Lilly Hennett |
Lilly carefully moves to M12, where Shiko would get flanking against green.
She takes total defense.
That's one big bird and..*quick count*..4 thugs. Well, guess we're in for a rumble. :)
Alwyn of the Brazzen Peaks |
Alwyn continues to sing for all to hear while working to move himself up to the next level and in position for his next move(as close to R11)
free action maintain inspire courage round 9 of 23
move action double move to the second floor acrobatics: 1d20 + 16 ⇒ (2) + 16 = 18
wasn't sure how much the distance through the trap door cost me
Shikyomaru Kuro |
Shiko unleashes hell on Green
Attack 1: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30 Confirm?: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28
Attack 1 Damage plus Sneak Attack: 2d8 + 28 + 4d6 ⇒ (3, 1) + 28 + (5, 3, 6, 4) = 50
Attack 2: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
Attack 2 Damage plus Sneak Attack: 1d8 + 14 + 4d6 ⇒ (1) + 14 + (5, 3, 4, 2) = 29
Root and stem....
Alwyn of the Brazzen Peaks |
Nice attack Shikyomaru
DM Fang Dragon |
Lilly you don't have enough movement to do that, you'd need to go up via the hatch (requiring an acrobatics roll DC15) or maybe you could jump straight up (but that would require a very good acrobatics roll). Do you want to go as far as you can (about S10 on the upper level)?
Alwyn rushes upstairs and makes it through the hatch without any problems. He then darts forwards, ending up on the rafter just outside the attic room.
Shikyo takes full advantage of the stealth and with a practiced eye he cleanly decapitates Green with a single swipe. He then follows through to badly wound yellow. No sneak damage on yellow.
Mohktar
Lilly
Shikyomaru
Alwyn
Pratavh <---- WE ARE HERE
Utkroza
Honor Guard
Pratavh |
Pratavh quickly moves out so that his aura will be in place to aid his allies.
Free: Maintain Aura then Run out to h 13.
Invis for 3 more rounds.
DM Fang Dragon |
Lilly tries to move upstairs, but she fumbles the jump :(
acrobatics: 1d20 + 5 ⇒ (7) + 5 = 12
Pratavh moves underneath Utkroza, who looks at him and chuckles horribly in a strange high pitched avian way. Before tumbling away in a flash of feathers and wing strokes!
Acrobatics: 1d20 + 19 ⇒ (3) + 19 = 22
From across the room, Utkroza takes a shot at Shikyo, which narrowly misses, thanks to the defensive magics.
Single shot at Shikyo: 1d20 + 14 ⇒ (3) + 14 = 17Damage: 1d8 + 11 + 1d6 ⇒ (7) + 11 + (1) = 19
@Mohktar you get an AOO. Going to wait and see what AOO you take before the honor guard take their turn.
Mohktar sē Bāharaurori |
शांति
स्थिरता
मौन
Mohktar attempts a thrusting pinch on the beast as it tries to escape, hoping to stun it.
AoO - Stunning Fist!!!: 1d20 + 14 ⇒ (9) + 14 = 23 (IC, AoP)
Damage: 1d10 + 4 ⇒ (4) + 4 = 8 (IC)
(Fortitude Save DC 16 - A stunned character drops everything held, can't take actions, loses any Dexterity bonus to AC, and takes a –2 penalty to AC.
Miss Chance (>50): 1d100 ⇒ 58 (Hit?)
DM Fang Dragon |
Fort save: 1d20 + 8 ⇒ (8) + 8 = 16 Talk about by the skin of his teeth! As Lilly points out Mohktars unarmed strikes should bypass DR/Magic at this level.
Utkroza's head explodes with stars as Mohktar's punch causes his ears to ring, yet the Avian manages to remain compos mentis. Still deep bruising forms around his left ear!
DM Fang Dragon |
Blue tries to tumble under Shikyo's blades but fails! @Shikyo you have an AOO on Blue. He then manages a good solid strike that should have perforated an artery yet Shikyo rolled with the blow, lessening it's impact. The worker seems dismayed by the results of his attack!
Blue: Acrobatics: 1d20 + 12 ⇒ (2) + 12 = 14
Blue: Stab!: 1d20 + 9 ⇒ (20) + 9 = 29Damage: 1d4 + 1 ⇒ (2) + 1 = 3 Lucky you can't be flanked!
Blue: Confirm?: 1d20 + 9 ⇒ (4) + 9 = 13 --> NO
Shiko: Fort Save DC14: 1d20 + 6 ⇒ (20) + 6 = 26 --> Not Poisoned
Red worker sprints to interpose himself between Alwyn and Utkroza. He attacks the bard who gets a slight graze, but one that burns way more than it should!
Red: Stab!: 1d20 + 9 ⇒ (14) + 9 = 23Damage: 1d4 + 1 ⇒ (3) + 1 = 4 -> HIT
Alwyn: Fort Save DC14: 1d20 + 4 ⇒ (4) + 4 = 8 --> Poisoned
Wis Damage: 1d2 ⇒ 1
Yellow worker teams up with blue, ans scores a good hit, yet again it's damage was less than he expected. He looks worried!
Blue: Stab!: 1d20 + 9 ⇒ (8) + 9 = 17Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Shikyo: Fort Save DC14: 1d20 + 6 ⇒ (7) + 6 = 13 --> Poisoned
Wis Damage: 1d2 ⇒ 1
Mohktar <--- WE ARE HERE
Lilly
Shikyomaru
Alwyn
Pratavh
Utkroza
Honor Guard
Mohktar sē Bāharaurori |
शाति
स्थिरता
मौन
Forgot to add 2pts of damage (AoP) to my last hit. Sorry!
AC 23 (27)
》+1 PoE
》+1 Sansetsukon
》+ 4 vs AoO (mobility)
Mohktar darts after the creature, intent on keeping it hemmed in by the combatants. His Sansetsukon spins about him as he courses the distance with it. The monk pivots and strikes out at the beast with a stunning fist, but his attack seems to be displaced! (move to M/N 13/14 - Rafter)
Acrobatics: 1d20 + 14 + 2 ⇒ (4) + 14 + 2 = 20 (Move, AoP)
Stunning Fist!!: 1d20 + 14 ⇒ (12) + 14 = 26
Damage: 1d10 + 6 ⇒ (3) + 6 = 9 (IC, AoP)
Miss Chance (>50): 1d100 ⇒ 10 (No Hit)
DM Fang Dragon |
Mohktar powers forwards, flicking out with his sansetsukon. He scores, what by all rights should have been a bone-shattering blow, yet the Avaian's displacement tricked him and the sansetsukon hits nothing but air!
Mohktar
Lilly <--- WE ARE HERE
Shikyomaru
Alwyn
Pratavh
Utkroza
Honor Guard
Lilly and Shikyomaru are up.
DM Fang Dragon |
:( If it makes you feel any better that more or less sums up my day at work...
Shikyomaru & Pratavh are up.
Shikyomaru Kuro |
AoO: 1d20 + 12 ⇒ (6) + 12 = 18 Damage: 1d8 + 16 ⇒ (1) + 16 = 17
Shiko unleashes a full attack on Blue, and then uses his last reserve of Ki to go invisible.
Attack1: 1d20 + 12 ⇒ (10) + 12 = 22 Damage: 1d8 + 16 ⇒ (5) + 16 = 21
Attack2: 1d20 + 7 ⇒ (2) + 7 = 9
DM Fang Dragon |
Shikyo almost disembowels blue with two quick cuts to the stomach, before vanishing!
Mohktar
Lilly
Shikyomaru
Alwyn
Pratavh <----- WE ARE HERE
Utkroza
Honor Guard & update poisons
Alwyn of the Brazzen Peaks |
Alwyn takes a 5' step away from red (towards Hirati) then sends two arrows his way in quick succession.
free action maintain bardic performance round 10 of 23 inspire
full attack+1 shortbow w/rapid shot & PBS & inspire & arcane strike
swift action cast arcane strike
attack: 1d20 + 11 ⇒ (15) + 11 = 26
damage: 1d6 + 5 ⇒ (1) + 5 = 6
attack(rapid): 1d20 + 11 ⇒ (14) + 11 = 25
damage(rapid): 1d6 + 5 ⇒ (3) + 5 = 8
Pratavh |
Maintaining his aura yet again, Pratavh adds a spell to the mix this time, though what it does is anybodies guess as no effect seems to appear from the invisible man. He then moves again to be below the fight.
Standard: I cast Blurr
Move: Move to N 12
Free: Maintain Aura
DM Fang Dragon |
Snowed under at work, will get a post up this evening.
DM Fang Dragon |
Alwyn hits red with two arrows that go straight through his upper right arm. He screams in pain and rage and advances on the bard!
Pratavh moves closer to the fight, his aura affecting all those around him!
Utkroza steps away from Mohktar and screeches with rage as his arrows miss again and again against what should be an easy target.
Manyshot: Mohktar: 1d20 + 13 ⇒ (13) + 13 = 26Damage: 1d8 + 11 + 1d6 ⇒ (2) + 11 + (1) = 14 ---> Deflected
Manyshot: Mohktar: 1d20 + 13 ⇒ (5) + 13 = 18Damage: 1d8 + 11 + 1d6 ⇒ (4) + 11 + (5) = 20 ---> MISS
Iterative: Mohktar: 1d20 + 8 ⇒ (1) + 8 = 9Damage: 1d8 + 11 + 1d6 ⇒ (5) + 11 + (3) = 19 ---> MISS
Iterative: Mohktar: 1d20 + 3 ⇒ (10) + 3 = 13Damage: 1d8 + 11 + 1d6 ⇒ (7) + 11 + (5) = 23 ---> MISS
Yellow and Blue gang up on the invisible Shikyo! They can't seee him, but they know where he was. They blunder around and almost by accident rather than skill, Yellow manages to score a good hit on Shikyo's arm scoring a deep cut.
Yellow: 1d20 + 7 ⇒ (18) + 7 = 25Miss < 50: 1d100 ⇒ 35Damage: 1d4 + 1 ⇒ (1) + 1 = 2 ---> MISS due to concealment
Yellow: 1d20 + 7 ⇒ (12) + 7 = 19Miss < 50: 1d100 ⇒ 99Damage: 1d4 + 1 ⇒ (4) + 1 = 5 ---> HIT
Blue: 1d20 + 7 ⇒ (10) + 7 = 17Miss < 50: 1d100 ⇒ 74Damage: 1d4 + 1 ⇒ (2) + 1 = 3 ---> MISS
Blue: 1d20 + 7 ⇒ (9) + 7 = 16Miss < 50: 1d100 ⇒ 17Damage: 1d4 + 1 ⇒ (2) + 1 = 3 ---> MISS
The worker Alwyn shot tried to get his revenge, but the tricky footing and his wounds hamper him and Alwyn dodges easily.
Red: 1d20 + 9 ⇒ (2) + 9 = 11Damage: 1d4 + 1 ⇒ (1) + 1 = 2 ---> MISS
Alwyn: -1 con -1d2 ⇒ 1 wis, 2 rounds left
Shikyomaru : -1 con -1d2 ⇒ 1 wis, 2 rounds left
Mohktar <---- WE ARE HERE
Lilly
Shikyomaru
Alwyn
Pratavh
Utkroza
Honor Guard
Mohktar sē Bāharaurori |
Can't remember, but do I get an AoO vs an adjacent opponent doing ranged attacks?
DM Fang Dragon |
Doh I knew I forgot something. He took a 5' step. So no AOO's. Still you get to pummel him now I recon.
Mohktar sē Bāharaurori |
शांति
स्थिरता
मौन
Actions List
》5 ft step
》Full Attack
》Stunning Fist on 1st Attack
AC 24 (28)
》+2 PoE
》+1 Sansetsukon
》+ 4 vs AoO (mobility)
Mohktar steps forward into the creature, and whirls into a series of attacks to divest the beast of its formidable bow. (1st strike is stunning fist attempt)
》Stunning Fist (FoB 1): 1d20 + 14 ⇒ (14) + 14 = 28 DC 16
》Damage: 1d10 + 6 ⇒ (9) + 6 = 15
》Miss Chance <50: 1d100 ⇒ 40 no
》(FoB 2): 1d20 + 14 ⇒ (6) + 14 = 20
》Damage: 1d10 + 6 ⇒ (3) + 6 = 9
》Miss Chance <50: 1d100 ⇒ 74 yes?
》(FoB 3): 1d20 + 9 ⇒ (17) + 9 = 26
》Damage: 1d10 + 6 ⇒ (5) + 6 = 11
》Miss Chance <50: 1d100 ⇒ 65 yes?
》(FoB 4): 1d20 + 9 ⇒ (6) + 9 = 15
》Damage: 1d10 + 6 ⇒ (7) + 6 = 13
》Miss Chance <50: 1d100 ⇒ 89 yes?
DM Fang Dragon |
Mohktar scores two solid hits on Utkroza who screeches his defiance, "Kama naśvara maiṁ tumhēṁ darda kā artha dikhānē karēgā!"
Alwyn of the Brazzen Peaks |
Alwyn jumps towards the next rafter acrobatics to avoid AoO: 1d20 + 16 ⇒ (8) + 16 = 24 before muttering some arcane wording as he throws a buttery substance at the rafter below his attacker.
free action drop bardic performance (lingering performance continues the effect round 1 of 2)
move action move to rafter (L/M10)
standard action cast grease(DC16) at red
DM Fang Dragon |
I had to look this up, seems that AOOs can't be taken vs creatures with total concealment, unless they have tremor sense or the like.
Shikyo moves behind Utkroza in the hopes that Mohktar can flank from the other side!
Alwyn jumps to the next rafter with ease and casts a spell to make the rafter slippery!
Reflex DC 16: 1d20 + 8 ⇒ (14) + 8 = 22
Red wobbles slightly but remains standing...
Mohktar <--- DONE
Lilly
Shikyomaru <--- DONE
Alwyn <--- DONE
Pratavh
Utkroza
Honor Guard
Waiting on Lilly & Pratavh
Pratavh |
Seeing the trouble his allies are having hitting the bird like creature, Pratavh tries to identify the effect being used,but fails, still, he waits until it has attacked yet again and then casts a spell. He chants, and then points to the thing, his magic going out and attempting to unravel any spells upon the creature. He then moves back into the other room for safety since he is sure he just ticked the thing off.
Knowledge (arcana) to id the displacement spell: 1d20 + 16 ⇒ (3) + 16 = 19
Targeted dispel on the Bird Creature vs dc 11+caster level: 1d20 + 8 ⇒ (10) + 8 = 18
Ready actions for when the creature has finished attacking.
Free: Cancel aura
Readied Standard: Caste dispel magic
Move: get the heck outta dodge by going back into room A4 and behind the wall south of the door in square W 11.
May have actually succeeded at that check too, might be really close.
Lilly Hennett |
Lilly casts guidance on herself, hopefully increasing her chances.
Acrobatics, guidance: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
"Luck isn't shining so much at this."
Alwyn of the Brazzen Peaks |
I was trying to knock one or two down for her to play with ;)
DM Fang Dragon |
Sorry all. Ended up going out tonight. Really tired, will try to get an update tomorrow morning.
DM Fang Dragon |
Utkroza has CL 7 so the DC to dispel is 11+7 = 18 so you make the dispel check, however there is still SR. The party is aware Utkroza has displacement so I don't think you need Kn:Arcarna check.
Spell resistance check with spell penetration: 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19 ---> YES
Pratavh casts a powerful spell, ripping the defensive displacement magic off Utkroza, who goes berserk with in squawking fury! Cursing you in particularly vicious and decidedly NSFW ways, that involve suggestions about your parentage, hygiene and mating habits...
Let me know if you're happy with the square I put you on.
Lilly finally makes it upstairs! She moves closer to the action. You should be able to attack next round.
Feeling vulnerable Utkroza tries to duck and tumble away!
Acrobatics: 1d20 + 19 ⇒ (4) + 19 = 23
Mohktar and Shikyo have AOOs. I need to resolve those before we can move on with the rest of Utkroza's actions.
Mohktar sē Bāharaurori |
शांति
स्थिरता
मौन
Mohktar goes for the Stunning Fist...
》Stunning Fist (AoO): 1d20 + 14 ⇒ (18) + 14 = 32 DC 16
》Damage: 1d10 + 6 ⇒ (3) + 6 = 9
A stunned character drops everything held, can't take actions, loses any Dexterity bonus to AC, and takes a –2 penalty to AC.
DM Fang Dragon |
Shikyo he can see you just fine, so no sneak attack without a flank sorry. You still hit reasonably hard however.
As the avian turns his back, Shikyo's blade flashes out and pierces his hide deeply. Utkroza shrieks in pain!
A fraction of a second later, Mohktar's fist explodes into Utkroza's face, again!
Fort Save: 1d20 + 8 ⇒ (10) + 8 = 18 --> PASS (too bad & sorry Lilly)
Utkroza manages to stagger past, and falls down to the lower floor. He then turns and shoots the one who caused him so much pain. Shikyo suddenly cries out in pain as an electrically charge arrow pierces his lung. This combined with the lingering effects of the poison cause him to collapse and loose consciousness!
Shoot Shikyo, no feats: 1d20 + 17 ⇒ (6) + 17 = 23Damage: 1d8 + 4 + 1d6 ⇒ (5) + 4 + (1) = 10 ---> HIT
Stabilize?: 1d20 - 1 ⇒ (13) - 1 = 12 --> STABILIZES
Yellow and blue jump down after their master and put themselves in between him and Mohktar and drink potions!
Blue Potion: 2d8 + 3 ⇒ (3, 8) + 3 = 14
Yellow Potion: 2d8 + 3 ⇒ (6, 2) + 3 = 11
Red ducks and tumbles away from Alwyn and drinks a potion!
Acrobatics: 1d20 + 12 ⇒ (20) + 12 = 32 ---> SUCCESS
Red Potion: 2d8 + 3 ⇒ (4, 5) + 3 = 12
All three of them look suddenly eager to fight on!
Mohktar <--- WE ARE HERE
Lilly
Shikyomaru
Alwyn
Pratavh
Utkroza
Honor Guard
Mohktar sē Bāharaurori |
Two Questions: 1) how far down is it? It seems folks are able to hop down w/o damage. 2) Is Shiko now visible if he's unconscious?
DM Fang Dragon |
@Shikyo, it wasn't possible for you to flank since Utkroza had his back to the wall to the right. If Utkroza hadn't moved then Mohktar would have been able to move and flank.
@Mohktar it's about 10'. If you jump down (not fall) there is no damage. I'm not sure if he's visible or not. I'll let Shikyo choose.
Mohktar sē Bāharaurori |
शांति
स्थिरता
मौन
Total AC 23
》+2 PoE
》+4 vs AoO | 27
Mohktar races along the main rafter and drops down behind the beast, putting it between himself and its devotees. He interlocks his left leg around its left leg and grapples it by the shoulder and neck, slamming a fist into its throat in the process.
He shouts to Pratavh, "Pratavh, blast away!"
》Grapple (Big Bird): 1d20 + 12 ⇒ (17) + 12 = 29 (yes!) (*)
》Damage: 1d10 + 4 ⇒ (2) + 4 = 6 dmg option
》AC 27 vs Utkroza AoO on the grapple attempt
(*) Dropping AoP bonus, I'm out of range right?
DM Fang Dragon |
The damage doesn't apply in round 1 of the grapple. See these grapple flowcharts one, two. Pratavh dropped the aura on his last turn.
Mohktar manages to grapple Utkroza, who bucks and shifts but fails to throw the wiry monk off...
Mohktar
Lilly <--- WE ARE HERE
Shikyomaru (unconscious, stabilized)
Alwyn
Pratavh
Utkroza
Honor Guard
Lilly Hennett |
Now i'm joining the fun.
Lilly heads for L15, to attack blue.
Breaking invisibility, he'll see a fiery sword coming at him.
"Hey there, care to play?"
Flaming sword, power attack, from invisibility: 1d20 + 10 - 2 + 2 ⇒ (16) + 10 - 2 + 2 = 26 Dmg, power attack: 1d8 + 3 + 4 + 1d4 ⇒ (7) + 3 + 4 + (4) = 18
DM Fang Dragon |
Lilly's flaming longsword flickers as she plunges it deep into the man's guts! He eyes grow wide and he wobbles, but is still standing at least for now...
Mohktar
Lilly
Shikyomaru (unconscious, stabilized)
Alwyn <--- WE ARE HERE
Pratavh
Utkroza
Honor Guard
Alwyn of the Brazzen Peaks |
Sorry Ladies and Gents, longer day than expected
Alwyn hoping to make things more difficult for their opponents says a familiar sounding chant as he tosses a buttery substance at the floor between them (intersection J-K & 14-15)
standard action cast grease(DC16)
move action resume bardic performance(inspire courage +2/+2) round 11 of 23
as I understand it Shiro is no longer invisible, as he took his AoO against birdman, ?correct?
Pratavh |
Pratavh moves back to apoint where he can see what is happening and, seeing the state of the birdlike creature, Pratavh decides to do what damage he still can as well as aid his friends. He chants, and sends another volley of force out, though this time, it spreads out and hits different targets.
@ Red Magic Missile + toppling trip attack: 1d4 + 1 ⇒ (4) + 1 = 51d20 + 16 ⇒ (5) + 16 = 21
@ Yellow Magic Missile + toppling trip attack: 1d4 + 1 ⇒ (4) + 1 = 51d20 + 16 ⇒ (12) + 16 = 28
@ Blue Magic Missile + toppling trip attack: 1d4 + 1 ⇒ (1) + 1 = 21d20 + 16 ⇒ (12) + 16 = 28
@ Birdman Magic Missile + toppling trip attack + SR if needed: 1d4 + 1 ⇒ (4) + 1 = 51d20 + 16 ⇒ (12) + 16 = 281d20 + 10 ⇒ (8) + 10 = 18
Move: Move to square P10
Standard: cast toppling magic missile.
DM Fang Dragon |
Oh great, what happens when you knock over somebody who is in a grapple... I don't know!
Alwyn completes his spell and the ground under Utkroza and his honor guard becomes very slippery!
Utkroza Reflex DC16: 1d20 + 12 ⇒ (20) + 12 = 32 --> STILL STANDING
Blue Reflex DC16: 1d20 + 8 ⇒ (3) + 8 = 11 --> FALL OVER
Yellow Reflex DC16: 1d20 + 8 ⇒ (5) + 8 = 13 --> FALL OVER
Pratavh casts a powerful spell that lances out to knock every one of the workers silly. Utkroza seems strangely unaffected. Didn't make the SR roll or the CMB roll.
Utkroza drops his bow and goes into a fury of claws, talons and feathers! He manages to scratch the monk several times!
Bite, grappled, power attack: 1d20 + 16 - 2 - 3 ⇒ (5) + 16 - 2 - 3 = 16Damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11
Claw, grappled, power attack: 1d20 + 16 - 2 - 3 ⇒ (12) + 16 - 2 - 3 = 23Damage: 1d4 + 3 + 6 ⇒ (4) + 3 + 6 = 13
Claw, grappled, power attack: 1d20 + 16 - 2 - 3 ⇒ (7) + 16 - 2 - 3 = 18Damage: 1d4 + 3 + 6 ⇒ (4) + 3 + 6 = 13
Talon, grappled, power attack: 1d20 + 16 - 2 - 3 ⇒ (13) + 16 - 2 - 3 = 24Damage: 1d4 + 3 + 6 ⇒ (2) + 3 + 6 = 11
Talon, grappled, power attack: 1d20 + 16 - 2 - 3 ⇒ (16) + 16 - 2 - 3 = 27Damage: 1d4 + 3 + 6 ⇒ (2) + 3 + 6 = 11
Red stands up and rushes over to threaten Pratavh!
Blue and Yellow focus their attentions on Lilly, but attacking from the floor is difficult and she simply dances back when they thrust.
Blue, full attack, prone: 1d20 + 7 - 4 ⇒ (4) + 7 - 4 = 7Damage: 1d4 + 1 ⇒ (2) + 1 = 3 ---> MISS
Blue, full attack, prone: 1d20 + 7 - 4 ⇒ (13) + 7 - 4 = 16Damage: 1d4 + 1 ⇒ (3) + 1 = 4 ---> MISS
Yellow, full attack, prone: 1d20 + 7 - 4 ⇒ (7) + 7 - 4 = 10Damage: 1d4 + 1 ⇒ (3) + 1 = 4 ---> MISS
Yellow, full attack, prone: 1d20 + 7 - 4 ⇒ (19) + 7 - 4 = 22Damage: 1d4 + 1 ⇒ (3) + 1 = 4 ---> MISS
Mohktar <--- WE ARE HERE
Lilly
Shikyomaru (unconscious, stabilized)
Alwyn
Pratavh
Utkroza
Honor Guard
Pratavh |
Posting this now so I have it up for the round, likely my only post for most of the day, at least until very late.
Pratavh, finding himself in a bit of trouble, steps away from his attacker, before casting a spell, his words and gestures seem to slow as the spell finishes and he then mentally forces that change onto the enemies.
Spell Pen: 1d20 + 10 ⇒ (15) + 10 = 25
Standard: I cast slow, targeting the cluster around the birdman, and the one that came after me if I can get him as well. (dc 19 will negates)
Free: 5' step to Q10.
Cool! I think I beat his SR that time!
Mohktar sē Bāharaurori |
While a grappled creature does take a -2 to attacks and a -4 to Dex, a grappled creature can take no action that requires two hands to perform. That would limit the multiple attacks too, right? Or is that picked up as a full around action and covered? I want to check before I launch into a flurry of blows.
If your target does not break the grapple, you get a +5 circumstance bonus on grapple checks made against the same target in subsequent rounds. Once you are grappling an opponent, a successful check allows you to continue grappling the foe, and also allows you to perform one of the following actions (as part of the standard action spent to maintain the grapple).
Move: You can move both yourself and your target up to half your speed. At the end of your movement, you can place your target in any square adjacent to you. If you attempt to place your foe in a hazardous location, such as in a wall of fire or over a pit, the target receives a free attempt to break your grapple with a +4 bonus.
Damage: You can inflict damage to your target equal to your unarmed strike, a natural attack, or an attack made with armor spikes or a light or one-handed weapon. This damage can be either lethal or nonlethal.
Pin: You can give your opponent the pinned condition (see Conditions). Despite pinning your opponent, you still only have the grappled condition, but you lose your Dexterity bonus to AC.