GM Giuseppe's Price of Immortality (Inactive)

Game Master Giuseppe Capriati

Link to the Campaign's Gallery: [+]

Link to the Loot Tracking Sheet: [+]

Link to Legal Sources Document: [+]

Link to Isle of Terror Map: [+]

Link to Xin-Grafar Map: [+]

XP tracking: 18,435/23,000


1 to 50 of 948 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Council of Thieves Maps

Hey folks, welcome to our Discussion Thread. First of all, I want you to post in the Gameplay Thread and delete your post there right after: in this way you will be added to the list of players but you won't flood the thread with lonely dots.

Before we can start, I need you to make some minor adjustments to you character's sheet.

Merephel:
I need you to remove your Love subdomain. I know it wouldn't impact the game that much and that is a key concept for your character, but it's a matter of keeping things fair to everyone. I cannot allow you to draw on a source different from the Core Rulebook. I'm sure you will be able to play out your character's concept even without the Love subdomain. For the same reason, I need you to remove your enhanced diplomacy spell. I'm considering on expanding the sources list once we close Crypt of the Everflame, so don't worry; I would allow your character to retrain and gain those things I'm now asing you to remove.

Korech:
Your background was very good. There was only one thing that I didn't like about it: the way you justified your undead favored enemy. Sounded me like a bit of metagame. I can't figure Kassen attacked by ghouls to be honest. Maybe they were orcs and you helped the townsfolk to resist their raid. I'm not asking to change your favored enemy of course: I'm just asking for you to give me a better justification of that ability.

Calden:
[smaller]You need to complete your equipment before tomorrow. [smaller]

Shirzon:
[smaller]Nothing to add :D[smaller]

As you can see, you have no arcane caster in your party. I always prefer to choose the best overall characters, not the best character for each role. Sometimes this produces strange combinations, but I think that in general you'll be more than able to face the challenges I'm going to put against you even with this party composition. Consider that you will reach the 5th level when the campaign arc will be over: arcane casters don't really get the chance to shine at low levels, so I think it is no big loss.

If you have any questions before the campaign starts, I'm here for you. I'm going to make my first post tomorrow. Today I'm going to create our campaign page on Roll20 and campaign gallery on Pinterest and give you the related links.


Male LG Human (Nirmathi) Monk 6

Hi all. I've dotted into the game play thread, and will have my equipment sorted tonight.

GM, I noticed you posted the introduction above in ooc markup. Would you prefer that we do that as well, even here in the discussion thread?


Council of Thieves Maps
Calden Tigg wrote:

Hi all. I've dotted into the game play thread, and will have my equipment sorted tonight.

GM, I noticed you posted the introduction above in ooc markup. Would you prefer that we do that as well, even here in the discussion thread?

No, it was just for my convenience. You can use the normal coding here in the discussion thread.


Male CG Half-Orc Ranger 6 | HP: 51/51 | AC: 22 (15 Tch, 17 Fl) {SoF} | CMB: +9, CMD: 22 | F: +6, R: +8, W: +4 | Init: +3 | Perc: +11, SM: +9 | Speed 30ft | Orc Ferocity: 1/1 | CLW Wand 14/50 | Spells Remaining: 2/2 | Active conditions: Shield of Faith

Dotted, and the favored enemy is pretty shoehorned in. I'll rewrite this evening. edit: Hi everyone!


Council of Thieves Maps

I've added a link to the campaign's gallery on Pinterest. Please be make sure to check it out!


Council of Thieves Maps

I've PMed you providing a link to access our campaign page on Roll20.


Council of Thieves Maps
Korech wrote:
Dotted, and the favored enemy is pretty shoehorned in. I'll rewrite this evening. edit: Hi everyone!

Korech, would you mind to check my profile and copy the forum tagline template for your character?


Female N Half-orc Rogue 6 | HP: 51/51 | AC: 23 19 (15 Tch, 19 Fl) (+2 vs traps and evil creatures) | CMB: +5, CMD: 20 (+2 vs evil)| F: +5, R: +10 (evasion, +2 vs traps), W: +5; +1 vs evil | Init: +4 | Perc: +11 (+3 traps), SM: +3 | Speed 30ft | Orc Ferocity: 1/1 | Resiliency (6 hp) 0/1 | Active conditions: 1 Con drain, shield, protection from evil

Hey all! Good to see you!

I have a questions: should I keep that extra 10 gold I ended up with in the tavern roleplay? We can say that Shirzon drank it up before the proper game start, if not. ;)

Also, just as a heads up, it doesn't appear that I can access the roll20 game right away. I'm limited to my phone right now, and it doesn't support mobile without purchase. I'll see if I can access it elsewhere, but because I just moved my internet service is also moving. I should be good by Friday, though.


Council of Thieves Maps
Shirzon the Quarter wrote:

Hey all! Good to see you!

I have a questions: should I keep that extra 10 gold I ended up with in the tavern roleplay? We can say that Shirzon drank it up before the proper game start, if not. ;)

Also, just as a heads up, it doesn't appear that I can access the roll20 game right away. I'm limited to my phone right now, and it doesn't support mobile without purchase. I'll see if I can access it elsewhere, but because I just moved my internet service is also moving. I should be good by Friday, though.

Hey Shirzon! You can keep the additional money, you earned it.

Hopefully that wouldn't be a big problem (Roll20): probably we will need at least a week before it becomes necessary


Male CG Half-Orc Ranger 6 | HP: 51/51 | AC: 22 (15 Tch, 17 Fl) {SoF} | CMB: +9, CMD: 22 | F: +6, R: +8, W: +4 | Init: +3 | Perc: +11, SM: +9 | Speed 30ft | Orc Ferocity: 1/1 | CLW Wand 14/50 | Spells Remaining: 2/2 | Active conditions: Shield of Faith

Will do! Unavailable until this evening due to some family issues, but will get it fixed then.


Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.

Merephel is updated and done.


Council of Thieves Maps
Merephel Angorat wrote:
Merephel is updated and done.

Thank you!


Council of Thieves Maps

Oh, if you could check my profile and add the forum taglines as explained and using the template provided it would be great!


Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.

I sure will. I can't access Google Docs at work, so I will update it tonight. That way I can copy and paste it straight over. I did join the Roll20 game also.


Male LG Human (Nirmathi) Monk 6

I've fixed my equipment and signed up on the Roll20 campaign. I still have to do the Roll20 tutorial, because it doesn't make a lot of sense as of yet. Otherwise, I'm good to go.


Female N Half-orc Rogue 6 | HP: 51/51 | AC: 23 19 (15 Tch, 19 Fl) (+2 vs traps and evil creatures) | CMB: +5, CMD: 20 (+2 vs evil)| F: +5, R: +10 (evasion, +2 vs traps), W: +5; +1 vs evil | Init: +4 | Perc: +11 (+3 traps), SM: +3 | Speed 30ft | Orc Ferocity: 1/1 | Resiliency (6 hp) 0/1 | Active conditions: 1 Con drain, shield, protection from evil

So I was just looking over everyone's character sheets to see what we look like. Not only do we not have an arcane caster, everyone has exactly 10 Intelligence. And the only person who would have any sort of arcane magical aptitude is Merephel.

I find that amusing. :P


Male LG Human (Nirmathi) Monk 6

Hehe, nice find. At least this way, no one will have to feel dumb. Note, though, that Korech will also start casting spells at level 4.

What I noticed is that we have three characters with Wisdom 14 and one with Wisdom 18. What we lack in intelligence, we make up in common sense. :)


Council of Thieves Maps
Shirzon the Quarter wrote:

So I was just looking over everyone's character sheets to see what we look like. Not only do we not have an arcane caster, everyone has exactly 10 Intelligence. And the only person who would have any sort of arcane magical aptitude is Merephel.

I find that amusing. :P

And realistic, since you all hail from a humble rural settlement where lore is not nurtured and spread except from the temple of Erastil maybe :D


Council of Thieves Maps

Alright, so my first post is in the gameplay thread. Let the game begin!


Male LG Human (Nirmathi) Monk 6

I just read the opening post, while I'm off to bed. I'd like to spend some care crafting the first post, so please expect it some time tomorrow during the day.

Also, I wrote my equipment list assuming Calden's parents would have stuffed his backpack like he was going on a field trip. :) I'll split that into a list of things he's bringing, and stuff he's left at home.

-Posted with Wayfinder


Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.

I managed to get the template on my phone, so Merephel is done (for real this time!)


Council of Thieves Maps
Merephel Angorat wrote:
I managed to get the template on my phone, so Merephel is done (for real this time!)

Well done Merephel, thank you.


Male CG Half-Orc Ranger 6 | HP: 51/51 | AC: 22 (15 Tch, 17 Fl) {SoF} | CMB: +9, CMD: 22 | F: +6, R: +8, W: +4 | Init: +3 | Perc: +11, SM: +9 | Speed 30ft | Orc Ferocity: 1/1 | CLW Wand 14/50 | Spells Remaining: 2/2 | Active conditions: Shield of Faith

My background and favored enemy are updated and I've got the vital stats up. This is all from mobile (I will never leave this waiting room) so please let me know if there are issues. Went with orcs as favored enemy as recommended.


Council of Thieves Maps
Korech wrote:
My background and favored enemy are updated and I've got the vital stats up. This is all from mobile (I will never leave this waiting room) so please let me know if there are issues. Went with orcs as favored enemy as recommended.

Hey Korech everything is fine now, thanks. However, I was not reccommending to change your favored enemy: undead is a particularly suitable category for this adventure. I was only reccommending you to change the ghoul raid with an orcish raid. If you can find a way to justify your favored enemy (undead) class feature, you will benefit from it much more than from your favored enemy (orcs), if you can find a way to justify it different from the ghoul raid.


Council of Thieves Maps

Folks, I wouldn't mind to know your time zone if that doesn't bother you: that could help me to plan my posting times better.


Council of Thieves Maps
Calden Tigg wrote:

I just read the opening post, while I'm off to bed. I'd like to spend some care crafting the first post, so please expect it some time tomorrow during the day.

Also, I wrote my equipment list assuming Calden's parents would have stuffed his backpack like he was going on a field trip. :) I'll split that into a list of things he's bringing, and stuff he's left at home.

-Posted with Wayfinder

Well done Calden, and thank you too.


Male CG Half-Orc Ranger 6 | HP: 51/51 | AC: 22 (15 Tch, 17 Fl) {SoF} | CMB: +9, CMD: 22 | F: +6, R: +8, W: +4 | Init: +3 | Perc: +11, SM: +9 | Speed 30ft | Orc Ferocity: 1/1 | CLW Wand 14/50 | Spells Remaining: 2/2 | Active conditions: Shield of Faith

Understood, I'll have draft three up later on!

I'm MST, it is currently 3:10 pm on Thursday.


Female N Half-orc Rogue 6 | HP: 51/51 | AC: 23 19 (15 Tch, 19 Fl) (+2 vs traps and evil creatures) | CMB: +5, CMD: 20 (+2 vs evil)| F: +5, R: +10 (evasion, +2 vs traps), W: +5; +1 vs evil | Init: +4 | Perc: +11 (+3 traps), SM: +3 | Speed 30ft | Orc Ferocity: 1/1 | Resiliency (6 hp) 0/1 | Active conditions: 1 Con drain, shield, protection from evil

Pacific Standard Time, which is GMT -8. One hour earlier than Korech.


Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.

Pacific Standard Time here as well. California.


Council of Thieves Maps

Merephel, I think you messed up with your AC: it should be 16 as noted in your character's sheet, not 18 as reported in your forum tagline.


Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.

Well, it's sort of both, depending if she has her shield equipped.

Which would you rather I use?


Male CG Half-Orc Ranger 6 | HP: 51/51 | AC: 22 (15 Tch, 17 Fl) {SoF} | CMB: +9, CMD: 22 | F: +6, R: +8, W: +4 | Init: +3 | Perc: +11, SM: +9 | Speed 30ft | Orc Ferocity: 1/1 | CLW Wand 14/50 | Spells Remaining: 2/2 | Active conditions: Shield of Faith

Okay, Korech's background has been rewritten to include a heavier presence of undead in his history.

Also, mind if I swap out knowledge geography for stealth as we're just getting going? No real reason Korech would know where Cheliax is on a map.


Female N Half-orc Rogue 6 | HP: 51/51 | AC: 23 19 (15 Tch, 19 Fl) (+2 vs traps and evil creatures) | CMB: +5, CMD: 20 (+2 vs evil)| F: +5, R: +10 (evasion, +2 vs traps), W: +5; +1 vs evil | Init: +4 | Perc: +11 (+3 traps), SM: +3 | Speed 30ft | Orc Ferocity: 1/1 | Resiliency (6 hp) 0/1 | Active conditions: 1 Con drain, shield, protection from evil

@ Korech's intro post: awww :')


Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.

I might have choked up reading that intro post for Korech.

...Maybe.


Male CG Half-Orc Ranger 6 | HP: 51/51 | AC: 22 (15 Tch, 17 Fl) {SoF} | CMB: +9, CMD: 22 | F: +6, R: +8, W: +4 | Init: +3 | Perc: +11, SM: +9 | Speed 30ft | Orc Ferocity: 1/1 | CLW Wand 14/50 | Spells Remaining: 2/2 | Active conditions: Shield of Faith

Thanks :) Remember that Korech has giant puppy dog eyes at all times.

...

In a jar.


Male LG Human (Nirmathi) Monk 6

I'm at GMT +1, which is probably the same as Giuseppe?


Council of Thieves Maps
Calden Tigg wrote:
I'm at GMT +1, which is probably the same as Giuseppe?

You're right Calden ;)

Please take note that Roldare and Dimira won't be there before the opening ceremony, so I'll assume that scene took place three days before the Quest starts.


Male LG Human (Nirmathi) Monk 6

Ah, you're right. I should have thought of that...

-Posted with Wayfinder


Council of Thieves Maps

Don't worry Calden, it's perfectly fine as far as we assume thay the conversation was held 3 days before the opening ceremony ;)


Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.

Inventory updated with the new items. I had sorted my inventory (stealing the idea from Iff) by what is with Merephel, and what is at home, so I just added the new items to what Merephel is carrying. I also took your suggestion, and handed a few items off to Asina to run back home, so as to not be too overburdened.


Male CG Half-Orc Ranger 6 | HP: 51/51 | AC: 22 (15 Tch, 17 Fl) {SoF} | CMB: +9, CMD: 22 | F: +6, R: +8, W: +4 | Init: +3 | Perc: +11, SM: +9 | Speed 30ft | Orc Ferocity: 1/1 | CLW Wand 14/50 | Spells Remaining: 2/2 | Active conditions: Shield of Faith

Done the same as Merephel - so Korech's usual traveling gear is with Arnama. Tweaked skills as I mentioned earlier.


1 person marked this as a favorite.
Female N Half-orc Rogue 6 | HP: 51/51 | AC: 23 19 (15 Tch, 19 Fl) (+2 vs traps and evil creatures) | CMB: +5, CMD: 20 (+2 vs evil)| F: +5, R: +10 (evasion, +2 vs traps), W: +5; +1 vs evil | Init: +4 | Perc: +11 (+3 traps), SM: +3 | Speed 30ft | Orc Ferocity: 1/1 | Resiliency (6 hp) 0/1 | Active conditions: 1 Con drain, shield, protection from evil

I'm taking everything! Medium encumbrance, here I come! 8)


Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.

Oh, and let me say well done, Calden, well done, on suggesting Korech take the lantern. That was a stroke of genius.


Council of Thieves Maps

Very good job with your posts folks, I appreciated them very much. The conditions are right for a great adventure!


Council of Thieves Maps
Merephel Angorat wrote:
Inventory updated with the new items. I had sorted my inventory (stealing the idea from Iff) by what is with Merephel, and what is at home, so I just added the new items to what Merephel is carrying. I also took your suggestion, and handed a few items off to Asina to run back home, so as to not be too overburdened.

Good job Merephel, thank you.


Council of Thieves Maps
Korech wrote:
Done the same as Merephel - so Korech's usual traveling gear is with Arnama. Tweaked skills as I mentioned earlier.

Sorry for not being able to answer to you before. It makes sense to switch Knowledge (geography) with Stealth for your character.


Council of Thieves Maps
Shirzon the Quarter wrote:
I'm taking everything! Medium encumbrance, here I come! 8)

I'm looking forward for your next Swim check :D "grlgrlgrlgrl" :D


Female N Half-orc Rogue 6 | HP: 51/51 | AC: 23 19 (15 Tch, 19 Fl) (+2 vs traps and evil creatures) | CMB: +5, CMD: 20 (+2 vs evil)| F: +5, R: +10 (evasion, +2 vs traps), W: +5; +1 vs evil | Init: +4 | Perc: +11 (+3 traps), SM: +3 | Speed 30ft | Orc Ferocity: 1/1 | Resiliency (6 hp) 0/1 | Active conditions: 1 Con drain, shield, protection from evil
GM Giuseppe wrote:
Shirzon the Quarter wrote:
I'm taking everything! Medium encumbrance, here I come! 8)
I'm looking forward for your next Swim check :D "grlgrlgrlgrl" :D

So... I'm gonna turn into a murloc? :D


Male CG Half-Orc Ranger 6 | HP: 51/51 | AC: 22 (15 Tch, 17 Fl) {SoF} | CMB: +9, CMD: 22 | F: +6, R: +8, W: +4 | Init: +3 | Perc: +11, SM: +9 | Speed 30ft | Orc Ferocity: 1/1 | CLW Wand 14/50 | Spells Remaining: 2/2 | Active conditions: Shield of Faith

I do a wicked murloc impression. And yeah, loving this group and everyone's intro posts. I think we'll have a pretty cool dynamic as we settle into the swing of things.


Council of Thieves Maps
Shirzon the Quarter wrote:
GM Giuseppe wrote:
Shirzon the Quarter wrote:
I'm taking everything! Medium encumbrance, here I come! 8)
I'm looking forward for your next Swim check :D "grlgrlgrlgrl" :D
So... I'm gonna turn into a murloc? :D

Ahahaha! XD That would be funny Shirzon! Maybe a murloc who's too encumbered to swim XD

1 to 50 of 948 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Giuseppe's Price of Immortality Discussion All Messageboards

Want to post a reply? Sign in.