GM Whiteroses Curse of the Crimson Throne: On A Knife's Edge (Inactive)

Game Master Vanulf Wulfson

Map

The Harrowing

Majenko

Loot list

Harrow point uses:
  • Constitution Rerolls: PC can spend a Harrow Point to reroll a Fortitude saving throw, stabilization check, or other Constitution-based check. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to attempt additional rerolls).
  • Damage Reduction: PC can spend a Harrow Point to gain DR 3/—. This damage reduction persists for the duration of the encounter in which she spent the Harrow Point. A PC can’t spend multiple Harrow Points to increase this damage reduction.
  • Fast Hit Point Recovery: A PC can spend a Harrow Point after resting for 1 minute to recover from her recent ordeals. She regains a number of hit points equal to her character level and 1 point of ability damage each time she does so (this does not remove ability drain). She can spend a Harrow Point in this manner once after each encounter.
  • Number of times plague has been contracted:
    Aloysia = 0
    Gamon = 2
    Jolon = 1
    Nicolai = 2


    101 to 150 of 491 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

    M Human Slayer 8 (HP 88/88| AC:23 | T:14 | FF:21 | CMB: 12| CMD: 25 | Fort:+10 | Ref:+9 | Will:+4 | Init:+2 | Perc:+11 | Speed 20) 4 harrow points

    Hope you're okay!


    Init +1; Senses low-light vision; Perception +9; Fort +1, Ref +2, Will +5; AC 11, touch 11, flat-footed 10; hp 22/22; Immune sleep; Arcane reservoir (10/11)

    I'm sorry!

    On the plus side it turns out that Wayfinder is back on the android store if you want to make use of quick formatting buttons.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Ouch! I hope you feel better soon! Take whatever time you need if you need a break. We'll be here! *e-hug*


    Repeat of above, take it easy.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    And we'll probably neeeveer see Krona eeeeveeer again! :P


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    I'm not talking too much and hogging the spotlight, am I?


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    It's not too much?


    Female Half-Elf Rogue (Unchained Knife Master) - 5, Assassin - 3
    Stats:
    CONDITION: NONE, Harrow Points: 4/4, AC 21 (16/16), Fort +4, Ref +13, Will +4, Init +9, Perc +13, HP[/b] 50/50

    Not at all! Besides, we gotta keep the story moving after all :)


    Init +1; Senses low-light vision; Perception +9; Fort +1, Ref +2, Will +5; AC 11, touch 11, flat-footed 10; hp 22/22; Immune sleep; Arcane reservoir (10/11)

    Cecil's drive has taken a notable hit since his daughter's now safe, but that doesn't mean he wouldn't want to see this the rest of the way through. :) Then whatever plot hooks exist, he'll likely jump on them like a fish to bait.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    It's times like this that I really regret playing something so MAD. Needing a high Charisma for spells and a high Strength for combat leaves Intelligence for skills (and bonus languages) lacking...


    Female Half-Elf Rogue (Unchained Knife Master) - 5, Assassin - 3
    Stats:
    CONDITION: NONE, Harrow Points: 4/4, AC 21 (16/16), Fort +4, Ref +13, Will +4, Init +9, Perc +13, HP[/b] 50/50

    I hear you on that! There's several monks that I've built that I'd love to play more with but the MAD can gimp them in so many ways. I also made a Catfolk Ninja that eventually becomes Nightcrawler by level 15, but again is so hard to make work because of the MAD.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Congratulations, Aloysia, you're quickly becoming the most heroic member of the party in spite of yourself! ;)


    Guys, I'll be offline for today and some of tomorrow, though it may stretch into all of tomorrow. I'll be back ASAP.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Thanks for keeping us in the loop!


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Anyone more adept with Intimidate wanna step in?


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    All in favor of initiating violence?


    Init +1; Senses low-light vision; Perception +9; Fort +1, Ref +2, Will +5; AC 11, touch 11, flat-footed 10; hp 22/22; Immune sleep; Arcane reservoir (10/11)

    If you do, i will support. Talkings getting us nowhere.

    -Posted with Wayfinder


    M Human Slayer 8 (HP 88/88| AC:23 | T:14 | FF:21 | CMB: 12| CMD: 25 | Fort:+10 | Ref:+9 | Will:+4 | Init:+2 | Perc:+11 | Speed 20) 4 harrow points

    I think I may have already started down that path, so I can't exactly object.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Gamon will get the next life link on the next round. Only one standard action at a time.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    This is just some color commentary from Jolon. I, as a player, didn't expect we'd be able to get through this fight solely using non-lethal damage. None of us are really built for it.

    Just to let you know, I'll be gone for a couple days from Tuesday to Thursday. I'll update when I can, but feel free to bot me if need be.


    M Human Slayer 8 (HP 88/88| AC:23 | T:14 | FF:21 | CMB: 12| CMD: 25 | Fort:+10 | Ref:+9 | Will:+4 | Init:+2 | Perc:+11 | Speed 20) 4 harrow points

    Not going to lie, I actually forgot the goal was to take them alive, but Gamon isn't exactly built for the task either way.


    Really Varic is the important one to keep alive and he hasn't shown himself yet.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    I don't suppose anyone can help with my Diplomacy check? Could putting my sword down give a circumstance bonus or something? I really don't wanna hurt this kid.


    Considering I don't believe the addition of new rules makes things harder to do yes you get a circumstance bonus. The DC for Diplomacy is veryvery high however, but Varik is starting hostile which is incredibly difficult to change to begin with.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    I'll take whatever I can get, thank you!


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    I'm back, folks! BOY was that in interesting little vacation! I went to see the memorial plaque for E. Gary Gygax in Lake Geneva, and as it turns out, the resort I was staying at is where GaryCon was being held at! While we left before I could see the actual Con, I know it's there to go next year. And then we visited The House on the Rock, in all its weird glory. But now I'm back, and I'm posting! :D


    It's been a quiet few days anyways because of the new post notifications going down.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    If I were going to cast summon monster I, could I reflavor the eagle option as a vulture? They're both raptors, and the vulture'd fit Jolon's aesthetic better.


    Sure. In my homegames I'm more than happy to accommodate fluffy things like this, as well as 'Rule of Cool'. Just have to remember what's home game vs PFS.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Thank you! I'll hold off on summoning anything just yet, though. It looks like we're about to win!


    M Human Slayer 8 (HP 88/88| AC:23 | T:14 | FF:21 | CMB: 12| CMD: 25 | Fort:+10 | Ref:+9 | Will:+4 | Init:+2 | Perc:+11 | Speed 20) 4 harrow points

    Sorry for the brief disappearance, my computer broke down a few days back.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    No apology necessary, you're back now! :P


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Sorry for the radio silence. Sudden turbulence at work...


    Happens to everyone.


    M Human Slayer 8 (HP 88/88| AC:23 | T:14 | FF:21 | CMB: 12| CMD: 25 | Fort:+10 | Ref:+9 | Will:+4 | Init:+2 | Perc:+11 | Speed 20) 4 harrow points

    Hey just a heads up, I probably won't be able to post this weekend, so if I'm holding anything up then please bot me.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Thanks for the update! :)


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    I freaking LOVE these little guys! They're my favorite part of Korvosan culture!


    Init +1; Senses low-light vision; Perception +9; Fort +1, Ref +2, Will +5; AC 11, touch 11, flat-footed 10; hp 22/22; Immune sleep; Arcane reservoir (10/11)

    Okay so LEVEL 3:
    +FCB +1 Arcane Reservoir
    +4 Hit points (YAY 14 HP! I'm so tanky... :p)
    +Arcane Discovery (Quick Study)
    +6 skill points
    1 Spellcraft, 1 Perception, 1 K:Arcana, 1 UMD, 2 spent on BG skills
    +2 background skill points (4 total this level)
    1 Artistry (Literature), 1 Appraise, 1 K:Geography, 1 Linguistics (learning Varisian once time has passed)
    +1 Feat: Toughness (For a total of 17 hp)


    M Human Slayer 8 (HP 88/88| AC:23 | T:14 | FF:21 | CMB: 12| CMD: 25 | Fort:+10 | Ref:+9 | Will:+4 | Init:+2 | Perc:+11 | Speed 20) 4 harrow points

    HP: 1d10 ⇒ 5 Okay, I'll take the half+1 for 6 then, and edit this post with the full list of changes once it's done.

    +8 hp
    +1 BAB/CMB/CMD
    +1 Will save
    Sneak attack 1d6
    7 skill points(Perception, Sense Motive, Stealth, Intimidate, Knowledge Geography, Heal, Knowledge Local)
    Feat: Furious focus


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    3rd level!

    +FCB +1 Hit Point
    +8 Hit Points (30. I'M the one who's tanky around here! :P)
    +Bonded Spirit
    +5 Skill Points
    1 Diplomacy, 1 K: Religion, 1 Perception (I actually have a Perception bonus now! :D)
    +2 Background Skill Points
    1 K: History, 1 Linguistics (Also learning Varisian with Cecil)
    +1 Feat: Alignment Channel (Evil) (Don't worry, I'll only be using it to HARM evil outsiders. Plus, it's a requirement for Holy Vindicator, so I HAVE to take it.)
    +1 Spell Known (Protection from Evil)


    Female Half-Elf Rogue (Unchained Knife Master) - 5, Assassin - 3
    Stats:
    CONDITION: NONE, Harrow Points: 4/4, AC 21 (16/16), Fort +4, Ref +13, Will +4, Init +9, Perc +13, HP[/b] 50/50

    Sorry for my absence! When the website refused to load for me for a couple of days I got out of the habbit of posting.

    +4 HP
    +1 BAB
    +1 Fort/Will
    Blade Sense +1
    +1d8 Sneak Attack
    +10 Skills (Acrobatics, Bluff, Climb, Disable Device, Disguise, Escape Artist, Know (Local), Perception, Sense Motive, Stealth)
    +2 Background Skills (Know (Nobles), Sleight of Hand)
    +1 Feat: Two-Weapon Fighting


    I've lost Internet services until late Tuesday so I'm going to be quiet for a while, I'll jump in with stuff until I can get back online.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Boy oh boy do I love me some monologuing! XD


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Sorry for not posting sooner! Everyone at work decided to use their PTO on the same weekend leaving me to pick up the slack.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Happy Independence Day, Bastille Day and Canada Day, everyone! :D


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    So...do we close the deal and leave, or do we try to take the moral high ground and try to take him out?


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Requesting permission to start a fight? That comment from Devargo about his choice of entertainment will definitely p!ss Jolon off, and it would be in-character for him to fly off the handle like this, but I don't want to just do it without checking it with the rest of you OOC so as not to be "that guy."

    May Jolon please lose his cool and attack Devargo in a righteous fury?


    M Human Slayer 8 (HP 88/88| AC:23 | T:14 | FF:21 | CMB: 12| CMD: 25 | Fort:+10 | Ref:+9 | Will:+4 | Init:+2 | Perc:+11 | Speed 20) 4 harrow points

    Personally Gamon would be uncomfortable with it and while he wouldn't push the issue he'd have no problem if Jolon did.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    And what about as a player? Any objections there?


    Init +1; Senses low-light vision; Perception +9; Fort +1, Ref +2, Will +5; AC 11, touch 11, flat-footed 10; hp 22/22; Immune sleep; Arcane reservoir (10/11)

    Cecil feels that picking a fight in essentially a crime boss' home base with all his support and the man might have swarms... Is a terrible idea.

    I just posted, so maybe we can keep our hides intact. Player-wise: you do you, boo.

    -Posted with Wayfinder

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