GM FurtiveZoog's PFS 3-01 The Frostfur Captives (Inactive)

Game Master FurtiveZoog

PbP PFS #3-01 The Frostfur Captives, to be run at Tier 1-2 in the Online Campaigns at Paizo.com.
(The capture site) (The Frostfur Goblins) (The Map) (Blackraven Manor Overview)


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I'll have Herman run after Hagan, since it's more boring running stuff.

Channel Energy: 1d6 ⇒ 3

Seeing the other two warriors on their knees, Ulgra releases a wave of healing energy, almost as a sigh, then drops her sword and says, with obvious respect in her voice, "I surrender to the superior warrior."

Out of combat! (Well, unless anyone wants to finish off one or more of the Blackravens.)

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Just coming around the corner as the priestess surrenders, Herman looks around surprised.

"What just happened? A fight and now Farg took them all out single handed? What'd I miss?"

The Exchange

Tiefling Witch 4 | HP 23/23 | AC 20 T 14 FF 17 | Ft +4 / Rf +5 / Wi +6 | Init +7 | Per. +7 (+5 w/out familiar)

Now that combat is over, Jani gives up on finding the secret door and takes the long way around.

"What in the hells was this all about?"


Ulgra, looking proud despite - or because of - her injuries, explains simply, "Our commanding officer ordered us to kill the goblins, and let nothing and no one stand in our way, and we follow orders strictly. For his reasons, his entire family had been slaughtered in a winter wolf raid. He joined the Blackravens shortly after that, and we after him."

Silver Crusade

Male Human Varisian Paladin 2
Stats:
HP 22/22, NL 0 | AC 17, T 10, FF 17 | CMB +5, CMD 16 | F +7, R +2, W +4 | Init +0, Dex 10 | Perc +0, SM +3 | mw G. Axe +7/1d12+9/20/x3; Warhammer S. +6/1d8+9/20/x2; Spear C. Iron +6/1d8+9/20/x3
LoH: 2/3; Effects: Bless, Smite Evil: +2 AC, +3 Attack, +4 Damage, +1 Saves Vs. Fear

Hagan placed himself within striking distance, and looked into the depths of Ulgra's soul.

"Where are the goblins? Did you hurt them?"

Move to V30. Detect Evil on Ulgra. And nice touch with the map. :-)

Scarab Sages

Male 1/2 Orc Alchemist (Grenadier) 5 Ac 17 Hp 26/26 Init+2 Fort+6 Ref+7 Will+2 Perception+8 SenseMotive +1

Nice map, Matt...lol...it's snowing here this morning!

Wuliem sighs and follows Jani.

I have a distinct feeling that we may be late for the party!


I was wondering if, since combat was over, anyone would check the map. "Suddenly, you hear new footsteps on the roof! It sounds like a sleigh and a large number of hooves!"

No snow for us is here in Portland, OR. There is a site, http://isitsnowinginpdx.com/ , that shows a big "No." on a green background until it snows and then it's a big "Yes!" on a red background and something about commencing panic.

Hagan looks at Ulgra long and deeply and does not detect her as evil.

"Because of the tiefling, we did not even open the door. I assume they are safe - unless they have killed each other, but, alas, we do not seem so fortunate."

Opening the door cautiously, you see the entire group of goblins waiting to pounce, each with a broken arrow shaft in hand as a makeshift dagger! They quickly recognize you, however, and their posture relaxes. "Oh, it you."

The Exchange

Tiefling Witch 4 | HP 23/23 | AC 20 T 14 FF 17 | Ft +4 / Rf +5 / Wi +6 | Init +7 | Per. +7 (+5 w/out familiar)

"We care not for your revenge. These captives, whatever their previous crimes, are to be delivered to the Society, and your treacherous hospitality is to be reviled. In Kelish lands, hospitality is a holy thing, and while the guest is under your roof, she is sacrosanct, even if you and she are bitter enemies otherwise. We had not thought that the Ulfen people were less hospitable.

"So what of these betrayers? The Dawnflower would recommend redemption, but we must admit that we do not feel particularly forgiving at the moment." Jani runs a forked tongue over their lips, and cocks their head at an odd angle while staring at Ulgra's forehead.

Scarab Sages

Male 1/2 Orc Alchemist (Grenadier) 5 Ac 17 Hp 26/26 Init+2 Fort+6 Ref+7 Will+2 Perception+8 SenseMotive +1

Wuliem arrives--late--to the party.

He looks over the situation and nods at Jani's last comments.

I believe that you are correct. Guest's rights have been employed by numerous peoples throughout the ages.
We have been violated by our hosts!
They do need to be arrested for their crimes.
I don't suppose we know who the local authorities are?

Silver Crusade

Male Human Varisian Paladin 2
Stats:
HP 22/22, NL 0 | AC 17, T 10, FF 17 | CMB +5, CMD 16 | F +7, R +2, W +4 | Init +0, Dex 10 | Perc +0, SM +3 | mw G. Axe +7/1d12+9/20/x3; Warhammer S. +6/1d8+9/20/x2; Spear C. Iron +6/1d8+9/20/x3
LoH: 2/3; Effects: Bless, Smite Evil: +2 AC, +3 Attack, +4 Damage, +1 Saves Vs. Fear

Hagan walked over to Ulgra and divested her of her weapons, armor and her holy symbol, which he respectfully handed over to Storn.

"Hey, Wuliem," he said with a smirk. "Got anymore yellow dye?"

Scarab Sages

Male 1/2 Orc Alchemist (Grenadier) 5 Ac 17 Hp 26/26 Init+2 Fort+6 Ref+7 Will+2 Perception+8 SenseMotive +1

Wuliem shakes his head.

My apologies, but i used them up on the goblins. I could make more if i had the time.

dye marker:
Dye, marker craft DC 15 15 gp 1 lb.


Ulgra is visibly shamed by Jani's reproach and makes a number of feeble attempts to defend her untenable position, "We were just following orders... We didn't intend to harm you... If you had just enjoyed the dinner..."

When the question is asked about who the authorities are in this area, Ulgra explains, "We are. Above us here would be the Castellan of Trollheim, our commander and the regional authority."

You sense that she is telling the truth.

As it is, you are scheduled to meet up with the larger extraction team just outside of Trollheim about mid the next day.

You also discover, btw, that Enrik has not died, making his stabilization roll.

Searching and disarming all of the Blackravens, you find that each warrior had a masterwork battleaxe, two throwing axes, a chain shirt, a heavy wooden shield, about 25 gp, a flask of acid, and a minor curative potion (the two warriors having used theirs while Farg was distracted by Ulgra). The chaplain has a greatsword, a light crossbow and 10 bolts, a holy symbol of Gorum, 5 gp, and three of the minor curative potions.

Scarab Sages

Male 1/2 Orc Alchemist (Grenadier) 5 Ac 17 Hp 26/26 Init+2 Fort+6 Ref+7 Will+2 Perception+8 SenseMotive +1

So, what's to be done with this lot?

Wuliem begins walking around the prisoners, eyeing each in turn.

Bad form all this business.
I would wager a shiny silver piece that the Castellan of Trollheim will be most unpleased by this affront!

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)

We will have to find out. I say we take them captive. Return the goblins and pay the Castellan a visit!


That sounds like a plan!

You thoroughly search each of the captives, new and old, taking away the goblins' improvised daggers, and making sure everyone is secured.

Additionally, you make sure all entryways to the hall are locked (and finding that pesky secret door), you spend what is likely an anxious night in what should be your most comfortable quarters in some days, hoping that there are no more unpleasant surprises - the return of more Blackravens from patrols, a vengeance raid from Irrisen, or even a visit from Baba Yaga herself, looking for the souls of some 'naughty children' with which to replace her guardpost doll.

Fortunately, the night passes uneventfully and, after reprovisioning and feeding the goblins, you head out, following the map to the rendezvous point with the extraction team outside of the heavily walled and densely populated city of Trollheim. As you hand the goblin captives over to the new team, the goblins give a last worried look over their shoulders as they are hustled away.

Inside Trollheim, you meet with Freyr Darkwine himself, and indeed he is not pleased with what happened at the hall, although you sense it is more over his uncomfortable political situation - agreeing to help the Pathfinders safely escort goblins - than it is about any betrayal. Politicians are, after all, unusually familiar with betrayals.

The castellan listens to what you have to say, and believes your account of the events. Enrik, for his part, admits that he defied Freyr Darkwine’s orders to give the Pathfinders aid and to ensure the goblin prisoners made it to Trollheim safely, and spits at the suggestion that he should have done otherwise, given the horrible fate his family suffered at goblin hands. (The others were quite new to the organization, and were following their immediate commander's orders, and so will be treated more leniently.) The castellan makes no bones about how this favor to the Society is going to cost him, as he clearly expected too much of his embattled people.

"Nevertheless, I promise to see that the prisoners are brought to justice and duly punished, but I wonder if the lives of good men were really worth goblin secrets."

Well, that's it! I hope everyone had fun! As always, feel free to backtrack if you like for any role-playing.

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)

Thanks for running the game Zoog! It's been good times!

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Terrific! Thanks for running!

Liberty's Edge

Male Human
Stats:
Cleric 3 | AC 16/10/16| Saves F:+5 R:+1 W:+6 | Init +1 | Per +3
Status:
HP 24/24 | Spells: 1 (4/4) | 2 (3/3) | Channel (4/4) | Domain Powers (6/6) (6/6) | 29 bolts

Hurray! Great game.


I'm glad you all enjoyed it! :)

Scarab Sages

Male 1/2 Orc Alchemist (Grenadier) 5 Ac 17 Hp 26/26 Init+2 Fort+6 Ref+7 Will+2 Perception+8 SenseMotive +1

Wuliem smiles at the Goblins as they are led away.

Interesting little chaps. Anyone remember what their actual crime was?

Another great game Matt! Thanks!....and Wuliem is not a face...lol, although Walter can be...

Silver Crusade

Male Human Varisian Paladin 2
Stats:
HP 22/22, NL 0 | AC 17, T 10, FF 17 | CMB +5, CMD 16 | F +7, R +2, W +4 | Init +0, Dex 10 | Perc +0, SM +3 | mw G. Axe +7/1d12+9/20/x3; Warhammer S. +6/1d8+9/20/x2; Spear C. Iron +6/1d8+9/20/x3
LoH: 2/3; Effects: Bless, Smite Evil: +2 AC, +3 Attack, +4 Damage, +1 Saves Vs. Fear

"They're murderers and spies," he said to Wuliem with a jovial tone and a smile on his face, as he waved goodbye to the Goblins.

"I think I'm going to miss them."

He then shouldered his sack of goods and stared out into the snowy wilderness.

"Sooooo, how do we get back to Absalom? That part wasn't covered in the mission briefing."


No known crime but working with the wrong group of Pathfinders (the renegade Shadow Lodge members). Ah, that's justice for you...

Good ending, Hagan!

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