GM Giuseppe's Pathfinder Society Core Campaign [SEASON 1] (Inactive)

Game Master Giuseppe Capriati

Current Scenario: The Devil We Know, Part III: Crypt of Fools

Completed Scenarios: The Devil We Know, Part I: Shipyard Rats, The Devil We Know, Part II: Cassomir's Locker

Maps: GM Giuseppe's PFS Core Campaign Online Maps

Tracking Document: GM Giuseppe's PFS Core Campaign Tracking Document

List of planned scenarios: [+]


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Council of Thieves Maps

I'll wait for you before moving things on then.


Council of Thieves Maps

Hey everyone,
I wish you a happy new year! We'll be resuming our usual gaming schedule starting on Tuesday, January the 3rd, 2017! In the meanwhile, enjoy the holidays and some very well deserved rest!

The Exchange

CG Female Half-Elf (Qadiran) Rogue 1 | HP: 10/10 | AC 16 : T 12 : F 14 | CMB 0 : CMD 12 | F +2 : R +5 : W +1 | Init: +2 | Perc: +7 (lowlight) : Sense Motive +1 | Speed 30 | Active conditions: Mage Armor (AC 20)
Fiametta the Kantarian wrote:
Sorry...hadn't realized that was a faction mission. I thought it was an actual investigatory clue.

No worries, truth of the matter is we'll all catch onto each other's faction doings eventually. I actually had the same thought too, that it might be both mission and faction useful. That's the only reason why I tore out some pages and saved some others, just so I wouldn't brick the scenario on accident. :)

The Exchange

CG Female Half-Elf (Qadiran) Rogue 1 | HP: 10/10 | AC 16 : T 12 : F 14 | CMB 0 : CMD 12 | F +2 : R +5 : W +1 | Init: +2 | Perc: +7 (lowlight) : Sense Motive +1 | Speed 30 | Active conditions: Mage Armor (AC 20)

I believe by Jak's turn Dolgarth is standing where Jak fell, Aldus is on the steps behind Dolgarth, and the two ladies are on the deck above.

Liberty's Edge

NG Male Human (Galtan) Bard 1 | HP 10/10 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +1, CMD 13 | Fort. +2, Ref. +4, Will +2 | Init. +2 | Perc. +4, Sense Motive +5 | Speed 30ft | Performance: 8/8 | Spells: 1st 3/3 | Active conditions: None | Arrows: 9/10; silver: 5/5; cold iron: 10/10

Yeap, that was what I was thinking too.

Not sure what are the rules for when someone is healed in such a tight spot, but I thought that upon waking up Jak would sort of squeeze past Aldus and Dolgarth. If healing Jak would get him in a position where he would be easily ganged up by the two half-orcs it might be a terrible tactical decision to cast CLW (and thus, if the DM allows and if you guys think it's best I'd change my action to first dragging Jak out of the fray and then healing him).


Council of Thieves Maps

A few notes on maps, tactical positioning and spells areas.

The maps are there so that you can use them to actually move your characters. If you don't want to confuse your allies, use the appropriate tools in order to draw lines and arrow to indicate your movement. Please take care to move your character where you want him/her to be at the end of his turn.

Similarly, you should draw the areas of effect for your spells. You can use the tools available to easily accomplish that.

Dark Archive

LN Female Human (Chelaxian) Wizard (Enchantress) 1 | HP 8/8 | AC 15 (15 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +4 | Init. +1 | Perc. +3, Sense Motive +2 | Speed 30ft | Dazing Touch: 7/7 | Spells: 1st 3/3 | Active conditions: mage armor.

Oh, that's good to know. I didn't realize we had write access to the maps.

Liberty's Edge

NG Male Human (Galtan) Bard 1 | HP 10/10 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +1, CMD 13 | Fort. +2, Ref. +4, Will +2 | Init. +2 | Perc. +4, Sense Motive +5 | Speed 30ft | Performance: 8/8 | Spells: 1st 3/3 | Active conditions: None | Arrows: 9/10; silver: 5/5; cold iron: 10/10

@Fiametta: I think we need to request permission, as Giuseppe doesn't know our e-mails.

Is it possible to feint and fight defensively? If so, does the -4 apply to the bluff skill check?


Council of Thieves Maps

Yep, just send me the request.


Council of Thieves Maps

Anyway, the site has been down for the whole day and now that it seems to be back, it's night over here. I'll post tomorrow morning.


Council of Thieves Maps

@Jakwin: I believe the half-orcs get an AoO against you, but I judged they were focused on something else at the time with you lying unconscious (as far as they know) on the ground.


Council of Thieves Maps

@Others: I think three of you have been given permission to edit the map. As for the two remaining, please send me a PM with your e-mail so that I can grant you edit permission.

The Exchange

CG Female Half-Elf (Qadiran) Rogue 1 | HP: 10/10 | AC 16 : T 12 : F 14 | CMB 0 : CMD 12 | F +2 : R +5 : W +1 | Init: +2 | Perc: +7 (lowlight) : Sense Motive +1 | Speed 30 | Active conditions: Mage Armor (AC 20)

I can't help but laugh at how this encounter is sliding towards failure. The All Knowing RNG wishes us to know our place :) When Nebraska wakes up, in this life or the next, she'll absolutely change her strategy to cartwheels rather than combat rolls. Think that's where she went wrong, everyone expects the combat roll.

Liberty's Edge

CG human 2 | AC 18, T 12, FF 16 | 25/25 hp | Fort +5, Ref +5, Will +3 | Init +2 | Percep +3 | CMD 16

Yerp. There's likely some lessons we can learn here about good strategy, but we've also had some painful rolls. :/

Liberty's Edge

NG Male Human (Galtan) Bard 1 | HP 10/10 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +1, CMD 13 | Fort. +2, Ref. +4, Will +2 | Init. +2 | Perc. +4, Sense Motive +5 | Speed 30ft | Performance: 8/8 | Spells: 1st 3/3 | Active conditions: None | Arrows: 9/10; silver: 5/5; cold iron: 10/10

The whole thing is pure slapstick. Guess it's time to sacrifice another goat or two to the all-knowing RNG.

Liberty's Edge

CG human 2 | AC 18, T 12, FF 16 | 25/25 hp | Fort +5, Ref +5, Will +3 | Init +2 | Percep +3 | CMD 16

True-nuff. Though, on the plus side, I think I've earned Jak's avatar, now. :D

(Also, the goal is to take one of these clowns down in time to step over and heal Aldus back to positives, if possible. Here's to hoping we can actually accomplish that. :/ )

The Exchange

2 people marked this as a favorite.
CG Female Half-Elf (Qadiran) Rogue 1 | HP: 10/10 | AC 16 : T 12 : F 14 | CMB 0 : CMD 12 | F +2 : R +5 : W +1 | Init: +2 | Perc: +7 (lowlight) : Sense Motive +1 | Speed 30 | Active conditions: Mage Armor (AC 20)

In her unconscious fever dreams Nebraska recalls the moment she was preparing for this mission and chose not to purchase the scroll of CLW. The agony, the foolishness.

Liberty's Edge

NG Male Human (Galtan) Bard 1 | HP 10/10 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +1, CMD 13 | Fort. +2, Ref. +4, Will +2 | Init. +2 | Perc. +4, Sense Motive +5 | Speed 30ft | Performance: 8/8 | Spells: 1st 3/3 | Active conditions: None | Arrows: 9/10; silver: 5/5; cold iron: 10/10

Yeah, that was my plan. Take out green guy so we could get Nebraska back up without her being hit as soon as she tried standing. In any case, we're both haemorrhaging in agreement with your plan.

Liberty's Edge

NG Male Human (Galtan) Bard 1 | HP 10/10 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +1, CMD 13 | Fort. +2, Ref. +4, Will +2 | Init. +2 | Perc. +4, Sense Motive +5 | Speed 30ft | Performance: 8/8 | Spells: 1st 3/3 | Active conditions: None | Arrows: 9/10; silver: 5/5; cold iron: 10/10

@Jak: piggyback ride!

Liberty's Edge

CG human 2 | AC 18, T 12, FF 16 | 25/25 hp | Fort +5, Ref +5, Will +3 | Init +2 | Percep +3 | CMD 16

Oh ... yah .. ahem ... I totally wasn't going to drag you around by your boot heel. :D

Dark Archive

LN Female Human (Chelaxian) Wizard (Enchantress) 1 | HP 8/8 | AC 15 (15 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +4 | Init. +1 | Perc. +3, Sense Motive +2 | Speed 30ft | Dazing Touch: 7/7 | Spells: 1st 3/3 | Active conditions: mage armor.

Yeah, that was...something. I kept wanting to close, but didn't figure I could make it down the stairs without getting killed.

For what it's worth, this adventure has a reputation for being deadly for brand new characters. So...yay us for still being alive.

And I know what *my* first 2PPs are going for.

Liberty's Edge

CG human 2 | AC 18, T 12, FF 16 | 25/25 hp | Fort +5, Ref +5, Will +3 | Init +2 | Percep +3 | CMD 16

No kidding.


Council of Thieves Maps

Identify potions - Spellcraft DC 16:
These are four (!) potions of cure light wounds!

Identify compass - Spellcraft DC 20:
This is a wayfinder.

Identify compass - Knowledge (local) DC 10:
Unless you have a negative score to Int, you should have attempted this check! Taking 10 means automatical success. This compass is a wayfinder.

Dark Archive

LN Female Human (Chelaxian) Wizard (Enchantress) 1 | HP 8/8 | AC 15 (15 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +4 | Init. +1 | Perc. +3, Sense Motive +2 | Speed 30ft | Dazing Touch: 7/7 | Spells: 1st 3/3 | Active conditions: mage armor.

FYI, my header is up to date. I'm down 1 hp from our first fight.

I forgot to ask, do you want prepped spells in the header -- that seemed like a lot of text so I just listed the count, with the details in the body of my sheet.


Council of Thieves Maps
Fiametta the Kantarian wrote:
I forgot to ask, do you want prepped spells in the header -- that seemed like a lot of text so I just listed the count, with the details in the body of my sheet.

For now I don't think it is necessary, Fiammetta.

The Exchange

CG Female Half-Elf (Qadiran) Rogue 1 | HP: 10/10 | AC 16 : T 12 : F 14 | CMB 0 : CMD 12 | F +2 : R +5 : W +1 | Init: +2 | Perc: +7 (lowlight) : Sense Motive +1 | Speed 30 | Active conditions: Mage Armor (AC 20)

Updated tagline

Dark Archive

LN Female Human (Chelaxian) Wizard (Enchantress) 1 | HP 8/8 | AC 15 (15 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +4 | Init. +1 | Perc. +3, Sense Motive +2 | Speed 30ft | Dazing Touch: 7/7 | Spells: 1st 3/3 | Active conditions: mage armor.

Let's start with a Profession Barrister roll to see how deep I get into this...
Prof:Barrister: 1d20 + 6 ⇒ (9) + 6 = 15

And a spellcraft on the compass (I can identify the potions by taking 10)

Spellcraft: 1d20 + 8 ⇒ (17) + 8 = 25

Liberty's Edge

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NG Male Human (Galtan) Bard 1 | HP 10/10 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +1, CMD 13 | Fort. +2, Ref. +4, Will +2 | Init. +2 | Perc. +4, Sense Motive +5 | Speed 30ft | Performance: 8/8 | Spells: 1st 3/3 | Active conditions: None | Arrows: 9/10; silver: 5/5; cold iron: 10/10

4 convenient clw potions…why do I get this uneasy feeling?

Also, can someone shove one down Aldus' Galtan throat?

The Exchange

1 person marked this as a favorite.
CG Female Half-Elf (Qadiran) Rogue 1 | HP: 10/10 | AC 16 : T 12 : F 14 | CMB 0 : CMD 12 | F +2 : R +5 : W +1 | Init: +2 | Perc: +7 (lowlight) : Sense Motive +1 | Speed 30 | Active conditions: Mage Armor (AC 20)

Who's game to try to convince these freed slaves to bullrush this person in a 'Seize your freedom! Seize your destiny!' moment?

Liberty's Edge

NG Male Human (Galtan) Bard 1 | HP 10/10 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +1, CMD 13 | Fort. +2, Ref. +4, Will +2 | Init. +2 | Perc. +4, Sense Motive +5 | Speed 30ft | Performance: 8/8 | Spells: 1st 3/3 | Active conditions: None | Arrows: 9/10; silver: 5/5; cold iron: 10/10

I'm laughing so hard at that! Besides the possible ethical issue (using freed slaves as cannon fodder) I think it could be worth a try. Aldus would certainly love the idea of men and women claiming freedom with their own hands.

Alternatively, if it's only one person Aldus and Jak could try to use bardic performance to fascinate her.


Council of Thieves Maps

Ahahah XD great idea Nebraska!


Council of Thieves Maps

Hey guys, just a quick heads up on the whole "run-for-your-freedom" thing. I'm OK with the general idea, but please try to stay coherent with the campaign setting. I know that it can be fun, and a game should be that way of course, but please just don't get it to the point where it becomes a farce. I don't know if things like healthcare are actually part of Golarion's world, just like spas.

Liberty's Edge

Male Half-Elf Cleric of Cayden Cailean 2 | HP 19/19 | AC 17/10/16 | CMD | F +5, R +0, W +6 (+2 vs. enchantments, +2 vs. charms/compulsions) | Init +0 | Perc. +5 (low-light), Sense Motive +3 | Speed 30 ft | Active conditions:

I really doubt healthcare is a thing, except maybe in Druma. Every place has some dreamers, I suppose.


Council of Thieves Maps

I'll wait for Jakwin and Fiammetta before moving things on, provided they post within tomorrow morning (GMT +1).

The Exchange

CG Female Half-Elf (Qadiran) Rogue 1 | HP: 10/10 | AC 16 : T 12 : F 14 | CMB 0 : CMD 12 | F +2 : R +5 : W +1 | Init: +2 | Perc: +7 (lowlight) : Sense Motive +1 | Speed 30 | Active conditions: Mage Armor (AC 20)

My apologies, I in no way meant to cause setting disillusion. My interpretation of the settling was that since CLW wands and clean food, clean drink, cure disease spells existed that an employer would be able to provide benefits to their personal as living strong workers are more lucrative than sick and dying. Alas, yes though the term and idea of Healthcare probably isn't real. I'll be better.


Council of Thieves Maps

Don't worry about it, Nebraska. That was simply a friendly advice, nothing more ;)


Council of Thieves Maps

Fiammetta, are you still with us?

Dark Archive

LN Female Human (Chelaxian) Wizard (Enchantress) 1 | HP 8/8 | AC 15 (15 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +4 | Init. +1 | Perc. +3, Sense Motive +2 | Speed 30ft | Dazing Touch: 7/7 | Spells: 1st 3/3 | Active conditions: mage armor.

Sorry, it's been nothing but putting out fires for the last two days. I'll have a post by this afternoon.

ETA If we're not in initiative yet, assume I have no objections to the plan (or am too surprised to have anything to say)

Dark Archive

LN Female Human (Chelaxian) Wizard (Enchantress) 1 | HP 8/8 | AC 15 (15 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +4 | Init. +1 | Perc. +3, Sense Motive +2 | Speed 30ft | Dazing Touch: 7/7 | Spells: 1st 3/3 | Active conditions: mage armor.

Very sorry. Work should be sane now.

I'm less sure about everyone in my household, but I think that's taken care of, too.

The Exchange

CG Female Half-Elf (Qadiran) Rogue 1 | HP: 10/10 | AC 16 : T 12 : F 14 | CMB 0 : CMD 12 | F +2 : R +5 : W +1 | Init: +2 | Perc: +7 (lowlight) : Sense Motive +1 | Speed 30 | Active conditions: Mage Armor (AC 20)

GM, Now seeing what people are doing before me would you allow Nebraska's move destination to change to be 10ft behind Jak?


Council of Thieves Maps
Nebraska Jones wrote:
GM, Now seeing what people are doing before me would you allow Nebraska's move destination to change to be 10ft behind Jak?

No problem!

The Exchange

CG Female Half-Elf (Qadiran) Rogue 1 | HP: 10/10 | AC 16 : T 12 : F 14 | CMB 0 : CMD 12 | F +2 : R +5 : W +1 | Init: +2 | Perc: +7 (lowlight) : Sense Motive +1 | Speed 30 | Active conditions: Mage Armor (AC 20)

Sweet! Thanks, updated.

The Exchange

CG Female Half-Elf (Qadiran) Rogue 1 | HP: 10/10 | AC 16 : T 12 : F 14 | CMB 0 : CMD 12 | F +2 : R +5 : W +1 | Init: +2 | Perc: +7 (lowlight) : Sense Motive +1 | Speed 30 | Active conditions: Mage Armor (AC 20)

Ooo does Dolgarth get an AoO for her casting in a threatened square?


Council of Thieves Maps

Oh, it seems like I did something while editing the map and moved Luscilia in the wrong position. She should be in the correct one now (as such, no AoO). Thanks for pointing out Nebraska.

Also, I noticed that you kept a journal on the campaign. It was interesting to read, good work!

The Exchange

CG Female Half-Elf (Qadiran) Rogue 1 | HP: 10/10 | AC 16 : T 12 : F 14 | CMB 0 : CMD 12 | F +2 : R +5 : W +1 | Init: +2 | Perc: +7 (lowlight) : Sense Motive +1 | Speed 30 | Active conditions: Mage Armor (AC 20)

Thanks! I've decided with this character to keep an actual journal for flavor and add to it whenever she writes in hers in game. Hopefully it'll end up cool and have some good memories!

Also, I'm sandwiched in a weird spot initiative wise, as how Fiametta's spell goes will affect my action greatly. Would you prefer I spoiler my two options or that I just wait?


Council of Thieves Maps

You can do as you wish, although I'd prefer you to spoiler your actions because otherwise, if Fiammetta doesn't post or posts just before the deadline, you would risk to miss a post.

Dark Archive

LN Female Human (Chelaxian) Wizard (Enchantress) 1 | HP 8/8 | AC 15 (15 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +4 | Init. +1 | Perc. +3, Sense Motive +2 | Speed 30ft | Dazing Touch: 7/7 | Spells: 1st 3/3 | Active conditions: mage armor.

I'm totally fine with you taking 10 for me on Knowledge checks and identify checks, btw.


Council of Thieves Maps
Fiammetta wrote:
"As for the legality of confiscation. The Pathfinder Society has cleverly arranged itself to allow us to do that with plausible deniability. We bring all the gear we find to the local lodge, along with our report. In countries where the Society operates, they have reached accommodation with local law enforcement, such that this is acceptable. The Society pays us the value of those goods and then -- to the best of our knowledge -- turn everything over to the authorities when they are done with it. Sometimes the authorities give it back to the original owners, sometimes to the Society, sometimes they keep it. But we don't have to worry about that part, as long as we give everything we find to the Venture Captain."

She couldn't be clearer than that. This is an excellent explanation, and also a way to justify way in our campaign you won't be able to keep the loot you acquire, and you'll have instead to buy what you need from the local lodge. Good work!

Liberty's Edge

NG Male Human (Galtan) Bard 1 | HP 10/10 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +1, CMD 13 | Fort. +2, Ref. +4, Will +2 | Init. +2 | Perc. +4, Sense Motive +5 | Speed 30ft | Performance: 8/8 | Spells: 1st 3/3 | Active conditions: None | Arrows: 9/10; silver: 5/5; cold iron: 10/10

I assume that consumables used during the scenario (e.g. the potions we're chugging like crack addicts) are exempted from that?


Council of Thieves Maps
Aldus the Supplicant wrote:
I assume that consumables used during the scenario (e.g. the potions we're chugging like crack addicts) are exempted from that?

Of course, but if you don't use them within the end of the scenario, you're supposed to return them to the Society.

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