GM Fuzzfoot's CORE PFS #5-08 The Confirmation (Inactive)

Game Master PJP

Current Map - Minotaur

Undead End | River Cavern | Deep Forest Map


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Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The invitation delivered last night was remarkably simple, especially given the importance of the occasion: “Start where it all began. Meet us at the Pig’s Paunch one hour before dawn.” The Pig’s Paunch is a run-down building with a faded sign of a large pig standing on its hind legs, arms folded above a corpulent belly. Inside, the air is thick with the scents of human sweat, stale tobacco, and leftover food. In the center of the room, surrounded by inebriates sleeping off their revelries, a familiar elven man stands high upon top of a large round table.

“Welcome! Welcome, my students! Please, have a seat!” With that, Kreighton Shaine, the Pathfinder Society’s Master of Scrolls, nimbly drops down to sit cross-legged on the table before looking about the tavern with a sense of reverent wonder. “Can you believe it? It all started here years ago—well, over four hundred of them at least. Under this very roof the Pathfinder Society was born."

“But today! Today you will begin your Confirmation! Master Farabellus, Master Zey, and I all agree you each have shown your worth and dedication to the Society, so there’s no better time to see if you can handle becoming full field operatives. Allow me to introduce you to Janira Gavix,” he says as he motions for an excitable halfling woman to approach. She wears a large backpack and carries all manner of tools, pouches, and scroll cases around her waist. Shaine continues, saying, “Janira here will be going with you on your Confirmation. She was one of my brightest pupils and will no doubt be an invaluable resource on your journey, for she discovered the caves you are about to explore during her own Confirmation.”

Janira speaks up in an enthusiastic and cheerful voice, “Greetings, aspiring Pathfinders! Six months ago, while I was mapping cave entrances in the foothills of the Kortos Mounts, I witnessed a lone gillman entering a concealed cave. I thought little of it at the time, but I saw another one enter the cave again a month later as my Confirmation stretched on. A few days later, after I completed my assigned task, I entered the cave system, but was unable to find the gillmen.”

Master Shaine hops to his feet. “Initiates, for your Confirmation, you will travel to these caves to explore and document its many passages. Additionally, and most importantly, you are to learn what the gillmen are up to in there. Oh, and you need to come back alive as well.” With these parting words, the Master of Scrolls jumps off the table and strolls out of the building while humming to himself.

Grand Lodge

Male Half-Elf DEAD

Dotting for fun and profit :-)

Sovereign Court

Dwarf Monk HP 33/33 | AC 14 T 14 FF 13 CMD 19 | F+6 R+4 W +5 (+2vs poison/spells) | Init +1 | Perception +8 Stonecunning + Darkvision || SF (3/3) || Take 10 Stonecunning = 20

Maulaxe nods.

"Greetings again Janira, I last saw you at the Paunch, I'm beginning to think Pathfinding is more about drinking than exploring."

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

"There is some truth to that," Thiera mutters softly. This society seems to attract all manner of unrefined drunkards.

Golly, someone is a bit high strung!

Scarab Sages

Male Elf Wizard (Evoker) 2 - HP 17/17 - AC 11/T: 11/FF: 10 - Perception +8 - F: +2/ R: +1/ W: +3* - CMB: -1 - CMD: 10, Speed: 30, Init. +1

The tall, thin, almost ascetic-looking Maranax smiled when Thiera spoke, a gesture that seemed ill-practiced, if sincere. The others he regarded down a thin and aristocratic nose.

"Gillmen," he said, "strike me as no different from other men. Lacking in both culture and subtlety. Let us be about this business. I have studies to return to."

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

She was still working on her Confirmation more than a month later? Clearly the bar for "brightest pupil" was not very high.

Out loud, Thiera addresses the halfling. "Are there any preparations you would recommend for our journey? I too wish us to be expeditious, for I have studies as well." She nods approvingly at her fellow elf. He might lack the beauty common to her kind, but his sensibilities seem to align with her own.

Grand Lodge

Male Half-Elf DEAD

A tall, gangly Human dressed in functional, but not especially well-tailored leathers, raises an eyebrow.

"So, we be up for a run of spelunking, and a bit o' diplomacy, then? I can help with climbing and what-not, but is anyone here any good at talking with people?"

Silver Crusade

Female Halfling
Stats:
Sor 2 (W. Drac.)|HP 10/16|AC:22*/T:14/FF:15*|F:+3/R: +4/W:+3/5|CMB:+1|CMD: 14/11FF|BAB: +1|Init: +5|Acro.: +5|Bluff: +3|K: Ar+6|Ling: +2|Per.: +5|Spellcraft: +5|Stealth:+7|UMD: +7|PFS# 145296-7(Core)
Limited Use Items:
Folio 0/1 (+0); Claws 4/6 per day

A white-haired but young adult halfling comes running in and pants a bit as she looks around hurriedly.

"OhmigoshI'msorryI'mlateIgotdistractedreadingthistreatiseonsubethericdynami csinArcaneCastingQuarterlyand--"

She pants a bit more as she realizes that all came out as a horrible jumble, straightening her explorer's outfit.

"Etune Snowfoot, I'm usually not this tardy! I apologize! Did I miss it?"

Sovereign Court

Dwarf Monk HP 33/33 | AC 14 T 14 FF 13 CMD 19 | F+6 R+4 W +5 (+2vs poison/spells) | Init +1 | Perception +8 Stonecunning + Darkvision || SF (3/3) || Take 10 Stonecunning = 20

Maulaxe sighs for a moment Not another Gnome... oh wait, nevermind.

before responding

"Greetings Etune, I am known as Maulaxe, the Just. You just missed Master Shaine, but I believe Janira here should have all the pertinent details."

Silver Crusade

Female Halfling
Stats:
Sor 2 (W. Drac.)|HP 10/16|AC:22*/T:14/FF:15*|F:+3/R: +4/W:+3/5|CMB:+1|CMD: 14/11FF|BAB: +1|Init: +5|Acro.: +5|Bluff: +3|K: Ar+6|Ling: +2|Per.: +5|Spellcraft: +5|Stealth:+7|UMD: +7|PFS# 145296-7(Core)
Limited Use Items:
Folio 0/1 (+0); Claws 4/6 per day

"Hi, Mister the Just. Drat. I'll buy a round for everyone in the group if someone can tell me what the mission is?"

The snow-haired halfling looks around hopefully.

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

Halfings. Thiera muses. Their usefulness is nearly outweighed by the time spend handling them.

"It is rather audacious, little one, to come late to the party, then require our assistance in correcting your faults."

"The short version?" Thiera barely contains her smirk. "Follow the halfing, Janira, and do as she says. Something about gillmen." And try not to be in the way as those who work *real* magic are about their business.

"And I'll pass on the drink, thank you."

Etune is, of course, welcome. (Welcome! Glad you're here!) Thiera just has her wand shoved a little too far up her .... well, it wouldn't be polite to speculate, and I try to have better manners than she does. Glad you could join us!

Silver Crusade

Female Halfling
Stats:
Sor 2 (W. Drac.)|HP 10/16|AC:22*/T:14/FF:15*|F:+3/R: +4/W:+3/5|CMB:+1|CMD: 14/11FF|BAB: +1|Init: +5|Acro.: +5|Bluff: +3|K: Ar+6|Ling: +2|Per.: +5|Spellcraft: +5|Stealth:+7|UMD: +7|PFS# 145296-7(Core)
Limited Use Items:
Folio 0/1 (+0); Claws 4/6 per day

(Thank you. Glad I did a forensic analysis of the forums!) Etune (That sounds Eh-Too-neh, btw) isn't normally this much of a 'ditz'. Must have been a really good article! *cough*

"Follow Miss Janira, listen to what she tells us, and keep an eye out for gillmen. Got it. Thank you."

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

Thiera waits for Janira's answer to her question, and any questions from her companions, before excusing herself for the evening.

She turns to Maranax, and speaks softly in Elven.

Elven:
"It seems we have sufficient time this evening to exchange spells, if you are amenable. I'll be in my room."

GM:
Thiera scribes grease, magic missile, obscuring mist, and shield from Maranax.

10 gp each for scribing costs; please note it on the chronicle sheet at the end.
Taking 10 on the necessary Spellcraft checks beats the necessary DCs.
Spellcraft: 10 + 8 = 18


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Janira looks at Thiera. "Of course, a Pathfinder should be prepared for any eventuality. But you also want to pack light enough to travel."

"Make sure you have food and water, spell components, weapons, maybe climbing gear, and of course some way to document your findings."


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Knowledge (geography) DC 10:
At the center of the Isle of Kortos stand the Kortos Mounts, the points on the island.

Knowledge (geography) DC 15:
Entire tribes of centaurs, harpies, and minotaurs constantly vie for territory up and around the Mounts, with harpies being the most common at higher altitudes and centaurs controlling the lower slopes and foothills.

Knowledge (history) DC 15:
Also known as the Low Azlanti, the gillmen are an amphibious humanoid race believed to be the last descendants of the ancient Azlanti people.

Knowledge (history) DC 20:
During Earthfall, the Starstone struck Golarion and destroyed the human empires of Thassilon and Azlant. It is said that gillmen’s ancestors survived the cataclysmic event because they received the blessing of an aquatic entity that allowed them to breath underwater.

Knowledge (history) DC 25:
Most scholars believe the terrifying aboleths were responsible for the gillmen’s transformation. Any alliance between them appears to have fallen apart over the millennia, however, and the gillmen are now an independent people.

"If there are no other questions, I will leave the rest of the briefing up to Janira."

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

Know(Hist): 1d20 + 8 ⇒ (5) + 8 = 13

Thiera knows little of these lowlands that is worth sharing.

GM:
In addition to scribing the spells, Thiera will pick up some items for traveling, as noted on her inventory tracking sheet:
  • Scribe: Grease -10 gp
  • Scribe: Magic Missle -10 gp
  • Scribe: Obsuring Mist -10 gp
  • Scribe: Shield -10 gp
  • Silk rope (50') 5 lbs, -10 gp
  • Grappling hook 4 lbs, -1 gp
  • Potion, CLW -50 gp
  • Scroll, Sleep -25 gp
  • Scroll, Reduce Person -25 gp
  • Traveler's outfit -1 gp

Silver Crusade

Female Halfling
Stats:
Sor 2 (W. Drac.)|HP 10/16|AC:22*/T:14/FF:15*|F:+3/R: +4/W:+3/5|CMB:+1|CMD: 14/11FF|BAB: +1|Init: +5|Acro.: +5|Bluff: +3|K: Ar+6|Ling: +2|Per.: +5|Spellcraft: +5|Stealth:+7|UMD: +7|PFS# 145296-7(Core)
Limited Use Items:
Folio 0/1 (+0); Claws 4/6 per day

The halfling thinks long and hard about the topography of Absalom and environs...

Knowledge(Geography) Untrained: 1d20 + 2 ⇒ (14) + 2 = 16

"Well, the Kortos Mounts are in the middle of the island, right?"

Etune will be stopping by Staples: Absalom to pick up some writing stuff (3 ink pens, jar of ink, 20 sheets of parchment, chunk of chalk)...

Grand Lodge

Male Half-Elf DEAD

Knowledge(Geography): 1d20 + 1 ⇒ (16) + 1 = 17.

Wilhelm nods to Etune.

"Yes, I believe they are. Never been there, myself, but there is a first time for everything!"


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

“On to the details of the mission at hand,” Janira says with an eager grin. “After reviewing my mission reports personally, Master Shaine believes it is no coincidence that each time they entered the caves it was during a full moon, so it is also no coincidence that you have been called here now, just a day before the moon is full again. We both believe that tomorrow night is our best chance to find out why these caves are important and what exactly the gillmen are doing in there."

“The caves we’ll be travelling to lie under the base of the Kortos Mounts. We’ll need to spend every minute of daylight possible to reach the caves by foot, crossing over the Cairnlands, taking the paths to Diobel, and finally making our way through the wilderness. With any luck we won’t run into any of the local inhabitants. Once in the caves, we’ll need to work together to explore and determine whether any gillman are present or have been recently. Keep an eye out for any other clues that might hint at the caves’ significance, too.”

“Any questions?”

Silver Crusade

Female Halfling
Stats:
Sor 2 (W. Drac.)|HP 10/16|AC:22*/T:14/FF:15*|F:+3/R: +4/W:+3/5|CMB:+1|CMD: 14/11FF|BAB: +1|Init: +5|Acro.: +5|Bluff: +3|K: Ar+6|Ling: +2|Per.: +5|Spellcraft: +5|Stealth:+7|UMD: +7|PFS# 145296-7(Core)
Limited Use Items:
Folio 0/1 (+0); Claws 4/6 per day

The white-haired halfling considers before slowly raising her hand.

"If we do run into any of the local inhabitants in the wilderness, are we standing to fight or running away from conflict, given the timetable we're on?"

If it's the latter of the two, Etune will be also stopping by Absalom's Toys 'r' Us analogue to pick up caltrops, if possible.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

"As Pathfinders, you need to be able to think on your feet. Sometimes, the better course is to stay and fight, and other times flight is a better option. And don't forget that the art of negotiation is often the best path."

"Focus, though, should be on your mission. We only have a short window to try and find these gillmen, so we must not be distracted."

“Centaurs control the lowlands and surrounding wilderness of the Kortos Mounts. The areas farther up the Mounts are controlled by minotaurs, and the icy peaks are home to tribes of harpies. They’re always vying for territory, but with any luck, we should be able to avoid them and reach the caves without conflict.”

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

"Well, then, if there are no objections, let us be off in the morning, as soon as necessary supplies can be procured. I see no reason to linger."

Sovereign Court

Dwarf Monk HP 33/33 | AC 14 T 14 FF 13 CMD 19 | F+6 R+4 W +5 (+2vs poison/spells) | Init +1 | Perception +8 Stonecunning + Darkvision || SF (3/3) || Take 10 Stonecunning = 20

Actually bought items on Maulaxe so I'm not just hauling around 580gp and no equipment.

Maulaxe grunts a bit at the diplomacy suggestion. "Understood, I believe I am ready.

Grand Lodge

Male Half-Elf DEAD

Wilhelm looks faintly puzzled.

"If it is so urgent that we get there tomorrow, why did we not leave yesterday, and leave ourselves plenty of time?"


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Janira just shrugs at Wilhelm's comment. "I guess we didn't think you would have a problem with the current schedule. For myself, I am a busy lady, so this should be sufficient."

Then Janira smiles, and says " You just made my list, Tell."


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The first phase of their Confirmation takes you through Absalom, leading across the Cairnlands, along a well-worn path that leads toward Diobel, through the wilderness surrounding the Kortos Mounts.

The journey through the City at the Center of the World is swift and without incident, and the long trek across the Cairnlands provides a great opportunity to discuss Master Shane’s class on the history of Absalom. Most of the journey is uneventful, but Janira points out landmarks such as siege towers, distant mountains, or distinct flora and fauna along the journey.

The first day is otherwise uneventful, and you make camp for the evening. Janira helps everyone get settled and organizes a watch rotation, and the night also passes uneventfully.

As you progress deeper into the forest, the trees towering overhead begin to shield most of what remains of the day’s sun and the vegetation beneath grows denser.

Janira pauses a moment and pulls out an intricate silver compass emblazoned with the Pathfinder Society logo: the Glyph of the Open Road. “I received this wayfinder when I successfully completed my Confirmation. Should we be successful on our journey, you will get your own as well.”

She flips open the device and holds it in front of her; the initials J. L. are engraved into the inside of the device’s lid. After studying the compass inside for a moment, she remarks, “We’re on the right path. We need to keep heading northwest past those large rocks up ahead.”

Suddenly, a dead tree falls nearby, causing a large number of mosquitos to come swarming from the bushes. The meander about, and then seem to be coming right at you!

Map

Initiative:

Rachel Sophia: 1d20 + 4 ⇒ (14) + 4 = 18
Maulaxe, the Just: 1d20 + 1 ⇒ (11) + 1 = 12
Thiera: 1d20 + 2 ⇒ (18) + 2 = 20
Maranax: 1d20 + 1 ⇒ (7) + 1 = 8
Wilhelm Tell: 1d20 + 6 ⇒ (14) + 6 = 20
Etune Snowfoot: 1d20 + 1 ⇒ (14) + 1 = 15
Swarms: 1d20 + 1 ⇒ (12) + 1 = 13

Round 1: (Bold may act)
Wilhelm Tell
Thiera
Rachel Sophia
Etune Snowfoot

Swarms
Maulaxe, the Just
Maranax

Silver Crusade

Female Halfling
Stats:
Sor 2 (W. Drac.)|HP 10/16|AC:22*/T:14/FF:15*|F:+3/R: +4/W:+3/5|CMB:+1|CMD: 14/11FF|BAB: +1|Init: +5|Acro.: +5|Bluff: +3|K: Ar+6|Ling: +2|Per.: +5|Spellcraft: +5|Stealth:+7|UMD: +7|PFS# 145296-7(Core)
Limited Use Items:
Folio 0/1 (+0); Claws 4/6 per day

Etune digs through her backpack to find something to use against the bugs!

What would be good against a pile of bugs? Something... something foody? Something splashy?

Liberty's Edge

F Human (Qadrian Keleshite) Sorcerer (Elemental: fire) 2 ~ AC 12 (t 12) (ff 10) | F+1, R+3, W+3 | CMD 12 | Init +4, Per +0 | HP 10/10

Thiera readies acid splash against the time one of the swarms moves within 25' of her position.

ranged touch: 1d20 + 2 ⇒ (10) + 2 = 12
acid damage: 1d3 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Gender LG Half-Elf (Region) Paladin (Divine Hunter) 1 | HP 9 | AC 19 T 13 FF 15 | CMB +3, CMD 17 | F: +1, R: +4, W: +2 | Init: +4 | Perc: +0, SM: +0, low-light vision | Speed 30ft | Smite Evil: 1

Fail. I didn't realize I hadn't dotted in. Sorry guys. Rachel Sophia she shall be named, I guess!

Rachel steps towards the northern mosquitoes and pulls out a flask of oil. She begins jury-rigging it into an explosive. That's a full round action.

Scarab Sages

Male Elf Wizard (Evoker) 2 - HP 17/17 - AC 11/T: 11/FF: 10 - Perception +8 - F: +2/ R: +1/ W: +3* - CMB: -1 - CMD: 10, Speed: 30, Init. +1

Retcon:

GM, before they leave, Maranax will visit with Thiera and scribe charm person, enlarge person, expeditious retreat, feather fall, sleep and true strike into his spellbook.

10 gp each for scribing costs; please note the 60 gp cost on the chronicle sheet at the end.
Taking 10 on the necessary Spellcraft checks beats the necessary DCs.
Spellcraft: 10 + 9 = 19

Startled by the appearance of the swarms, Maranax just stares.

Until his turn, anyway.

Grand Lodge

Male Half-Elf DEAD

Wilhelm looks at the swarms of diminutive creature, looks at his equipment, and decides to back away.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

I will just delay Thiera to move us forward.

Janira, seeing the new recruits start to panic, decides to provide some inspiration for muster their courage.

“Let us remember the sacrifice of the fabled Yasmin
bint Faroud, favored of the Ten, who gave her life
distracting Zythrustianax, draconic scourge of the
Society, so dozens of junior agents could survive. Her
act of benevolence is the epitome of cooperation within
the Society.”

(+1 Attack/Damage and Saves vs Charm or Fear effects)

The swarms move in, biting and buzzing around your heads.

Rachel Damage: 1d3 ⇒ 2 + bleeding and malaria check
Maulaxe Damage: 1d3 ⇒ 3 + bleeding and malaria check
Etune Damage: 1d3 ⇒ 3 + bleeding and malaria check

Each of you that took damage, make both a Fort save to avoid contracting malaria (DC11) and another Fort save(DC11) to avoid Distraction.

Bleed:
Bleed: A creature that is taking bleed damage takes the listed amount of damage at the beginning of its turn. Bleeding can be stopped by a DC 15 Heal check or through the application of any spell that cures hit point damage (even if the bleed is ability damage). Some bleed effects cause ability damage or even ability drain. Bleed effects do not stack with each other unless they deal different kinds of damage. When two or more bleed effects deal the same kind of damage, take the worse effect. In this case, ability drain is worse than ability damage.

Distraction:
Distraction (Ex) A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with the distraction ability is nauseated for 1 round; a Fortitude save (DC 11) negates the effect.

Malaria:
Disease (Ex) Malaria: Bite—injury; save Fortitude DC 11; onset 1d3 days; frequency 1 day; effect 1d3 Con damage and 1d3 Wis Damage; cure 2 consecutive saves. The save DC is Constitution-based. Disease can also be removed through remove disease and similar effects.

Round 1: (Bold may act)
Wilhelm Tell - backs away
Thiera - delays
Rachel Sophia - makes a Malatov cocktail
Etune Snowfoot - looks for something "splashy"
Swarms
Maulaxe, the Just
Maranax
Thiera

Janira

Round 2: (Bold may act)
Wilhelm Tell
Rachel Sophia
Etune Snowfoot

Swarms
Maulaxe, the Just
Maranax
Thiera
Janira

Silver Crusade

Female Halfling
Stats:
Sor 2 (W. Drac.)|HP 10/16|AC:22*/T:14/FF:15*|F:+3/R: +4/W:+3/5|CMB:+1|CMD: 14/11FF|BAB: +1|Init: +5|Acro.: +5|Bluff: +3|K: Ar+6|Ling: +2|Per.: +5|Spellcraft: +5|Stealth:+7|UMD: +7|PFS# 145296-7(Core)
Limited Use Items:
Folio 0/1 (+0); Claws 4/6 per day

Fort Save: 1d20 + 1 ⇒ (3) + 1 = 4Malaria

Fort Save: 1d20 + 1 ⇒ (6) + 1 = 7Distraction

The snow-haired halfling's 'action' is to vomit her guts out, even as she bleeds from the bite.

Wow, this isn't looking good at all.

Sovereign Court

Dwarf Monk HP 33/33 | AC 14 T 14 FF 13 CMD 19 | F+6 R+4 W +5 (+2vs poison/spells) | Init +1 | Perception +8 Stonecunning + Darkvision || SF (3/3) || Take 10 Stonecunning = 20

Malaria: 1d20 + 5 ⇒ (18) + 5 = 23
Distraction: 1d20 + 5 ⇒ (6) + 5 = 11

Maulaxe shouts to Etune
"Spread out and move!"

Maulaxe takes out a flask of Alchemist's Fire and shakes it up before smashing it into the swarm that bit him.

1d20 + 1 + 1 ⇒ (8) + 1 + 1 = 10
Damage: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6

How much is the Bleed?

Silver Crusade

Gender LG Half-Elf (Region) Paladin (Divine Hunter) 1 | HP 9 | AC 19 T 13 FF 15 | CMB +3, CMD 17 | F: +1, R: +4, W: +2 | Init: +4 | Perc: +0, SM: +0, low-light vision | Speed 30ft | Smite Evil: 1

Fortitude, Distraction: 1d20 + 2 ⇒ (7) + 2 = 9
Fortitude, Malaria: 1d20 + 2 ⇒ (3) + 2 = 5

-Posted with Wayfinder

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

Thiera looks around, startled, wondering what mysterious force caused her to hesitate.

(No, really. The post is up there... I screwed up the avatar, but the post is there.)

Seeing her allies bitten by the swarms, she *again* lets loose an acid ball, splashing the infernal insects with a summoned corrosive. (This is her best weapon against swarms, so as long as she's not in danger, she will continue lobbing acid at the swarms.)

ranged touch+janira's inspire: 1d20 + 2 + 1 ⇒ (13) + 2 + 1 = 16
acid damage+janira's inspire: 1d3 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Silver Crusade

Gender LG Half-Elf (Region) Paladin (Divine Hunter) 1 | HP 9 | AC 19 T 13 FF 15 | CMB +3, CMD 17 | F: +1, R: +4, W: +2 | Init: +4 | Perc: +0, SM: +0, low-light vision | Speed 30ft | Smite Evil: 1

the damage bonus from inspiration unfortunately(?) only applies to weapons. All attack rolls are boosted though.

-Posted with Wayfinder

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

I'll respond on the discussion side.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Ah, you are right - I was scrolling looking for your avatar! So I did miss it.

Bleed won't affect you until the beginning of your next turn. 1d3 is the rate, though.

I am going to be very limited in access for the next few days, so I apologize but should be back to normal rate on Monday. I will try to post, but probably won't be able to do it justice.

On the bonus from inspiration, I would not have even questioned it, but I do see some of the arguments for either way. My ruling would be that it applies to both Attack and Damage for Acid Splash. However, Acid Splash does not damage swarms (which is also fairly controversial, but I think it is a little more clear-cut), so it is not very helpful here. Even though it is called acid "splash", it is actually an orb that affects a single target. So feel free to redo your action.

Scarab Sages

Male Elf Wizard (Evoker) 2 - HP 17/17 - AC 11/T: 11/FF: 10 - Perception +8 - F: +2/ R: +1/ W: +3* - CMB: -1 - CMD: 10, Speed: 30, Init. +1

"It is merely a matter of preparation," says Maranax with a smug, matter-of-fact air. The elf steps efficiently back and blasts the nearest swarm with a brilliant gout of blue and white flames!

5' step, cast burning hands. It will engulf the eastern two squares of the eastern swarm, but not harm any PC. He is also careful not to scorch the ground (or the leaves on the ground).

Burning hands and evoker: 1d4 + 1 ⇒ (1) + 1 = 2

Swarms are vulnerable to area of effect, so a total of 3 points of damage. Whee!

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

Seeing her initial acid ball had no effect against the swarms, instead of firing a second one, Thiera moves back slightly, and casts burning hands, just as Maranax did. ( This catches part of multiple swarms. Movement and 15' cone template shown on map.)

burning hands + evoker: 1d4 + 1 ⇒ (4) + 1 = 5 (plus 50% for area damage ==> 7)

She smiles at Maranax. At least he's trying hard.

Silver Crusade

Female Halfling
Stats:
Sor 2 (W. Drac.)|HP 10/16|AC:22*/T:14/FF:15*|F:+3/R: +4/W:+3/5|CMB:+1|CMD: 14/11FF|BAB: +1|Init: +5|Acro.: +5|Bluff: +3|K: Ar+6|Ling: +2|Per.: +5|Spellcraft: +5|Stealth:+7|UMD: +7|PFS# 145296-7(Core)
Limited Use Items:
Folio 0/1 (+0); Claws 4/6 per day

May be confused, thought the Bleed started after the swarms attacked after she acted in Round 1. If that is a gross conceptual error, my apologies!

Bleed Effect: 1d3 ⇒ 1

Halfling:
"But why I gotta be the sacrifice?"
Her voice is strained through the nausea, the distraction, and the continued assault of the bloodthirsty buggy blob!

Grand Lodge

Male Half-Elf DEAD

@Etune: Mosquito swarms do 1d3 damage, and then cause you to Bleed (meaning you lose hp on your turn, until you stop the bleeding).

"Good job, everyone!"

Wilhelm continues to provide moral support from a distance.

Silver Crusade

Female Halfling
Stats:
Sor 2 (W. Drac.)|HP 10/16|AC:22*/T:14/FF:15*|F:+3/R: +4/W:+3/5|CMB:+1|CMD: 14/11FF|BAB: +1|Init: +5|Acro.: +5|Bluff: +3|K: Ar+6|Ling: +2|Per.: +5|Spellcraft: +5|Stealth:+7|UMD: +7|PFS# 145296-7(Core)
Limited Use Items:
Folio 0/1 (+0); Claws 4/6 per day

REALLY confused now between what you've typed, Wil, and what the GM has said. 1d3 damage was already levied when the skeeters attacked(3) plus Bleed, which the GM typed as 1d3.

Grand Lodge

Male Half-Elf DEAD

Think of it this way: The swarm does damage when it engulfs you, as well as imposing a status condition (Bleed). Because you are Bleeding, on your turn, you take more damage.

Silver Crusade

Female Halfling
Stats:
Sor 2 (W. Drac.)|HP 10/16|AC:22*/T:14/FF:15*|F:+3/R: +4/W:+3/5|CMB:+1|CMD: 14/11FF|BAB: +1|Init: +5|Acro.: +5|Bluff: +3|K: Ar+6|Ling: +2|Per.: +5|Spellcraft: +5|Stealth:+7|UMD: +7|PFS# 145296-7(Core)
Limited Use Items:
Folio 0/1 (+0); Claws 4/6 per day

So Turn 1: Etune takes 3 damage when swarm attacks, gets Bleed Condition, gets Distracted/Nauseated Condition, catches Malaria, right?

Turn 2: Etune takes 'x'(where x=1 per 1d3 roll above) Bleed damage at start of turn, enacts the Nauseated condition dramatically.

Did I miss something?

Grand Lodge

Male Half-Elf DEAD

That sounds correct.

Silver Crusade

Gender LG Half-Elf (Region) Paladin (Divine Hunter) 1 | HP 9 | AC 19 T 13 FF 15 | CMB +3, CMD 17 | F: +1, R: +4, W: +2 | Init: +4 | Perc: +0, SM: +0, low-light vision | Speed 30ft | Smite Evil: 1

Rachel clutches her stomach and slowly walks a few feet away from the swarm, retching on the ground.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

OK, all - sorry, the weekend was far busier than I imagined. Let me get us back on track here.

First round summary: The mosquitoes moved in, attacking Rachel, Maulaxe and Etune. Maulaxe shook off most of the ill effects, but Etune and Rachel did not. Thiera tries Acid splash, which unhappily did not work. Maulaxe exploded an alchemist's fire for great effect (-8 hp to western swarm). Maranax used burning hands (-3 hp to eastern swarm).

Second round summary: Wilheml continues to cheer. Theira cast burning hands to great effect, damaging both swarms. (-7 each) This was enough for the western swarm to disperse. Rachel and Etune are too nauseated to do anything. The both take bleed damage (which is an additional 1d3, as Etune showed).

Bleed for Maulaxe: 1d3 ⇒ 2
Bleed for Rachel: 1d3 ⇒ 1

Fate: 1d2 ⇒ 2

The eastern swarm doesn't follow Rachel, but instead moves to attack Maranax and Thiera.
Swarm Damage: 1d3 ⇒ 2
They must now also both save against Malaria and Distraction.

Round 2: (Bold may act)
Wilhelm Tell - Morale support
Thiera
Rachel Sophia - Bleeding, Contracting malaria, Distracted
Etune Snowfoot - Bleeding, Contracting malaria, Distracted
Swarm 2 (-10 hp)
Maulaxe, the Just - Bleeding
Maranax

Janira

Sovereign Court

Dwarf Monk HP 33/33 | AC 14 T 14 FF 13 CMD 19 | F+6 R+4 W +5 (+2vs poison/spells) | Init +1 | Perception +8 Stonecunning + Darkvision || SF (3/3) || Take 10 Stonecunning = 20

Last round and this round bleed: 2d3 ⇒ (1, 3) = 4

Maulaxe will draw out his cure wand and his second alchemist's fire.

"Somebody grab the wand and get working on the bleeding!"

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