GM_Foxy's Incident at Absalom Station (Inactive)

Game Master Foxy Quickpaw

GM_Foxy's Dead Suns AP
Dead Sun Maps

Loot Log
Sunrise Maiden
Sledgehammer


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Amalia “Lolo” Aeolo I Female Skovlander Hound I Insight 3 (Hunt 2 Survey 1 Tinker 1) I Prowess 2 (Prowl 1 Wreck 1) I Resolve 2 (Consort 1 Sway 1) I VICE: Obligation I STRESS 7/9 I HARM: electroplasmic shock (2)

Mechanics:

Init: 1d20 + 4 ⇒ (4) + 4 = 8
perception: 1d20 + 4 ⇒ (16) + 4 = 20

Lolo smiles and breathes deep. The artificial air of Absalom Station wasn't sweet-smelling, more the scent of diesel and grease, But it was home. Nodding to another ysoki - obviously a mechanic at the bay based on his uniform - and then dodging a recently reunited - and happy to see each other - couple, the scrapper beckons to T14. Stay close, Lolo commands, just in time to see the dwarf and wave, and then gasp as he falls to laser fire.

Lolo stands, stunned as the crowd panics around her. Shooters? On each side of the docking bay?


Female Kasatha Solarion 1 (Priest of Talavet) SP: 21/21 HP: 14/25 R: 2/3 | EAC: 12 KAC: 13 | F +3 R +2 W +4

Being jostled awake as the ship docks Tannhäuser quickly rights heralded and works to straighten her robes as she follows everyone else out. Watching the welcoming crowds it doesn't take her long to notice the friendly dwarf welcoming them with a wave.

Smiling to herself she begins to wave back with a free hand before she sees him crumple and the rest of the battle starts and catches up to her.

Initiative: 1d20 + 1 ⇒ (17) + 1 = 18
Perception: 1d20 + 7 ⇒ (7) + 7 = 14


Kitsune Game Master

Init Allison: 1d20 + 4 ⇒ (13) + 4 = 17
Perception Allison: 1d20 + 5 ⇒ (15) + 5 = 20

Init EH RK: 1d20 + 2 ⇒ (18) + 2 = 20
Perception EH RK: 1d20 + 0 ⇒ (15) + 0 = 15

EH RK logically decides that it's best to go for cover.

Allison draws her Tactical Semi-Auto Pistol but as she is not sure yet whom to shoot she goes for cover too.


Kitsune Game Master

Shot 21: 1d3 ⇒ 21d20 + 6 ⇒ (13) + 6 = 191d4 + 1 ⇒ (1) + 1 = 2
Shot 21: 1d3 ⇒ 11d20 + 6 ⇒ (20) + 6 = 261d4 + 1 ⇒ (4) + 1 = 5
confirm: 1d20 + 6 ⇒ (19) + 6 = 251d4 ⇒ 3
Shot 21: 1d3 ⇒ 11d20 + 6 ⇒ (1) + 6 = 7

Shot DK: 1d4 ⇒ 31d20 + 6 ⇒ (3) + 6 = 9
Shot DK: 1d4 ⇒ 31d20 + 6 ⇒ (16) + 6 = 221d4 + 1 ⇒ (2) + 1 = 3
Shot DK: 1d4 ⇒ 31d20 + 6 ⇒ (20) + 6 = 261d4 + 1 ⇒ (3) + 1 = 4
confirm: 1d20 + 6 ⇒ (12) + 6 = 181d4 ⇒ 1

DMG DK1 8, DK2 2, 213 9
The gang members shoot each other over the dwarf lying on the ground. Several are hit and badly burnt by the laser beams.

Inittiative:
20 EH RK
18 Dame Tannhäuser
18 Boreal Typhon, Daughter of Zerukesh "Hornbreaker" Typhon, Daughter of Tarsonis "Jaeger" Typhon
17 Allison
17 Imani
-- gang members --
8 Lolo
3 Soryn
All may post their actions if they want, I'll sort them out.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Boreal stands at the entrance, crosses her arms, and watches the fight playing out in front of her. Delay action


Female Kasatha Solarion 1 (Priest of Talavet) SP: 21/21 HP: 14/25 R: 2/3 | EAC: 12 KAC: 13 | F +3 R +2 W +4

Is there any cover nearby?


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Map There is cover, there are tokens for each person


Amalia “Lolo” Aeolo I Female Skovlander Hound I Insight 3 (Hunt 2 Survey 1 Tinker 1) I Prowess 2 (Prowl 1 Wreck 1) I Resolve 2 (Consort 1 Sway 1) I VICE: Obligation I STRESS 7/9 I HARM: electroplasmic shock (2)

Lolo didn't know what exactly was going on, but she did know that shooting up a docking bay made these guys bad guys. Swallowing her fear, the salvager crouched and ran towards the nearest bad guy. Follow, T14

Loosing her brandnew pistol, Lolo let loose a round. wincing as the weapon fired.

OOC/Mechanics:

Move: 30 Standard: attack with range penalty. Drone: Move 30'

attack, range: 1d20 + 4 - 2 ⇒ (17) + 4 - 2 = 19 Minus whatever cover the bad guy has
damage: 1d6 ⇒ 3

ammo=8/9


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

The doctor runs for cover, ducking behind one of the boxes. He looks towards their contact, seeing what state the dwarf is in.

Move, then medicine roll.
Medicine + Expertise: 1d20 + 1d6 + 5 ⇒ (16) + (2) + 5 = 23
GM call - if using Medicine is a standard action, that would be my turn.

If using Medicine to status update on Kreel is not a standard or move action, if an ally before me was shot, I'll use Inspiring Boost on them. If no allies have been shot yet I will ready an action to use Inspiring Boost on them.


Kitsune Game Master

Imani:
From what you can see the dwarf is not breathing anymore.

Lolo, I need a target. Shooting someone is not good enough here. Either move your icon on the map to make it clear, or tell the coordinates of the target. Or if you really don't care give me at least the group you're shooting at.


Amalia “Lolo” Aeolo I Female Skovlander Hound I Insight 3 (Hunt 2 Survey 1 Tinker 1) I Prowess 2 (Prowl 1 Wreck 1) I Resolve 2 (Consort 1 Sway 1) I VICE: Obligation I STRESS 7/9 I HARM: electroplasmic shock (2)

Foxy:
Sorry, target is D18. Icon was moved when I posted (M19 or 20, doesn't line up exactly).


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca telepathically speaks to anyone in the party within 30 ft.

Telepathy:
It looks like Kreel is dead. Whoever these folks are they are shooting to kill.


Kitsune Game Master

Shot 21: 1d3 ⇒ 21d20 + 6 ⇒ (13) + 6 = 191d4 + 1 ⇒ (1) + 1 = 2
Shot 21: 1d3 ⇒ 11d20 + 6 ⇒ (16) + 6 = 221d4 + 1 ⇒ (2) + 1 = 3
Shot 21: 1d3 ⇒ 31d20 + 6 ⇒ (9) + 6 = 15

Shot DK: 1d4 ⇒ 41d20 + 6 ⇒ (17) + 6 = 231d4 + 1 ⇒ (3) + 1 = 4
Shot DK: 1d4 ⇒ 11d20 + 6 ⇒ (12) + 6 = 181d4 + 1 ⇒ (4) + 1 = 5
Shot DK: 1d4 ⇒ 11d20 + 6 ⇒ (19) + 6 = 251d4 + 1 ⇒ (3) + 1 = 4

The gang members keep shooting and hitting each other. But one of them shoots Boreal Typhon, Daughter of Zerukesh "Hornbreaker" Typhon, Daughter of Tarsonis "Jaeger" Typhon hurting her seriously.
for 4 points of damage

Lolo's weapon fires with a loud "bang". It's quite the difference to all those laser weapons. She manages to hit and the guy disappears behind the creates.

DMG DK1 11, DK2 2, 211 12, 213 12


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

As the shot connects with a plate of Boreal's armor she is knocked off balance for a moment. But only a moment.
She quickly turns to see where the shot came from, and decides that charging across a field of fire may not be the best idea, so instead decides to close distance with one of the perpetrator's allies.
She lets out a primal roar and starts running.
Move to AC:13


Male Damasha Lashunta - Mystic (Xenowarden) 1 | EAC: 12; KAC: 13 | Hitpoints: 10; Stamina: 6 | F: +0, R: +1, W: +5 | Init: +1 | Perc: +7 | Speed 30ft |

Soryn flinched and ducked as the shots went everywhere. The dwarf had fallen but he was too far away for him to do anything about. Besides, the shirren said he was dead.

The lashunta replied, "Stay low. I'm not sure what the shooting is about but it's not us. Not me anyway. I just got here."

He moved, keeping low, and crouched behind some crates that offered him some sort of cover.

----------------
move and take cover in V13, I already moved my icon BTW

stats:

10/10 hitpoints, 6/6 stamina, 4/4 resolve
Conditions: cover (partial?)
1/1 Healing touch, 1/1 detect thoughts, 3/3 1st level spells
6/6 rounds in rifle, 25/25 bullets

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2

sry. post in a sec.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric dives for cover and stays still for a moment. A scientist by trade and demeanor...combat isn't something he's very comfortable with. There are too many variables and too much chaos for him to ever really feel comfortable in a fight.

Eric darts for the nearby structure in order to take cover, and take stock of the situation. Move behind the structure

Culture: 1d20 + 8 ⇒ (13) + 8 = 21

Eric does catalog the two rival gangs in the streetfight.

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2

AAAAAAAAAAH

Culture: 1d20 + 5 ⇒ (6) + 5 = 11

Not really understanding why two different, yet unknown, sides are just generally firing at people--were they sent to assassinate the dwarf and the people meeting them? Are they two rival hit squads? Will the winners then turn on them?--Allison sprints left and seeks cover next to the uncomfortably attravtive android.

"So, are they firing to kill us or are they just really lonely and don't know how to say hi?"

I also can not move my fig on the map.


Kitsune Game Master

Shot 21: 1d3 ⇒ 31d20 + 6 ⇒ (10) + 6 = 161d4 + 1 ⇒ (2) + 1 = 3
Shot 21: 1d3 ⇒ 11d20 + 6 ⇒ (9) + 6 = 151d4 + 1 ⇒ (1) + 1 = 2

Shot DK: 1d2 ⇒ 11d20 + 6 ⇒ (19) + 6 = 251d4 + 1 ⇒ (4) + 1 = 5
Shot DK: 1d2 ⇒ 21d20 + 6 ⇒ (17) + 6 = 231d4 + 1 ⇒ (3) + 1 = 4
Shot DK at B: 1d20 + 6 ⇒ (2) + 6 = 8

The fire goes back and forth with most of the Starfinder applicants going into hiding. In all the shooting another one of the 21 Crew goes down.

From the Downside Kings the one approached by Boreal Typhon, Daughter of Zerukesh "Hornbreaker" Typhon, Daughter of Tarsonis "Jaeger" Typhon steps away from her and tries to shoot her, but misses.

DMG DK1 11, DK2 2, DK3 3, 211 +, 212 4, 213 +


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Boreal steps forward, towering a good 2 feet over the target of her anger, she roars at him and attempts to remove his head from his shoulders.
Attack, Tactical Doshko, at KAC: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d12 + 4 ⇒ (6) + 4 = 10


Kitsune Game Master

Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Boreal Typhon, Daughter of Zerukesh "Hornbreaker" Typhon, Daughter of Tarsonis "Jaeger" Typhon outright kills the guy.

DMG DK1 11, DK2 2, DK3 +, 211 +, 212 4, 213 +


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

As the body crumples and the head rolls away Boreal lets out another roar


Female Kasatha Solarion 1 (Priest of Talavet) SP: 21/21 HP: 14/25 R: 2/3 | EAC: 12 KAC: 13 | F +3 R +2 W +4

Sorry for taking so long to post, was trying to figure out what to do.

A little more of blackness instinctively went to Tannhäuser's hand, coalescing into a form reminiscent of a sword as the shooting continue. She then hustled up next to Soryn.


Male Damasha Lashunta - Mystic (Xenowarden) 1 | EAC: 12; KAC: 13 | Hitpoints: 10; Stamina: 6 | F: +0, R: +1, W: +5 | Init: +1 | Perc: +7 | Speed 30ft |

Hey, I'm not sure if my initiative order is up or not.

Can you please be a little bit more explicit when actions are expected from people once we are in a 'combat' situation?

Thanks.


Kitsune Game Master

It is Gangmembers and then everybody else. Besides Boreal we're still with everybody else.


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Got it - I was confused by the order too.

Hands over his face, Dr. Imani runs behind Boreal and throws himself to the ground. He looks at the severed head facing him. "What... what senseless waste..." he stammers.

Double move, then lying prone. Moved on map.


Male Damasha Lashunta - Mystic (Xenowarden) 1 | EAC: 12; KAC: 13 | Hitpoints: 10; Stamina: 6 | F: +0, R: +1, W: +5 | Init: +1 | Perc: +7 | Speed 30ft |

The lashunta continues to try and make sense of this whole thing. He decides to use his comm-unit to call for security...

-------------

Is this 'calling the cops' allowed via our comm units? I would imagine so but didn't want to overstep.

Sorry about that last post. I could have sworn that it was posted in the discussion thread. :(


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric peers over the crates he's hiding behind. His positronic brain begins calculating escape routes and possible vantage points.

Holding. Probably not taking an action at all...


Male Damasha Lashunta - Mystic (Xenowarden) 1 | EAC: 12; KAC: 13 | Hitpoints: 10; Stamina: 6 | F: +0, R: +1, W: +5 | Init: +1 | Perc: +7 | Speed 30ft |

The lashunta took out his hand-held comm device. He was used to wildlife photography and holorecording but this was stepping a little out of his box.

He set up a livestream of the scene and started sending it to the emergency receiver of the infosphere representation of the station security. He closed in on the people shooting hoping they did not see him.

He added his own voice to the recording, "Currently in Docking Bay 94, need security here! Quickly. There's shooting and someone is down. I repeat send security and medical assistance!"


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Female Kasatha Solarion 1 (Priest of Talavet) SP: 21/21 HP: 14/25 R: 2/3 | EAC: 12 KAC: 13 | F +3 R +2 W +4

Hearing Soryn speak into his com unit Tannhäuser turns and waves as he records.

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2

Not wanting to get involved, but also not wanting to miss out on all the excitement, Allison finds herself of two minds. Taking the middle ground, she pops over the crate in front of her, sprints up to the pipe, and crouches down, whispering, "Good job, dude," to Boreal.

Moving up the pipe next to Boreal. Can't access the map right now. IF someone could just move me forward that would be great. =)


Amalia “Lolo” Aeolo I Female Skovlander Hound I Insight 3 (Hunt 2 Survey 1 Tinker 1) I Prowess 2 (Prowl 1 Wreck 1) I Resolve 2 (Consort 1 Sway 1) I VICE: Obligation I STRESS 7/9 I HARM: electroplasmic shock (2)

Lolo stands, slack-jawed, for a second after the gunman falls. I got him. I got him!

Hunching forward, she directs T14 to follow her and then mechanic scurries towards the next gunman.

Moving towards the next 21 gunman. Double move for Lolo, single move for the drone. Icons have been moved. Hoping to use the pipe with two green balls as cover, if possible.


Kitsune Game Master

Shot 21: 1d2 ⇒ 21d20 + 6 ⇒ (4) + 6 = 10

Shot DK: 1d20 + 6 ⇒ (5) + 6 = 11
Shot DK: 1d20 + 6 ⇒ (9) + 6 = 151d4 + 1 ⇒ (4) + 1 = 5

The remaining one from the Level 21 crew shoots into the crates and the one from the Downside Kings does the same. But Boreal stands in the open and is hit by the other one from the Downside Kings.
5 Damage for Boreal
DMG DK1 11, DK2 2, DK3 +, 211 +, 212 4, 213 +


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

A primal roar deafens those on the ground next to Boreal as she starts to run at the guy who shot her.
As she nears she leaps the crate and brings the doshko down with the force of her jump.
athletics: 1d20 + 11 ⇒ (18) + 11 = 29
Attack;Damage: 1d20 + 5 ⇒ (10) + 5 = 151d12 + 4 ⇒ (6) + 4 = 10


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca crawls forward. "Boreal! Watch yourself! There's more gunmen!" Now that someone he almost knows is in danger, the body is less of a concern - in fact, he doesn't notice that he's crawling through the growing pool of blood.

Inspiring boost to Boreal - Boreal takes 4 SP back. Move action -
crawl forward 5 feet next to the other gunman's body.


Kitsune Game Master

There is panic in the eyes of the guy who shot at Boreal as he finds himself suddenly face to face with her despite his cover. Blood gushes as the tactical doshko comes down on him.

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2

'Hrmmmm, his life looks hard. Let's mess with him,' Wraith thinks at the unfortunate that is being hacked at by Bore.

She bops a button on her wrist-comm, targeting him and his precious, precious tech.

Computer Check Trick Attack!: 1d20 + 8 + 1 + 4 ⇒ (2) + 8 + 1 + 4 = 15 *sigh*

But the parabolic particle field hasn't yet adjusted to the station's unique primary autosequencers, so nothing happens.

"Darn. I guess I'll just hafta shoot him," Wraith says as she shoots him.

Shooting with guns!: 1d20 + 5 ⇒ (13) + 5 = 18
Shooting with guns Damage!: 1d6 ⇒ 4


Kitsune Game Master

And the panicked expression is the last one the gang member standing next to Boreal will have as the bullet hits him in the head and makes him slump down.

DMG DK1 11, DK2 +, DK3 +, 211 +, 212 4, 213 +

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2

YES!! =3

Allison pumps her first once. "Alright. I'm not totally ineffective," she says to herself.


Kitsune Game Master

Shot 21: 1d3 ⇒ 21d20 + 6 ⇒ (19) + 6 = 251d4 + 1 ⇒ (4) + 1 = 5

The last gunman from the Level 21 Crew shoots the last man from the Downside Kings. As that one drops the gunman retreats and leaves the docking bay. (top left of the map) In the distance you hear the sirens of the station security approaching.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Boreal lets rip one last roar, quickly looking around for any more threats. She drops out of combat stance, but keeps the doshko in hand, at the ready.
She moves quickly from body to body kicking weapons away, in case someone is only playing dead.


Kitsune Game Master

Checking on the bodies for gear:
Everyone of the five gang members has flight suit stationwear, an azimuth laser pistol with battery (20 charges-the rounds in fight), club, credstick (150 credits)


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Dr. Manteca puts on a pair of gloves and grabs the azimuth pistol on the ground near him, putting it carefully in a plastic bag in his pocket. If this station is that dangerous... I will not be surprised like that again.

Knowing that there's nothing left to do for Kreel, he rises unsteadily to his feet. "I am a doctor!," he yells into the chaos of the bay. "Is there anyone who needs assistance!"

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2

'Awww, that's so nice of him. He's making sure that I quickly pick up their guns. I should thank him later,' Allison thinks as she follows behind Boreal, picking up gun and credstick with quick, deft fingers that all but dance in their duties.

"Alrighty, boyos. I suggest we make ourselves scarce. I don't know about you but I've better things to do than 5 to life for some obscure law and a fight I had nothing to do with.

Hold a tic," she says, finally bending knee and checking the dwarf's corpse. Maybe if they can at least find a comm they can check on who wanted to talk to them?

Perception!: 1d20 + 5 ⇒ (16) + 5 = 21

How are we doing loot? 150 * 5 = 750 credits.


Male Damasha Lashunta - Mystic (Xenowarden) 1 | EAC: 12; KAC: 13 | Hitpoints: 10; Stamina: 6 | F: +0, R: +1, W: +5 | Init: +1 | Perc: +7 | Speed 30ft |

Soryn turned off the camera, "This all went to the local securities. I suggest you not take what does not belong to you."

He then went over to Duravor to see what could be done, "Besides, I came to meet with Duravor. I just can't leave him."

The lashunta knelt in front of dwarf and prayed. He knew his action probably would not matter but he had to try. Placing a hand on the man's head, he willed the vitality of green buds on an old tree, of nascent flowers on a spring day on to him.

----------
I know it probably doesn't matter but Soryn would try to cure him.

mystic cure: 1d8 + 3 ⇒ (8) + 3 = 11

current stats:

10/10 hitpoints, 6/6 stamina, 4/4 resolve
Conditions: n/a
1/1 Healing touch, 1/1 detect thoughts, 2/3 1st level spells
6/6 rounds in rifle, 25/25 bullets


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Female Kasatha Solarion 1 (Priest of Talavet) SP: 21/21 HP: 14/25 R: 2/3 | EAC: 12 KAC: 13 | F +3 R +2 W +4

"Well it belongs to a smoldering corpse right now." Tannhäuser interjects while moving over to Kreel's body. "On the other hand, they might have next of kin."

"On the other hand security is probably going to pocket it."

"On the other hand I'm pretty sure there are cameras and witnesses about."

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2

'He sent that to the coppers? Uh, uh.' Allison thinks, quickly typing on her comm unit.

Computers!: 1d20 + 8 ⇒ (19) + 8 = 27

'Whew. I just replaced my body with Soryn's body. That was a close one!'

"Uh, hey, Soryn, dude. In the future please don't send anything involving us to the cops.

You never know how they'll interpret it."


Male Damasha Lashunta - Mystic (Xenowarden) 1 | EAC: 12; KAC: 13 | Hitpoints: 10; Stamina: 6 | F: +0, R: +1, W: +5 | Init: +1 | Perc: +7 | Speed 30ft |
Allison "Wraith" WhiteAngel wrote:

"Uh, hey, Soryn, dude. In the future please don't send anything involving us to the cops.

You never know how they'll interpret it."

The lashunta was not getting it, "What's the problem? We needed security here. We also need medical assistance. The live feed would help them determine the guilty parties."

------------

Allison "Wraith" WhiteAngel wrote:

'He sent that to the coppers? Uh, uh.' Allison thinks, quickly typing on her comm unit.

'Whew. I just replaced my body with Soryn's body. That was a close one!'

So here's where a GM comes in handy. :) Can he do that with a live feed that's already been sent in the amount of time that it takes him to 'speak a couple of sentences'?


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Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric stands and moves to where Kreel fell

This is most distressing. How will we contact the Starfinders now?

@Rysky I love the "on the other hand" stuff!


Kitsune Game Master

Allison:
Would you please be a little more elaborate about what you're trying to do with your computer skills? Retroactively rework half a minute of a life stream saved on a station security computer would need a little more than 'Whew, done'. I appreciate the idea, but things of this proportion I'd like to go through in discussion what the actions are.

Dr. Imani's effort is lost on the dwarf. He is beyond cure. But his handheld computer lies on the floor. Just at that moment you see how the lock screen comes up again.

Just then the station security arrives on their hover-bikes. Eight officers fully geared up. They spread out, block the entrances to the area with their vehicles and the yellow/black 'security line - do not cross' tape. Shortly behind comes a queue of ambulance vehicles

One of the security officers approaches Soryn. "You called security, right? Would you please tell me what exactly happened before the video footage you sent us?"

The medics rush in and check on the bodies lying around and also ask all people involved if they need medical attention (free healing for all). The one with the head removed is a clear case but most of the others the medics still can do something.

One of the officers says to his college "There is a suspicious lack of weapons for a shooting of this proportions." He looks around to check where they might have gone. Checking on his datapad he voices "Crap, the video ends in snow with the weapons still lying around. Just the shirren is seen bagging one." He looks around and then approaches Dr. Imani. "Excuse me sir. Can you tell me where all the weapons went?"

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