GM_Foxy's Incident at Absalom Station (Inactive)

Game Master Foxy Quickpaw

GM_Foxy's Dead Suns AP
Dead Sun Maps

Loot Log
Sunrise Maiden
Sledgehammer


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Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Fun fact - the two ranks of Computers skill that Manteca has gained was done primarily through an intensive self-taught course in meme culture.

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2

Oh man....

When I was first starting out in D&D, my DM used the crit and fumble tables from MERP. These are just the best and I highly recommend using them in your game it at all possible.
If you roll a 1 or 20, you then roll percentile dice, and cross-reference it with the type of weapon you are using. (And modified at the bottom of the pages by what kind of what type of weapon you are using...hey, it's MERP.)

The turtle lives at the bottom right, hand arms fumble table, 97-99. I can not TELL you the number of times that turtle took a competent fighter and turned him into a world-class ballet dancer for 3 rounds. =3


Kitsune Game Master

I got an allergy to creative crit modifiers. Caused by the use of the crit deck in an offline game. "You deal normal damage and <add some s&+&ty side effect here>"

But I got a 3x crit weapon! I want my damage!


Kitsune Game Master

Well, I guess underwhelming side effects are not the problem with that table. More like: You got one shot by that guard minion on the unlikely 0.5% chance of getting your head burned off by that flimsy laser pistol.


Female Kasatha Solarion 1 (Priest of Talavet) SP: 21/21 HP: 14/25 R: 2/3 | EAC: 12 KAC: 13 | F +3 R +2 W +4

Mr. Technomancer, you might be happy to see this.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Boss mode.

But I kinda already played that way in my other games.


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Female Kasatha Solarion 1 (Priest of Talavet) SP: 21/21 HP: 14/25 R: 2/3 | EAC: 12 KAC: 13 | F +3 R +2 W +4

It's still nice to be confirmed to be right though :3


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Yeah, I always thought that was kinda silly that some people made Androids unable to be healed normally. I have an Android in my Iron Gods campaign and I let them heal in both ways.

I'm glad Owen isn't a crazy strict RAWitarian. I tend to agree with his rulings in the vast majority of cases.


Female Kasatha Solarion 1 (Priest of Talavet) SP: 21/21 HP: 14/25 R: 2/3 | EAC: 12 KAC: 13 | F +3 R +2 W +4

*nods*

Though in this case RAW supports ya as well.


Kitsune Game Master

So I guess Manteca is out of healing options for Tannhäuser?

I had a few ideas how to quickly supply you with something technical to do healing. But none of them are as easy as I'd like.

Do we simply go for waiting 10 minutes and spending a resolve point to fix that? I gave you the paths to go on with the dungeon crawl so your decision what way to go.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Re resolve spending. Yes, lets do that. Eric has one healing item, he'd rather wait till someone is bleeding out to use it though...

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2

I'm always fine with taking the 10 minute break.

It seems much less onerous than a 1 hour short rest.

Grand Lodge

Hey, having some intense personal things going on - this is going to affect my posting for a little bit. I'll be happy to be botted to keep the story moving.

Hope to be back soon.


Female Kasatha Solarion 1 (Priest of Talavet) SP: 21/21 HP: 14/25 R: 2/3 | EAC: 12 KAC: 13 | F +3 R +2 W +4

Thankies for the head's up, hope everything turns out okay.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

"She then shouts at the Android, "Drop your weapon and tell us who you are and you won't get hurt.""

Shouted. Not shot.

Grand Lodge

I think Foxy was just keeping things moving. You had a readied action, the 'droid wasn't going to drop her weapon and keep acting hostily, so she just had Boreal deliver her readied action.

Also... I am really serious about getting one of these for Boreal.


Kitsune Game Master
Boreal wrote:

She then shouts at the Android, "Drop your weapon and tell us who you are and you won't get hurt."

Readied action to attack if the android flees or retaliates
Attack: 1d20 + 5 ⇒ (15) + 5 = 201d12 + 3 ⇒ (12) + 3 = 15

Well, the android was not willing to drop the weapon and stop fighting. I think that is good enough for me to assume Boreal would shoot her. And she doesn't come over as one to wait until being shot to be really sure of the intention of the opponent.

Foxy wrote:
Boreal shoots the android good enough to put her down. Obviously she [the android] wasn't familiar with honorable fighting and refused the offer [to surrender].

Backwards reasoning. Next time I'll make it more clear to spare you the high blood pressure :P


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

IJS, if no one claims items I'm not calculating them in when we split up loot later. We will split the credits and upbs and that's it.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Also @GM I just picked up the pdfs of the AP because I plan on running it soon. Would you like me to keep the maps up to date?


Kitsune Game Master

Yes please. Give me a link to put up in the campaign description.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

No need. I'm using the slide show we already have set up. The map is already there. I put us where I *think* we are. Feel free to edit the map


Kitsune Game Master

(Facepalm) If I knew this is editable in that way without login in, I could have provided it myself. But nothing is lost. I didn't want to give the map before you find the door anyway. Thanx. Only edit I made was moving EH-RK to the door.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

I am not b~@*&ing at me killing it. Just I wouldn't have shot, I would have doshko'd.

So what happens if nobody wants the gear?


Kitsune Game Master

You could have stated that while it was still possible to edit. Or with the dice roll, like [dice=Doshko][/dice]. You know for slow and ignorant GMs who don't check the weapon stats of every player :P

If nobody takes the gear then it is left just there.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4
EH-RK wrote:
IJS, if no one claims items I'm not calculating them in when we split up loot later. We will split the credits and upbs and that's it.

Do you mean claiming in game or claiming on the sheet?


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

On the sheet, which is as good as claiming it in game for me. It's just stretching credulity if all of a sudden we have like 50+ things to sell on Absolom Station when no one was giving any input as to the things they want to carry/use etc.


Kitsune Game Master

This is a stupid rock. Just state, once you're done with it, to do a quick run through all of it to scavenge the goods before returning to the ship.


Kitsune Game Master

Hello.
Are you all still suffering in the aftermath of Thanksgiving? Or is it unclear who's turn it is?


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

I'm here. However, your combat posts are pretty light on info and any sort of prodding...


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Has anyone heard from Allison? We were waiting on her

Grand Lodge

I'm alive, albeit barely. Really busy holiday break, plus a really busy work schedule makes Jello a dull boy...


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

I await Manteca

Grand Lodge

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I KNOW I'VE HAD MY RESPONSE IN MY HEAD FOR LIKE THREE DAYS AND NOW I CAN FINALLY WRITE IT


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Why are you shouting?

Grand Lodge

Primarily unfettered excitement.


Kitsune Game Master

It's a shame that this is on a rock in vacuum of space. If it were a nice green jungle forest on Castrovel I could at least post about some geckos hushing by, some butterfly to pass or a snake slithering along. My fantasy is unable to come up wit the space equivalent of that at the moment, so I'm simply waiting for you to move the game on to the next place where there is something to tell about. Or to follow up on EH-RK's suggestion to contact someone.


Kitsune Game Master

Hiho.

I did a quick comparison of the damage the Gargakal does and the HP you have and how quick you might or might not be able to kill it, there is a gap that isn't in your favour. So I checked the advancement track. It tells, you should be 3rd level by the end of the adventure. As that is the last fight in the book, I'd say that is close enough. So please level up to third.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

People have done the maths... technically we require 50 more xp to level at this point for a 6 person party I think. So at this point with a 5(4) person party we would hit 3.

Will level when I get home.

Also the latest pcgen beta has starfinder as a rule set


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

lol... Yeah its gonna one shot us all at this rate.

EHRK gains
SPELL FOCUS 3rd Level
You gain Spell Focus as a bonus feat.
Spell Focus: The DC of spells you cast increases by 1. At 11th level,
the DC of your spells instead increases by 2, and at 17th level,
the DC of spells you cast instead increases by 3. This bonus
does not apply to spell-like abilities.
TECHLORE (EX) 3rd Level
You rewire your mind to give you greater insight into the
nature of magic and technology. You gain a +1 insight bonus to
Computers and Mysticism checks. This bonus increases by 1 at
6th level and every 3 levels thereafter.
WEAPON SPECIALIZATION (EX) 3rd Level
You gain the Weapon Specialization feat as a bonus feat for
each weapon type this class grants you proficiency with.
Weapon Specialization (Combat): Choose one weapon type (small arms, longarms, heavy weapons, etc.). You gain specialization in that weapon type, which means you add your character level to damage with the selected weapon type, or half your character level for small arms or operative melee weapons. You can never have specialization in grenades.

Skill Points Gained: 4+INT(4)=8
COMPUTERS (INT) +10 (1Rank)
MYSTICISM (WIS) +6 (1Rank)
PILOTING (DEX) +8 (6 ranks)

HP Gained 5
SP Gained 6
BAB +1
Fort/REF +1
One more 1st level spells/day
One more 1st level spell known
One more 0 level spell known

New Feat:
Spell Penetration: You gain a +2 bonus to caster level checks to
overcome a creature’s spell resistance (see page 265).


Kitsune Game Master

Did you precreate EH-RK up to level 10, or are you that quick?


Encounter Map

Leveling up is pretty simple in SF, and I had kinda preselected my feat. Not that there are many options for a caster in SF at the moment.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Ohk... So if we assume that we threaten a cube out to 5ft:

X is threathened area,
B Is Boreal

Top View:

XXX
XBX
XXX

Side View

XXX
XBX
------

If I am standing adjacent to the beasty, and flanking with Tannhauser:

Top View:

XXGGXX
XBGGTX
XXXXXX

Side View:

XXGGXX
XBGGTX
-----------

After the 5 foot withdraw flight:
**GG**
XXGGXX
XBXXTX
-----------

It is still within threatened area, Therefore Tannhauser and I both get AoO.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Also My level up:

+7 HP
+9 Stamina
Reflex +1
BAB +1

Skills: +3
Atheltics +1, Intimidate +1, Piloting +1

Gear Boost:
Melee Striker Add an additional bonus equal to half your strength bonus to damage rolls with melee weapons

Free weapon spec on all the stuff.

Feat:
Weapon Focus for the Doshko


Kitsune Game Master

That is a lot explaining to get an attack that misses anyway ;)


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Yeah Yeah. The irony was not lost on me.
Tannhauser can hopefully land her blow


Female Kasatha Solarion 1 (Priest of Talavet) SP: 21/21 HP: 14/25 R: 2/3 | EAC: 12 KAC: 13 | F +3 R +2 W +4

LEVEL 3

+7 HP
+7 SP

+1 BAB

+1 Reflex

+1 Culture
+1 Mysticism
+1 Perception

Sidereal Influence
Weapon Specialization

Feat: ??? Was thinking maybe Coordinated Shot, give everyone else a +1?


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Coordinated shot only works if you get on the side or back of the opponent really though, unfortunately.

You could also go for barricade


Female Kasatha Solarion 1 (Priest of Talavet) SP: 21/21 HP: 14/25 R: 2/3 | EAC: 12 KAC: 13 | F +3 R +2 W +4

Which I usually am on, and it's a moot point vs larger peeps.

And hmmm, not sure how feasible that would be for Tannhäuser to take.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

It is quite cool. You can standard action charge, and then move action put a wall between you and your opponent

Larger peeps are still given cover if you are between them and your ally


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

@Foxy How do you feel about us adding a replacement player when we get back to Absolom Station? We've lost a few since we began.

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