GM Fuzzfoot |
Famed Pathfinder Bodriggan Wuthers disappeared from his dig site beneath the House of the Immortal Son in Taldor's gilded capital of Oppara. Once a grand temple to Aroden, the Immortal Son is now Oppara's most opulent theater. Sent to locate Wuthers, the Pathfinders must attend an opera with members of the Oppara elite in order to gain access to the secretive theater's dig site. When a cult crashes the performance and the nobility change into hideous walking dead, the Pathfinders are forced to choose between finding Wuthers or saving themselves.
Iddo Blackstone |
A very young human, wearing simple light green clothes, walks nervously into the briefing room.
"Hello," he says in a quiet voice, "Is this the briefing to the mission to Oppara?"
He looks around himself some more before realizing the room is empty, then sits down and starts playing an imaginary flute.
Jacinth Renata |
A tall, thin elven woman pokes her head into the room, peering around. Her eyes light up as she spots the human sitting quietly and playing air flute.
"Ah, I thought I'd heard a voice from this direction," she says as she walks into the room and also takes a seat at the table. "This is where those being sent to Oppara are supposed to gather, is it not?"
Orrin Ryota |
.
A stocky half-elf wearing unseasonably warm and bulky clothing enters jauntily, drawn by the voices. He has been near the conference room for the better part of an hour, but did not want to be the first in, lest he pick the wrong room.
"I certainly hope so, I don't want anyone's precious time wasted on poorly implemented bureaucracy," he comments, taking a seat of his own and another for his feet. "Does anyone here even know what we're in for? I was just asked if I wanted to watch an opera in Oppara." He brings with him the smell of roasted meat and sulphur, as well as a large and merrily jangling bag.
Khalib the Accursed |
A handsome Garundi dressed in a white linen tunic much more appropriate to warmer climes steps into the Lodge's briefing room. His pale blue eyes, contrasted with a subtle kohl make-up, really stand out. The Garundi bears a small trimmed goatee he likes to caress as he's lost in his thoughts. "Well met! I am Khalib of Wati, servant of the Ruby Prince, scholar and loreseeker of my country. I'll be honored to work alongside you for this mission."
"I understand we're to enjoy one of the finest moments of Taldan culture, an opera is it?"
GM Fuzzfoot |
You are being called to the main hall of the Grand Lodge of Absalom, where you are to meet Eliza Petulengro, renowned for her composure under pressure and the author of more than two dozen Pathfinder Chronicles entries.
Please feel free to continue introductions, and we will start with the mission briefing tomorrow.
Kaleena Boomstick |
A weary traveler walks into the room and slaps the sides of her cloak and coat sending a small cloud of dust accumulated from trails and roads into the air. She has odd weapons strapped over her shoulder and on her belt, newer weapons some call guns. She takes her hat off and reveals she is a half orc, but more human than humanoid. Instructs the closest servant to make sure her mount is fed and watered and then bathed. She looks for a seat and then sits looking over the others there.
"Well guess we are here for the same reason. The name is Kaleena, kaleena Boomstick. I shoot things. What do you all do?"
Iddo Blackstone |
Iddo watches and listens silently as the others walk into the room. As soon as Jacinth walks in, he stops playing his air-flute and just stares at his feet and at the walls, seemingly lost in thought. As more people enter the room, Iddo seems more nervous, and sometimes opens his mouth as if to speak but doesn't say anything.
When Kaleena asks the group what they do, he finally says something.
"I... uh... I'm Iddo Blackstone, former student of the Kitharodian Academy in Oppara. I mostly tell stories, and people seem to not hate them. I can also play the flute," he says, but then stops for a moment and blushes. "Actually, never mind that."
"I joined the Pathfinder Society to use my so-called talent in helping adventurers around the world, but it seems I'm going back to Oppara." Iddo smiles and looks up. "Perhaps I wasn't meant to leave just yet."
Orrin Ryota |
"Don't sell yourself short, friend, coincidences happen," Orrin chuckles, ogling Kaleena's weapon. "Are those Alkenstar firearms, Kaleena? Truly, a marvel of modern technology."
"Oh, I haven't introduced myself. You can call me Orrin. I blend magic and science for a living. Such a profession leads itself to unique benefits, such as skill at arms, resilience, and all manner of other things. If you're trying to drown me, you'll need to be patient: I've been known to go under for nearly 14 hours at a time!"
Another pause, another chuckle. Orrin realizes he has hardly answered the question and adds, "Aided by alchemy and magic, I bring the fight to my foes. I am also adept at taking them alive, if need be. Neither, however should be a necessity at the opera!"
Jacinth Renata |
"I should hope not, not unless we find ourselves the actors in an epic," Jacinth responds with a wry smile. "As for introductions, I am Jacinth Renata. One of my talents is finding things...such as lost Pathfinders. And as with Orrin, you'll find that I'm able to handle myself in a scrape if it comes to that."
Seems like a fairly solid party they've assembled, though that half-orc and her weaponry will stick out quite a bit.
GM Fuzzfoot |
A week ago, you were seated in the main hall of the Grand Lodge of Absalom, waiting for the arrival of Absalom’s newest venture-captain, a tall, dark-haired and olive-skinned Varisian woman named Eliza Petulengro. Renowned for her composure under pressure and the author of more than two dozen Pathfinder Chronicles entries, she appeared in the hall suddenly, a stack of chronicles in her arms, and looked you over before speaking.
“My greatest pupil, Pathfinder Bodriggan Wuthers, has gone missing. He followed a cleric contact back to Wuthers’s home city of Oppara to work on a massive dig beneath the House of the Immortal Son, Oppara’s famed opera house and once temple to the dead god, Aroden. That was a year ago. He sent monthly reports, hoping to see their publication in a chronicle, before all contact dried up a few months back. I’m worried something has gone wrong, and the Society has a vested interest in the artifact he was researching and seeking. We want you to travel to Oppara and find Wuthers. We’d like to know exactly what he was seeking, too, since he neglected to inform us through his monthly correspondence. He hinted only that the cleric of Irori he was working with told him the object was the world’s greatest ‘living’ artifact—whatever that means.
“I have a few tidbits of information to pass to you before you go: the House of the Immortal Son is nearly impossible to access. It took Wuthers months and countless bribes to get where he did. For you, I have a much simpler idea. Go to an opera, wait for an opportunity, and then exploit it to find Wuthers and his dig site.
“Be sure to wear something festive—the Taldan nobility are arrogant on their best days and if you arrive at the opera dressed like that,” she waves her hands at you, “they’ll surely lose your tickets or regret to inform you that the opera house is oversold.
“Go and report back to me directly upon your return to Absalom.”
Kaleena Boomstick |
"So this is a bag-n-tag mission? Open season on Wuthers to bring back. And what do you mean 'dressed like that'?" the musketeer says.
Khalib the Accursed |
Khalib welcomes the thought of attending the well-known opera house. "This is a fantastic occasion. I shall make preparations for my garb at once," he enthusiastically says. "But before I do, can you tell us more about the access to the dig site? Any idea on how well-guarded it will be? Lastly, I'm interested in that cleric of Irori. Do we know anything about him? Could he be the problem here and have turned his back on Wuthers?"
Jacinth Renata |
"Exactly what she said, I would wager," Jacinth responds to Kaleena. "None of us are dressed for mingling with high society, meaning we stand out like a sore thumb. We'll have to find something presentable for the occasion."
"Venture-Captain Petulengro? You mentioned Wuthers was working with a cleric of Irori. Did he mention anything else about this person?" she asks, hoping to glean as much information as possible before they had to depart.
Orrin Ryota |
Orrin plucks nervously at his heavy garb. "I think I'd stick out more in anything other than these, but I'll see what I can find. I get the feeling high society looks down on extra appendages."
"So we don't actually know what the artifact is or what it does? Makes one wonder what could cause Wuthers to neglect such a crucial detail."
The alchemist fiddles about with a beaker and a tiny alembic, for no apparent reason. "You don't suppose he died, or went insane, or something? Stranger things have happened in our line of work."
GM Fuzzfoot |
"As you know, many Pathfinder's are quite secretive at times because they fear being 'scooped' on a particularly interesting find. It is unfortunate, but the pursuit of fame does drive many of us."
She doesn't really know anything more than she said, though. She can tell you that Irori is the god of knowledge, but many of you probably already knew that.
You can make some purchases before travelling or after, and if you want to try and dig up some background, you can.
Bodriggan Wuthers was an orphan of unknown ancestry, found 20 years ago on the doorstep of the Pathfinder Lodge of Taldor’s capital, Oppara. He was raised in an orphanage, but the Taldan Pathfinders made it a point to look in on him from time to time, encouraging the boy’s curiosity and pushing him toward the life of the vagabond scholar. They got what they desired. When Wuthers turned 16, he left the orphanage behind and traveled to Absalom to join the Pathfinder Society. After a few years of training and following Venture-Captain Eliza Petulengro, Wuthers settled easily into his routine, traveling Avistan and Garund seeking greater glory for himself and the Society through treasure hunting. He quickly made a name for himself, battling through a host of demon-possessed apes in the Screaming Jungle at age 18 to recover the Garls Harp, an Azlanti musical instrument thought lost to time and memory. His tale of that find saw his first of many reports appear in the Pathfinder Chronicles and his fame as a Pathfinder was sewn into the fabric of the Society.
Once a temple to Aroden, the House of the Immortal Son has, since his death, been Taldor’s most opulent and expensive opera house. It is a large, windowless, cylindrical building made of polished marble and granite and surrounded by thick, finely-carved pillars. Built in the earliest traditional styles of Aroden temples, the opera house lacks windows (visitors are meant to look up, not out) and its roof is a complicated piece of stone statuary that replicates the holy symbol of Aroden, a steady winged eye gazing forever toward the heavens. The interior of the House of the Immortal Son is full of expensive carpets, excessive gilding, and ridiculously large candelabras and chandeliers.
Kaleena Boomstick |
Diplomacy on Wuthers: 1d20 + 5 ⇒ (9) + 5 = 14
Diplomacy on House of the Immortal Son: 1d20 + 5 ⇒ (5) + 5 = 10
"Yeah I got nothing on Wuthers or the House. Maybe I do need a new set of clothes."
Jacinth Renata |
"Hum...not ideal, but it's the hand we have been dealt," Jacinth sighs. "We shall have to make the best of it. Let us hope that whatever has happened to Wuthers, that it was not fatal."
She turns and looks at the others. "Do we want to make some last-minute purchases as well as see what information we can turn up on Wuthers or his dig site before we book our passage to Oppara? Or wait and do so once we arrive?"
********************************
Whether we do the shopping/info gathering now or once we arrive in Oppara...
During her quick shopping trip, Jacinth furrows her brow as she realizes that she has little pocket money left to spend on a truly fashionable set of clothing.
I will just have to accent what I have and hope that it will be enough to avoid drawing too many stares.
Kn. Nobility (Current Fashions?): 1d20 + 4 ⇒ (15) + 4 = 19
After a quick perusal of the shops and stalls she selects a set of decorative trim pieces to attach to her clothing, what she is assured is a good approximation of the current style of hat, and some pretty costume jewelry. She also uses the opportunity to ask around a bit about Wuthers and the House of the Immortal Son.
Diplomacy: Gather Info (Wuthers; DC 15): 1d20 + 3 ⇒ (16) + 3 = 19
Diplomacy: Gather Info (HotIS; DC 15): 1d20 + 3 ⇒ (18) + 3 = 21
*********************************
When everyone meets up a bit later, Jacinth shares with her fellow agents what she was able to learn. "So, Wuthers was certainly not an amateur archaeologist," she finishes up. "We should be on our guard while looking around at the opera house. Whatever has befallen him is likely serious or very dangerous, or both."
"And speaking of the opera house, it sounds positively claustrophobic from the description," she shudders.
Feel free to read the two spoilers as Jacinth isn't the type to hold any information back from her teammates. We'll say that Jacinth spends maybe a couple of gold on her outfit pieces? She'll also be happy to help anyone pick something out too if they'd like.
Iddo Blackstone |
Iddo listens to Jacinth's findings and nods.
"I've only ever seen the House of the Immortal Son from the outside. I thought maybe the Academy will take us to the opera, but it didn't."
Iddo then thinks for a moment.
"I don't currently have any money on me; perhaps the Society can lend us fancier clothes?"
Khalib the Accursed |
Khalib also invests some coin on an elaborate garb conjuring images of Garund, Pharaohs and mystery, then spends some time at the barber, has a bath, and gets dressed for the next performance.
GM Fuzzfoot |
How much coin? You should be specific on what you purchase.
Kaleena Boomstick |
for 3 gold Kaleena will purchase an entertainers outfit since that is the best type of clothing she can afford.
Khalib the Accursed |
Khalib is actually a nobleman, so he'll purchase an appropriate Noble's Outfit (75gp) with corresponding jewelry (100gp) and will have a signet ring made (5gp) with a coiled ouroboros.
-Posted with Wayfinder
Jacinth Renata |
No money at all!? How does he expect to pay for his travel expenses?
"The Society can be a bit...capricious....when it comes to lending aid to its agents - or so I've been told," Jacinth muses as she gives Iddo an appraising look. "I wonder...perhaps we can pass you off as a servant or a guard for one of us."
She glances over at Khalib, perfectly dressed for an evening of hobnobbing with nobility. "Or perhaps we should just pass ourselves off as Khalib's entourage," she chuckles.
Silass |
As the group gathers at the opera house, they see an exceptionally well dressed (Noble's Outfit (75gp) with jewelry (100gp)) Nagaji, making his way gracelessly through the ranks of nobles. Seemingly oblivious of the disparaging glares he receives, he continues to greet each noble by name, speaking too loudly and with more familiarity than most seem comfortable with. His voice is boisterous and nasal, far higher pitched than one might expect for a humanoid of his size. As each turns away from him after a token greeting, he falls upon another hapless victim, shaking their hand with short jerking motions, as though unfamiliar with the gesture.
As he comes into view, the disconnect between the voice and appearance becomes clear. The speaker is not, in fact, the Nagaji, but a large black bird perched upon his shoulder, a brilliant and ostentatious jewel dangling precariously from his neck. As he spots yet another high society mover and shaker, he pecks the Nagajis scaled head, directing him to approach, and begins yet another overload conversation revolving largely around himself and his outrageous exploits.
Upon spotting the party, he directs the Nagaji to make his way surreptitiously over to them, turning one black eye to stare down from his vantage point atop his servant's shoulders.
"I am Lord Korbin! Good of you to join me here, though I hardly think I need the help. As you can see I am well respected amongst the nobles of the area, and a long time Opera Fan.
Good of some of you to dress up for the occasion, obviously we can't expect all pathfinders to brush up as well, can we" he says directly to Khalib.
"I trust you are all well aware of our mission here this evening? I did not receive sufficient notice to attend the briefing, and therefore leave it to the more.....operationally focused to deal with the petty details. I will of course be happy to explain the finer points of the opera to those who are struggling to keep up."
Silass |
As an afterthought, Korbin gestures at his mute companion/perch
"Oh, and this dullard is Silass. He doesn't speak, or think much for that amtter. please refrain from demonstrating him any kindness, as he may come to expect it in the future. I bring him along to carry the bags, and to manage situations in which others are too dull to see the genius of my designs."
Jacinth Renata |
Jacinth is surprised enough to see a nagaji at the opera house but even more so when he approaches and she suddenly realizes that the speaker, Lord Korbin, is actually a bird.
Really? All this trouble to be shown up by a d*** bird and his gofer?
But then she sighs as she remembers that there are bigger things at stake than vanity.
No...we have a job to do. No time for petty arguments.
Swallowing her pride with a bit of difficulty, Jacinth offers a quick bow to the pair of newcomers. "It is a pleasure to meet you both," she says politely. "I am Jacinth Renata. I believe everyone is well aware of our purpose for being here tonight. Between us all we possess a variety of skills and should be able to handle any given situation with little trouble."
She pauses. "Even if not all of us had the good fortune of being able to afford the best attire for the night."
GM Fuzzfoot |
Everyone ready?
As you approach the opera house, you immediately see what you were warned about. Clearly, everyone has spared no expense to try to one-up their "friends", and the jewels and clothing is enough to feed the poor of every country for a year. The few of you that dressed for the occasion are able to pass unnoticed, but the poorer souls among you definitely draw a stare or two, and an occasional comment.
Still, as you approach with your tickets, no one is turned away.
Tonight's performance is called "Among the Living."
The entrances are the ones you may have come through. #4 is a bar area, which is active before the performance. #6 is a dining hall currently not being used, except as an entrance. Both red carpets indicate nobility, but not members of the royal court (who enter elsewhere). #7 is the entrance for the more common folks, when they are allowed to attend.
Khalib the Accursed |
Khalib wanders through the crowd, eager to mingle and discuss finer points of the local politics and noble houses with the guests. He introduces himself as "Ambassador Khalib of Wati, delegate of the Ruby Prince". While he's at it, he subtly tries to peek where a purple carpet might be.
Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Orrin Ryota |
Orrin follows the company a short way back, in an attempt to minimize the attention directed at them. He attempts to blend in as much as possible, a difficult feat. To any who might question him, he introduces himself curtly as "Orrin Ryota, esteemed alchemist to the Republic of Andoran" before quickly passing them by. All the while, he searches for an entrance to the dig site, though he doubts it would be so exposed.
Bluff (in case anyone wonders): 1d20 - 2 ⇒ (7) - 2 = 5
Perception: 1d20 + 8 ⇒ (3) + 8 = 11
Silass |
"Lady Renata, a delight. What a wonderful night for Opera! I assure you, fortune plays no part in my attire, I have earned all this through glorious service and, of course, the natural right of my birth. By blood and by deed, I always say. why it was only recently that I single handedly stood down a pirate ambush off the Mwangi Coast. Yes, there I was, surrounded by the most dastardly foes....."
Droning on, continuing his story to whomever finds themselves closest to him, Lord Korbin wanders the foyer, speaking with the local nobility and attempting to ingratiate himself into the ranks of the higher ups. He similarly keeps an eye out for anything out of the ordinary.
Perception: 1d20 + 9 ⇒ (19) + 9 = 28
Knowledge Nobility: 1d20 + 4 ⇒ (8) + 4 = 12
Diplomacy: 1d20 - 2 ⇒ (12) - 2 = 10
Jacinth Renata |
"Pirates?" Despite herself, Jacinth perks up a bit at the mention of pirates. "I've heard that those waters are renowned for pirate activity, same as the waters of the Shackles. Please, tell me more..." she comments as the group begins to spread out and attempt to mingle among the crowds.
He seems to know what he's talking about, at least. And you have heard stories of stranger things than this.
Although she trails along close to Lord Korbin for a time, she only half-listens to his prattling. The other ear is open for other snippets of conversation and her eyes scan the area for signs of anything that might seem out of the ordinary - besides themselves, of course.
Perhaps I can make some headway on my other task before the performance actually begins, then seal the deal afterward.
Perception: 1d20 + 6 ⇒ (1) + 6 = 7
Kn. Nobility: 1d20 + 4 ⇒ (8) + 4 = 12
Tch! There is simply too much noise out here and too many people flitting about!
Kaleena Boomstick |
Kaleena accompanies the others and spends time mixing with the locals trying to not look too out of place. She also looks around for her companions to see if they give her any signs of needing assistance.
GM Fuzzfoot |
Khalib finds the royal entrance (purple), as well as the blue (for royal court members only), and a white entrance that is reserved for the actors.
People start to take their seats. Your seats are not great - towards the back corner. (See Map)
Though the House of the Immortal Son has a reputation for opulence and excess, it never turns away anyone with any obvious amount of money or fame. Pathfinders are a source of great discussion in Taldor and the nobility love to read of their exploits and adventures. The PCs are allowed to attend the opera for free (regardless of how they’re dressed), but anyone wearing less than a courtier’s outfit and 50 gp or more of jewelry suffers a –2 penalty on all Charisma-based checks when dealing with any Taldan nobles throughout the scenario.
Tonight is the debut of Among the Living. According to the program guide you are given, it’s an epic tale of a lone Ulfen warrior named Victory who sails to the ends of Golarion, crashes off the edge of the world, and finds himself in a gothic paradise where he falls in love with the undead queen of a jungle kingdom. Reading between the lines, it’s melodramatic, over-acted, gaudy, and tasteless—just the sort of affair Taldor’s wealthy screams to attend.
The lights flash a few times until the room is quiet. The the lights dim, and it begins.
As yet another twirling dancer in a brown costume festooned with bright pink, flowing silk scarves spins across the jungle set at the front of the stage, the orchestra reaches a screeching crescendo that crashes the entire opera to a halt. The dancers stand quietly for a moment, breathing heavily and listening to the scattered applause across the obviously bored Taldan audience. Suddenly, a sound like a thousand gongs shakes the entire building to its very foundation and the audience murmurs in a mixture of delight and fear. The actors and orchestra, however, flee the stage, disappearing behind the curtains.
Iddo Blackstone |
Iddo seats himself and watches enthusiastically as the final preparations are made, then smiles widely as the lights dim.
Perform: 1d20 + 4 ⇒ (2) + 4 = 6
Iddo hardly manages to contain his joy. He hums along with the orchestra, sometimes losing himself in thoughts about how amazing it could be if he ever wrote an opera.
At the sound of the gongs, Iddo quickly covers his ears and grunts, then looks at the stage confusedly.
Is this how actual opera usually goes?
Jacinth Renata |
Perform (Untrained): 1d20 + 1 ⇒ (15) + 1 = 16
As the opera gets underway, Jacinth can't help but notice how surprisingly uncoordinated and amateur the whole thing seems to be.
Have these sorts of things always been this bad and I just never noticed? Or did we get all the understudies for this one?
Despite the quality, she does at least follow along with the tale until the ear-splitting crescendo. The sudden sound of the gongs makes her jump with surprise and she looks around uneasily as the actors and orchestra make a hasty exit.
"Well...this is a little strange. Is it intermission?" she whispers to whoever is sitting next to her.
Khalib the Accursed |
Khalib raises an eyebrow as the performance turns sour. "Is that common here?" he asks his neighbour. "If not, we may want to run away, just to be on the safe side." he quickly adds in a casual, yet serious tone.
Orrin Ryota |
Perform: 1d20 - 2 ⇒ (14) - 2 = 12
Orrin has not been to many operas, but this one is not to his taste. Performances should have structure and skill, like a body and its individual parts. Among the Living is slowly losing his interest.
He is barely watching by the time the gongs shake the building, but it doesn't seem to be part of the play. Raising an eyebrow, he fishes in a deep pocket for a tiny vial of mutagen, just in case.
GM Fuzzfoot |
Moments after the gong, the doors leading into the area crash open and a horde of zombies floods in, immediately attacking any nobles too shocked to run.
In particular, 4 have their sights set on you.
Iddo: 1d20 + 2 ⇒ (11) + 2 = 13
Jacinth: 1d20 + 3 ⇒ (17) + 3 = 20
Kaleena: 1d20 + 3 ⇒ (6) + 3 = 9
Khalib: 1d20 + 3 ⇒ (6) + 3 = 9
Orrin: 1d20 + 1 ⇒ (2) + 1 = 3
Silass & Lord Korbin: 1d20 + 2 ⇒ (17) + 2 = 19
Opponents: 1d20 + 0 ⇒ (16) + 0 = 16
Round 1: (Bold may act)
Jacinth, Silass & Lord Korbin
Zombies
Iddo, Kaleena, Khalib, Orrin
Jacinth Renata |
Round 1
"Son of a succubus!" Jacinth swears as a horde of undead suddenly pour into the room from the entryway. In flash she's on her feet, drawing her bow as she moves out into the aisle. She takes aim at the closest zombie shambling towards the group and opens fire.
Attack vs. Blue (Longbow): 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d8 ⇒ 3
"What in the hells is going on here!?"
GM Fuzzfoot |
The arrow sticks in the zombies chest, but seems to be otherwise ignored.
Silass |
I didn't really think this through beforehand, I'm operating assuming Silass isn't wearing any of his armour or shield. What weapons's could I easily have brought in? I'll post here assuming my morningstar made it in with me, let me know and I'll adapt my post to change based on whats around.
Silass leaps to his feet with a roar and charges the zombies with whatever is to hand. Lord Korbin squawks in alarm and flaps over to land on Jacinth.
"Silass! what are you doing! get back in your seat you stupid reptile! You are interrupting the audience participation section! This is the best part of opera, the zombie attack is scripted. Makeup and special effects. And you! Lady Renata! I thought better of you. Not withstanding all the others screaming and running about like headless axebeaks!"
Silass, for his part, ignores Korbin's instructions and proceeds to lay into the zombies, a low hiss escaping his lips as his fancy clothes hamper is strikes.
Morningstar: 1d20 + 7 ⇒ (20) + 7 = 271d8 + 6 ⇒ (6) + 6 = 12
Confirmation: 1d20 + 7 ⇒ (4) + 7 = 111d8 + 6 ⇒ (7) + 6 = 13
GM Fuzzfoot |
The squares filled with pews are considered difficult terrain.
Silass lands a solid blow on the blue zombie, from which you can hear bones crack. However, much of the blow just seemed to be ignored by the moving fleshy monster. Still, a body can only take so much damage.
The zombie retaliates, joined by his yellow friend.
The other zombies look for easier pickings. Each provides an AoO from Silass if he can respond to it.[ooc]
Attack (blue vs Silass): 1d20 + 4 ⇒ (2) + 4 = 6
Attack (yellow vs Silass): 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Attack (red vs Kaleena): 1d20 + 4 ⇒ (4) + 4 = 8
Attack (yellow vs Silass): 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
[ooc]Round 1: (Bold may act)
Iddo, Kaleena (6 dmg), Khalib, Orrin
Round 2: (Bold may act)
Jacinth, Silass (6 dmg) & Lord Korbin
Zombies: Blue (8 dmg), Red, Yellow, Green
Khalib the Accursed |
Khalib, surprised at first to see real undead invade the theater, stands up and retrieves a wand from his ample sleeves. Waving it in the air like a magician at a children's party, an aura of resolve surrounds the Osiriani and his companions.
Using my wand of bless: +1 morale bonus to attack rolls and saves vs fear.
Orrin Ryota |
Okay, I can't move. Not sure if I'm supposed to be able to or not, but I'd like to move next to the green one.
Orrin grimaces and draws his net as he jumps over a pew and sprints down the side aisle at a zombie. He didn't want to do this, but neither did he want to be attacked by zombies at a bad opera. His heavy winter overcoat rumbles and, just as quickly, hangs loose as a giant tentacle unravels and strikes!
Tentacle: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Kaleena Boomstick |
"Crikie... friggan undead!" Kaleena mutters as she dodges the attack against her...GM you rolled an 8 against Kaleena which missed but she has 6 damage- was that an error?
She draws her pistol and says under her breath as she pulls the trigger targeting the red foe..
'please dont jam... please dont jam...'
Pistol+PBS+Bless vs touch: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10..DMG: 1d8 + 1 ⇒ (7) + 1 = 8