GM Harker's PFS Season 4 Campaign

Game Master Justin L. Warren

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Scarab Sages

Male Gnome Summoner 2(3xp) | HP: 17/17 | AC: 18 | T: 14 | FF: 14 | Fort: +2 | Ref: +3 | Will: +1 | Init: +3

Dot and stuff. It takes 3 xp to level correct?

Silver Crusade

Female LG Gnome Paladin of Erastil/Life Oracle 7/4 | HP 88 | AC 28 T 13 FF 27 | CMB +14, CMD 26 | F: +16, R: +12, W: +15; +2 vs. illusions, death, and haunts | Init: +1, addtl. +2 vs haunts | Perc: +0, SM: -2, Low-Light Vision, Darkvision, blind past 60 feet, +2 on skill checks to notice a haunt | Speed 15ft | Active conditions: Life Link on 4 of the party. Probably wand of shield for +4 AC.

That's right.

-Posted with Wayfinder

Silver Crusade

Female LG Gnome Paladin of Erastil/Life Oracle 7/4 | HP 88 | AC 28 T 13 FF 27 | CMB +14, CMD 26 | F: +16, R: +12, W: +15; +2 vs. illusions, death, and haunts | Init: +1, addtl. +2 vs haunts | Perc: +0, SM: -2, Low-Light Vision, Darkvision, blind past 60 feet, +2 on skill checks to notice a haunt | Speed 15ft | Active conditions: Life Link on 4 of the party. Probably wand of shield for +4 AC.

Alright, I've got Quiella all re-specced. I changed her stat-line a little. I'm still not sure if I want to stick with 14 STR and 15 CON, or go to 15 STR and 12 CON.

Or move her DEX back to 10 and have 15 STR and 14 CON. Or keep her DEX at 12 but bump her CHA back down to 16 (losing the ability to bump it once and have 18), for a 15, 12, 14 Physical line.

With more CON she is a little better as an HP battery (she is headed for playing as an Oradin), but with 15 STR she can get that bump at level 4 to be a better front-line fighter.

Anyone have any suggestions?

I like the 12 DEX because it puts her AC at 21 (along with her new Full Plate).

Scarab Sages

tracked resources:
advice 14/14, ki 10/10
| Per +22 | F/R/W 9/9/14 | CMD 23-32 Human 8.1 Monk (sensei/Ki mystic) HP: 54/54 | AC 20 (MA 24) (MA + CW 33) | TCH 29 | FF 23 | Init +7

gnomes get +2 cha/con, -2 str...depending on how optimized and munchkin you wanna be.

one array could be:

str 16-2=14 (10)
dex 12 (2)
con 12+2=14 (2)
int 10 or 9
wis 9 or 10
cha 15+2=17 (7)

at level 4, bump charisma. charisma powers your divine grace, it powers your oracle spells. You have a decent str/con/cha score to be tanky/casty.

If I were to play it, I would dump int to a 9, paladin get 2 skill and oracle only gets 4. If you need an extra skill, take one from favored class

just my two copper though :)

Liberty's Edge

Male Human Ranger 7 | HP 61/61 | AC 18 | T 15 | FF 13 | CMD 24 CMB 9 | Fort +7 | Ref +10 | Will +4 | Init +7 | Perc +12 | Sense Motive +3|Low Light Vision| Frostfur: HP 57 AC 23 Large

It's time to choose my first favored terrain. I know we are jumping around some, but what might be a good first terrain, GM Harker?

Liberty's Edge

Male Human Ranger 7 | HP 61/61 | AC 18 | T 15 | FF 13 | CMD 24 CMB 9 | Fort +7 | Ref +10 | Will +4 | Init +7 | Perc +12 | Sense Motive +3|Low Light Vision| Frostfur: HP 57 AC 23 Large

I think I am going to spend 2 PP on a Darkwood Comp longbow. I don't have enough fame to get to a +1 but would after next scenario and the weight savings is nice. 1500 gold limit is kinda hampering me, because while i could get mithral chain shirt, nothing in the medium area is available, so it's not really a good upgrade. I guess this is the time to get the efficient quiver to better carry my large amount of arrows.

what you guys think?

Scarab Sages

Male Gnome Summoner 2(3xp) | HP: 17/17 | AC: 18 | T: 14 | FF: 14 | Fort: +2 | Ref: +3 | Will: +1 | Init: +3

Not sure. Write down your two options, flip a coin. If you are disappointed you know you really wanted the other option.

Scarab Sages

Male Gnome Summoner 2(3xp) | HP: 17/17 | AC: 18 | T: 14 | FF: 14 | Fort: +2 | Ref: +3 | Will: +1 | Init: +3

Okay I've updated T'kk'tck using the fact that I can reroll as much as I want until I level to level 2.

He's monk now and I believe his character sheet is fully up to date.


Gamemaster | CC Map | S4 Map

Since I'm GMing the scenarios, I hesitate to give any build advice, although I would say that in regards to ranger favored terrain in PFS, when in doubt choose Underground since it's bound to come up eventually.

It appears that T'kk'tck's last mission caused him to undergo a major evaluation of his life choices! :-)


Gamemaster | CC Map | S4 Map

And grow a mutant eye!

Scarab Sages

Male Gnome Summoner 2(3xp) | HP: 17/17 | AC: 18 | T: 14 | FF: 14 | Fort: +2 | Ref: +3 | Will: +1 | Init: +3

Lol. Yeah I want to try out monk and either inquisitor or possibly witch before choosing who I'm going to stick with.

Liberty's Edge

Male Human Ranger 7 | HP 61/61 | AC 18 | T 15 | FF 13 | CMD 24 CMB 9 | Fort +7 | Ref +10 | Will +4 | Init +7 | Perc +12 | Sense Motive +3|Low Light Vision| Frostfur: HP 57 AC 23 Large

Well, I just realized the quiver is 1800 gold and I can only buy 1500 and below.

I used 2 PP to get a Darkwood Comp Bow with +2 Strength. Sold my other bow. Bought an Adamantine and 2 silver weapon blanch. Subtracted 2gp for arrows replaced.

Silver Crusade

Female LG Gnome Paladin of Erastil/Life Oracle 7/4 | HP 88 | AC 28 T 13 FF 27 | CMB +14, CMD 26 | F: +16, R: +12, W: +15; +2 vs. illusions, death, and haunts | Init: +1, addtl. +2 vs haunts | Perc: +0, SM: -2, Low-Light Vision, Darkvision, blind past 60 feet, +2 on skill checks to notice a haunt | Speed 15ft | Active conditions: Life Link on 4 of the party. Probably wand of shield for +4 AC.

I think I'm going to end up going with

STR 15
DEX 12
CON 14
INT 10
WIS 7
CHA 17

If I can decide to live with the loss of Spellcraft and Knowledge (Religion) (and who knows what other skill ranks down the road). It's less versatile than I like my PFS characters to be, but 18 CHA + 16 STR + 14 CON on a Gnome Paladin by 8th level will be nice. I wish there were a way I could bump the CON to 15 without making her INT truly abysmal and losing the DEX bonus.

--

Sweet that you got the +2 STR bow, Halkale. Bring on the damage output!

Liberty's Edge

Male Human Ranger 7 | HP 61/61 | AC 18 | T 15 | FF 13 | CMD 24 CMB 9 | Fort +7 | Ref +10 | Will +4 | Init +7 | Perc +12 | Sense Motive +3|Low Light Vision| Frostfur: HP 57 AC 23 Large

Well I had one before, this one is just made of darkwood, making it lighter.

Silver Crusade

Female LG Gnome Paladin of Erastil/Life Oracle 7/4 | HP 88 | AC 28 T 13 FF 27 | CMB +14, CMD 26 | F: +16, R: +12, W: +15; +2 vs. illusions, death, and haunts | Init: +1, addtl. +2 vs haunts | Perc: +0, SM: -2, Low-Light Vision, Darkvision, blind past 60 feet, +2 on skill checks to notice a haunt | Speed 15ft | Active conditions: Life Link on 4 of the party. Probably wand of shield for +4 AC.

I know I should be saving my PP up to eventually keep a resurrection in my back pocket, but I think I'm going to pick up another wand. I'm thinking Wand of Shield so I can dial Quiella's AC up to 25 with a successful UMD roll. Although I'm also considering the Ranger's Wand of Lead Blades or another Paladin wand. Any thoughts?

Also, can I use 1PP to have the masterwork enchantment cast on my new plate mail?

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

I don't believe you can use 1 pp to buy Masterwork Transformation because you have to pay the material cost of 150gp for armor which would place the spellcasting cost above the 150gp limit and you can't mix pp and gp in the same purchase.

Silver Crusade

Female LG Gnome Paladin of Erastil/Life Oracle 7/4 | HP 88 | AC 28 T 13 FF 27 | CMB +14, CMD 26 | F: +16, R: +12, W: +15; +2 vs. illusions, death, and haunts | Init: +1, addtl. +2 vs haunts | Perc: +0, SM: -2, Low-Light Vision, Darkvision, blind past 60 feet, +2 on skill checks to notice a haunt | Speed 15ft | Active conditions: Life Link on 4 of the party. Probably wand of shield for +4 AC.

So I couldn't use it to pay the materials cost for Ophelia to cast it before our next quest?

-Posted with Wayfinder

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

Woah, was I supposed to be leveling up Mel? I've between busy. He is going to pick magus for his next level. No clue if he is gonna buy anything.

If I've not done it by the time you are ready to start, can you move forward anyway?

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

@Quiella, you can have ask that another PC cast it and then you pay the material costs, but it has to be during a scenario. I would then need to mark it on that scenario's chronicle sheet since you can only have one of that spell active at a time.

@Mel, I can make the initial post, but we can't move forward until everyone has a current character sheet. If you need a day or two longer I'm sure everyone would be ok with accommodating you.

Silver Crusade

Female LG Gnome Paladin of Erastil/Life Oracle 7/4 | HP 88 | AC 28 T 13 FF 27 | CMB +14, CMD 26 | F: +16, R: +12, W: +15; +2 vs. illusions, death, and haunts | Init: +1, addtl. +2 vs haunts | Perc: +0, SM: -2, Low-Light Vision, Darkvision, blind past 60 feet, +2 on skill checks to notice a haunt | Speed 15ft | Active conditions: Life Link on 4 of the party. Probably wand of shield for +4 AC.

If I did it that way would it expire at some point? What do you mean by "only one active at a time?"

I decided to go ahead and pick up a Wand of Shield. +4AC just seems so much better than the variety of +1attack options I had available--even Divine Favor for +1attack and +1damage doesn't seem to me to be worth it.

I also propagated the attribute change I talked about above to my various profiles/sheets. With that, Quiella is ready to roll.


Gamemaster | CC Map | S4 Map

In PFS, you can only have one Masterwork Transformation spell active at a time on a PC as per The Guide to Organized Play. It doesn't expire, rather placing it on a chronicle sheet verifies to any potential future GM that you had it cast on you and that you cannot have another one until that one is no longer active.

Liberty's Edge

Male Human Ranger 7 | HP 61/61 | AC 18 | T 15 | FF 13 | CMD 24 CMB 9 | Fort +7 | Ref +10 | Will +4 | Init +7 | Perc +12 | Sense Motive +3|Low Light Vision| Frostfur: HP 57 AC 23 Large

Halkale is ready, changes mentioned above.

Silver Crusade

Female LG Gnome Paladin of Erastil/Life Oracle 7/4 | HP 88 | AC 28 T 13 FF 27 | CMB +14, CMD 26 | F: +16, R: +12, W: +15; +2 vs. illusions, death, and haunts | Init: +1, addtl. +2 vs haunts | Perc: +0, SM: -2, Low-Light Vision, Darkvision, blind past 60 feet, +2 on skill checks to notice a haunt | Speed 15ft | Active conditions: Life Link on 4 of the party. Probably wand of shield for +4 AC.

Huh. So you have to waste money in order to get more than one piece of magical gear? When Quiella can afford to get a +1 Enhancement on her Greatsword she'll have to sell the Greatsword and buy a +1 Greatsword?


Gamemaster | CC Map | S4 Map

I'm not sure I follow your question, Quiella, but since only masterwork items can become magical, it's usually better to buy a masterwork version of an item instead of the non-masterwork if you're planning on a magical upgrade.

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

Mel's PDF character sheet is updated.
Mel's Item tracking sheet is updated.
Not finished translating to the pfs page.


Gamemaster | CC Map | S4 Map

It looks like Mel is still working on translating his character sheet to the paizo site, but he can still post while he works on that.

I haven't heard anything from Ophelia, but I'll send her a private message tomorrow if there's still no update from her.

I also got a private message from the player of Moadis yesterday, explaining that he's ready to come back. I haven't heard a reply from him yet, but I told him he could play in this group as the 7th player if he hasn't played the scenario before, otherwise he can just return to the group when we start the 8th scenario (I also offered to run a fast scenario concurrent with this one).

With all that in mind, I'm going to put up the introductory post for Delirum's Tangle now, feel free to begin posting, although I won't move very far in the scenario until everyone verifies their participation.

Scarab Sages

Male Gnome Summoner 2(3xp) | HP: 17/17 | AC: 18 | T: 14 | FF: 14 | Fort: +2 | Ref: +3 | Will: +1 | Init: +3

I'm going to follow Valik and get a wayfinder as well(-1pp).

Scarab Scribe monk. . .I swear I'm not a copy cat though :P Just for the wayfinder.


Gamemaster | CC Map | S4 Map

Actually T'kk'tck, I'm afraid the wayfinder will cost you 250gp or 2 pp. It's only 1 pp for Valik because of a boon he received in a previous scenario.

Scarab Sages

Male Gnome Summoner 2(3xp) | HP: 17/17 | AC: 18 | T: 14 | FF: 14 | Fort: +2 | Ref: +3 | Will: +1 | Init: +3

Ah gold then :p sorry. Updated character sheet to reflect gold loss instead.

Grand Lodge

Female Varisian cleric of Pharasma 7 | AC 21, T 10, FF 21 | HP 20/52 | F +8, R +4, W +12 | CMD 17 | Initiative +4 | Perception +16 | Channel 4/4 | Eerie Sense 60 ft

I'm here! Sorry, had a bit of trouble with Hero Lab and the forums.

Took Steadfast Mind as my 3rd-level feat, so I have a chance to retain spells if I fail the concentration check to cast defensively.
Spread out skill points into some new Knowledge skills.
Gain access to 2nd-level spells (took bull's strength and false life this time around).
Bought scrolls of remove paralysis, lesser restoration, and page-bound epiphany.

Should be all up to date!


Gamemaster | CC Map | S4 Map

Moadis will be re-joining us sometime in the next day or so as a 7th player, so we'll continue once he returns to the thread.

Silver Crusade

Pld 4/Orl 1 [ HP 36/36 | AC 21 T 11 FF 20 | CMB +7 CMD 18 | F +9 R +5 W +8 | Init +3, Per +4, Speed 20ft]

Hey guys.

Sorry for the long absence and sudden disappearance. Last december I was having a really rough time at my job when a family member had to be hospitalized and the whole thing overwhelmed me. Too much stuff were happening at the same time and at some point I just could not bring myself to get online anymore after a day of work+hospital.

Things are finally getting better and as such I am trying to pick up the pieces of my virtual existence here at the paizo site now that life is getting back to normal at the home front. Nice to see you all again.

My regards
Merck

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

Glad everything is back to normal.

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

In case you hadn't noticed the stuff on my inventory sheet, these are what I bought before the adventure started:

Pearl of Power
Goblet of Quenching
Scroll of Chill touch
Scroll of Comp Languages
Scroll of Detect Secret Doors
Scroll of Endure Elements
Scroll of Grease
Scroll of Identify
Scroll of Shocking Grasp
Scroll of Slient Image
Scroll of Floating Disk
Scroll of Feather Fall
sunrod
Rope, spider's silk (50 ft.)

These are the things Mel wants to buy after hearing we are headed into a maze. The items are to be distributed among all party members (too heavy for Mel to carry alone)

12 x Ball of twine
12 x iron spike
1 x Map maker's kit
2 x hammer for spikes???
2 x ink
10 x chalk
10 x torches
2 x hooded lanterns
6 x lamp oil

Can he acquire all that stuff before heading down to the maze?

Also, is there any chance we could hire a mercenary to sit outside the entrance next to the twine spiked in the ground? With a whistle and a lantern? OK... going overboard..... breath....

Grand Lodge

Female Varisian cleric of Pharasma 7 | AC 21, T 10, FF 21 | HP 20/52 | F +8, R +4, W +12 | CMD 17 | Initiative +4 | Perception +16 | Channel 4/4 | Eerie Sense 60 ft

Good to have you back, Moadis. I'm sorry to hear you had a rough time, and I hope your loved one is doing well.


Gamemaster | CC Map | S4 Map

Mel, I would say that second list is probably much more than you need. Would you like to pare that list down? If not, I need to know who's all carrying what items.

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

Ok
Paired down list

8 x Ball of twine
6 x iron spike
1 x Map maker's kit
1 x hammer for spikes???
10 x chalk

-Posted with Wayfinder

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

Finally finished updating my character page here.


Gamemaster | CC Map | S4 Map

That list is fine, Mel. A light hammer is 1 gp, so we'll go with that for the cost for a good spike hammer.

Scarab Sages

Male Gnome Summoner 2(3xp) | HP: 17/17 | AC: 18 | T: 14 | FF: 14 | Fort: +2 | Ref: +3 | Will: +1 | Init: +3

Playing up doesn't improve the xp gain does it? Just the gold/equipment pool?


Gamemaster | CC Map | S4 Map

That is correct, T'kk'tck, you receive the same experience and the encounters are more difficult.

Scarab Sages

Male Gnome Summoner 2(3xp) | HP: 17/17 | AC: 18 | T: 14 | FF: 14 | Fort: +2 | Ref: +3 | Will: +1 | Init: +3

an evening spent regularly checking the site on the phone:

"Why isn't half the group doing anything... don't they know that they need to post within a day or two..."

the morning when rested and actually thinking:

"oh. surprise round. Oh initiative. well I guess that makes sense."

Scarab Sages

Male Gnome Summoner 2(3xp) | HP: 17/17 | AC: 18 | T: 14 | FF: 14 | Fort: +2 | Ref: +3 | Will: +1 | Init: +3

Saving up all my good dice rolls for when I have to throw gnomes.

Grand Lodge

Female Varisian cleric of Pharasma 7 | AC 21, T 10, FF 21 | HP 20/52 | F +8, R +4, W +12 | CMD 17 | Initiative +4 | Perception +16 | Channel 4/4 | Eerie Sense 60 ft

Hey guys, it's been a rough/hectic weekend, and now I'm at a family BBQ. Australia Day and all that. I'll post once people clear off. Sorry.

Silver Crusade

Female LG Gnome Paladin of Erastil/Life Oracle 7/4 | HP 88 | AC 28 T 13 FF 27 | CMB +14, CMD 26 | F: +16, R: +12, W: +15; +2 vs. illusions, death, and haunts | Init: +1, addtl. +2 vs haunts | Perc: +0, SM: -2, Low-Light Vision, Darkvision, blind past 60 feet, +2 on skill checks to notice a haunt | Speed 15ft | Active conditions: Life Link on 4 of the party. Probably wand of shield for +4 AC.

Should I move people around on the map to reflect their actions, or do you want to do it, GM? Ophelia is still 15 feet away from a beetle on the map, and Halkale hasn't moved either. Not sure where to put Quiella until I know where they are. She is not going to concern herself with her Wand of Shield since the beetles don't seem to be hitting too hard and are going down pretty easy.


Gamemaster | CC Map | S4 Map

Ophelia and Halkale were next to a beetle that is now dead, the map should be correct.

Silver Crusade

Female LG Gnome Paladin of Erastil/Life Oracle 7/4 | HP 88 | AC 28 T 13 FF 27 | CMB +14, CMD 26 | F: +16, R: +12, W: +15; +2 vs. illusions, death, and haunts | Init: +1, addtl. +2 vs haunts | Perc: +0, SM: -2, Low-Light Vision, Darkvision, blind past 60 feet, +2 on skill checks to notice a haunt | Speed 15ft | Active conditions: Life Link on 4 of the party. Probably wand of shield for +4 AC.

Ah, well that explains it. :)

Liberty's Edge

Male Human Ranger 7 | HP 61/61 | AC 18 | T 15 | FF 13 | CMD 24 CMB 9 | Fort +7 | Ref +10 | Will +4 | Init +7 | Perc +12 | Sense Motive +3|Low Light Vision| Frostfur: HP 57 AC 23 Large

I suspect Halkale should do the Survival check and he does have dungeonering trained. Perception is a toss up, but Halkale gets some bonuses to skill checks for being underground. Too bad minotaurs don't count as humans...

Silver Crusade

Female LG Gnome Paladin of Erastil/Life Oracle 7/4 | HP 88 | AC 28 T 13 FF 27 | CMB +14, CMD 26 | F: +16, R: +12, W: +15; +2 vs. illusions, death, and haunts | Init: +1, addtl. +2 vs haunts | Perc: +0, SM: -2, Low-Light Vision, Darkvision, blind past 60 feet, +2 on skill checks to notice a haunt | Speed 15ft | Active conditions: Life Link on 4 of the party. Probably wand of shield for +4 AC.

I think we'll get more successful aid rolls with Perception than survival. What's the difference between your two skill levels?

-Posted with Wayfinder

Scarab Sages

Male Gnome Summoner 2(3xp) | HP: 17/17 | AC: 18 | T: 14 | FF: 14 | Fort: +2 | Ref: +3 | Will: +1 | Init: +3

On Survival:
Halkale seems the most likely with 8+bonuses?

On Perception:
T'kk'tck has 9, valik has 10, Halkale has 8+bonuses. so Valik or Halkale

I think Mel wins the knowledge Dungeon comparison.(7 to ophelia's 6)

I think Mel wins the knowledge Arcana comparison.(7 to ophelia's 6)

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