + 4 = 9 whew!

chomp!: 1d4 + 2 ⇒ (1) + 2 = 3

spear vs. Purpose: 1d20 + 9 ⇒ (4) + 9 = 13

trip vs. Purpose: 1d20 + 8 ⇒ (11) + 8 = 19


Ghost Level Delve || Extinction Curse

And the party is up again!

Toby
Brinetooth -9 hp
Purpose
Cedar
Silt
Joli

Logistics note: Silt there is currently partial cover between you and Brinetooth, but you'll have a clear shot if you 5 ft step to the left.


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Male Grippli | Stats Shaman 8 / Unc. Rogue 1 | HP 70/70 | AC 23 T 16 FF 19 | CMB +4, CMD 19 | F: +6, R: +9, W: +11 | Init: +4 | Perc: +23, SM: +18 | Ranged: Underwater crossbow +11, Melee: Shortsword +12 or +11 touch

Round 2

Joli does a double axel in the air as the grindylow bites at him, protecting his neck and causing her teeth to just graze him. He lands ten feet away, his tongue — meant to catch flies — reaching out to cool her off instead.

Frostbite: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22
Nonlethal + Fatigue + Sneak: 1d6 + 2 + 1d6 ⇒ (2) + 2 + (5) = 9

Status:

Active effects n/a

HP = 13 / 16
AC 17 (14 touch, 14 flat) (10 +3 dex +3 armor +1 size)
Saving Throws
Fortitude +1 (+1 con +0 shaman)
Reflex = +3 (+3 dex +0 shaman +2 familiar)
Will = +6 (+3 wis +0 shaman)

CMB = -2 (+0 bab -1 str -1 size)
CMD = 11 (10 +0 bab -1 str +3 dex -1 size)

Weapon equipped none

Spells
0th
• Mending
• Purify food and drink
• Resistance

1st
[] Hydraulic push d
[] Cure light wounds
[ox] Frostbite

Expendables
Wand of CLW 49 charges

Grand Lodge

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CG Changeling Synthesist Summoner 6 | HP 38/38 | AC 19 T 13 FF 16 SR:12 | CMB +4, CMD 17 | F: +3, R: +6, W: +7 | Init: +3 | Perc: +7, SM: +4 | Speed 30ft | Ranged:Underwater crossbow +7 1d8, Melee: Rapier +4 1d6+0, Claws +5 1d6+4 | Spells: 0 5, 1st 5/5 , 2nd 3/4 | SLA Summon Monster 3 7/8 | Ill Omen 1/1 | Active conditions: Barkskin

Cedar calls out to the plane of celestial poodles!

"Mitzi, we need your help! Don't let her escape!"

With a puff of talcum, Mitzi appears.

"Yap! Yap! Yap! And she's instantly mad!

Bite: 1d20 + 2 ⇒ (20) + 2 = 22damage: 1d4 + 1 ⇒ (4) + 1 = 5

Crit Confirm: 1d20 + 2 ⇒ (1) + 2 = 3 damage: 1d4 + 1 ⇒ (3) + 1 = 4

lolz


N wyrwood occultist 9 | HP: 59/67 | AC: 21 (16 Tch, 17 Fl) | CMB: +6, CMD: 21 |F: +7, R: +9, W: +9 | Init: +9 | Spd 30ft | P: +18 SM +10 | 16 Mental Focus: D1/7, E3/3, I1/1, T2/6; Spells: 1st 4/6, 2nd 4/5, 3rd 1/4 | +1 longsword +8/+3 (1d6+2), +1 longbow +12/+7 (1d6+2 x3, 110ft.)

Purpose Creche rolls, using the motion's momentum to push himself to his feet, but leaving himself momentarily vulnerable. AoO vs AC 14
His coat fans around his ankles, and a streak of glittering blue emerges from behind his shield to slice in towards the grindylow's chest.
+1 aberration bane longsword: 1d20 + 6 ⇒ (7) + 6 = 13 for a potential 3d6 + 4 ⇒ (2, 2, 6) + 4 = 14 damage.


Male Rougarou Aquakineticist 9 | hp 74/97 (>3 Burn: 83/106 hp) | NL 60 (from burn 54), Burn 6/9, Buffer 0/1 | AC 20, T 14, FF 17 (>3 burn: AC 21, T 15) | | F +14, R +12, W +9 (>3 burn: F +15, R +13) | H2O blast +9/5d6+10 B | Per +6 (low-light), SM +1 | Change shape 1/1 | Speed 30ft (+10 on flat, +20 downhill), Swim 20ft | Elem. Over. +3/+6, cold-resist: | Init +3 (+4)

"Hi Mitzi!"

Toby fires again, this time from point-blank range. the water splashing back into his face and leaving him vulnerable for a moment. Also provokes, AC 17.

kinetic blast, pbs: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
damage, pbs: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8


Seeing her try to slip away, Silt attempts to grapple Brinetooth, while flanking with Mitzli.

Grapple: +4 strength +1 BAB +2 flanking: 1d20 + 7 ⇒ (3) + 7 = 10

But she slips away! (and gets an AOO)


Ghost Level Delve || Extinction Curse

Joli lashes out with his tongue, and the grindylow queen shivers.
Mitzi appears, and solidly bites the oversized aberration. As Purpose stands, the creature stabs at him with her spear, but the cold has thrown her off.

AoO spear vs. Purpose, fatigued: 1d20 + 9 - 1 ⇒ (1) + 9 - 1 = 9

She struggles to regain her footing as Toby blasts her and Silt tries to grab her. She steadies her spear and examines her options.

spear vs. Toby, fatigued: 1d20 + 9 - 1 ⇒ (17) + 9 - 1 = 25
ouch!: 1d8 + 8 - 1 ⇒ (2) + 8 - 1 = 9

bite vs. Mitzi: 1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20
chomp!: 1d4 + 2 - 1 ⇒ (1) + 2 - 1 = 2

trip vs. Purpose: 1d20 + 8 - 1 ⇒ (10) + 8 - 1 = 17

She stabs her spear at Toby while simultaneously biting Mitzi. She reaches out with her tentacles to pull Purpose down once again.

In Aquan: "You cannot defeat me in my own home!"

Toby
Brinetooth -17 hp, 9 nl
Purpose
Cedar
Silt
Joli


Male Rougarou Aquakineticist 9 | hp 74/97 (>3 Burn: 83/106 hp) | NL 60 (from burn 54), Burn 6/9, Buffer 0/1 | AC 20, T 14, FF 17 (>3 burn: AC 21, T 15) | | F +14, R +12, W +9 (>3 burn: F +15, R +13) | H2O blast +9/5d6+10 B | Per +6 (low-light), SM +1 | Change shape 1/1 | Speed 30ft (+10 on flat, +20 downhill), Swim 20ft | Elem. Over. +3/+6, cold-resist: | Init +3 (+4)

"Ow! You little monster!"

Toby backs up (5ft adjustment), his growl getting louder as he fires again. The pain from her attack gets the better of him, though, as his blast impacts harmlessly against the stone wall.

kinetic blast, pbs: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6
damage, pbs: 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Wow, thanks a lot, RNG...


Male Grippli | Stats Shaman 8 / Unc. Rogue 1 | HP 70/70 | AC 23 T 16 FF 19 | CMB +4, CMD 19 | F: +6, R: +9, W: +11 | Init: +4 | Perc: +23, SM: +18 | Ranged: Underwater crossbow +11, Melee: Shortsword +12 or +11 touch

Round 3

Joli hops up against the wall and down into flank with Silt, doing his best not to go squidward.

Acrobatics: 1d20 + 10 ⇒ (2) + 10 = 12

His tongue flicks out to give her a nice cool lick.

Frostbite: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17
Nonlethal + sneak: 1d6 + 2 + 1d6 ⇒ (6) + 2 + (1) = 9

Not sure if you consider a failed tumble-around check to stop you in your tracks, or if it just provokes an AoO.


Ghost Level Delve || Extinction Curse

Failing to tumble around provokes an AoO but you complete the movement; failure to tumble through stops you in the last legal spot. Is there table variation on that?

There is cover from the rock, but you still hit touch AC.

She stabs at Joli as he passes by, taking perfect aim at the grippli. He lashes out again with his tongue, and she shivers in the increasing cold that only she feels. She looks pretty unsteady.

AoO spear vs Joli, fatigued: 1d20 + 9 - 1 ⇒ (14) + 9 - 1 = 22
ouch!: 1d8 + 8 - 1 ⇒ (5) + 8 - 1 = 12

Toby
Brinetooth -17 hp, 18 nl
Purpose
Cedar
Silt

Joli


N wyrwood occultist 9 | HP: 59/67 | AC: 21 (16 Tch, 17 Fl) | CMB: +6, CMD: 21 |F: +7, R: +9, W: +9 | Init: +9 | Spd 30ft | P: +18 SM +10 | 16 Mental Focus: D1/7, E3/3, I1/1, T2/6; Spells: 1st 4/6, 2nd 4/5, 3rd 1/4 | +1 longsword +8/+3 (1d6+2), +1 longbow +12/+7 (1d6+2 x3, 110ft.)

Purpose Creche again hits the cavern floor, and again rolls, rights himself, and strikes. AoO vs AC 15

+1 aberration bane longsword, flanking: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14 for 3d6 + 4 ⇒ (5, 2, 3) + 4 = 14 possible damage.


Ghost Level Delve || Extinction Curse

She does not seem able to take more than one AoO in a turn.

Purpose rises to his feet, but can't quite make contact with his enchanced sword.


Sorry to miss yesterday. I ended up getting home at 6 p.m. from that other game, and was running on 2 hours sleep; I was completely out of gas at that point.

Seeing Joli get hurt, Silt grips his club in both hand and smites — the time for fancy tactics is clearly over.

+1 Club+6 +2 flank -4 Cover: 1d20 + 8 - 4 ⇒ (20) + 8 - 4 = 24

confirm: 1d20 + 8 - 4 ⇒ (13) + 8 - 4 = 17

Not sure if that confirms.

Confirmed Crit:

Bludgeoning; Crit; Smite: 4d6 + 16 ⇒ (4, 5, 2, 4) + 16 = 31

No Crit:

Bludgeoning; Crit; 2d6+8 doubled: 2d6 + 8 ⇒ (3, 1) + 8 = 12


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Ghost Level Delve || Extinction Curse

The crit confirms and the Queen is defeated!

She has some magic items, and there is some extra loot in this room, but I will have to get the post up late this evening. And no worries, Doug, you’ll note I didn’t get a post up until 8pm!


Male Grippli | Stats Shaman 8 / Unc. Rogue 1 | HP 70/70 | AC 23 T 16 FF 19 | CMB +4, CMD 19 | F: +6, R: +9, W: +11 | Init: +4 | Perc: +23, SM: +18 | Ranged: Underwater crossbow +11, Melee: Shortsword +12 or +11 touch

Joli takes out his stick and waves it about, healing himself and others as needed.

Average ok? 3 charges for Joli if so. Let me know how many you lot need.

”She breathes yet. What shall we do with her? Mayhap she could be convinced to reform her ways...?”


Ghost Level Delve || Extinction Curse

Average is fine! Also, she took enough lethal damage to get below 0hp, so she is bleeding even accounting for the nonlethal.


Male Rougarou Aquakineticist 9 | hp 74/97 (>3 Burn: 83/106 hp) | NL 60 (from burn 54), Burn 6/9, Buffer 0/1 | AC 20, T 14, FF 17 (>3 burn: AC 21, T 15) | | F +14, R +12, W +9 (>3 burn: F +15, R +13) | H2O blast +9/5d6+10 B | Per +6 (low-light), SM +1 | Change shape 1/1 | Speed 30ft (+10 on flat, +20 downhill), Swim 20ft | Elem. Over. +3/+6, cold-resist: | Init +3 (+4)

Toby winces, clutching his side as he walks forward (two charges for me, please).

"I don't know. If she wasn't going to back down with all of us here, what makes you think she will now? She had to have known the score when she saw how many of us there were."


N wyrwood occultist 9 | HP: 59/67 | AC: 21 (16 Tch, 17 Fl) | CMB: +6, CMD: 21 |F: +7, R: +9, W: +9 | Init: +9 | Spd 30ft | P: +18 SM +10 | 16 Mental Focus: D1/7, E3/3, I1/1, T2/6; Spells: 1st 4/6, 2nd 4/5, 3rd 1/4 | +1 longsword +8/+3 (1d6+2), +1 longbow +12/+7 (1d6+2 x3, 110ft.)

Purpose Creche stands above the fallen grindylow, shining blade in hand; pale blue light highlights the lower edge of his eyeband, and glistens from patches of muck on his black coat.

"I agree with Toby. And Silt's translation made it sound like she will not surrender." The sword is steady in his thin, curved fingers, and his body remains still when his blank face moves between the others. "We've dispatched the other grindylow. I would do the same for this one. Unless you all have another solution."

Doug posted my thoughts in Discussion, but I'm happy to skirt this particular situation if it makes folks uncomfortable! Either way, I won't be narrating the details of doing the deed.

Grand Lodge

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CG Changeling Synthesist Summoner 6 | HP 38/38 | AC 19 T 13 FF 16 SR:12 | CMB +4, CMD 17 | F: +3, R: +6, W: +7 | Init: +3 | Perc: +7, SM: +4 | Speed 30ft | Ranged:Underwater crossbow +7 1d8, Melee: Rapier +4 1d6+0, Claws +5 1d6+4 | Spells: 0 5, 1st 5/5 , 2nd 3/4 | SLA Summon Monster 3 7/8 | Ill Omen 1/1 | Active conditions: Barkskin

Cedar calls Mitzi over and picks her up into his arms. She licks his face happily, and for a moment he snuggles against her. But Cedar’s eyes are steeled. He looks at Purpose Creche and gives him a grim nod.

On the plus side, Mitzi stays for two minutes now!


Male Grippli | Stats Shaman 8 / Unc. Rogue 1 | HP 70/70 | AC 23 T 16 FF 19 | CMB +4, CMD 19 | F: +6, R: +9, W: +11 | Init: +4 | Perc: +23, SM: +18 | Ranged: Underwater crossbow +11, Melee: Shortsword +12 or +11 touch

Joli gives it some thought. "When the ape men invaded, we defended our home. My grandmother used this rapier to kill many of them. Maybe the grindylows we’re doing the same when they attacked us. Could it be the first settlers were cruel to them? Ignored their claim to this place? If so, mayhap they had cause to attack us. I think we should spare her and offer peace.” He attempts to stop the grindylow’s bleeding. If they favor execution, that should be a choice they carry out. Best to act now if there’s a chance they’ll agree with mercy.

Heal: 1d20 + 3 ⇒ (18) + 3 = 21


Silt Shrugs. Caught in a strong current… you fight, you die. Swim along it, edge your way out, and live. He looks at her shallow-breathing body. She fought. She is lucky, but must learn or be destroyed. No escape from that.

He turns his attention to the rest of the room. Any loot that she had? What about the rest of the room and this awesome hand?


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Male Rougarou Aquakineticist 9 | hp 74/97 (>3 Burn: 83/106 hp) | NL 60 (from burn 54), Burn 6/9, Buffer 0/1 | AC 20, T 14, FF 17 (>3 burn: AC 21, T 15) | | F +14, R +12, W +9 (>3 burn: F +15, R +13) | H2O blast +9/5d6+10 B | Per +6 (low-light), SM +1 | Change shape 1/1 | Speed 30ft (+10 on flat, +20 downhill), Swim 20ft | Elem. Over. +3/+6, cold-resist: | Init +3 (+4)

Toby shrugs. "I guess if Karl can learn to play nice, maybe she can too. I don't know."


N wyrwood occultist 9 | HP: 59/67 | AC: 21 (16 Tch, 17 Fl) | CMB: +6, CMD: 21 |F: +7, R: +9, W: +9 | Init: +9 | Spd 30ft | P: +18 SM +10 | 16 Mental Focus: D1/7, E3/3, I1/1, T2/6; Spells: 1st 4/6, 2nd 4/5, 3rd 1/4 | +1 longsword +8/+3 (1d6+2), +1 longbow +12/+7 (1d6+2 x3, 110ft.)

Purpose Creche steps back from the grindylow, but points his sword at her chest. "I don't disagree with offering her a chance. But I don't expect her to take it. I am ready for that outcome."

He looks at the prince. "You're right. We've invaded their home and shelter. I think we've all come to Ancorato seeking the same. Sometimes we must take others' to secure our own." He cocks his head. "It isn't the best way. But sometimes it proves the safest way. I think Silt is right, in this case."

A wyrwood in a colorful sash stands before a desk, behind which sits a broad shouldered, sneering man. His office is full of scales, ledgers, and coin. His eyes widen with shock when the wyrwood steps forward, lightning quick, leaps atop the desk, and drives a dagger into his chest.

"What will you say to her, prince?"


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Male Grippli | Stats Shaman 8 / Unc. Rogue 1 | HP 70/70 | AC 23 T 16 FF 19 | CMB +4, CMD 19 | F: +6, R: +9, W: +11 | Init: +4 | Perc: +23, SM: +18 | Ranged: Underwater crossbow +11, Melee: Shortsword +12 or +11 touch

Joli croak-gulps. "Er, I can’t speak her... What language was that?"

He considers. "You’ve slain many members of her tribe, if I understand correctly. Did you attempt to parlay with any of them? Forgive me, but does she have reason to hate you? If so, what might you be willing to do as amends?"

He turns to Purpose. "The singing shores of this world belong to all peoples, not just one. Sometimes people cannot coexist, no matter how hard we may try. The question in my mind is, did you try?"


N wyrwood occultist 9 | HP: 59/67 | AC: 21 (16 Tch, 17 Fl) | CMB: +6, CMD: 21 |F: +7, R: +9, W: +9 | Init: +9 | Spd 30ft | P: +18 SM +10 | 16 Mental Focus: D1/7, E3/3, I1/1, T2/6; Spells: 1st 4/6, 2nd 4/5, 3rd 1/4 | +1 longsword +8/+3 (1d6+2), +1 longbow +12/+7 (1d6+2 x3, 110ft.)

"We entered, and they attacked. We approach the shore on our first day, and they attacked. But no. We did not try to speak to those within this cave."


Ghost Level Delve || Extinction Curse

Posting about loot to get it up here, but not trying to interrupt the conversation!

The grindylow glows with magic at her neck and hand, and her spear glows as well: ring of ferocious action, amulet of natural armor +1, and a +1 spear

A rusted sea chest, stolen from a sunken sailing ship decades ago, is tucked behind the stone hand that serves as her throne. The lock is rusted beyond use, but you can break it open. +1 mithral chain shirt, ring of swimming, a wand of flaming sphere with 9 charges, and 470 gp.

knowledge (history) DC 12:
The gold pieces were minted in Cheliax before the ascension of House Thrune.

The hand sculpture is feminine in form, and sticks straight up out of the ground. Brushing away sand at the base, the hand seems to continue down, potentially into a truly enormous statue. It would take some powerful magic or a major, years-long excavation project to unearth it.


N wyrwood occultist 9 | HP: 59/67 | AC: 21 (16 Tch, 17 Fl) | CMB: +6, CMD: 21 |F: +7, R: +9, W: +9 | Init: +9 | Spd 30ft | P: +18 SM +10 | 16 Mental Focus: D1/7, E3/3, I1/1, T2/6; Spells: 1st 4/6, 2nd 4/5, 3rd 1/4 | +1 longsword +8/+3 (1d6+2), +1 longbow +12/+7 (1d6+2 x3, 110ft.)

Knowledge (history): 1d20 + 8 ⇒ (2) + 8 = 10
:'(


Ghost Level Delve || Extinction Curse

Once you decide what to do with Brinetooth, you can return to the ship with no problems.


Male Grippli | Stats Shaman 8 / Unc. Rogue 1 | HP 70/70 | AC 23 T 16 FF 19 | CMB +4, CMD 19 | F: +6, R: +9, W: +11 | Init: +4 | Perc: +23, SM: +18 | Ranged: Underwater crossbow +11, Melee: Shortsword +12 or +11 touch

Joli takes in Purpose’s version of events and looks at the others with a slightly pleading expression. His hand rests on Brinetooth’s warm, slimy head.

Grand Lodge

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CG Changeling Synthesist Summoner 6 | HP 38/38 | AC 19 T 13 FF 16 SR:12 | CMB +4, CMD 17 | F: +3, R: +6, W: +7 | Init: +3 | Perc: +7, SM: +4 | Speed 30ft | Ranged:Underwater crossbow +7 1d8, Melee: Rapier +4 1d6+0, Claws +5 1d6+4 | Spells: 0 5, 1st 5/5 , 2nd 3/4 | SLA Summon Monster 3 7/8 | Ill Omen 1/1 | Active conditions: Barkskin

I seriously doubt Brinetooth's head is warm lol.

Cedar gives Mitzi one more cuddle before she fades from his arms. Then he turns to the grippli.

"Prince Joli Toli, we haven't actually met yet. I'm Cedar Cruise, employee of The Bountiful Venture Company. We here are the troubleshooters, tasked with protecting and defending the new colony. This means sometimes making hard decisions to ensure our future."

He squares his shoulders. "The four of us swore an oath to always be honest with each other and support each other as friends do. That we'll never lie or betray one another, no matter what happens. That we will learn from those who came before us and not fall to the same mistakes they made." Cedar's eyes flash in the dim light of the cave. "If you are to join us, I ask that you swear the same."


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Male Grippli | Stats Shaman 8 / Unc. Rogue 1 | HP 70/70 | AC 23 T 16 FF 19 | CMB +4, CMD 19 | F: +6, R: +9, W: +11 | Init: +4 | Perc: +23, SM: +18 | Ranged: Underwater crossbow +11, Melee: Shortsword +12 or +11 touch

I wonder what body heat octopi have. No idea!

Joli stands as high as his long hoppy legs will allow, puffing out his chest in the impressive manner of a grippli.

”I so swear. And I shall accept your decision. You each know more about this situation than I. My questions are honest. I don’t know what happened to these creatures before we arrived here.”


N wyrwood occultist 9 | HP: 59/67 | AC: 21 (16 Tch, 17 Fl) | CMB: +6, CMD: 21 |F: +7, R: +9, W: +9 | Init: +9 | Spd 30ft | P: +18 SM +10 | 16 Mental Focus: D1/7, E3/3, I1/1, T2/6; Spells: 1st 4/6, 2nd 4/5, 3rd 1/4 | +1 longsword +8/+3 (1d6+2), +1 longbow +12/+7 (1d6+2 x3, 110ft.)

"They're good questions. And thank you, Cedar, for reminding us of what we do." Purpose Creche's sword is still pointed unwaveringly at the grindylow. "We've had no fruitful interactions with these creatures. They have been hostile. They threaten the continued safety of the colony, which already faces enough threats. I think we should end this one's life. I understand it sounds callous. But that is my honest assessment."

He continues to look at the prince. His body is absolutely still: the blunt-peaked cone of curved, sandy wood that is his head; damaged coat, ragged splinters still holding open the hole torn in the leather above his chest; slender limbs obscured by the somber garment; darker iron girding his thin waist; sword's pale blue light glinting off his iron eyeband; delicate fingers curled like the heads of ferns around the ancient weapon's grip. As his blank gaze continues, the sword's light shifts from austere azure to its natural green.

"I hope that you will continue to give your honest assessment. And to ask questions necessary to make this colony a good place."

The green light flickers. There is a small, violent sound. The cavern goes momentarily dark.

Shadows shift across the cave's damp walls when Purpose Creche wipes the blade across the arm of his coat, and the space is once again illuminated.


Silt nods and moves on, remembering that some of the colonist's possessions were to be found in this cave. It didn't seem to him like these were nice aberrations.

Silt would definitely take the spear. Possibly the amulet until he can cast Barkskin in a level (which may be soon).

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