DM Rich's Carrion Crown

Game Master Briccone

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NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Stefan sands silently with head bowed and hands behind his back wile Vivian and Tara perform last rites on the children's remains.

After the ceremony, he says, "Thank-you for performing the ceremony. That said... it is my opinion that we return to Lepidstadt posthaste and see what we can turn up on the gentleman with the hight hat and green-tinted spectacles who'd purchased those chirurgical tools we'd found in Morast. If we can prove that miscreant was responsible for the murders in Morast, it would likely go a long way to prove the innocence of our client." He then regards the skeletons with a piteous expresstion. "Perhaps we could return to bury these remains after the trial is over... or we could send word the the former villagers to take care of them themselves."


Male Human Fighter(Phalanx Soldier) 5| HP 54/54 | AC 19 | T 12 | FF 17 | CMD 20 CMB +8| Fort +7 | Ref +3 | Will +4 | Init +4 | Perc +1 | Sense Motive +1 Lowlight vision

Bert nods, rubbing the cold spot in his chest.


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I'll wait a bit for others to weigh in before moving forward.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

It would be better that the villagers bury their own dead, and give the last farewell. I agree with you Stefan, we should go back to town. The trial and a few more mysteries wait for us..


Female NG Changeling Oracle (Spirit Guide) 9 | HP 66 | AC 25 T 14 FF 23 | CMB +11, CMD 24 | F: +5, R: +7, W: +8; +4 vs. disease, +2 vs. Undead, +2 vs. Fear, immune: sickened | Init: +2 | Perc: +0, SM: +12, darkvision | Speed 30ft

Sophie leans on her spear and considers. "If the village people do indeed return, they should bury their own dead. But we should see to it that these dead really are buried, should the village folk still shun the place."

-Posted with Wayfinder


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

Tara buries her head in her hands at the conundrum. "While I am uncomfortable with leaving these remains here unguarded, I understand our need to make haste. What if we were to wrap the remains in bedrolls and take them with us? We could then bring them back to town and have the funeral arrangements dealt with in the morning." wringing her hands, Tara glances back and forth from Stefan to the others.

gm:
I apologize. I have been mired down with work. Every time I get a day off and think that I can catch up with my play by posts, I have an emergency happen with my family or at work that requires me to be away from my computer. I am trying to set harsher boundaries with my job and family, so that way this does not happen again.


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Tara:

No worries, real life happens. Whatever you can contribute with your schedule is appreciated.

After performing the proper rituals honoring the dead and shepherding their souls to Pharasma, the majority of the group decides to return to town. If at least half of the group agrees with Tara's plan to wrap the bodies in bedrolls and bring them to town, then we'll say you did that. Otherwise, you've left them where you found them.

The party then begins their journey back to Lepidstadt in the early hours of the evening. Other than the occasional sighting of a wagon or person on foot, the trip back is completely uneventful.

If you want to ask about the strange looking man who bought the surgical tools, please make Diplomacy checks. The DC is a little high, so some of you might want to consider aiding others.

Naturally, if you want to do something else as well, please let me know. There is still the trial in the morning though.


Gamemaster | CC Map | S4 Map

We'll wait one more day to see if anyone is interested in making the gather information checks, otherwise we'll just move to the next day.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Been trying to post this update all morning... the site keeps crashing.

Stefan nods at Tara's words, with a pensive expression on his face.

"That sounds like a good idea, Tara. I have a chamber in the basement of my practice that I have used on occasion as a morgue. We could keep the remains there until funeral arrangements can be made."

With surprising gentleness, the doctor helps gather the skeleton of each child into a blanket, and carefully rolls them up.

And we're bringing the skeletons of dead children into a necromancer's morgue! This would play out very differently in other circumstances...

Assuming no trouble on the road back to Lepidstadt...

After securing the remains of the dead villagers in Dr. Van Herzog's medical office, he joins his friends in asking around about the man who purchased the surgical tools.

Diplomacy (gather information): 1d20 + 6 ⇒ (14) + 6 = 20


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Diplomacy help: 1d20 + 7 ⇒ (2) + 7 = 9 Oh, the irony!

Vivian does her best to help Stefan, but can't stop coughing from time to time, having caught a cold as the unholy creature stole her health the previous night.

People gave her a wide berth.. no one likes being coughed on!


Gamemaster | CC Map | S4 Map

Stefan and Tara have no issues transporting the skeletal remains back to the Doctor's basement.

The DC for the Diplomacy check is 25. I'd suggest some of the others might want to aid Stefan unless your modifiers are better than I remember. Since we've been waiting on this for the better part of a week, we'll move on tomorrow.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

GM: Would you mind making some Diplomacy (aid another) checks for the rest of the party if the other players aren't able to post before tomorrow?

Silver Crusade

HP 29/29 | AC 18 (14 t, 14 ff) | F +8 , R +11, W +5 | Init +4 | Perc +1 | Darkvision 60' Dhampir Paladin (Divine Hunter) 3/Ranger (Corpse Hunter, Skirmisher) 2

Diplomacy Aid Another: 1d20 + 10 ⇒ (6) + 10 = 16

Amaria joins the good doctor, hoping that her status as a paladin lends an air of legitimacy to his questions.


Male Human Fighter(Phalanx Soldier) 5| HP 54/54 | AC 19 | T 12 | FF 17 | CMD 20 CMB +8| Fort +7 | Ref +3 | Will +4 | Init +4 | Perc +1 | Sense Motive +1 Lowlight vision

Diplomacy aid: 1d20 ⇒ 20


Gamemaster | CC Map | S4 Map

Sophie Diplomacy aid: 1d20 + 5 ⇒ (20) + 5 = 25
Tara Diplomacy aid: 1d20 + 3 ⇒ (1) + 3 = 4

With the aid of his compatriots, Dr. Von Herzog finally finds an inebriated merchant who remembers a man with a penchant for wearing high hats and green tinted glasses, "Ah, yesh. Sounds like ol' Radniche. He's got a shop of the stuff. Er, I think it's a chirurgery supply shop in the Surgeons’ Flats."

Following the man's directions, you come to the well maintained exterior of a shop with a wooden sign hanging above it, announcing 'Radniche's Chirurgery Supplies and More' with carvings of a hacksaw and clamps underneath the wording. Although you find the heavy wooden doors locked, you do see lights flickering behind the green stained glass windows.


Female NG Changeling Oracle (Spirit Guide) 9 | HP 66 | AC 25 T 14 FF 23 | CMB +11, CMD 24 | F: +5, R: +7, W: +8; +4 vs. disease, +2 vs. Undead, +2 vs. Fear, immune: sickened | Init: +2 | Perc: +0, SM: +12, darkvision | Speed 30ft

"Shall we knock, then?"

-Posted with Wayfinder


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

I guess we should show some civility and politeness.There are enough unpleasantness already.

Vivian shows a tired smile and knocks at the door

Besides, if they don't answer the door, I could pick the lock quietly..


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Stefan quietly whispers, "We're no longer in an abandoned village... I would rather not get arrested for breaking and entering."

Silver Crusade

HP 29/29 | AC 18 (14 t, 14 ff) | F +8 , R +11, W +5 | Init +4 | Perc +1 | Darkvision 60' Dhampir Paladin (Divine Hunter) 3/Ranger (Corpse Hunter, Skirmisher) 2

Amaria nids gravely. "We are in service of the law in these duties. It would be wrong to taint our efforts with lawbreaking."


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

I agree.. I may be quite restless, sometimes, sorry. These fights with the undead rattled my nerves. Let's just knock.


Male Human Fighter(Phalanx Soldier) 5| HP 54/54 | AC 19 | T 12 | FF 17 | CMD 20 CMB +8| Fort +7 | Ref +3 | Will +4 | Init +4 | Perc +1 | Sense Motive +1 Lowlight vision

Bert leans forward and knocks on the door.


Gamemaster | CC Map | S4 Map

Vivian knocks on the door and slyly suggests picking the lock. While some of her companions talk her out of the notion, Bert knocks again.

"Coming, coming!" A high pitched male voice calls out as you hear the sounds of the door being unlocked and swiftly opened. Behind it you then see a rather dapper middle-aged man wearing green-tinted reading glasses, who appears rather nonplussed by lot of you. "You're late with the delivery. I was just about to retire for the evening." He says with tint of annoyance. Behind his head, you can also see what appears to be several inert skeletons and some pickled items in jars.

To expedite things, whoever speaks to him should probably make a social roll depending on the context of their words.


Gamemaster | CC Map | S4 Map

"So, where's the delivery?" The man asks with a scowl after a few moments pass without a response.


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

Tara glances to Vivian, before stepping forward. "Um Mr. Radniche, about your delivery..." Tara mumbles, constantly glancing at the others for assistance. "We have a few concerns about the location that they were found. May we come in?" Twisting her handkerchief between her hands, Tara offers the oddly dressed man a nervous smile.

Diplomacy: 1d20 + 3 ⇒ (8) + 3 = 11

Silver Crusade

HP 29/29 | AC 18 (14 t, 14 ff) | F +8 , R +11, W +5 | Init +4 | Perc +1 | Darkvision 60' Dhampir Paladin (Divine Hunter) 3/Ranger (Corpse Hunter, Skirmisher) 2

Amaria nods with Tara and also tries to convince the man to help the group. "We won't take up much of your time, but it is very important we speak with you. It could literally be a matter of life and death for an innocent."

Diplomacy: 1d20 + 10 ⇒ (8) + 10 = 18


Gamemaster | CC Map | S4 Map

"Wait, what? This isn't about my delivery? I'm confused here. What do you people want exactly?" The man replies, not budging from his position behind the door of the shop.

Silver Crusade

HP 29/29 | AC 18 (14 t, 14 ff) | F +8 , R +11, W +5 | Init +4 | Perc +1 | Darkvision 60' Dhampir Paladin (Divine Hunter) 3/Ranger (Corpse Hunter, Skirmisher) 2

Turning to Stephen she says, "Doctor, perhaps you are the best to explain what we are looking for and why. It is a matter of great import."

Aid anothers on diplomacy would be helpful...


Female NG Changeling Oracle (Spirit Guide) 9 | HP 66 | AC 25 T 14 FF 23 | CMB +11, CMD 24 | F: +5, R: +7, W: +8; +4 vs. disease, +2 vs. Undead, +2 vs. Fear, immune: sickened | Init: +2 | Perc: +0, SM: +12, darkvision | Speed 30ft

"Calm down, boy. Everything will be alright."

diplomacy, aid another: 1d20 + 5 ⇒ (2) + 5 = 7

-Posted with Wayfinder


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

"My dear Mr. Radniche! I'm not sure if you know me, but I am Dr. Stefan von Herzog. I run a medical practice on the other side of town.
I am sorry that we're bothering you at so late an hour, but I was hoping you might be able to assist us in a life-and-death endeavor."

Diplomacy (aid Amaria): 1d20 + 6 ⇒ (1) + 6 = 7

...nope!


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Diplo aid: 1d20 + 7 ⇒ (13) + 7 = 20

Sir, we really, really need your help right now. We wouldn't come here at this late hour if that wasn't the case.


Gamemaster | CC Map | S4 Map

The man relaxes a little, but still doesn't move from the door, "Why don't you tell me what you all need precisely and I might be more amendable to letting you inside. This is all highly irregular."

As a reminder, you've been tracking the sell of the surgical tools you found in Morast and this man is, thus far, the last person you know of that owned them. The tools in question were found close to the graveyard in Morast where the Beast was chased off after being attacked by a crocodile.


Male Human Fighter(Phalanx Soldier) 5| HP 54/54 | AC 19 | T 12 | FF 17 | CMD 20 CMB +8| Fort +7 | Ref +3 | Will +4 | Init +4 | Perc +1 | Sense Motive +1 Lowlight vision

"As the lady said, it's a matter of life and death" Bert says.

Diplomacy: 1d20 ⇒ 3

we are a great lot of diplomats

Silver Crusade

HP 29/29 | AC 18 (14 t, 14 ff) | F +8 , R +11, W +5 | Init +4 | Perc +1 | Darkvision 60' Dhampir Paladin (Divine Hunter) 3/Ranger (Corpse Hunter, Skirmisher) 2

"Doctor, it involves surgical equipment of a sort, so I think it would be best for you to explain."

Wow... just wow on the diplomacy.


Male Human Fighter(Phalanx Soldier) 5| HP 54/54 | AC 19 | T 12 | FF 17 | CMD 20 CMB +8| Fort +7 | Ref +3 | Will +4 | Init +4 | Perc +1 | Sense Motive +1 Lowlight vision

"And life and death." Bert reminds him.

Diplomacy HBDGM reroll: 1d20 ⇒ 17


Female NG Changeling Oracle (Spirit Guide) 9 | HP 66 | AC 25 T 14 FF 23 | CMB +11, CMD 24 | F: +5, R: +7, W: +8; +4 vs. disease, +2 vs. Undead, +2 vs. Fear, immune: sickened | Init: +2 | Perc: +0, SM: +12, darkvision | Speed 30ft

go ahead and use my reroll on the aid if he's still looking unconvinced, but otherwise save it for later. I may be out of pocket the next few days

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

"Surgical tools you say? Well, yes, I do deal with such items since it is my business. Do require a set for emergency surgery? I may have some in the back. Although I would hope a well qualified doctor would already have a set on hand in such cases." The man replies nonchalantly despite the group's insistence of their task's importance.

You've already convinced that man to listen to you. If you want to go further than that, you'll need another round of social checks depending on how you want to approach it. If you need a reminder of why you are here, please see my previous post in this thread.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Diplomacy: 1d20 + 7 ⇒ (4) + 7 = 11
GM reroll: 1d20 + 7 ⇒ (6) + 7 = 13 Duh..

Without giving too much informations, here what I can say to you. We are seeking someone who could have bought chirurgical instruments here, and use them to commit atrocious crimes. We were hoping you could find in your ledgers the name and maybe the adress of the buyer, because we believe someone else, an innocent, is set up to take the blame for the aforementioned crimes.


Gamemaster | CC Map | S4 Map

"Ah, well. I would need to know the specific tools in question, as I have sold a number of sets throughout the years." He says with a slight shrug, then pushes open the door to allow the group inside his shop.

The cramped shop is piled with inert skeletons, pickled things in jars, and alchemical components. If the man sells surgical tool sets regularly, you don't see any on display, but there are items like hacksaws and scalpels in glass cases.

"Alas, even if you do provide me with the necessary information, I'm afraid I'm not in the habit of betraying my customers' confidence. Although, business has been quite slow as of late, if you perhaps could make a purchase this late evening we might be able to come to some sort of understanding. I'm sure a doctor could find something of use."


Male Human Fighter(Phalanx Soldier) 5| HP 54/54 | AC 19 | T 12 | FF 17 | CMD 20 CMB +8| Fort +7 | Ref +3 | Will +4 | Init +4 | Perc +1 | Sense Motive +1 Lowlight vision

Bert looks around for something that might help him hit incorporeal monsters. Or something that will help with his cold chest thing.

perception: 1d20 + 1 ⇒ (2) + 1 = 3

Really just fluff, he's distracted, probably wouldn't find anything.


Gamemaster | CC Map | S4 Map

As a reminder, the group does have a scroll of Restoration with the necessary diamond dust to cure the drain from one of you.

Distracted by the strange day and the cold hovering in his chest, Bert looks around listlessly but finds nothing he's interested in buying.

Is everyone super busy with the holiday? I'd like to pick up the pace, but it seems like outside of combat that is very little interest in pushing things along. If there is something I can do to facilitate more frequent posting? Feel free to bring it up in the discussion thread or PM me. I don't think the last section with the village helped nor this part of the investigation, but if we can get everyone a little more invested, things will pick up.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Sorry, my comp was down for most of the last two days.

I'm pretty sure the good doctor Von Herzog would be interested in your items, and I could replenish some of my healing kits supplies here too. It's always useful to have top quality stuff, when the price is right...

Vivian looks at the man, trying to discern what he imply
Sense motive: 1d20 + 8 ⇒ (8) + 8 = 16


Gamemaster | CC Map | S4 Map

"Oh, I'm sure I might be able to provide some assistance with the purchase of a fully stocked healer's kit." The man says with a smirk. "That'll be 50 gp."

Watching that man's reaction, Vivian's pretty sure that he's willing to give you some information in exchange for a purchase in the shop, although he's probably not willing to give out a name.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 66/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Vivian puts a small amount of money on the nearest table, put keep her hand on the coins

50 gold pieces? That is an honest price. And I'm willing to pauy it as soon as I get some information..


Female NG Changeling Oracle (Spirit Guide) 9 | HP 66 | AC 25 T 14 FF 23 | CMB +11, CMD 24 | F: +5, R: +7, W: +8; +4 vs. disease, +2 vs. Undead, +2 vs. Fear, immune: sickened | Init: +2 | Perc: +0, SM: +12, darkvision | Speed 30ft

Sophie eyes the man discerningly but says nothing.
you're going to make the purchase, Vivian? Edit: ninja'd

do we think he might give a name with a more expensive purchase?
sense motive: 1d20 + 7 ⇒ (17) + 7 = 24

-Posted with Wayfinder


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Sorry... the Easter holiday got really busy for me, as was the first day back to work. I think we'd also lost the plot a bit. Thanks for updating us in the Discussion thread!

"Of course!" Stefan examines a kit to make sure that everything is there, and then hands the bespectacled man five platinum coins.

"Now that's settled, perhaps you would be able to let us know who may have purchased these." From his satchel he takes out the surgeon's tools with amethyst handles.

Diplomacy: 1d20 + 6 ⇒ (12) + 6 = 18

EDIT: Double-Ninja'd!


Gamemaster | CC Map | S4 Map

The man you assume is Radniche smiles sharply and presents a fully stocked healer's kit. He seems a bit put off when Vivian demands information first, but when Dr. Von Herzog hands the money he lifts the coins quickly and drops them into his pocket. "Ah, thank you for the late evening purchase! Now, what are these tools you are asking about?"

Once he gets a glimpse at the tools, the man nods in understanding, "A very well made set of tools, I do recall them. As for the buyer, I seem to remember that he was a striking fellow, very dapper in black from head to toe, who said he owned a chymic works somewhere nearby. That's probably enough for your purposes, I think."

While the interaction takes place, Sophie has been watching the man closely. She figures that he doesn't seem like the sort that would divulge the buyers name with a larger purchase, but he does seem easy to break if enough pressure was applied through intimidation.


Male Human Fighter(Phalanx Soldier) 5| HP 54/54 | AC 19 | T 12 | FF 17 | CMD 20 CMB +8| Fort +7 | Ref +3 | Will +4 | Init +4 | Perc +1 | Sense Motive +1 Lowlight vision

Bert listens to all the talk and waits for a request from the rest that he step in and help.


Female NG Changeling Oracle (Spirit Guide) 9 | HP 66 | AC 25 T 14 FF 23 | CMB +11, CMD 24 | F: +5, R: +7, W: +8; +4 vs. disease, +2 vs. Undead, +2 vs. Fear, immune: sickened | Init: +2 | Perc: +0, SM: +12, darkvision | Speed 30ft

Sophie looks around at her companions, curious if they have learned enough to be able to find the man from that description.

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

Based on the information given, you'd probably need to do another round of Diplomacy (gather information) checks at a similar difficulty as the round of checks to find this guy.


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

Peering closely at the preserved something Tara wrinkles her nose at the smell. Stepping away from the shelf, she turns her attention to the slimy salesman. With an amused smirk Tara saunters over to the counter. "Now Mr. Radniche, you are surly aware of the trails taking place concerning Ga-the alleged Beast of Lepidstadt? It would surly be a shame if it was discovered that your establishment was in the nature of selling items to grave robbers?" Feigning innocent, Tara curls a lock of brown hair around her finger as she leans in towards the strange man. "Or worse yet, that you had a hand in the disturbed graves up in Morsat? I would hate to think how your business venture could turn around if this got out."

Bluff-timidate: 1d20 + 3 ⇒ (20) + 3 = 23 add +2 if Radniche is attracted to Tara

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