GM.Kashka's 7-07 Trouble in Tamran (Inactive)

Game Master Andrew Torgerud



Male Human (Minnesota) GM 4 The Disappeared Tactical Map,

A Pathfinder Society Scenario designed for levels 1-5.

Less than a decade ago, the Pathfinder Society established a lodge in Nirmathas, an act that infuriated the nation's expansionist rival Molthune. The latter outlawed the Society soon after, and ever since Pathfinders have relied on smugglers like the Varisian entrepreneur Guaril Karela to slip supplies past the Molthuni blockade for both the lodge and the Society's war-torn neighbors. Something has intercepted those shipments. Can the PCs uncover the culprit and save the Society's reputation in Nirmathas?

Content in "Trouble in Tamran" also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.

Written by Benjamin Bruck.

Please post the following information, as well as what agent you played in Pathfinder Society Special #6–98: Serpents Rise.

Character Name Lya
Player Name AJ Torgerud
PFS Number 59286-4
Faction Dark Archive
Day Job perform oratory: 1d20 + 29 ⇒ (11) + 29 = 40 extra hours, players can reroll at the end of the scenario if available
Serpent's Rise Agent Marnarius
Slow Track? N

Sovereign Court

Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None

Character Name Poncho Rodriguez
Player Name Danny Braddock
PFS Number 69762-11
FactionSovereign Court
Day JobPerform(flamenco(singing)): 1d20 + 10 ⇒ (15) + 10 = 25
Serpent's Rise Agent Shohiraj
Slow Track? NO

Just to be clear--this is if you played serpent's Rise on a separate character? I played that on my -6. My perform is adjusted for lvl 2. I'll be moving a few things around for before I hit lvl 2 now that I know the build I was planning won't work.

Scarab Sages

Bert N Magical Beast | HP: 13 | AC: 13 | CMB: -3, CMD: 7 | F: +4, R: +2, W: +2 | Init: +0 | Stealth: +14, Dance: +2 | Speed 20ft | Active conditions: None.

dot.

I will get my updated statblock for ya once I get my chronicle from Seagang as I may make some purchases.

Liberty's Edge

Male elder dwarf spiritualist (ectoplasmatist) 1 | HP: 11/11 | AC: 14 (10 Tch, 14 Fl) | CMB: +3, CMD: 13 (17 vs Bullrush & Trip) | F: +4, R: +1, W: +5 | Init: +0 | Perc: +3, SM: +7 | Speed 20ft | ancient enmity | Spells: 1st 2/2 | Active conditions: None

dot

Liberty's Edge

Male elder dwarf spiritualist (ectoplasmatist) 1 | HP: 11/11 | AC: 14 (10 Tch, 14 Fl) | CMB: +3, CMD: 13 (17 vs Bullrush & Trip) | F: +4, R: +1, W: +5 | Init: +0 | Perc: +3, SM: +7 | Speed 20ft | ancient enmity | Spells: 1st 2/2 | Active conditions: None

Character Name Fhlangorn Spiritrock
Player Name Andy Christian
PFS Number 724-23
Faction Liberty's Edge
Day Job none
Serpent's Rise Agent Marinarius, Rataji, & Gazwyr
Slow Track No

Liberty's Edge

Male elder dwarf spiritualist (ectoplasmatist) 1 | HP: 11/11 | AC: 14 (10 Tch, 14 Fl) | CMB: +3, CMD: 13 (17 vs Bullrush & Trip) | F: +4, R: +1, W: +5 | Init: +0 | Perc: +3, SM: +7 | Speed 20ft | ancient enmity | Spells: 1st 2/2 | Active conditions: None

It isn't letting me enter into the Gameplay area

Sovereign Court

Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None

Paizo is back up!

Sorry for the Phantom Menace reference.

Dark Archive

Female CN Half Orc (“Varisian”) Alchemist (Mindchemist) 2 | HP: 15/15 | AC: 16 (12 Tch, 14 Fl)(buffed: 20 AC, 14 Tch, 16 Ff) | CMB: 0, CMD: 12 | F: +6, R: +7, W: +3 | Init: +2 | Perc: +6, SM: +1 | Speed 30ft | Bomb: 6/9 | Spells: 1st 0/4 | Active conditions: Cognatogen (Int), Reduce Person

Character Name: Zavra Tuskless
Player Name: Chris Meuleners
PFS Number: 51854-11
Faction: Dark Archive
Day Job: Craft Alchemy: 1d20 + 10 ⇒ (3) + 10 = 13
Serpent's Rise Agent: none
Slow Track? N


Female LG Dwarf, Stone Lord Paladin 1 | HP: 16/17 | AC: 17 (11 Tch, 16 Fl) | CMB: +4, CMD: 5 | F: +5, R: +2, W: +3 | Init: +1| Perc: +0, SM: +5[/ooc | Speed 20ft | [ooc]Stone Strike 1/day | Active conditions: None.[/ooc]

Character Name: Augusta Undermountain

Player Name: Amanda Meuleners

PFS Number: 54971-

Faction: Silver Crusade

Day Job: None

Serpents Rise Agent: None

Slow track? N

Dark Archive

Female CN Half Orc (“Varisian”) Alchemist (Mindchemist) 2 | HP: 15/15 | AC: 16 (12 Tch, 14 Fl)(buffed: 20 AC, 14 Tch, 16 Ff) | CMB: 0, CMD: 12 | F: +6, R: +7, W: +3 | Init: +2 | Perc: +6, SM: +1 | Speed 30ft | Bomb: 6/9 | Spells: 1st 0/4 | Active conditions: Cognatogen (Int), Reduce Person

I still do not have complete information on what happens when you play a game and the GM quits. Are disposables still expended? Am I still unable to apply a GM chronicle that was earned while the character was in a scenario that didn't happen?


Male Human (Minnesota) GM 4 The Disappeared Tactical Map,

I would not expend any consumables.

As for applying a gm chronicle to a character locked in game, that is a grey area but i believe it was Compton who posted a non-binding opinion that you can attach a gm chronicle to the characters in play and apply the credit at the end of the game. I agree with that interpretation - even without the gm quitting part, you should apply it if you want to.

Liberty's Edge

Agreed

Sovereign Court

Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None

Nose clams.

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

You guys are super smooth on the "got any drugs"? heheh

Good way to get shot :P

Sovereign Court

Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None

A paladin that doesn't want to help uphold the law? What a time to be alive!


Male Human (Minnesota) GM 4 The Disappeared Tactical Map,

First of all, Don't criticize the other players - you don't like the situation, you are welcome to bring it up with me.

So let's recap the situation. A team of pathfinders, working for a smuggling kingpin who is the equivalent of a drug lord are confronting a low level dealer during a discreet investigation. After various inconsistent attempts at parlay - the guy gives up the info you need. You demand he buy from your drug lord instead of the rival gang he's buying the same merchandise from and he has no ability to comply, nor would he want to as the product is cheaper.

You've pushed him to the point of fearing for his life, and then acosted him in broad daylight. In a town that he is a local known merchant and you are a group of misfit foreigners... pathfinders no less in a town that has many people disliking pathfinders already as they are rumored to consort with the country they are at war with.

And you are wanting to arrest him on charges of criminal conspiracy.. which by the nature of the mission you also are guilty of? None of which you have evidence, and even if you did somehow convince the law enforcement to arrest him.. he can give you up on the same criminal charges.

Let me be clear - you can still get out of this. We are not in combat yet and there is no initiative... we are however in a timed situation now.

Dark Archive

Female CN Half Orc (“Varisian”) Alchemist (Mindchemist) 2 | HP: 15/15 | AC: 16 (12 Tch, 14 Fl)(buffed: 20 AC, 14 Tch, 16 Ff) | CMB: 0, CMD: 12 | F: +6, R: +7, W: +3 | Init: +2 | Perc: +6, SM: +1 | Speed 30ft | Bomb: 6/9 | Spells: 1st 0/4 | Active conditions: Cognatogen (Int), Reduce Person

Sorry, been pretty distracted working out of town this week... Though I absolutely had time available.


Male Human (Minnesota) GM 4 The Disappeared Tactical Map,

Fyi - I'm waiting for the party to act


Male Human (Minnesota) GM 4 The Disappeared Tactical Map,

Sorry for my slow post time. Having a hard couple of days.

Dark Archive

Female CN Half Orc (“Varisian”) Alchemist (Mindchemist) 2 | HP: 15/15 | AC: 16 (12 Tch, 14 Fl)(buffed: 20 AC, 14 Tch, 16 Ff) | CMB: 0, CMD: 12 | F: +6, R: +7, W: +3 | Init: +2 | Perc: +6, SM: +1 | Speed 30ft | Bomb: 6/9 | Spells: 1st 0/4 | Active conditions: Cognatogen (Int), Reduce Person

Does Prizm allow Zavra to study his notes and spell book? What does he have in his spell book that would be on the Alchemist list? By PFS rules, I can't pay you and you can't copy my spells, but I am happy to allow you the use of some alchemical items during this scenario.

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

That's one thing in Pathfinder I've never agreed with sorry I don't share my spell book. In the days of old, D&D Wizards guarded their books and they're like prized possessions


Male Human (Minnesota) GM 4 The Disappeared Tactical Map,

Fyi - leaving for Paizocon tomorrow. Posting will be very limited over the holiday weekend.


Male Human (Minnesota) GM 4 The Disappeared Tactical Map,

I forgot to ask this earlier. Has anyone played Serpent's Rise as Zurnzal on any character you own?

Liberty's Edge

No

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

Nope. You got the spell book contents sir?


Male Human (Minnesota) GM 4 The Disappeared Tactical Map,

As promised, spell book contents. Let's wrap this up today and I will get the chrons out tonight

spellbook #1 contents:
color spray
corrosive touch
expeditious retreat
mage armor
monkey fish
silent image
animate rope
burning hands

spellbook #2 contents:
color spray
silent image
animate
rope
blurred movement
burning hands
mage armor
sleep
vocal alteration

Scarab Sages

Male CG Gnome Illusionist 4 | HP: 27| AC: 13 (13 Tch, 11 Fl) | CMB: -1, CMD: 11 | F: +4, R: +4, W: +5 (+2 vs Illusions, +1 vs Evocation) | Init: +6 | Perc: +3, SM: +1 | Speed 20ft | Blinding Ray: 8/8 | Spells: 1st 6/6 |, 2nd 4/4 Active conditions: None. Wand of Magic Missiles: 37/50 Shirt Reroll 1/1

Player name: Bryan Gorny
Character Name: Prizm
PFS Number: 59287-7
Chronicle #: 4
Starting XP: 3
Starting PP/Fame 3/5
Starting Gold 1606
Slow Track: No
Day Job: Profession Herbalist, MC Tool: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23

Liberty's Edge

Male elder dwarf spiritualist (ectoplasmatist) 1 | HP: 11/11 | AC: 14 (10 Tch, 14 Fl) | CMB: +3, CMD: 13 (17 vs Bullrush & Trip) | F: +4, R: +1, W: +5 | Init: +0 | Perc: +3, SM: +7 | Speed 20ft | ancient enmity | Spells: 1st 2/2 | Active conditions: None

Player name: Andy Christian
Character Name: Fhlangorn Spiritrock
PFS Number: 724-23
Chronicle #: 3
Starting XP: 2
Starting PP/Fame 1/3
Starting Gold 553.5
Slow Track: No

Dark Archive

Female CN Half Orc (“Varisian”) Alchemist (Mindchemist) 2 | HP: 15/15 | AC: 16 (12 Tch, 14 Fl)(buffed: 20 AC, 14 Tch, 16 Ff) | CMB: 0, CMD: 12 | F: +6, R: +7, W: +3 | Init: +2 | Perc: +6, SM: +1 | Speed 30ft | Bomb: 6/9 | Spells: 1st 0/4 | Active conditions: Cognatogen (Int), Reduce Person

Player name: Chris Meuleners
Character Name: Zavra
PFS Number: 51854-11
Chronicle #: 3
Starting XP: 2
Starting PP/Fame: 2/4
Starting Gold: 1094
Slow Track: No
Day Job:
Alchemy: 1d20 + 10 + 5 ⇒ (3) + 10 + 5 = 18

Dark Archive

Female CN Half Orc (“Varisian”) Alchemist (Mindchemist) 2 | HP: 15/15 | AC: 16 (12 Tch, 14 Fl)(buffed: 20 AC, 14 Tch, 16 Ff) | CMB: 0, CMD: 12 | F: +6, R: +7, W: +3 | Init: +2 | Perc: +6, SM: +1 | Speed 30ft | Bomb: 6/9 | Spells: 1st 0/4 | Active conditions: Cognatogen (Int), Reduce Person

Alchemy (reroll): 1d20 + 10 + 5 ⇒ (1) + 10 + 5 = 16


Male Human (Minnesota) GM 4 The Disappeared Tactical Map,

chronicles can be printed from here:
chronicles

Community / Forums / Online Campaigns / Play-by-Post Discussion / GM.Kashka's 7-07 Trouble in Tamran Discussion All Messageboards

Want to post a reply? Sign in.