Aesantiel |
Aesantiel sprints down the alleyway, and in almost shockingly direct attack, tees up on Halli's noggin with 6' of hardened ash.
Round 6
Status: HP 8/8 | AC 13/15/12 | CMD 17 | F +2 | R +5 | W +4 | Init +3 | conditions: poisoned (-2 Dex)
Actions: (full)charge Halli
quarterstaff (2hd) attack Halli: 1d20 + 2 + 1 + 2 ⇒ (16) + 2 + 1 + 2 = 21, damage: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Elross Kuthburn |
Okay then Elross glares at the only remaining adversary and pulls the short spear from his back. Taking time to wait for an opening, he chucks the spear at the crazed caster.
Ranged Attack: 1d20 + 3 + 1 - 4 ⇒ (3) + 3 + 1 - 4 = 3
But as the spear flies down the alleyway, skipping into the adjacent street, a defeated look contorts Elross' face. Falling to his knees, he stares at his hands blankly It's as if I've never fought a day in my life, he thinks to himself.
Aesantiel |
@Elross - I seem to recall you having a much better batting average on rats than Aesantiel did. And a lower net incidence of poisoning on the day (though I'll maintain that if you haven't been poisoned at all then you haven't been trying hard enough :).
Cedrick |
See, and then stuff like that happens.
Shoot her again!
Shot 1: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7, miss
Shot 2: 1d20 + 2 + 1 ⇒ (18) + 2 + 1 = 21, Damage: 1d6 + 1 ⇒ (6) + 1 = 7
I've got her on the ropes, someone else finish her off!
Aesantiel |
Round 7
Status: HP 8/8 | AC 13/15/12 | CMD 17 | F +2 | R +5 | W +4 | Init +3 | conditions: poisoned (-2 Dex)
Actions:
flurry attack Halli: attack1: 1d20 + 2 + 1 - 1 ⇒ (17) + 2 + 1 - 1 = 19, damage: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
attack2: 1d20 + 2 + 1 - 1 ⇒ (11) + 2 + 1 - 1 = 13, damage: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6
GM Henry Fortuna |
I'll just assume Simon holds again and finish this off.
Halli falls from the combined attacks of Aesantiel and Cedrick. As she falls to the ground, a twisted smile is still upon her lips and a frozen stare makes the scene all that much more uncomfortable.
Jessica moves up to Aesantiel and clings to her sleeve. "Thank goodness you all arrived when you did. I'm sorry I was so much trouble."
As you make your way back to the Grand Lodge, the sun has just about hit the horizon. The golden-hued streets and playful orange reflections from the glass soothe your spirits. Other Pathfinders make their way into the building and you enter with a sense of relief.
Ambrus Valsin hails you as he is walking down one of the hallways. "You have done a good job and you have my thanks. You have shown great skill and responsibility. The faction heads speak well of you...except for Paracountess Dralneen, but she always been a little...er...difficult. I assure you that you won't be running around Absalom doing menial errands the next time around. In fact, there is another faction head who would like to meet you soon."
And that's it for the first session. Congrats.